Dual Universe Creators

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9

The Twister

Deep Space Corporation

Ship

Cargo Lift: 10,000 t

Deep Space Corp - Presents "The Twister" The Ultimate M Core Hauler !! With 32x Boosted Large Containers, has a carry capacity of nearly 6000 KL. 3x10 Large Containers for moving what ever is required 1x2 Large Container for storing the Fuel / Warp Cells / Scraps Lifts off from 0 to 1000m on Alioth with 11 KT of total weight. AGG S will assist you in loading more once parked at above 1000M if you need to load up more. The 24x L Military Grade Atmospheric Engine along with 130x Large Atmospheric Brake ensures that you do not stumble when lifting off from any planet. Warp Drive Enables you to haul what ever you have mined or commissioned to the edge of the galaxy. No fancy interiors or bedrooms, as this ship is made for pure hauling and hardcore miners. But has enough space on the inside to decorate it how you want if required. Pure industrial finish & ultra low Dry Weight **Does Not Come With Full Tank Of Fuel** Token Price varies on ressource costs VR & Check it out at: DECO

BP: 20 Mħ

Bantha mk4

IFO Industries

Ship

Cargo Lift: 1.25 t

Christmas Sale for Bantha HAULER and Bantha DSAT! Bantha HAULER : 750,000 ħ Bantha DSAT : 950,000 ħ Bantha SPACE only DSAT : 900,000 ħ The popular Bantha series is back! More POWER, more BRAKES! If you need a reliable multi-tasking ship, then the Bantha Hauler was made for you. Cheap but powerful at the same time. The ship was designed to meet all civilian needs. - If you are interested in the transport of goods, this is not a problem for Bantha HAULER Even with the basic engines, it moves more than 1000 tons with ease. - If you are interested in asteroid mining, you can count on Bantha DSAT for this as well. You just need to put the Shield Generator on it and it is already suitable for safe mining of the deep space. Come to check these out in VR: (IFO Shop and Showroom) our showroom is ready for your presence! Where you also can buy your favorite Bantha! Technical Data: Propulsion: 10 Atmo Engine L 12 Vertical Booster L 8 Space Engine M 4 Space Engine L 1 Warp Drive Extra free slots for: 1 DSAT or XL container 1 Advanced Shield Generator S VR: IFO Shop and Showroom Dispensers : IFO Tower (near Madis Market 5) ::pos{0,1,80.6207,15.0709,612.5245}

BP: 750 Kħ
3

IWAC Callisto

Wicked Wonderland

Ship

Max Speed: 1,100 km/h

The IWAC Callisto (post launch pocket ship) Introducing the Callisto, Wicked Wonderland's entry level pocket ship for a new generation of pioneers. Coming to you in partnership with the Impaluasible Warp Academy, the Callisto balances superior design with early game pragmatism. At its heart, this is a pocket ship capable of burning through the sky at 1200kph. It's perfectly balanced, has ample breaking and comes loaded with Albatross 1.2 HUD - making it perfect for even the most in-experienced pilot. But dig a little deeper and the Callisto really starts to shine. Just behind the grill is room enough for 2 small containers and it comes standard with two passenger seats - that, and the ability to lift 55t un-boosted make it the perfect early game micro mission runner. For just 200,000q you get a premium pocket ship and a passable mission runner in one. So dont delay, live Wicked a pick one up today. Pop over to the Wicked Wonderland ship shop today near Market 3 at ::pos{0,2,34.7992,86.1957,231.5103}

BP: 200 Kħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

Mj _ Lightning

Mjrlun

Ship

Space Thrust: 1 MN

A Spaceplane capable of light cargo, usable for scenic, high piloting skill interplanetary transits. Very aerodynamic, fun to fly, wings made using the sum of natural numbers up to N ;D. Notes: -Not capable of braking in space, without using rocket fuel in retrograde -All stats listed are without talents. -Atmospheric statistics are listed for just atmospheric engines, while space statistics are purely with rockets.

BP: 3 Mħ
4

Starliner

RZR Corp

Ship

Cargo Space: 768 kL

*Starliner has been re-released with a core flip, it will now work with all HUD scripts.* Built for hauling, the Starliner has plenty for room for hauling your cargo while being light enough to save on warp cells for the return trip. Equipped with anti-grav for the heavy loads and enough braking to to stop quickly even with a full load of hematite. Comes with ShipInfo script, AAG controller and automatic landing gear script. Drop by our VR station "RZR Corp Showroom" to see it in person. Dispensers with Blueprints on site. DM Tethrazor#6730 on Discord for Tokens.

