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Voxel Sets
Lua Scripts

Swift II

TheHoneyThief

Ship

Space Thrust: 5.17 MN

Slow. Unaffordable. Boring. These words don't describe this ship - they describe you without it! VISIT THE SHOWROOM AT ::pos{0,27,60.0132,-102.3671,267.0157} BUY IT NOW! GIVE ME YOUR DAMNED MONEY! I'LL PRISE IT FROM YOUR COLD DEAD HANDS YOU MISE...

Token: 1 ħ
BP: 1 Mħ

P6 Patroller

Seawing

Ship

No attributes :-(

P6 Patroller corvettes serve as UEF Navy picket ships, screening larger combat vessels from attack with their agile rapid cannon fire. Atypical of most space-only combat vessels, P6s may be launched from ground stations to orbit on as little as 15% of their rocket fuel, allowing for 75 seconds worth of additional afterburner fuel for combat scenarios. Upon return they are equipped for gliding landings back to their home bases.

BP: 800 Kħ

RCG / Locura Argo-L.ACX

Credence

Ship

No attributes :-(

The Same quality you expect from any RCG and Locura Argo now in an ATMO only design. Now has 6 large atmo engines for forward thrust. 4 medium atmo engines for reverse thrust. Boosters have been replaced with advanced hovers so the ship only needs nitron (atmo) fuel. Basic containers have been replaced with 6 advanced large optimised containers. Brakes have been added to bring braking power to 86g! Entire ship has been rebalanced. Argo - First RCG model - Space Only Argo-L.AC - Hybrid model. Argo-L.ACS - Super Lightweight model. Only 1 made. Argo-L.ACX - Atmo only model. HUD : Arch Damage Report : FOX Shield : Large (Removed after version v1.3.0) was just dead weight for current usage. can still be added back very easy. For more info please visit the normal Argo page at : https://du-creators.org/makers/RCG%20Corporation/ship/The%20Argo%20-%20Deep%20Space%20Transporter Or visit here for the hybrid model : https://du-creators.org/makers/Credence/ship/RCG%20%2F%20Locura%20Argo%20-%20L.AC Or visit https://locura-ship-museum.fandom.com/wiki/Argo Special thanks to TehRob and RobRocketPants. --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base

BP: 5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
2

Tatoo taxi warp (core S)

Spaceboys

Ship

Cargo Lift: 200 t

jolie Taxi warp inspiré de la série Stargate SG1 il peut porter 200 tonnes VR: Spaceboys beach club n'achetez pas en VR

BP: 1 Mħ
3

Bantam Standard

Midacre

Ship

Max Speed: 1,243 km/h

Blueprints now available for purchase at Hadron HQ Alioth. ( ::pos{0,2,-21.7618,122.5465,114.3602} ) Contact Midacre#3312 on Discord for a token purchase. Get your choice of colors and Aileron skin with token. Token price varies with ore costs. Check back often. Warp cells cost dearly. If you haven't got valuable cargo to transport, warping is often too expensive to justify. The Bantam is a personal craft for planetary travel, market runs and nanopack-sized purchases, transit between the surface to your space station, or an occasional joyride to a nearby moon. It takes off quickly and accelerates to max speed in seconds. The sleek, low-cross-section profile allows re-entry or cruising in high atmosphere at up to 2000 km/h without damage. Albatross HUD makes piloting a snap. Because it weighs less than 10 tons, it can accelerate to 50,000 kph max speed. On a round trip it will use about half of the XS fuel tank with no talents. Plenty of reserve for emergency turn-and-burn braking if necessary! This little ship is a lot of fun to fly and can get you to any place in the solar system quickly and cheaply. The Standard Edition has Uncommon Maneuver Engines for space and atmosphere, giving it extended range by economizing fuel. Space thrust is augmented by two Advanced Military Space Engine XS. The blueprint has level 5 placement for space, atmo, tanks.

Token: 590 Kħ
BP: 60 Kħ
4

Hemera

Titan Aerospace

Ship

Cargo Lift: 5,000 t

The Hemera is an all in one home cruiser, with all the luxury and living space you need for long deep space missions and 14 Large cargo containers for hauling large loads. Some small extra crew containers are positioned in crew quarters and can be configured individually. Various picture screens and boards are located around the ship for you to add LUA,scripts and displays as you like, giving a custom feel to the ship. I revised the original Hemera from 2 XL engines to 4. This increases cross section slightly which means you'll need to push through atmo a little harder, but when the XL's take over the transition into space is much easier which compensates for the slight atmo speed loss. It also makes space hauling easier, I found that the 2 XL's were stressed when carrying heavy loads. The focus on this ship was utility. There is room in the forward deck for either a large shield or DSAT and room in the cockpit to add 2 crew seats for either DSAT management (the DSAT is accessible from one of the optional crew seats in the ceiling just outside the bridge) or to add 2 gunner chairs. Space for ammo containers is available in the cockpit. The ship can also be flown from one of the crew seats for solo piloting and DSAT management. Hauling from atmo is good, up to around 5-6kt (I would stay around 4-5kt since they nerfed adjustors) depending on engines and talents and 4 XL engines make space trucking a breeze. A captains quarters and 2 crew quarters are located near the bridge. On the top deck there is a landing pad for a speeder or warp shuttle. Contact me for help with configuring seats etc and i'll boost for free. VR to TITAN SHIPYARDS TO VIEW.

