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23

Cambria by WarpForged

WarpForged

Ship

Cargo Lift: 2,810 t

As he clawed his way into the launch of Dual Universe, Resource was heard screaming, "NO SHOEBOXES". Surely a ship could be built that could satisfy the detailed mind of a this ship builder with performance we all want, NO EXPECT without looking like a shoebox. And so as he toiled away in the darkness of Thades shadow at the Crash Industries skunkworks, the Cambria took shape. A T shape to be exact. But how would Resource achieve the high altitude lift he wanted, no required AND avoid a wall of engines? These are the challenges that drive some mad as they rebreathe the same stale air inside their helmets. The space anguish spiraled out of control as the ship went from 2, no 4, no 4.5 containers! Just when some would break down in a pile of mangled voxels, Resource looked up and saw his masterpiece. His first thought? I wonder if I can cram a medium shield in there? ... the answer was yes. The Cambria by WarpForged is a small core (small footprint) hauler that safely lifts two XL mission packages (2.8+ kt in 4L & 1M containers) from Alioth's surface with level 4 pilot talents. This hauler is made for everyone who needs to get stuff done. It's a good looking ship without a bunch of extra elements you're going to have to repair if the inevitable happens. This ship is available as a blueprint and fulfilled as a token by the wonderful crew at Hadron ::pos{0,2,-21.5141,122.5144,170.2965} Special thank you to my friends at Crash Industries, Kosmos, and Outer Rim Explorations!

BP: 5 Mħ
1

SWG Guild Hall Tatooine-themed

MrLightWell

Ship

No attributes :-(

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -2 Moisture Vaporators to help you stay moist! -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- This isn't the true TATOOINE guild hall, this is just a tribute. During beta I made the Generic and Naboo versions, then a Sith, then this one. It was easier to just add the mounds on top for my take on this style using the traditional hall. Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine but Tatooine had a uniquely different model from the rest. Perhaps I'll get around to making that one too, one day... *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2 Mħ
1

Star Discovery MK1

JamesWydee

Ship

Cargo Lift: 800 t

The Star Discovery perfectly stands for you if you are starting playing DU. This ship is dedicated to new players who wants to start to mine asteroid on safe zone exclusively as fast as possible in the game. Easy to build based on the blueprint as the required elements and materials are cheap, don't hesitate, this ship for a reasonable price will boost your capacity to make money! He is equipped with a single L container and an integrated DSAT. He can without any problem get in / out Alioth or Haven atmosphere at full cargo capacity in auto pilot mode. Scripts equiped: - Arch hud from Archeago - Ship info script from Krengus. Specification : 4 L basic atmo engine + 2M atmo basic engine 2 L basic space engine +4M space basic engine For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Come to see ship by VR @ Wydee_ShowRoom

BP: 600 Kħ

Spindler v3

Czarman

Ship

Cargo Lift: 200 t

Now on version 3 that includes all the VPT work that wasn't around when I first made it. The Spindler was my second ship that I made and my first to see space. Many moons later I've completely redesigned it with better, prettier voxel work, upgraded engines and really better stats all the way around. While my first space faring ship worked, this one will help you make that transition to space so much easier and with much better style than I had. ArchHUD Check it out at my base or in VR at "Czar on Haven"

BP: 650 Kħ
2

Tatoo taxi warp (core S)

Spaceboys

Ship

Cargo Lift: 200 t

jolie Taxi warp inspiré de la série Stargate SG1 il peut porter 200 tonnes VR: Spaceboys beach club n'achetez pas en VR

BP: 3 Mħ

Arion

Marki

Ship

Atmo Thrust: 1.3 MN

The Arion is a delicate balance between looks, speed and usability. As a compactable pocket scout ship it is capable of making planetary scouting trips easy and fun, while also giving you the ability to use it with a bigger carrier, or maybe even floating platform, it has 3 m sized rare military engines that make it fast during both normal flight and vtol takeoff. Come take a look at it, VR: Markii's showroom Notes: -The ship has no LUA on it and only uses default controls(ground setup for auto alignment) -The ship has long range capability and a flight time of about 60min, but drains the tank fast during vtol. -Optional remote control and seat for those who want to make market trips with it and avoid radar issues.

