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Statics
Voxel Sets
Lua Scripts
2

GOI HERKIMER VTOL

Golden Oak Industries

Ship

Cargo Lift: 1,500 t

Herkimer is a VTOL Capable Hauler from Golden Oak Industries. Equipped with Eight Large Atmospheric Engines and a single Extra-Large Space Engine for forward thrust, the Herkimer also has Six Large Atmospheric Engines Downward Facing along with Four Large Space Engines Facing Downward! You can literally hold the space bar on your keyboard and go straight up if you choose to! VERY convenient for leaving market-places! The ship has Full VR Capability with 2 VR Booths and 1 VR Pod as well as a Resurrection node!

BP: 2.25 Mħ

Trundler v3

Czarman

Ship

Cargo Lift: 150 t

This is the Trundler v3. v1 was the first ship I made, v2 is upgraded styling and v3 has upgraded performance. A step up starter ship with good styling, good handling and easy to fly. See it at my Haven Base or in VR at "Czar on Haven"

BP: 300 Kħ
2

Essex Class Carrier & Mining Shuttle

Sinjin

Ship

No attributes :-(

Space Only: Perfect for 1-man PVP zone asteroid mining. Park the carrier out of radar range, take the shuttle in for mining and transport ore to the carrier. Pirates get your lander? Respawn back to the carrier and get ore to safety! These ships are intended to be cheap to replace, but powerful enough to get the job done. Carrier: 6 Basic Space Engine M, 2 Basic Container M, 12 Retro-rocket Brake M, Advanced Shield Generator XM, 2 Space fuel tank M, 5 Basic Vertical Boosters, Resurrection Node, Space radar S. Shuttle: 6 Basic Space Engine S, 3 Basic Container S, 11 retro-rocket brake S, 1 space fuel tank S, 4 basic vertical booster S. Carrier blueprint 2 million quanta. Shuttle 1 million quanta. Blueprints only at this time.

BP: 3 Mħ
1

Calliope AWP

Credence

Ship

No attributes :-(

An AWP from 2Bit now on sale at Locura. using a custom version of Yoari's script. --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base

Token: 2.4 Mħ
BP: 2 Mħ
2

SWG Guild Hall Naboo-themed

MrLightWell

Ship

Space Thrust: 24.3 MN

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine. Please consult the trading post at LSA Industries HQ to locate them. *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2.15 Mħ
4

Tonag v2

Czarman

Ship

Cargo Lift: 1.5 t

In the middle of a move, contact me via discord to arrange a sale. Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Tonag is now at v2. It is the perfect first S-Core hauler for newer players. It handles well, flies true, stops on a dime, and carries a crazy amount. Easily carries 1.5Kt off of Alioth and I almost got 2Kt with the 10 Maneuver Atmo engines and 4 Maneuver Space Engines. Reentry with 2.5Kt is a breeze with plenty of braking power. Plenty of interior space and access to almost all of the elements from inside. Cargo is 4 Container L's with 716Kl of storage. Shiny, reliable, efficient.....it's still my favorite ship to use! Warp capable and only 30cells Alioth to Madis with empty cargo. Switches installed to turn everything off and open doors when not in use. Demo model not yet deployed

BP: 5 Mħ
1

Quark Mk2

DIA

Ship

Space Thrust: 0.54 MN

An icon in the image of an icon - reborn! Based on the instantly recognisable DIA Arc flagship, this warp shuttle is a perfect companion craft for your fleet. With a respectable warp cell cost of just 16 cells per 500SU, this ship will move you and those vital schematics across the system with little impact on your wallet, or the space-time continuum! All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 1 Mħ
8

SKY PIX XS ATMO

SKY-Industries

Ship

Cargo Lift: 92 t

XS Hauler with 2 S Containers VR: SKYEXPLORER SHIP SHOP Blueprints available at Alioth ::pos{0,2,34.3635,107.2191,203.2601} 11 km East from Market 6

BP: 300 Kħ
38

OLD Borg cube

SNS Sentinels

Ship

Space Thrust: 264 MN

Build by Akcroma#9718 The one and only Borg cube nano allowing you to compete against the current meta ship in style. 0 stacked elements. Full fuel/ammo/warpcells/core/scrap/pilot skills: Max thrust: 13.2g Brake force: 13.4g 10 Advanced Laser L 10 Ammo containers 2 Advanced Quick Wired Radar L 4 Uncommon Military Space engine XL 2 Uncommon Maneuver Space engine XL 5 Space Fueltank Shield L Warpdrive 1 Container L Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP) 458m² frontal cross section (without DSAT) 572m² vertical cross section 529m² lateral cross section 5298m3 Plastic Updated with plastic voxel for reach 8.3M CCS.

