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5

Jedi Starfighter

Southern Cross High Guard

Ship

Atmo Thrust: 0.159 MN

Inspired by the Starwars Jedi Starfighter. The Jedi Starfighter is pocketable. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 500 Kħ

V35 Courier

Arkolis

Ship

No attributes :-(

Atmospheric shuttle inspired by Star wars V35 Courier Come visit our showroom. ::pos{0,2,38.3555,108.5520,156.5249}

BP: 50 Kħ
2

DSD Withered One

Darkstar Divisions

Ship

Atmo Thrust: 1.18 MN

Salvaged from the depths of an Alien Wreck, The Withered One is suspected to have been the premium choice for planetary travel for a long lost advanced civilization. Looking to explore the vast expanses of an unknown planet? or simply make a quick purchase in style, The Withered One offers a premium riding experience that has survived the test of time! Not only is this bad boy an aggressive looking beast, it can push speeds over 1600km/h (with piloting talents) with no atmo burn while still managing to stop on a dime and turn like a dream. Get where you gotta go with ease, in style and with speed. All tokens come with lvl 4 and 5 placement skills.

Token: 2 Mħ
BP: 750 Kħ
10

S.H.I.E.L.D. HeliCarrier

Sethioz

Ship

Max Speed: 950 km/h

S.H.I.E.L.D. - Strategic Homeland Intervention Enforcement Logistics Division has built the ultimate machine, it's not an aircraft carrier, it's not a plane, it's not a helicopter, it's a HeliCarrier! It's made after the HeliCarrier you see in the Marvel universe movie series, it's also known as Avengers HeliCarrier, but that's just beacuse people don't really follow the story, SHIELD has always been the one who made and owned them. Mine can go into space and instead of primitive fossil fuel engines, it uses alien tech -- ANTI GRAVITY GENERATOR so it can create its very own 0g environment and float without using any fuel! It's not 1:1 copy, it's smaller than the real one as this is the biggest you can build in DU and it's not 100% same looking either, I only based it on it, but it has more "me" in it :-) Interior is designed by me, nothing is taken from the original. I have left some crew quarters empty, so you can make your own designs in there. It's mostly suitable for docking several xs core builds, but I have docked S and M core builds onto it aswell, there's enough room for a proper M core build. I have also tested it with 30kt of cargo and it had no problems .. or well, actually it did a bit. So if you're hauling insane amount of cargo, don't forget that only way it can do this, is by using Anti-Gravity Generator (AGG) and i suggest put about 20-30 more L brakes on it (both, atmo+space), it's not designed as heavy hauler, it's more of an exploration vessel, so you can take your ships with you and enjoy the views. That's why it comes only with 10xL containers, but you can easily put 10 more or fill entire deck with containers if you need to haul.

BP: 5 Mħ

Raven

Stingray10

Ship

No attributes :-(

Raven is capable of 6Kt of Alioth and warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 4 Mħ
8

Leviathian

Rifter Inc

Ship

Cargo Lift: 9,000 t

Rifter Inc. Building ships since alpha. This Cargo hauler is a Med. core hauler with 26 containers and room for more. You can always expect the best performance from our ships, as they are engineered to max performance. Stop by "Rifter Shipworks" VR you may see her there. BP's Avail here ::pos{0,22,-32.0802,58.7871,-17.5292}

BP: 7 Mħ

BSSS Logis M

Broken Skull Ship Shop

Ship

Space Thrust: 38.9 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord The Logis series was originally a concept brought to life by Ragnok Industries...now it has been left in the hands of Broken Skull Ship Shop...the third in the line Logis M a powerful hauler, warp capable and AGG installed. BP's can be bought at the show room. VR to Broken Skull Ship Shop

BP: 12 Mħ
3

PPTK Mk4

Wizard

Ship

Cargo Lift: 1,000 t

FREE BP at ::pos{0,27,6.1338,-119.2199,39.8771} - S core hauler - 2 L containers - Lifts 800t+ off Alioth (up to 2kt with good piloting talents and t4 military engines) - Warp drive - Space and atmo radars - side and downwards engines for easy parking on space stations I suggest replacing aluminium with carbon fiber on deployment to reduce voxel weight and increase ship's performance Stats listed with handling talents, but without piloting talents, on basic elements.