BP: 500 Kħ

Solar Brickman

Iageni

Ship

No attributes :-(

It's a bird, it's a plane--no, it's the one and only Solar Brickman. He may not be aerodynamic, but he's here--and he can fly. Clocking in at the full height of an S-Core, the Solar Brickman is more than a smiling face, he's a powerhouse of precision and grace, capable of atmospheric and spaceflight. Features include: - Teleporter on his right foot that takes you directly to the internal command deck (should be usable in VR for a tour!) - A roomy cabin area waiting for you to customize and upgrade. - An emergency escape hatch situated right where his pooper would be. - Equipped with 6-cargo linked Container S, the Brickman has easily lifted 170T into orbit in testing (with my +/- 50% pilot talents). - Plenty of room for a Warp Drive (either drop in his noggin or in the upper cabin compartment). - Want more storage, more engines? No worries. There is plenty of room for customization! Visit the Solar Brickman and the rest Uncle Iagen's Functional Oddities in VR, at UFO Functional Oddities [::pos{0,2,-5.8316,-17.3441,2.9705}]

BP: 400 Kħ
1

[GAMBIT] Saracen

Prestige Worldwide

Ship

Space Thrust: 25.9 MN

[GAMBIT] Saracen 1.2m CCS 21G's + Thrust 23G's+ Brake 45k+ Top speed 4 rare freights 42.4 frontal cross section 150 vertical cross section 182 lateral cross section VR: Clat Space Bar ::pos{0,0,-2090480.9299,-812070.0446,-1842434.3789} level 5 boosts available.

BP: 250 Kħ
6

F-22J

Captain_Hilts

Ship

Cargo Lift: 150 t

F-22J - aircraft replica Practical light hauler/run about, ready for atmo combat. Fun to fly, highly maneuverable. Complete Cockpit interior. Air and Space, all rare military engines. Length 81 - Width 56 - Height 22 Tokens and BP available at ::pos{0,2,5.1779,91.5441,2.7838}

Token: 16 Mħ
BP: 6 Mħ

Siphon

Obsidian Paradox

Ship

No attributes :-(

2kt Hauler

BP: 5 Mħ
2

Razorback

Syndicate Inc.

Ship

Space Thrust: 1.12 MN

Razorback from Expanse tv show. Fairly quick in space, slow in atmo. VR: The Syndicate Shop BP can be purchased on Alioth near market 6. ::pos{0,2,31.6129,108.1439,2.4078}

BP: 3 Mħ
38

OLD Borg cube

SNS Sentinels

Ship

Space Thrust: 264 MN

Build by Akcroma#9718 The one and only Borg cube nano allowing you to compete against the current meta ship in style. 0 stacked elements. Full fuel/ammo/warpcells/core/scrap/pilot skills: Max thrust: 13.2g Brake force: 13.4g 10 Advanced Laser L 10 Ammo containers 2 Advanced Quick Wired Radar L 4 Uncommon Military Space engine XL 2 Uncommon Maneuver Space engine XL 5 Space Fueltank Shield L Warpdrive 1 Container L Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP) 458m² frontal cross section (without DSAT) 572m² vertical cross section 529m² lateral cross section 5298m3 Plastic Updated with plastic voxel for reach 8.3M CCS.

4

Velik M1

Professional

Ship

Atmo Thrust: 0.098 MN

Small and fast pocket ship with a cross-section of just 1m2. It will never burn. All parameters are given for level 0 skills. All elements can be crafted in the nanopack. Modifications with other S-engines are also available on request. Dispenser ::pos{0,27,13.5964,42.7459,37.3934} Only 1.5km from Haven Market 04.

BP: 100 Kħ
9

Enyo Variant D

Smilin' Bazzy's Used Shipyard

Ship

Cargo Lift: 100 t

Small Nimble starter ship made of bot shelf parts based on Enyo hull to mine skittles into, shuttle around or run basic missions in. comes in 2 basic variants : Variant D - 2 color scheme hybrid, top speed 924/47.300 68,7m2 frontal cross section Variant B - single color, space only, S shield (5x M space) top speed 48.300 67m2 frontal cross section VR: "Smilin Bazzy Ships"

BP: 1 Mħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

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