Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
1

GOI PUKAH

Golden Oak Industries

Ship

Cargo Lift: 650 t

SMALL CORE ∙ 2 Large Uncommon Maneuver Atmospheric Engines ∙ 2 Large Uncommon Maneuver Space Engines ∙ 805k CCS ∙ 405 Tonnes ∙ 3.22g/4.7g A/S Thrust ∙ 25.4g/18.3g A/S Brake Force ∙ 1,163 km/h/41,115 km/h Max Speed ∙ 14.1g/8.4g L/H Lift ∙ 1 Large Container

BP: 1 Mħ
2

Iron Stalwart (Purifier Skin)

FenixPenix

Ship

No attributes :-(

Pimp my Stalwart Contest Winner 2econd Place The Iron Stalwart (Purifier Skin) made the second place at the Pimp My Stalwart Contest and is an asymmetrical s core ship with an xl space engine and passive engine imitation. It has the typical black and white purifier design with orange light spots. Specs: - 4x Rare Military Atmospheric Engines - 1x Advanced Safe Space Engine xl - Two-Seated: Hovercraft Seat, Gunner Module m - 2x Advanced Agile Cannons m - 2x Advanced Agile Missiles xs - 1x Advanced Shield Generator xs - 1x Atmospheric Fuel Tank l - 1x Space Fuel Tank l - 1x Basic Container l - Vertical Boosters - Warp Drive - ArchHud - Antigravity Placeholder For Pocketship (Docking) - Surrogate VR Station - Toilet, Shower and Sleepingspace with Ressurection Node

BP: 10 Mħ
1

Halcyon

Shulace

Ship

Cargo Lift: 20,000 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! Large Core forever WIP complete shell, basic/unfinished interior, as is. All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements. Has Wehpuns(2L/ 2M railguns, 2L/2M Missile pods) 10 L Containers, enough space for 50+. I carried 24kt cargo with this thing from Alioth to Sanctuary pre 0.23 patch without talent bonuses lol. With talents and the handling bonuses that I applied post 0.23 patch with the talent reset it can probably escape 1G gravity with far more weight than that. Obviously needs to use the AGG for that much cargo, unsure how many kt it can take from 0-1000m traditionally. High Altitude Lift = 161MN M AGG, Warp Drive, etc Come see my ships in VR at "Shu Ship Showroom"

BP: 10 Mħ
26

Eclipsy II

Hadron

Ship

Cargo Lift: 200 t

-- 10M w/o Warpdrive 12M with -- -- Ship comes now with uncommon engines. -- The ECLIPSY II is a complete rework of all voxels with the VPT and adjustments to low/high altitude lift to counter the warpdrive weight change. Designed as an agile warpshuttle / personal transport. It is perfect to maintain your mining unit calibrations or trips to the market for buisiness. VR pod and 2 surrogate stations. Clean voxelwork and equipped with recolouring LUA script. Overpowered breaking and thrust. 54kl of storage with quick access in the front of the ship. 1200 km/h atmo speed without burning or damaging any elements. S Monitor in cockpit for touch interfaces like SAGA or Aviator. Ship will come boosted to all lvl5 skills and completly fueled. Recolour kit for all orange parts for free! (If you need support for recolouring feel free to ask) >>Info button with way more useful information inside the ship.<< Programming boards with changeable parameters for new screen HDR colours (1-2) and light HDR (1-5). You can test everything (recolour/infobutton) in VR: "Hadron HQ Alioth"

Token: 13 Mħ
BP: 2.5 Mħ
3

COMING SOON - Pelican

Southern Cross High Guard

Ship

No attributes :-(

BP: 2 Mħ
2

Badger Starter Dropship

Titan Aerospace

Ship

Cargo Lift: 500 t

DISCONTINUED: PLEASE SEE THE CURRENT BADGER FULL RELEASE This is the starter version of the Badger, all black aluminium honeycomb to help with printing. It can be spawned without things like windows and doors if you don't have them. Basic engines. Its been tested to take a DSAT from Haven with no problems. Anyone that buys this starter version can upgrade to the full version for 500k (1.5m full BP price) once I have them up and running. I upgraded this version for more thrust, lift and brakes to help in early game so those changes need to be retrofitted to the full version once i can print one. The stats listed are for the original badger.

