Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
32

Turtle II

Hadron

Ship

Cargo Lift: 3,000 t

With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth

Token: 47 Mħ
BP: 15 Mħ
1

Halcyon

Shulace

Ship

Cargo Lift: 20,000 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! Large Core forever WIP complete shell, basic/unfinished interior, as is. All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements. Has Wehpuns(2L/ 2M railguns, 2L/2M Missile pods) 10 L Containers, enough space for 50+. I carried 24kt cargo with this thing from Alioth to Sanctuary pre 0.23 patch without talent bonuses lol. With talents and the handling bonuses that I applied post 0.23 patch with the talent reset it can probably escape 1G gravity with far more weight than that. Obviously needs to use the AGG for that much cargo, unsure how many kt it can take from 0-1000m traditionally. High Altitude Lift = 161MN M AGG, Warp Drive, etc Come see my ships in VR at "Shu Ship Showroom"

BP: 10 Mħ
1

Cerberus MK III

Obsidian Paradox

Ship

No attributes :-(

3

COMING SOON - Pelican

Southern Cross High Guard

Ship

No attributes :-(

BP: 2 Mħ
2

Horsefly Pocket Rocket

Garegon

Ship

Max Speed: 2,340 km/h

- Pocket Rocket - 2340 km/h on 10.7% atmosphere (3360 M on Alioth) without burn - No "Altitude efficiency"-Talents required - The speed is capped at 1999 km/h so that you can do shenanigens and no elements near the ground get broken (with a little experience you can increase the speed "/G AtmoSpeedLimit 2344") - 3 Advanced Military Atmospheric Engine S - Frontal cross section 1.19 m² - Radar S BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Surrogate Pod: "BorK Factory (Garegon)"

BP: 300 Kħ
4

Volar

Vega Hex Industries

Ship

Max Speed: 1,748 km/h

The Volar is a pocketable ship that is really fun to fly. It comes with rare military engines all around and 1 small fuel tank. Whole body is a mix of cobalt, titanium and chromite. No space elements nor container. In low atmosphere it tops 2000km/h. Tokens are fully boost to LVL 5 talents. Custom colors on demand. If you decide to buy a BP, come visit our installations and we will boost the ship free of charge. Come visit us in VR at Vega Hex Showroom or in person at ::pos{0,2,-21.6898,12.6947,-0.0001} DM if you have any questions on discord: vork or .dothack

Token: 4 Mħ
BP: 3 Mħ
1

Riptail

Berserker Shipwrights

Ship

Cargo Lift: 80 t

First ship coming out of Berserker Shipwrights! A stylish XS core with everything you need to do some light hauling across the system. The Riptail comes equipped with Uncommon Military engines but can be easily switched out to T1 to make this a very affordable ship to initially hop into. It is also installed with ArchHud and ShipInfo. Come see it in VR: Berserker Shipyards Ship delivery available anywhere within the safe zone! ::pos{0,2,30.8662,118.8955,-0.0001}

Token: 1 Mħ
BP: 350 Kħ
2

S40 SUPERCAT

Seawing

Ship

Cargo Lift: 500 t

The completion of the Moltres heat shield project has allowed new designs that would previously have destroyed themselves seconds after opening up the throttle. The result is a dragster muscle ship that (with lv4 piloting talents) can hit 3000km/h at sea level using only basic engines, has 19Gs of high altitude lift with full fuel, can withstand the fires of a 5000km/h reentry, and can comfortably haul 500t anywhere in the system while maintaining a low starter-friendly build cost. It is certified for hypersonic flight up to 10,000km/h in upper atmosphere! Moltres™ heat shield equipped. Contact the seller after your purchase for free hypersonic flight tips, and activation instructions on the Moltres shield!

