Dual Universe Creators

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Statics
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6

Oryx

Vega Hex Industries

Ship

Max Speed: 1,381 km/h

The Oryx is an XS hybrid ship that is really fun to fly and bring you to your destination in style. Whole body is made of titanium and it comes with all rare military engines around. Tokens are fully boost to LVL 5 talents. Custom colors on demand. If you decide to buy a BP, come visit our installations and we will boost the ship free of charge. Come visit us in VR at Vega Hex Showroom or in person ::pos{0,2,-21.6898,12.6947,-0.0001} DM if you have any questions on discord: vork or .dothack

Token: 4 Mħ
BP: 3 Mħ

Space Vespa 600

Saphyron

Ship

Space Thrust: 0.045 MN

Welcome one and all. Welcome to "Saphyron's Shitty Building" part of the Organisation Hand of the King, where all shitty builds are produced. This time around we have the one and all the amazing the horrible no voxel Space Vespa 600. Want to get from A to B fast in space or on the moon come no further. Now we offer the blueprint for 50k Elements Needed: Adjustor S x 2 Adjustor XS x 6 Basic Space Engine XS x 3 Databank XS x 1 Dynamic Core Unit XS x 1 Hovercraft Seat Controller S x 1 Long Lights XS x 5 Retro-Rocket Brake S x 2 Space Fuel Tank XS x 1

BP: 50 Kħ
3

MX1E MiniCat

Seawing

Ship

Max Speed: 3,500 km/h

Seawing Hypersonics proudly presents our offering in the pocket ship market, the MX1 MiniCat! 3000+ km/h Speed, 30G turns, and our proprietary heat shield combine into a pocket hoverboard for two of unrivaled agility. Whether you're making a quick market run, or feel like shredding the mountain valleys, the Minicat thrives in the turn n' burn world. Low build cost, extreme performance. Ask the seller about heat shield activation! Check out the Minicat in VR at Seawing Hypersonics! Demo rides free if you catch Seawing online :D Alt+1: Parking Brake Alt+2: Blank Alt+3: Low Control Sensitivity (good for maximizing speed in turns) Alt+4: Normal Control Sensitivity Alt+5: High Control Sensitivity Trick Mode (for styling. Beware, twitchy!) NOTICE:: I have received a report of the middle engine not operating after first time blueprint deployment. If this issue occurs, simply compactify and redeploy the ship to permanently clear the error.

BP: 500 Kħ
3

Cerberus (Logistic Carrier)

Hirnsausen

Ship

Space Thrust: 37.3 MN

Civil logistic carrier meant to transport several atmospheric ships of differemt sizes between planets, moons, and space stations. Flat, wide, low bottom to make loading and unloading easy. One cockpit on the left side for all international pilots, one cockpit on the right side for pilots from England and its former colonial countries. :-) Real reason: to keep mass and drag equal on both sides and to provide redundancy systems. Cargohold for warp cells, fuel, and other necessarities. The latest version of the Warp Cell Cost script has been installed - it included the mass of docked ships and their cargo/fuel into the cost calculation! Bed, toilet, shower, sink included. No one likes smelly, stinky pilots. Not even the flies around those. Space for two additional atmospheric engines if so desired. NOTE: Things have changed since the end of BETA. Honeycomb weights differ now. Our advise is, to replace Matte Lithium with Matte (Medium) Gray Plastic, and Glossy Lithium with Matte Dark Gray Plastic. Please send us screenshots of your Cerberus in action to "Hirnsausen#3973" on Discord, that would be very nice. Big thanks! Ship VR: "Cerberus Carrier" - come, have a look!

BP: 10 Mħ
4

Stellavator S

Stellar Forge

Ship

Cargo Lift: 5,000 t

An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.

BP: 5 Mħ
36

AMG InnosV5

AMG DundeeTV

Ship

Cargo Lift: 2,000 t

VR: Eternity Showroom Coords: ::pos{0,2,13.2272,99.6456,-0.0005} Hey everyone, This is my first ever design here and I hope you'll like it. The Innos was originally built as a medium size cargo vessel, that was reliant on using an antigrav to transport large amounts of weight out of atmo. After noticing that some people (especially beginners) didn't have the means to buy or use an antigrav we decided to remove it and make some adjustments, enabling it to still transport up to 2kt out of atmo, so that players would still be able to do every aphelia mission without running into any sort of problems. You'll still be able to upgrade the maximum exit weight of the Innos by using an antigrav Should you run into any problems or have any questions relating the Innos feel free to send me a DM on discord.

