Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
4

Admirari

Czarman

Ship

Cargo Lift: 900 t

I got on DUC to update this ship and it turns out I never listed it at all. So here it is, the Admirari. It's an S core and configurable to your needs. designed to support modularity (i made that word up). Pop scanner pods, cargo pods, DSAT pods or just add on up to 6 Container L's on the racks. Hauls around 1kt with moderate piloting skills. I use it for market running because it's fast and powerful. 6 uncommon maneuver Atmo L and 4 uncommon military space L engines. It handles like a champ and didn't have to change anything flight wise when I started updating my ships for Athena. I rearranged the interior a bit to add in a second container M and just make it prettier in general. It's a treat to fly and fairly inexpensive to warp. coming in at just under 500t, 605t fully fueled. Atmo speed set at 1200 with no burning and space capable up to 25k km/h. See it in VR at "Czar in Space"

BP: 3 Mħ
2

UNE FRACHTER V1.0

United Empire

Ship

Cargo Lift: 1,950 t

BP: 100 Kħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
3

Bantam Standard

Midacre

Ship

Max Speed: 1,243 km/h

Blueprints now available for purchase at Hadron HQ Alioth. ( ::pos{0,2,-21.7618,122.5465,114.3602} ) Contact Midacre#3312 on Discord for a token purchase. Get your choice of colors and Aileron skin with token. Token price varies with ore costs. Check back often. Warp cells cost dearly. If you haven't got valuable cargo to transport, warping is often too expensive to justify. The Bantam is a personal craft for planetary travel, market runs and nanopack-sized purchases, transit between the surface to your space station, or an occasional joyride to a nearby moon. It takes off quickly and accelerates to max speed in seconds. The sleek, low-cross-section profile allows re-entry or cruising in high atmosphere at up to 2000 km/h without damage. Albatross HUD makes piloting a snap. Because it weighs less than 10 tons, it can accelerate to 50,000 kph max speed. On a round trip it will use about half of the XS fuel tank with no talents. Plenty of reserve for emergency turn-and-burn braking if necessary! This little ship is a lot of fun to fly and can get you to any place in the solar system quickly and cheaply. The Standard Edition has Uncommon Maneuver Engines for space and atmosphere, giving it extended range by economizing fuel. Space thrust is augmented by two Advanced Military Space Engine XS. The blueprint has level 5 placement for space, atmo, tanks.

Token: 590 Kħ
BP: 60 Kħ
5

Cursor

RZR Corp

Ship

Atmo Thrust: 0.75 MN

My first ship in the pocket category, the Cursor is fast agile and compactable! Drop by our VR station "RZR Corp Showroom" to see it in person. Dispensers with Blueprints on site. DM Tethrazor#6730 on Discord for Tokens.

Token: 1 Mħ
BP: 300 Kħ
4

ETA Medium Freighter Mk2

Elite Transport Associates Ship Works

Ship

Cargo Lift: 4,000 t

ETA Medium freighter Built for the space trucker. This ship focuses on fuel economic as well as its first person piloting. Ship is great for Pve Mission's as well as moving ore and cargo. Ship comes equipped with: 4L Rare Military Atmo Engines, 1XL Adv Military Space, 10 Adv Flat Hovers, 4L Adv Boosters, 4M ADV Space maneuver Engines. For Easy Space station docking Warp Drive M shield Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers.

Token: 50 Mħ
BP: 20 Mħ
1

Riptail

Berserker Shipwrights

Ship

Cargo Lift: 80 t

First ship coming out of Berserker Shipwrights! A stylish XS core with everything you need to do some light hauling across the system. The Riptail comes equipped with Uncommon Military engines but can be easily switched out to T1 to make this a very affordable ship to initially hop into. It is also installed with ArchHud and ShipInfo. Come see it in VR: Berserker Shipyards Ship delivery available anywhere within the safe zone! ::pos{0,2,30.8662,118.8955,-0.0001}

Token: 1 Mħ
BP: 350 Kħ

Mj _ Lightning

Mjrlun

Ship

Space Thrust: 1 MN

A Spaceplane capable of light cargo, usable for scenic, high piloting skill interplanetary transits. Very aerodynamic, fun to fly, wings made using the sum of natural numbers up to N ;D. Notes: -Not capable of braking in space, without using rocket fuel in retrograde -All stats listed are without talents. -Atmospheric statistics are listed for just atmospheric engines, while space statistics are purely with rockets.

