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Ships
Voxel Sets
Lua Scripts
3

Pagoda

Dead Horse

Static

No attributes :-(

Moved to Alioth, 7km north of Market 6. ::pos{0,2,39.2832,101.0451,299.8752} VR to "Pagoda".

BP: 1 Mħ
1

SKY-Aegis-Outpost-RIG

SKY-Industries

Static

No attributes :-(

Join the mining rush with this small core mining platform, equipped with 4 or 6 high-tech mining units that will help you gather resources. Our platform is built to be compact and easy to deploy on irregular terrain, making it perfect for those hard-to-reach mining sites. Whether you're a seasoned miner or just starting out, our platform is the perfect choice for anyone looking to make it big in Dual Universe Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store

BP: 250 Kħ
2

Space pad single medium core - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Will be updating store location for release in weekish atm emladra#8532 is available if you wish to purchase anything. Hoping to be setup with new store on madis in a week possibly 2 depending on resources lol. By popular request i have made a medium core based landing pad ideal for small and xs cores in space fits up to fits 2 small core ships and 4ish xs ships plus depending on the size and box these pads help keep ships apart and in there own area nicely! enjoy! questions ask emladra#8532 discord thanks! vr is (ADMI SALES ships and pads) and cords for base are ::pos{0,1,-53.2259,-47.4236,827.1160}

BP: 3 Mħ
2

L Core Space Storage/Factory Building

Crazyhorse68

Static

No attributes :-(

Built in the same theme as my #1 selling L Core Factory. 3x's the room and still includes the full L core landing pad on top for easy landing. VR to: Raging Alpacas Space Factory to see it in person. Remember not to purchase in VR. Dispenser Location @ ::pos{0,0,-98774.4194,266535.3087,-27036.0767}

BP: 15 Mħ

Walkway Set

Chewie_1

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No attributes :-(

Marina Walkway Set Walkways with handles: - straight - 22.5° - 45° Stairs 45° (Z-axis) Industrial Pillar with attachment for the Walkways drm free VR: "Alioth Marina"

5

Duo Hangar 2B02

2Bitter

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No attributes :-(

2B Designs Duo Hangar 2x L Core Size Hangar - Plenty of Workspace (Can fit L core ship) - Plenty of light - Large Storage Room - Large Room for Small Factory / Honeycomb Factory - 2xL Core Size Landing pad - Elevator / Hole Access to the floor for easy access. - Lot of voxel work (Top Floor is clear so you can do whatever you like with the area, Personally mine I added a honeycomb factory so I can make whatever voxels I need when building) Make sure to over lap the middle of the cores to fit together VR: "2B Hangars Display" Sold at 2B Designs Building or Display location ::pos{0,2,45.0738,96.5919,173.6963} Discord: 2BITTER#7729

BP: 15 Mħ
3

Tri Hex Mining

VO Industries - theOmega28

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No attributes :-(

VR "VO Factory Sales" Materials cost on the market was about 6 mil. The cost of BP is $6 mil and that includes me deploying it. You can supply materials and i supply BP and deployment and you just pay me $6mil or i supply everything and you pay $12 mil. The price includes x3) Basic Containers L per section (x9 total). THIS Does Not Include Mining Units. Tri Hex Mining Structure allows you to mine from 3 hexes in 1 building. Equipped with a Surrogate Pod, VR and Motion for container hub. Has Landing pad design ontop with elevator access to main floor. Set up to x8 MUs on each section and room for more if needed. Has Hideaways for up to 10 L containers for each section. I do not have a setup to show anyone step by step. I have this set for token deployment only due to the hard to get ppl to understand the setup. I can place it way faster than the time to walk anyone thru the process.

Token: 12 Mħ
11

Hadron Factory Core L v6

Hadron

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No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
1

DIA Omnifactory - Simple

DIA

Static

No attributes :-(

DIA is very pleased to introduce the 'Omnifactory', the one stop manufactury for all your element needs. The Omnifactory is able to produce any and every T1-T4 element in the game, to support those who seek a factory setup that is completely and easily adaptable to the trends of the market. Designed for diversity of production over outright capacity, the Omnifactory is the ultimate flexible manufacturing hub - whilst still allowing significant expansion of capacity if desired. It also incorporated DIAs custom written all-in-one LUA script for Industry, Storage and Schematics monitoring, viewable on a single screen and with touch control to switch between functions and scroll screen pages. Customise your screens with the multiple settings available. With designated landing pads on the roof (sized to be able to accommodate a mid-sized elevator from either SVEA or Hadron), significant additional space for more storage in the lower level and a blank canvas on the top level for creating your dream office, apartment, or just even more storage! This is the 'Simple' version, a lower cost entry into the Omnifactory with minimal industry elements required to deploy. This does mean expanding capacity is a little more involved than the up-coming 'Expanded' version, requiring each new industry machine to be linked to each component storage directly. However, the layout configuration and open structure allow this to be accomplished with minimal effort. BP dispenser is set up inside the Omnifactory for a extremely reasonable price of 25Mq ! VR either to the DIA Plaza or directly to DIA Omnifactory to view (but remember - don't buy in VR!)

