Dual Universe Creators

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22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
6

Tie Bomber

SNS Sentinels

Ship

Space Thrust: 2.07 MN

Build by Knight-Sevy#6239 The TIE/sa bomber, formally known as the TIE Surface Assault Bomber and also known as the TIE/sa tactical bomber or simply the TIE bomber, was a bombing variant of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 1600 l of fuel and 800 ammo S. The TIE Bomber is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 5.73g MAX THRUST 7.33g BRAKE FORCE 52.3m² Frontal cross section 48 818 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ
1

The Zealot

Blackbriar Mercenary Inc

Ship

No attributes :-(

Blackbriar Mercenary Inc. is proudly presenting you the The Zealot by 'Bestwaifu' of "Cuddlepuddle Industies" Beta Veteran Premium warship fully tested and built by one of the most experienced pvprs in the game. Old Meta built The ship has everything thought of placement of every module is there for a reason not because it looks nice. This isn't some cute design with guns. Fast, Deadly and Tough.

BP: 5 Mħ
3

Rhinocerus

The 16t Experience

Ship

Cargo Lift: 500 t

This is my first Build after launch and i am very exited about this one. I builded it to get "light" Cargo moved from Planet to Planet. Without boosts or Piloting skills you can lift 750t into Space against 1g Gravity. Even more depending on how good you can boost it or how good your skills are. It goes up to 40 700km/h in Space. It has got 2 large Containers on it and room for 2 more. It is also very handy for sinle scanning tiles and picking up Ore while doing so. Since it is a "S" Core Ship, there is not enugh room for triple scanning. If you like something extra (Other Voxels etc) in your BP or Ship, let me know and i´ll see if i can make it happend for you. Please feel free to contact me on Discort.

BP: 1.5 Mħ
2

Admi Cat Mini

Gray (GrayLeader)

Ship

Cargo Lift: 500 t

A nice and unique ship! Has an offset canopy piloting area and took its inspiration from the star citizen caterpillar. Does anywhere from 400 - 800 tons safely depending on flight talents and is very easy to balance just move the container hub slightly is a con from making an offset ship but totally worth it. Started as a joke and ended up pretty darn cool. lol does have an advanced shield and was modeled after the ADMI Deluxe pads so the colors can be easily swapped! 10 pack small containers and 1 extra for fuel and scrap and such items. thanks for looking vr ADMI Temporary sales to see stuffs .

BP: 1 Mħ
1

DSD Bruce

Darkstar Divisions

Ship

Atmo Thrust: 1.28 MN

After learning that fish were friends not food, Bruce decided to bring his killer instinct and talent elsewhere so he contacted DSD for a little upgrade on the ol' hardware. This pocketrocket is perfect for fast trips to the market, flying over to the dome with a little flare, or full RP immersion with underwater flying on Jago. Whatever your needs are the new and improved Bruce will surely aim to please. This aquatic predator is now looking to rule the skies, it can push speeds over 1400km/h (with piloting talents) with no atmo burn while still managing to stop on a dime and turn like a dream. Get where you gotta go with ease, in style and with speed. All tokens come with lvl 4 and 5 placement skills.

Token: 1.75 Mħ
BP: 500 Kħ
5

Firespray 32 Prototype 1

Kheras Shipyard

Ship

Dry Weight: 260.59 t

Dear Noveans, it is my first ship and it is still not ready yet. It is a prototype and designed to look like a cheap imperial knockoff of the infamouse Firespray 31 aka Slave I, Bobas/Jangos Ship. rare military engines (all sorts, from atmo to space, hover and vertical), small shield, 2 advanced agile railguns s, a pilot and gunner seat with remote control, Warpdrive, Sagas Autopilot Script. It is a gyro ship, however gyro is only used to land and take off in "Fett"-Style :) I will update this entry with time and progress. Feel free to comment and to donate :)

5

pvp ship carrier

Odyssee

Ship

No attributes :-(

ODYSSEE present promethé Mk1 opty fo 9 2gunnership contact Faineks#4504 for info

7

I-TS

Rahzi

Ship

Cargo Lift: 300 t

I-TS "Intersystem Transport Ship" Corellian Engineering Corporation Based on the ship from the 'Rise of the Resistance' attraction at Hollywood Studios. 120 kl cargo VR "RSW Alioth Ship Sales" ::pos{0,2,20.4964,97.1925,73.4671}

BP: 6 Mħ

Baby Bull

Hirnsausen

Ship

Space Thrust: 1.63 MN

If you have to deliver some items to a nearby planet, moon or space base but don't want to get into expenses by using a huge hauler for just those few items, the Baby Bull comes in quite handy. The Baby Bull is equipped with 2x Container S and a hub, as well as with an Uncommon Military Atmospheric Engine L that makes it "not too slow" (2,450 km/h) in the atmosphere, too. The Baby Bull has also space engines, 2 sliding doors, and a big amount of lift. The small size of the Baby Bull allows it to fit inside many different types and sizes of ship hangars. Baby Bull can land on small space. Made for a total weight of 128 metric tons (1G re-entry). Enjoy.

BP: 2.5 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
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