BP: 3 Mħ
27

The Eclipse

Captains Customs - Ship Sales

Ship

Cargo Lift: 25,000 t

The Eclipse Large Core Hauler - 7680KL Cargo Capacity 25+ KT Cargo off Alioth with 45.5 G's of atmo brake power (so that you can land that heavy load easily) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 50 Mħ

Pocket Racer MK1

Space Ark Industries [SAIN]

Ship

No attributes :-(

Space Ark Industries [SAIN] Introducing the first ship in the fleet, the Pocket Racer MK1. The Pocket Racer MK1 is based on the Finglider MK1 ship. The difference can not only be seen in the design but also that everything can be built in the nanopack. Quickly manoeuvrable and also compactifiable, so it can simply be checked in in your luggage if you fly to another planet with the shuttle. To the data At around 500km/h, the 100L tank lasts around 20 minutes It's just for the atmosphere cheap to build No cargo BP price 100k

BP: 100 Kħ
2

Phase 1

Space Force One

Ship

Cargo Space: 192 kL

Ask me about tokens, market prices keep fluctuating! Phase 1 is a S core 1 L container Hauler. It is meant to be a quick hauling ship and it is basic for that reason. It has a top speed of 44,308km/h and can attain that speed in 2SU. Great for getting out to asteroids or for going and salvaging wrecks. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR, Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 1 Mħ
10

Hagboard Pro

Hagbard

Ship

No attributes :-(

The Hagboard Pro Sometimes even a "classic" ship needs some more love... Since Alpha i am giving away Hagboard BP's for free or BP creation costs, now finally i make the Hagboard Pro available. It has my personal HUD with all the features i use myself daily when flying around. - Full Auto-level - Altitude Hold - Underwater mode -Home waypoint via hotkey. ( position can be entered in LUA Parameters) I tried keeping my HUD close to default flying config, so if you can fly with default, just hop on and start enjoying. but if you want those extra features, they are just one key combo away. Most needed keys are being explained in the HUD, and there is an inbuilt help screen available via Shift+Alt+1. This brings the Hagboard to the next level. With it's rare military engines it has that extra "punch" when you want it and with it's redone voxelwork is has a slick fast look to it. The underwater mode that automatically activate when getting on underwater ( or using alt+6 ) allows to fly underwater as if you would be in atmosphere. Perfect for that scanning trip on Jago ;-) Even if it has Auto-level on by default, just hold left shift key to disable auto-level whilst holding that key to do those aerobatic tricks when you need it. If you enjoyed he Hagboard, you're going to love the Hagboard Pro available via a dispenser at my marina or contact me via discord ::pos{0,2,38.3028,62.7694,34.7477} for only 1.5m quanta Due to a bug in Dual Universe the max speed displayed in build mode for any construct with a really small frontal cross section can not be reached most of the time.. but the Hagboard Pro is still fast enough to have a blast ;-)

BP: 1.5 Mħ
1

Pelican Halo

-FDG-

Ship

Cargo Lift: 3,000 t

Atmo (green) or Space (gray) Lift 2,1KT to Space Terminal: FDG Base

BP: 7.5 Mħ
2

2LCH - SF1

Space Force One

Ship

Cargo Lift: 2,250 t

Ask me about token prices, market keeps fluctuating. The 2LCH is not the prettiest of ships, but she gets the work done! She is a hybrid hauler with 2L Containers. She can break atmo with every bit of those containers completely full of Hematite. Crash after crash I've seen near market six because people are overloaded. NOT ANYMORE! If you can fit it, you can haul it! Come Visit us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 2 Mħ
4

Stellavator S

Stellar Forge

Ship

Cargo Lift: 5,000 t

An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.

BP: 5 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear