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32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
6

8Ball

Syndicate Inc.

Ship

Space Thrust: 0.551 MN

It can fly! VR: The Syndicate Shop BP can be purchased on Alioth near market 6. ::pos{0,2,31.6129,108.1439,2.4078}

BP: 350 Kħ

Jacky

The 16t Experience

Ship

Space Thrust: 4 MN

A personal shuttle for little Marked runs, Blueprint Shoping, Mining Units runs or safezone Astroids if you eqip a Dsat. It has got 4 S size Containers but room for more. Max speed in Space is around 44 500 km/h. There is only T1 Engines builded in so it is cheap to spawn. All engines are easy to switch to another tier or kind

BP: 2.5 Mħ

T3 Warp Shuttle XS

Hand of the King

Ship

Cargo Lift: 4 t

Designed by Sync, HOTK is selling this very efficient Warp Shuttle. It has two versions one with 1 space engine and one with 2. Unless you have excellent skills, I highly recommend going with the 2 Space Engines version. The other version cost 5.4M Skills applied are my personal skills which are level three and below across the board, I recommend having a buffer on hand to improve the handling.

Token: 5.9 Mħ
BP: 500 Kħ
1

Antares

Blackstone Inc

Ship

No attributes :-(

The Antares is a small warp hauler built on a medium core. She is fitted with 4 Uncommon Atmo, Space and Vert Engines with the Cargos Space coming from 2 Uncommon L Containers. Blueprint and parts available at Blackstone Inc

Token: 18 Mħ
20

X-Wing

SNS Sentinels

Ship

Space Thrust: 0.864 MN

Build by Cobqlt#8533 The X-Wing, were a type of starfighter marked by their distinctive S-foils that resembled the High Galactic script's character "X" in attack formation. They were heavily armed with two lasers. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Sold with 800 l of fuel and 500 ammo. And all civil element handling buff level 5 The X-Wing is ideal for training space combat in Dual Universe with friends and it got the same stats than our Tie Advanced X1 so you have the choice ! BP don't keep their PVP buffs so you need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) Dispenser available at our showroom

Token: 400 Kħ
BP: 250 Kħ
3

Axiom

FrozenSlow

Ship

Cargo Lift: 50 t

Axiom is a easy made starter ship that can be upgraded to a warp ship later. 1x S Cargo Container - Space for more 3x M Atmo Engines 1x M Space Engine 2x S Space Engines 2x M Vertical Booster 1x S Space Fuel Tank 1x S Atmo Fuel Tank Blueprint dispenser at Haven ::pos{0,27,13.4417,-70.5464,61.7807} Alioth ::pos{0,2,28.7091,111.9380,-0.0000}

BP: 250 Kħ

AtmoCorp SCARAB S

Atmosph3rik

Ship

Cargo Lift: 2,000 t

Designed by AtmoCorp, a subsidiary of Infinity Corporation. The SCARAB S Core Mission Hauler with Warp Drive and S Shields. Optimized to haul 2000 tons. But it can handle quite a bit more depending on talents and engines. *ship stats measured with T5 handling talents, advanced engines, 50% fuel and 2000t of cargo Capacity ----- 1297 kl Atmo Thrust - 1.35 G Atmo brakes - 10.9 G Space Thrust - 2.46 G Space Brakes - 4.67 G V Boosters -----1.68 G Wing Lift ------ 1.66 G BLUEPRINT - 2,000,000 SHOWROOM - 7km south of Market 7 ::pos{0,2,19.3915,97.2582,147.7494} In VR search for "AtmoCorp Alioth" Contact [IC]Atmosph3rik on Discord with any questions.

BP: 2 Mħ
5

Neo Apex MK3

AMG INDUSTRIE

Ship

Cargo Lift: 830 t

EN: BP: ::pos{0,27,7.1718,20.0953,236.7470} Here is the Neo Apex MK3, which is a big improvement on the Apex 620a MK2 sold in UEF stores. This shuttle now has a lightened hull composed largely of carbon fiber to accommodate inside an L container to be able to be more adapted to the needs of players to quickly transport resources. In order to ensure the weight of the hold when you it is full, the engine has also been revised with now: 2 atypical military space engines 2 atypical military space engines The new design makes it possible to add the wings developed by AMG Industrie for excellent lift without affecting the beauty of this magnificent vessel. --------------------------------------------------------------------------------------------- fr: BP: ::pos{0,27,7.1718,20.0953,236.7470} Voici le Néo Apex MK3, qui est une grosse amélioration du Apex 620a MK2 vendu dans les UEF stors. Cette navette dispose maintenant d'une coque allégée composé en grande partie de fibre de carbone pour accueillir à l'intérieur un conteneur L pour pouvoir être plus adapté aux besoins des joueurs de transporter rapidement des ressources. Afin d'assurer le poids de la soute quand t'elle est pleine, la motorisation a aussi été revue avec maintenant : 2 moteurs space atypique military 2 moteurs space atypique military Le nouveau design permet d'y ajouter les ailes développées par AMG Industrie pour une portance excellente sans affecter la beauté de ce magnifique vaisseau.

BP: 1 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

2

Serenity

Southern Cross High Guard

Ship

Space Thrust: 71.5 MN

The Serenity Inspired by Firefly TV series. The Serenity is a warp capable haul craft with 2 large containers and a stunning full interior. To do those market trips in style and to show off to your friends. The Serenity has: - Bridge (Pilot and Co-pilot) - Captain and XO Quarters with attached bathrooms - Crew Quarters for 4 with attached bathrooms - 4 Guess quarters - 2 Bathrooms - Kitchen and dinning area - Med bay - Large entrance VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 32 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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