BP: 1,000 Kħ
4

SKY-Spear-WUNC

SKY-Industries

Ship

Cargo Lift: 130 t

Introducing one of the most economical warp ships in Helios! Our ship is designed to get you where you need to go in record time. With uncommon engines and sleek design, you’ll be able to outrun any competition. Whether you’re looking to explore new planets or transport goods across the Helios, our ship is the perfect choice. Engines: Warp Drive 4 Medium Freight Uncommon 1 Large Military Uncommon Warp cells Alioth >>> Teoma >>> 21 cell Alioth >>> Jago >>> 20 cell Alioth >>> Talemai >>> 12 cell Alioth >>> Madis >>> 6 cell Alioth >>> Thades >>> 6 cell Alioth >>> Haven >>> 1 cell Blueprints available at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store Note: Stats are with Full Fuel and 10t on cargo

BP: 1.85 Mħ

Mule.V1

MonocleDesigns

Ship

Max Speed: 564 km/h

Getting my first creation out there. Tried to get close to the design from Serenity's Mule. Still trying to figure the nuances to ship building. Any and all pointers are most welcomed.

3

AtmoCorp NOMAD S

Atmosph3rik

Ship

Cargo Space: 480 kL

Designed by AtmoCorp, a subsidiary of Infinity Corporation. The NOMAD: S Core Hauler with Warp Drive and XS Shields With 480kl of storage capacity. The NOMAD can lift a single 1.8kt mission package from a 1G planet with moderate piloting talents and upgraded engines. All blueprints come with full T5 handling talents. Blueprint for sale for 1M At my base 7km south of Market 7 ::pos{0,2,19.3915,97.2582,147.7494} In VR search for "AtmoCorp Alioth" Contact [IC]Atmosph3rik on DISCORD with any questions.

BP: 1 Mħ
2

Medusa S-core Elevator

De Overheid

Ship

Cargo Lift: 2,680 t

For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...

Token: 24.5 Mħ
BP: 17 Mħ
28

ZETA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 1,000 t

***Release*** With release it is most likely this will be spawned with T1 engines. keep in mind the stats listed below were with T3 engines and average talents. With T1 and basic talents, 200tons cargo should be a good start, with max pilot talents you'll get closer to 500tons. Higher tier engines will then be required for more. ***BETA Version*** The latest evolution of the popular KXS ZETA hauler, now with a warp drive! Cargo capacity: with average piloting talents, 700-800 tons shall be safe (=~ 1 full container L of hematite). It can be pushed up to 1000 tons with maxed talents. Ship has two M container (= 1L) Lots of thoughts and calculations on engineering: adjustors positioning, hub on center of mass, etc. Ship will handle almost the same with or without cargo, with a very stable yaw. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. The ZETA is powered by two large T3 military atmo and T2 maneuver space engines.

BP: 1 Mħ
6

Syren Mk1 Warp Shuttle

Red Cell

Ship

Space Thrust: 3.33 MN

Wanna get away? Syren Mk1, our hybrid lightweight XS core warp shuttle will get you to wherever you want to go and may even save you a few warp cells along the way. - 20 Warp Cells from Alioth > Teoma and Jago. - 6 Warp Cells from Alioth > Thades, Madis and Talemai. - 3200L Atmospheric and Space fuel capacity. Haven VR: RC Showroom Alioth Dispenser - Only 10km from District Market 6: ::pos{0,2,33.5457,105.8289,87.5372}

BP: 1 Mħ

S32 Wavesplitter

Seawing

Ship

Space Thrust: 3.58 MN

Seawing Hypersonics presents the S32 WAVESPLITTER. An ultra-light ultra-affordable Mach 8 hauler/market/mission runner designed to be the fastest point-to-point transport on Alioth. Fall in love with flying over Alioth all over again with a wavesplitter at your command~ All stats shown in the attributes are with lv0 talents. Lv4 Talent performance shown in screenshot. The S32 was and is the test platform for our flagship Moltres Shield™ technology. Specialized flight instruction recommended for new owners, contact seller. Find us on VR at 'Seawing Hypersonics'! //UPDATE Dec 1, 2022// New H model available with added third S container and two additional Hover M's, more than doubling the payload capacity to 250t! //UPDATE Dec 4, 2022// S32 cargo pod now developed, tripling the original ship's capacity to 90kL! Free bps included with the S32

Token: 3 Mħ
BP: 350 Kħ
2

Torch of Prometheus

The 16t Experience

Ship

Cargo Lift: 7,000 t

From the Prometheus Class fleet, here is our Flagship! The "Torch of Prometheus" is leading into Darkness of Space. Through space and time there will be only place for the brave and the bold. Expanding horizons and discovering new worlds with this Ship. It comes with an AGG, Warpdrive Adv. Military Engines and Crew Rooms. Stats are boosted between skill lvl´s from 4 - 5 so there is a little more to get out of it. If you buy a copy a boosting Service is included. Most skills are lvl 5. Use the VR Port and look for "16t".

BP: 10 Mħ
2

SWG Guild Hall Naboo-themed

MrLightWell

Ship

Space Thrust: 24.3 MN

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine. Please consult the trading post at LSA Industries HQ to locate them. *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2.15 Mħ
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