BP: 500 Kħ
5

Kestrel X

Built by Usli310

Ship

Cargo Lift: 4,000 t

Welcome to the "Kestrel X". Inspired by the original Kestrel FTL, the Kestrel X steps it up a notch to bring the classic design into the post- Demeter era! An all new sleek style n spacious interior including new n improved cockpit, sleeping quarters, Anti-Gravity-Generating ability, and all direction freedom in space! Featuring: -Anti-Gravity Generator -Directional Thrusters -Additional fuel tanks -Atmospheric Radar -Space Radar -Resurrection node and Surrogate VR station n pod -Damage n fuel hud -Archaegeo Hud -Automatic doors n ramps with manual inputs *Atmospheric Brakes outside! *Nothing Stacked! *****Advanced Military Atmo Ls x8,Advanced Safe Atmo Ls x2, Rare Military Atmo Ms x2, Rare Military Atmo Ss x4, Advanced Military Space Ls x4, Advanced Safe Space Ls x4, Rare Military Dirrectional Thrusters, and Advanced Military Vertical Boosters x12. Get your BP today! PM me: Usli310 #7769

BP: 10 Mħ
14

HAG Pyro 2

Hagbard

Ship

Max Speed: 2,050 km/h

HAG Pyro is THE best pocket ship in game Built for Speed,Usability and Speed. Fully compactable >2000 kmh Max Speed using 1x Advanced Military S Atmo and 1x XS Atmo BP Dispenser in Alioth Marina: ::pos{0,2,38.3028,62.7694,34.7477} This ship is the best thing you can get as a compact-able all purpose ship. Enough acceleration to fly with "burn speed".. Speed Limiter saves you from real damage. Can VTOL and be used as a rescue ship in Atmo., has full auto level which saved my ship quite a lot of times already after small market like collisions;-) - VTOL & mobile work platform - change to VTOL orientation leave the seat mid air, the construct stops and hold position. Use all your tools to capture/repair/rescue ships at high alt. - Full Auto level on pitch&roll -Speed Limiter function to save you from burning too often (can be disabled via Hotkey) -Underwater Mode to "fly" like a submarine in the sea -Hover Pilot seat , and one additional passenger seat and more..... Some Tips for using the Pyro: - if you plan to get out of your seat in VTOL orientation, make sure that the ECU is armed and you entered the seat from e.g. the front hover engine ( need to be in a straight line in front of the pilot seat! ) This assures that when you exit the seat in vtol position, you land on the force field. - you can temp. disable the autolevel by holding left shift key whilst flying. as long as you hold shift, the autolevel is suppressed. This helps in doing some quick maneuvers. - you can enter your home coordinates in the LUA parameters. when piloting you can then press Shift+Alt*2 to set your homebase as the target destination quickly. - Update 2021.01.03 now all my ships have one more great function. Auto Altitude.. Just fly to the required alt and hit alt+2 to enable altitude hold. use alt3/Shift Alt 3 to increase/decrease target altitude by 100m. If you bought a Pyro from me, and want a free update, contact me on discord. Update 2021.01.29 there is now a Blueprint dispenser at my showroom for the Pyro 1R1P (still i recommend to buy a token, as you can have a test flight with full introduction and explanation of all the features then)

BP: 1.5 Mħ

Broken Thesis

The 16t Experience

Ship

Space Thrust: 1.79 MN

A daily driver to use if you want to start Mining Units or buy small parts at the Marked. It fly´s very fuel efficient and is very easy handle. I can put on another Color (Orange Lumi it is right now) if you prefer something else. It has basic engines atm but those can be switched to any other kind of engine you prefere. You can find this Ship, and all my other Ships here: ::pos{0,2,46.6292,129.5668,-0.0001} Reach out on Discort if you like to buy a Blueprint.