BP: 1 ħ
5

Warp Eagle

Hirnsausen

Ship

Cargo Lift: 4,180 t

A small hauler for atmospheric and warp usage. One L container. Very potent propulsion, lifts off almost right away and speeds up very fast (reaching "burn speed) after a few seconds of diagonal climbing. Good wing lift, can glide well, too. And looks provocatively good. She's not meant for everyone, price and perfomance make the distinction. Only 5 ships of her type will be sold. VR: "Tropico"

BP: 20 Mħ
1

Scyph MK3 (COMING SOON)

An0ubiS

Ship

No attributes :-(

Is it a wingless plane? Kidnapping aliens? NO - It's the Scyph! Flies like a charm, and gains all attraction. Coming soon: MK3 versions with different engine types, pre-defined colors ( + limited editions) and DRM-free chair to install HUDs of your own choice. BP sale only - token sale coming in near future. VR Alioth: Deeh Store Coords: ::pos{0,2,17.0489,111.2598,33.2151} Any questions? Contact me on Discord: an0ubis Enjoy!

BP: 1 Mħ
18

X-Wing (small core)

Loaded Industries (NEW LOCATION)

Ship

Space Thrust: 1.81 MN

A must for any star wars fan for your collection this small core X-WING is a fun run around and easily customized to how ever you like, you can make it a warp shuttle with ease a warp drive fits perfectly hidden in the nose of the ship more room for extra fuel tanks if you wised in upper engine bays maybe even add more engines inbetween wings, a pvp version, comes with 3 small containers for quick light market runs, the standard military does around 1000km depending on your skills and with rare military engines it will do around 1200km burning but no damage so has to be limited, you could also remove the space engines and make atmos only version with standard military engines and it will do the 1200km with ease, theres lots of possibility, stats speed shown are from the rare military engine version, YOU CAN CHECK-OUT IN VR seacrh loaded industries showroom, do not buy bp's in vr

BP: 500 Kħ

Arion

Marki

Ship

Atmo Thrust: 1.3 MN

The Arion is a delicate balance between looks, speed and usability. As a compactable pocket scout ship it is capable of making planetary scouting trips easy and fun, while also giving you the ability to use it with a bigger carrier, or maybe even floating platform, it has 3 m sized rare military engines that make it fast during both normal flight and vtol takeoff. Come take a look at it, VR: Markii's showroom Notes: -The ship has no LUA on it and only uses default controls(ground setup for auto alignment) -The ship has long range capability and a flight time of about 60min, but drains the tank fast during vtol. -Optional remote control and seat for those who want to make market trips with it and avoid radar issues.

BP: 500 Kħ
2

Voodoo

Bennor

Ship

Atmo Thrust: 1.56 MN

Looking for a ship that screams Rock and Roll with the Muscle to make it Roar? Then meet the Voodoo501. A Muscle pocket ship build to be enjoyed with precise element placement to cover Speed, Agility and acceleration in style with Room for more ShipTuning for those that wish to push this SpaceRod to its limits. (Check this page regularly as i continue to improve and make new versions en variety )

BP: 400 Kħ
10

ILLYRIA

sHuRuLuNi

Ship

Space Thrust: 71 MN

UPDATE: I have just upgraded the ship to latest specs compatible with the released game. Also upgraded most rooms, like the lounge and crew cabins etc. There is now even a Space Café on the ship :) ILLYRIA is my Flagship - The ship weighs several thousand ton, is ca. 128m long and has a cargo capacity of over 1 million liters. It also has 2 XL Space Engines + 2 Medium Space Engines for a total thrust of over 50 Million Newtons. Further, it has 14 Large Atmospheric Engines with 70+ Million N thrust. There is an Emergency Control Unit on the ship and in case you get killed, a resurrection pod is there as well. All critical elements are shielded by several layers of hardened steel. High End Elements include a large Warp Drive and the Anti-Gravity Generator. Illyria is primarily a Capital Cargo Ship - but I could not leave her completely defenseless, therefore I also put 2 Large Railguns on it. Space Radar is also included. Creature Comfort comes in the form of 10 Crew Cabins, with all furniture, Captain's Quarters, and 2 Forward - the R&R area - the largest interior area on the ship. There is also a Hydroponics Bay - for those long travels when you need to be able to grow your own vegetables :) The hull is made of polished stainless steel, glossy iron, glossy copper, and more metals with double and triple layers. And the ship even has a docking / landing pad on top for smaller vehicles! Watch the Hi-Speed Building Video here: https://www.youtube.com/watch?v=br1huSnGwJE

BP: 10 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
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