BP: 300 Kħ
2

Wasp v1 (Compactible)

DrHowie

Ship

Space Thrust: 2.95 MN

The Wasp is a compactible ship that is designed to be converted quickly into a space capable hybrid ship with elements stored in your nano-pack. Space elements are easily placed via color coded voxels and precise x,y,z coordinates. Tokens Atmospheric only build without containers = 1.8 million. Atmospheric only build with rare optimized containers = 5.8 million. Hybrid build without containers = 3.2 million Hybrid build with rare optimized containers = 7.2 million Dispenser and ship viewable here ::pos{0,2,40.1459,110.5999,1.4516} or VR to "Wasp compactible"

Token: 1.8 Mħ
BP: 250 Kħ
4

Celesti Runner T12

Millix

Ship

Space Thrust: 0 MN

Small atmospheric starter ship Surrogate: Millix´s Pod Station

BP: 300 Kħ
2

ALBA

sHuRuLuNi

Ship

Cargo Lift: 3,500 t

ALBA is my first Demeter Compatible M-Core Starship, with no obstructed brakes and retro engines - with a unique style inline with my other ships - this one goes for the "verticality" :) The ship has 10 Large Atmo Engines and a beefy XL Space Engine. It also has a Warp Drive which is nicely incorporated into the silver colored body of the ship. As you can see in the video, I have gone with the nice combination of the crimson red and silver colors. See it in action here: https://www.youtube.com/watch?v=7u7yNkYoFWw ***************************************************************************** The blueprint is available for sale on my territory for 5.000.000 Q. The Token (complete ship!) will be available for 55.000.000 Q. Coordinates: ::pos{0,2,1.3180,77.7294,24.1859} *****************************************************************************

Token: 55 Mħ
BP: 5 Mħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
6

Dragonfly MKI By BDC

SKEEV

Ship

Max Speed: 1,700 km/h

The DragonFly MK1 Modeled from STAR CITIZENS DRAKEs Dragonfly. This hybrid is perfect for light market runs. This lil guy cruises @ 1700 kph with 5% atmo and 1300 kph on ground level. Will travel and work well on a Moon. Come grab ya one. VR Station name "BooNDocK Customs" @ Infinity Corporation Spaceport ::pos{0,2,7.8000,80.4210,89.9976} ****OR**** VR Station name "BooNDocK Main Showroom" ::pos{0,2,-25.9879,106.3613,5.8710} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta.

BP: 950 Kħ
4

Trash Panda

Grasto

Ship

Space Thrust: 1.04 MN

COMPACT - CAPABLE - EFFICIENT DRM FREE Loaded with Albatross HUD Basic light duty spaceplane, Great for bootstrapping up through ailerons missions or taking care of market runs, orbital hops and jaunts between planets for errands that don't require you to break out the heavy iron. Stats given for the basic engine version, advanced blueprint also available. I am no artist or shipmaker, this is just the culmination of continuous tinkering to my go-to method of getting around. My goal in this game has always just been to cruise around and explore, so the focus of the tinkering has been getting something that flies as well as possible, and I am pretty pleased with how it came out so I thought I would share. It is good for about 50t off of Alioth on the basic version depending on skills. Burn speed is up around 1850 so is pretty forgiving if you come back in to atmo a little hot. Container hub and engines centered on 0,0 so it stays balanced regardless of load. All medium engines so nice and fuel efficient. All a single honeycomb type so feel free to replace with your voxel of choice. Stats are listed for the "basic" engine version which uses pure carbon as the weight reference. Engines also easy to swap out, coordinates in the pictures, though it seems you need to pull the ailerons off to place the engines and put them back on when you are done. Whether you are brand new and looking to upgrade but not ready for the big large engine haulers, or have been around a while and just looking to try something different on the cheap, feel free to come by and check them out. VR: Trash Panda Showroom - No DRM Location: ::pos{0,2,34.9874,112.8624,15.6829} If you are like me and struggle with newtons, here are the stats listed in G's for the basic version, also empty. Atmo Thrust: 5g Atmo Brake: 16g Thruster Lift: 2.5g WIng Lift: 18.5g Space Thrust: 4g Space Brake: 7g

BP: 100 Kħ

Raven

Stingray10

Ship

No attributes :-(

Raven is capable of 6Kt of Alioth and warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 4 Mħ
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