BSSS Logis S

Broken Skull Ship Shop

Ship

Space Thrust: 6.48 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord The Logis series was originally a concept brought to life by Ragnok Industries...now it has been left in the hands of Broken Skull Ship Shop...the first is the Logis S a light weight transport warp capable small hauler. BP's can be bought at the show room. VR to Broken Skull Ship Shop

BP: 7 Mħ
13

Scissorswift

TobiwanKenobi

Ship

Space Thrust: 7.9 MN

The Scissorswift Courier is a light personal transport made for speed and aesthetics. Built around a medium rocket, it can bust out some serious acceleration and speed for as long as your xeron lasts. It can carry a little bit of cargo if you need to pick up a few things from market(33kL). The 'Scout' version is a space-only patrol ship with 18-22g accel (space thrust - no rocket) and 48,000kmh max speed. With only a XS shield, a couple of S cannons, and a S stasis weapon, it's not going to be winning any fights. But it could pop a XS miner no problem. ;) BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016}

BP: 5 Mħ
7

TIE fighter

SNS Sentinels

Ship

Space Thrust: 0.415 MN

Build by Knight-Sevy#6239 The TIE Fighter was an starfighter that was part of the TIE line manufactured at the Sentinel shipbuilding industries. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as detailed as possible. Real cockpit accessible through a hatch at the top. Sold with 400 L of fuel and 400 XS Tier 3 ammo. You need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" The TIE fighter is ideal for fun / trolling in space combat in Dual Universe with your friends. All Star Wars fans should at least own one ! https://youtu.be/g9l4cbuoh7w No talent max stats : 5.70g MAX THRUST 12.2g BRAKE FORCE

Token: 250 Kħ
BP: 150 Kħ
7

Badger - Dropship

Titan Aerospace

Ship

Cargo Lift: 2,000 t

Overview: The Badger is a multi role dropship, well suited to mining and light haulage. It packs a lot of ability in its relatively small frame. Cargo Lift: The lift generated from the wings is good enough for around 2kt depending on talents and pilot skill. Depending on the engines you chose cargo lift ranges from 1KT up to the maximum of the wings. Containers: There are 2 M and 2 S containers pre-loaded. There is room for a L container in the main hold, placed across the ship behind the hub. The Hub centralises the ships mass and also provides a good indicator of where to place the container. This gives just over 400kL of cargo at max boost. Engines: There are 4 advanced maneuverer engines as standard but these can be easily replaced for more power and cargo handling. The ship can run in a 2, 3 or 4 engine configuration depending what your uses are for the ship and how much weight matters to you. Engine positions for changing out the atmo engines. top left. x -9.0 y -51.0 z 2.5. top right x 9.0, y -51.0 z. 2.5. then the bottom ones directly below Brakes: The M airbrakes in the front grill can be increased in number by re-laying them without any spaces. This will increase braking power but I preferred the grill type look. Fuel: There are 2 atmo M fuel tanks and 4 space M fuel tanks, one tank for each space engine. Cockpit: All lights (Forward, rear and beacon) can be controlled from the cockpit. There is a res node and surrogate station onboard. If you want to place the warp drive later, the coords are: X:0.0 Y:4.0 Z:-6.0 laid across the ship

BP: 3 Mħ
1

GOI LACHBOARD

Golden Oak Industries

Ship

Atmo Thrust: 0.565 MN

A flying surfboard by GOI! The LachBoard is a poketable portable mode of transportation. It can fly for hours on a single tank of fuel! Ultralight and fun! Let your friends ride along with you! Great for those quick trips to and from the market for small items that fit in your nano! Easy to park or just stick it in your nano for later!

BP: 10 Kħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
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