Token: 40 Mħ
BP: 6 Mħ
4

P2 Scout

Seawing

Ship

Cargo Lift: 0 t

The P2 Scout has been scrambled into production to meet the alien threat encroaching upon our skies! Armed with 7 magazines worth of cannon ammunition, this long range scout skirmisher has the endurance to keep battling it out mission after mission without needing to return to a carrier or base. Lightweight construction ensures performance, yet its armored top plate uses high grade 5 titanium allowing it to tank hits should it become necessary to vent the shield! Unlike many space-only competitors, the P2 may operate from ground bases, removing the need for time consuming ship transfers! It is capable of launching to orbit from the ground on its rocket afterburner, as well as gliding back to a safe landing like the space shuttles of ancient history. Initial UEF combat reports show the P2 has proven itself capable of dominating in encounters with alien advance scouting parties, with over 90% of sorties reporting swift victory and only moderate damage to shields which did not require the use of a single vent cycle!

BP: 500 Kħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
2

Rock Hauler (Freighter)

Creator (Rock Raiders)

Ship

Cargo Space: 768 kL

The "Rock Hauler" named specifically after it's purpose is an M-Class hauling Frigate. A staple in the Rock Raider's logistic fleet, this commonly seen craft is reliable, sturdy, and affordable. Most rock raiders believe you should fly the ship for the purpose you need. Thus this hauler makes no attempts to visually look like a sports car, but instead is true in aesthetic to its industrialistic function of moving heaving things from point A to point B. Features: - 4 Large Containers - Command & Flight Deck - Docking Space for Crab Courier & Salvage Sprinter Note: Crab Courier & Salvage Sprinter NOT included, and are shown as work in progress! With such design approach the Rock Raiders felt it was unnecessary to create a pressurized cabin and instead created a life support system built into the seat to supply oxygen and regulate temperatures for the hauler pilot.

BP: 1 Mħ
2

M480 rev3

Inquisitor Apocalix

Ship

Cargo Lift: 1,800 t

SHIELD m (480kl) Arch Hud perfect for mission

BP: 1 Mħ
2

MCRN Tachi

RUS_MeTuC

Ship

Max Speed: 43,000 km/h

A spaceship for raids into the PVP zone and digging asteroids. Can drive away the opponent. Can protect itself from a single pirate. Tachi showroom in VR

BP: 2.5 Mħ
16

ETA LH 500 MK2

Elite Transport Associates Ship Works

Ship

Cargo Lift: 500 t

Built for the space trucker. This ship focuses on fuel economic as well as its first person piloting. The ETA LH 500 is a great ship for new players. This is a cheep market runner or light Hulling missions or tending your mine, you can fill the one large container with any ore up to 500T and still make it out to space with no pilot skills. This ship can grow with you and can be upgraded with warp and engines easily. Ship comes with Equip with: 2 Basic Atmo Engine L 4 Basic Space Engine M 2 Basic Space Engine L 2 Basic Space Engine S For Easy space station docking 500t off Alioth Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers. BP ARE Unbuffed - DM For Buffs

Token: 4 Mħ
BP: 1 Mħ

Swoop

Xazkov

Ship

No attributes :-(

Pocket Ship. 3 Rare military s engines. It's quick and pretty!

BP: 2.5 Mħ

Space Vespa 600

Saphyron

Ship

Space Thrust: 0.045 MN

Welcome one and all. Welcome to "Saphyron's Shitty Building" part of the Organisation Hand of the King, where all shitty builds are produced. This time around we have the one and all the amazing the horrible no voxel Space Vespa 600. Want to get from A to B fast in space or on the moon come no further. Now we offer the blueprint for 50k Elements Needed: Adjustor S x 2 Adjustor XS x 6 Basic Space Engine XS x 3 Databank XS x 1 Dynamic Core Unit XS x 1 Hovercraft Seat Controller S x 1 Long Lights XS x 5 Retro-Rocket Brake S x 2 Space Fuel Tank XS x 1

BP: 50 Kħ
2

pocketJet

Gearss

Ship

No attributes :-(

the pocketJet is a collapsible pocket speeder that can reach 2000 kmph fast it is extremely maneuverable and lightening quick Dispenser Location: ::pos{0,2,53.8853,90.0610,40.1033} msg Gearss for buffs

Token: 250 Kħ
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