BP: 750 Kħ

Spindler v3

Czarman

Ship

Cargo Lift: 200 t

Now on version 3 that includes all the VPT work that wasn't around when I first made it. The Spindler was my second ship that I made and my first to see space. Many moons later I've completely redesigned it with better, prettier voxel work, upgraded engines and really better stats all the way around. While my first space faring ship worked, this one will help you make that transition to space so much easier and with much better style than I had. ArchHUD Check it out at my base or in VR at "Czar on Haven"

BP: 650 Kħ

Sandari

Nosomu

Ship

Cargo Lift: 7,000 t

A highly functional mission runner and heavy hauler designed for auto-pilot mission running. It doesn't look like much but it is capable of lifting 7KT gross cargo weight off Alioth with level 5 handling and level 4 piloting skills. Features: -ArchHUD 0.015 so GeForce Now users can use the HUD right away. -An Advanced Shield Generator L for running missions through PVP space. -4x Basic Space Engine XLs - easily upgradeable with the placement coordinates below. -20x Uncommon Military Atmospheric Engine Ls. -10 Large Containers. -Over 2Gs of space thrust while fully-laden with mission packages. -The ability to land vertically on all planets while fully-laden with mission packages. The approximate build price on December 3, 2022 is: 27M Space Engine XL placement coordinates: Top Left: -17, -27, 14.5 Top Right: 17, -27, 14.5 Bottom Left: -17, -27, -14.5 Bottom Right: 17, -27, -14.5 Note: Shift+Scroll wheel will allow you to adjust the camera zoom. Can be viewed through VR at the Nunki Ship Showroom.

BP: 750 Kħ

Mule

ADCOne

Ship

Cargo Lift: 300 t

Mule: Is the first (xs) ship I built myself, which was basically an oblong box with engines and wings. I kept adding items to the structure until I could fit no more on due to space constraints. The ship does fly mostly like I intended it to but it can be easy to overloaded with cargo even when moving ore. This ship was essentially my test ship and allowed me to roughly gauge how many engines etc. you need to atmosphere and space flight for a particular weight of craft and cargo. I have not flown it other than to take the screen shots and I can confirm it is fast ship in atmosphere but other than that I am sure it would need some tweaks and a real stress test to add more stats than I have provided already, given some of the game changes that have happened in the months since I stopped using this ship. Needless to say this ship was used my myself for quite some time until I managed to acquire the parts to start a first version of my ship Elemental.

2

Insane Bolt (No DRM)

DrHowie

Ship

Max Speed: 50,000 km/h

This started out as a project when I was bored. I wanted to see what I could build with less than 10t of weight. This is the outcome. Max speed 50k. Acceleration around 20g with developed piloting skills. 8 x Rare freight space engine S, which helps keep the weight down. No shield. Your defense is to scoot before someone shoots. Looks cool also. Voxel work designed and built by Fated Draconis. Tokens can be arranged if there is any interest. Contact DrHowie#7604 on Discord. VR to "POLY-AMORY CF,Plastic,Wood" to view the ship. Or visit at the Starlantis space station near Allioth. ::pos{0,0,-1000005.1748,593208.2613,-1418855.0913}

BP: 250 Kħ
4

Arrow - Light Transport

RCG Corporation

Ship

No attributes :-(

Need a fast, maneuverable S core for getting around the planet and to the markets. RCG along with Locura are extremely excited to introduce RCGs very first S core ship. The Arrow! Everything you need and nothing you dont. Works great as a market runner, or hoping between planets. Also design to fit inside the Olympic Carrier. --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) RCG Haven Location @ (::pos{0,27,-54.7124,-48.7342,157.2570}) Locura Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Location: Locura DIS10 Mobile Store VR Location: RCG Showroom VR Location: Locura Alpha Base

Token: 7.6 Mħ
BP: 1.5 Mħ
2

DHP hybrid [v2.0.5]

DarthShelL

Ship

Dry Weight: 10.6 t

DHP - Darth's Handy Platform This is the hybrid version. Can easily and fast bring you to your space station and also allow you to sniff around the orbit ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 3 Mħ
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