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Ships
Voxel Sets
Lua Scripts

Bp Fuel and scrap

Dark Forges

Static

No attributes :-(

Hey, you! Yes, you need a small and efficant scrap and fuel factory?? And some good script as well? Well check this one out !

BP: 250 Kħ
5

Mining Drone

FenixPenix

Static

No attributes :-(

A futuristic looking hovering mining drone with: - 4 mining units - 1 container L with an accessable hub at the ground - an elevator to the top for calibration (must be brought to the ground after placing the mining drone so that it is not stuck in the ground. The elevator is located directly under the antenna m) - core size M, to be able to place more containers around the drone for additional space or decorative reasons

BP: 1 Mħ
4

Raider Refinery (X5 Automated)

Creator (Rock Raiders)

Static

No attributes :-(

As the Rock Raiders continued their expanse they started finding, stealing, and then revamping UEF designs. One of their hauls was a sub orbital platform. Given their ingenuity they were able to drop off a haul of T1 ore and have it automatically processed into Nitron and Kergon X5 at the same time. The only maintenance to this system is the occasional purge of oxygen and hydrogen once in a while while there to fuel up Rock Raider ships. Features: - 300KL of storage for Fuel & Ore - 150KL of storage for Pure T1 & Oxy/Hydro - Remote control and Status & Inventory checks. (VR) - Remote ability to move Raw Ore from Parcel to Processing Storage - Shipments of ore by contract haulers. (Parcel XL) - Higher Tier Ore shipments down to surface market to sell (Parcel XL) Top Hub: Ore & Fuel Access Bottom Hub: Pure T1 & storage Oxy/Hydro for purging.

BP: 250 Kħ
5

Odyssee Pégaze

Odyssee

Static

No attributes :-(

BP: 1,000 Mħ
40

Landing Pad Kit (DRM FREE)

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser This is a complete kit of my landing pad without basement, you can make any size landing pad you like even connect 4 cores together for extra large one or even larger, ive tried to make the instructions as simple as i can but hopefully if your interested in this kit you already know how to copy and paste and rotate etc please check out the pictures for more info and if you need any questions answered dm me on discord loaded#2378, location on your right in the info and the dispensor is in front on the landing pad, i also added a base part with no wiring details also u will want plenty of medium glass panel to go over the wiring detail, can also change the colour to your what ever you like. PS no need to press shift when adding the leg stands

BP: 5 Mħ
6

Standalone Outpost Pad

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser This is the standalone outpost style pad, built on a large core placement rules are just 3 clicks down when your blueprint is flush with the core your stood on once you have it lined up, if your flush on soil/ground just do 2 clicks down you can view at the location written on the right of the screen or view in VR search for loaded industries showroom and your find the structure at the end of the runway, dispenser is located on the structure any question please message me on discord

BP: 5 Mħ
2

SWG Tatooine Trading Post v2.0

MrLightWell

Static

No attributes :-(

Back in beta I began piecing together a static L-core for my large Tatooine city project based on Star Wars Galaxies/Battlefront - Now you can enjoy it as well! Everything is an original version or elaboration based on the old school style. FEATURES: • Main trading hub building • 3 Custom workshops/houses • Speeder/podracer parking • Two XS-sized landing pads • Negotiator's Patio/Lounge • Junkyard • Defense Turret (Has 1 M, 2 S containers within) • Unique decorations: moisture vaporators, display carts full of commodities, (Entry sign reads 'Trading Post' in Aurebesh-font) • Space for additional buildings, alleys, yard decorations, the possibilities are endless! ***SWAPPABLE DYNAMIC PIECES: Blueprint includes most everything shown in the sample pictures but the central 'City Shuttleport', 'Bazaar', and 'Vehicle Garage' are optional sold-separate dynamic (or static) cores. This gives you even greater power over your city as you can change out the look/feel of different areas on the fly without having to copy/paste things. ***Screen images, Art, Logos -Hutt Clan Logo assets.prod.novaquark.com/54643/5f222890-c181-4cb6-8e41-921b6e3fa1a3.png -Flag of Tatooine (twin suns) assets.prod.novaquark.com/54643/897fa331-4dd1-4635-9f97-1803b38385c6.jpg *Blueprint will include extra 'fluff' details on the carts, dispensers, or additional polishes as they're added. I can't remove dispensers from main hub due to a bug NQ is trying to fix so for now what I have is what everyone else gets but you can choose to not spawn dispensers in now with the optional system.

BP: 4.5 Mħ
5

Advanced Atmo Engine Factory

VO Industries - theOmega28

Static

No attributes :-(

This will make any size and any type of Advanced Atmo Enigine! Setup to make at the same time: x4) L x2) M x2) S x2) XS Just like all my factories, its setup for easy deployment. All indy is labeled for easy start up. Also anything that requires schematics is also labeled per indys. Also has a schematic bank inside for schematic storage and gives the list of all the required schematics for the factory in general! Feel Free to VR over and see it for yourself!! "VO Factory Sales" Message me on any questions you may have on Discord "theOmega28.36#1869"

BP: 10 Mħ
9

Fuel Factories

VO Industries - theOmega28

Static

No attributes :-(

Ground and Space versions available! Most of the space versions are beta designs and will need script updates after deployed which we will be more than happy to get those upgraded! Once the new redesigned get created in the space version you are more than welcome to get a free bp of the upgrade providing proof of the old one! We are also located at the Alioth Exchange in the Red Isle Why buy a big fuel factory with all fuels when you are looking to only need 2? Each Factory produces 600kl of fuel every 24 hours and thats without having any industry talents!! Every factory i build has everything labeled so you can buy a BP and easily set it up by yourself easily!! Once your set up just put raw ore in and wait for your fuel to come out!! Easy!!. Each factory has x10 L containers for holding raw ore and x10 L containers for holding fuel. So you can put a good chunk of ore in and it will run for a long time! We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 1 Mħ
3