BP: 25 Mħ
7

Dynamic Element Factory

VO Industries - theOmega28

Static

No attributes :-(

This will make 55 different elements to help you along your way of ship building. This factory has my most updated labeling screens, scripts and every industry is labeled by the Tier of parts or products it makes.! Adjustor XS- x2880 Adjustor S- x720 Adjustor M- x180 Adjustor L- x45 Aileron XS- x360 Aileron S- x90 Aileron M- x22.5 Atmospheric Airbrake S- x720 Atmospheric Airbrake M- x180 Atmospheric Airbrake L- x45 Atmospheric Fuel Tank XS- x720 Atmospheric Fuel Tank S- x180 Atmospheric Fuel Tank M- x45 Atmospheric Fuel Tank L- x11.25 Atmospheric Radar S- x60 Cockpit Controller- x45 Command Seat Controller- x180 Compact Aileron XS- x720 Compact Aileron S- x180 Compact Aileron M- x45 Databank- 2880x Emergency Controller- x320 Gyroscope- x720 Hovercraft Seat Controller- x180 Landing Gear XS- x960 Landing Gear S- x80 Landing Gear M- x20 Landing Gear L- x5 Programming Board- x720 Remote Controller XS- x320 Retro-Rocket Brake S- x720 Retro-Rocket Brake M- x180 Retro-Rocket Brake L- x45 Rocket Fuel Tank XS- x20 Rocket Fuel Tank S- x5 Rocket Fuel Tank M- x1.25 Rocket Fuel Tank L- x0.31 Space Fuel Tank XS- x720 Space Fuel Tank S- x180 Space Fuel Tank M- x45 Space Fuel Tank L- x11.25 Space Radar S- x60 Stabilizer XS- x720 Stabilizer S- x180 Stabilizer M- x45 Stabilizer L- x11.25 Vertical Wing- x1152 Warp Drive L- x1 Wing XS- x720 Wing S- x180 Wing M- x45 Wing Variant M- x45 Wingtip S- x1152 Wingtip M- x1152 Wingtip L- x288 VR: "VO Factory Sales" Discord Name: theOmega28.36#1869 Discord Channel: VO Industries I stand behind all my factories. If you have any issues please reach out to me and i will be more than happy to help resolve any questions or issues you may have. If i do any updates to any factory you already have, i will upodate it at no cost to you. I have a discord for VO Industries that you can join to help keep up with updates and future factories along with support tickets and other factory related topics!

BP: 20 Mħ
2

MBI Computer

MBI Computing

Static

No attributes :-(

A bit of decoration i enjoy building so i thought why not, hope you enjoy :)

BP: 1 Mħ
11

Fuel & Honeycombs Station

Aerogics S & T Co

Static

No attributes :-(

Can produce atmo & space fuel and several honeycomb materials, depending on ore provided: Brick, Carbon Fiber, Wood Plastic, Steel, Silumin Aluminium, Iron, Silicon, Carbon 4 Hubs for storage: Ore (input) Refined Materials Products Fuel & Honeycombs (output) Storage: 4x Container M on blueprint to make it easier to spawn, can go up to 6x container L total Best used on a tile with all t1 ore and one t2: with mining units it will auto produce both fuels & all T1 honeycombs Comes with several Aerogics scripts configured plus the excellent Jericho Industry HUD https://github.com/Jericho1060/DU-Industry-HUD Screens on every machine to help with first run configuration, it won't take more than a couple of minutes to have your own refinery running!

BP: 400 Kħ
1

Digital Engeneering

Dark Forges

Static

No attributes :-(

Welcome to Digital engeneering Are you someone that like to do LUA, but do not like to build? Or you just need a nice building to work in with your LUA scrips, and then show a new script for the consumer? And even sell the scrips on the main floor. Then is something for you.

BP: 550 Kħ
10

Warp Beacon Factory

DIA

Static

No attributes :-(

Own a Warp Beacon of your own - Then make one , in this faithful recreation of the must have strategic element. Get the Bacon cooking ! With DIA customised industry, storage and schematics monitoring and IC industry AR HUD scripts, incorporated into a modern stylish command room, you'll know precisely what you need and when you'll get your coveted beacon. Configured to be able to produce two beacons per month, all machines and storage are linked and signed with what to produce and appropriate maintain levels. Come see the wonder at the DIA Plaza and find the BP dispensers in our Showroom display. For those not interested in cooking bacon, but other tasty treats, get the voxel shell to build your own factory into - only 20Mq

BP: 25 Mħ
1

Mining RigOutpost

Dark Forges

Static

No attributes :-(

This is my vision of Mining Rig Outpost Whit 5 mining units and one Refiner room 1 Ore Container and 1 Pure Container you have a small landingpad on top for your small cargo ships Discord: https://discord.gg/cTU9sPtnsR VR: this will come BP Cords ::pos{0,2,-1.1524,178.6534,54.5918} VR: Dark Forges HQ

BP: 400 Kħ
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