BP: 5 Mħ
1

¢Éx╗60►

Seawing

Ship

Max Speed: 2,700 km/h

//!WARNING!// //FILE CORRUPTED// //Recovering ... ... ...Caution! Partial Recovery// //Opening File//

3

Mighty 8Ball

Syndicate Inc.

Ship

Cargo Lift: 1,393 t

It can haul and scan! VR: The Syndicate Shop BP can be purchased on Alioth near market 6. ::pos{0,2,31.6129,108.1439,2.4078}

BP: 2.5 Mħ
1

Halcyon

Shulace

Ship

Cargo Lift: 20,000 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! Large Core forever WIP complete shell, basic/unfinished interior, as is. All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements. Has Wehpuns(2L/ 2M railguns, 2L/2M Missile pods) 10 L Containers, enough space for 50+. I carried 24kt cargo with this thing from Alioth to Sanctuary pre 0.23 patch without talent bonuses lol. With talents and the handling bonuses that I applied post 0.23 patch with the talent reset it can probably escape 1G gravity with far more weight than that. Obviously needs to use the AGG for that much cargo, unsure how many kt it can take from 0-1000m traditionally. High Altitude Lift = 161MN M AGG, Warp Drive, etc Come see my ships in VR at "Shu Ship Showroom"

BP: 10 Mħ
20

Caterpillar XS 300

Shadow Templar

Ship

No attributes :-(

*** Special Launch Sale of 1mil/blueprint until Oct 21st!! *** The Caterpillar XS 300 is the perfect starter elevator. Tested with 0 talents and 0 boosts to lift 300t into space on Alioth. The elevator uses basic components making it an easy spawn for early-game. There are no tall elevator shafts required for this platform, and you can place it anywhere; all it needs is a flat pad to land on. The sophisticated code running the Cat XL Enhanced will keep it in a straight line from the ground to your space station and back, with minimal deviation. Set your base station & space station altitude in the Lua parameters, then all you need to do is turn it on and press the button on the on-screen menu for where you want to go. You can still take manual control of the craft if you need to make any adjustments. "We are entering the era of tower-less space elevators in Dual universe thanks to this impressive piece of engineering" - JC Baillie Tokens are currently not available but will be in the future. Blueprint dispenser located at: ::pos{0,2,28.4686,76.0296,99.4222}

BP: 1 Mħ
7

2000 F1 v2.0 - PVR's Official Racer

Tony's Shop

Ship

No attributes :-(

The NEW version of Pure Velocity Racing's official racer! Take on the streets of Nitro City or any voxel-racetrack with maneuverability and style! - GTA-like driving [WASD] - Holding [CTRL] activates the rear braking lights - Locked axis/tilt/roll [only works over flat voxel] - Level 4 flying skills required for stability [drift] - Powered by [1] Rare Military atmospheric engine Want a test drive before making a purchase? Contact TonyLeStarK or BootyBanzai in-game or Discord. VR: Pure Velocity Nitro City ::pos{0,2,39.4624,63.7217,176.0173} Voxel artists: TonyLeStarK, B0neshredder Lua: YesmanDu974, Neocrypter [DRM protected]

BP: 1 Mħ
6

UNSC Pelican

HollowKyo

Ship

Space Thrust: 5.15 MN

NEW LOCATION ON ALIOTH ::pos{0,2,39.3165,100.6868,175.0857} VR - Kyo Ship Shop A Pelican from the game Halo. Modified to work in Dual Universe. I have hauled 1000 tons so far without issue. 1 L container, the 8 xs containers are mainly to complete the look but they are linked to the hub. Took about a month of voxel shaping with two people working on it. Has all the toys. Ress node, VR station, warp drive, it has engines facing down, and up for maneuvering in space and both types of radar. VR to Kyo UNSC to check it out.

Token: 1 ħ
BP: 1 Mħ
3

Prestige Scorpion SOH

Prestige Worldwide

Ship

Cargo Lift: 0 t

Space only hauler with 750kl of cargo space, Great for station to station transfers. VR: Gambit 250k Ship Shop

Token: 35 Mħ
BP: 5 Mħ
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