Dynamic Core Factory

VO Industries - theOmega28

Static

No attributes :-(

We are also located at the Alioth Exchange in the Red Isle Are you just a Ship Builder and would like to just make your own Dynamic Cores without the cost of having to buy a core factory that makes them all???? I got you!! This Dynamic Core Factory produces all size cores This is what it will produce every 24 hours with no industry talents XS Dynamic Cores---720 S Dynamic Cores-----60 M Dynamic Cores----4 L Dynamic Core-----0.7 For any questions, please reach out to me on Discord or Join my discord We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 15 Mħ
22

Workshop (DRM FREE)

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser A stylish workshop for building XS,S,M core's, plenty of room for deploying your voxel library cores with storage on platform and plenty of freedom to customise your workshop inside like copy and past all your voxel librarys to the inner walls and corners of the workshop for easy access for when your building, placement rules are 1 click down and the enterances are facing you when u deploy the BP you can check it out in VR search for loaded industries showroom for anyone that purchased before 7th may please let me know and i come and release the drm on your building

BP: 5 Mħ
2

Czars Modular Storage

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Space, it's got less lag! Sometimes, you just need a big space to set up storage or your own customizable factory layout. I got you. Big wide open modular with tons of space inside. Containers, sure. Factory, sure, dead noveans from your pvp conquests...sure. I'm using mine as a nice place to store my voxel libraries so they're not just out in the open cluttering all my pretty space views. Big L size space on top for landing too. Come see it in VR at "Czar in Space Showroom" Dispensers located here ::pos{0,0,-42090.7405,202368.7623,33445.6155}

BP: 10 Mħ

Mining and landing platform combo

De Overheid

Static

No attributes :-(

Tired of hanging your ship in between the mining units every few days you visit your gold mine? Why not land in style on this luxury M-core landing pad? The top is flat for easy landing but below the real magic happens. On a lower deck, connected with two smaller cores your mining units will be waiting for you. Easily accessible with two ramps from the flight deck or by teleporter from the ground below. Be in absolute control as you calibrate up to 15 mining units without moving a single step, and before you leave have three Large containers at your fingertips to gather you hard earned ores. If you feel like getting your hands dirty you can use the access hatch to drop down to the bonus ores awaiting pickup. A quick elevator up will take you directly to the the flight deck, onwards to the next stop. If you are really in a hurry, all containers and Mining Units are also in reach from one area on the flight deck. The long and stable legs will make placing these cores a breeze, even on hilly ground. Instructions: Place M-core with the middle edge of the mining platform in the exact middle of three tiles. Then place the Left hand S-core, finally the Right hand S-core. If you mix up the order, it will give a nasty one voxel gap. No returns. VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

BP: 2 Mħ
1

Consolidated Fuel Refinery MKI

Consolidated Aerospace

Static

No attributes :-(

Introducing the Consolidated Fuel Refinery MKI This small core refinery is designed to produce Nitron and Kergon- X2 fuel. Featuring a small waiting area with 2 dispensers for fuel or other goods, 4 Large basic miners, An industrial themed interior and a roof top seating area. There is also another space in the building for storage or more dispenser, or even toilets if you fancy. *Elevator no installed in BP

BP: 100 Kħ
2

Hovering Landing Pad

De Overheid

Static

No attributes :-(

Update: Blueprints are now available! VR: Hover Pad - by SVEA for a demo and location. Need a place to land you can't miss? Try our brand new L-Core Landing pad! Comes with automated guiding lights luring you straight to the middle and in case of a power outage also has nice contrasting guide arrows and markers. The pad is build on four extra large hovers so no need to work with messy pillars or other anchors to keep it down. The pad was made from a modular kit I designed, so if you do not like the outline, I am sure we can come up with something that will work for you. (except VERY rude shapes). Can also be stitched and connected to any other platform, including M-Cores. I am more than glad to set them up with you where you need in any configuration. The pad comes is build around 5 types of material you can chose yourself - Base working material, in my case black iron - A highly contrasting colour for the lines and stripes - A metal material for some detailing - primary luminescent voxels (purple) - secondary lumis for the booster rings (can be omitted) No blueprints from dispenser since I'd like to run over every installation myself. Let me know if you do need a few. Price can be discussed. component list for: Hover Pad - by SVEA **L-Core** 1x Static core L - element 4x Vertical lights L - element 48x Long lights L - element 4800 m³ Primary - Honeycomb (matte white plastic) 210 m³ Contrast - Honeycomb (matte dark red plastic) 350 m³ Metallic - Honeycomb (glossy steel) 230 m³ Building lines - (lumi) Honeycomb (red) 50 m³ Hover effect - (lumi) Honeycomb (cyan) Instructions: Gather the required materials, chose your own voxel material (make sure you have none of the originals so you can replace them) and place the blueprint core where you need it. Tip: snap it off your existing base for a nice fit and don't rotate to prevent half voxel offsets. For looks aim to have the 4 hover pads a few meters above ground level so the glow rings do their thing, but anything goes, that is all up to you! VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

Token: 7.5 Mħ
BP: 1.8 Mħ
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