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1

Walter myDU Exports

Walter Penumbra

Ship

No attributes :-(

I have enjoyed DU PvP since it first implementation I share with you my constructs. Files: https://drive.google.com/drive/folders/1RmOrahuOymmdQ_92bN3qh5Yib8SL8zXZ?usp=drive_link I hope you can have fun with them excuse my overuse of line tool.

BP: 1 ħ
34

Silverback

LiftOff

Ship

Cargo Lift: 800 t

Introducing the Silverback from Liftoff. This small hauler can carry up to 800 tons off of Alioth with seating for 2 passengers. It also has both space and atmospheric radar for those interplanetary trips. With it's sleek design you'll be sure to draw eyes as you haul in style. The warp version of the Silverback will be available soon! If you already own a Silverback and would like a warp drive added, you can simply bring a warp drive with you and receive the upgrade for no additional charge.

BP: 3 Mħ
1

Odyssee Hades Mk2

Odyssee

Ship

No attributes :-(

contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

3

COMING SOON - Pelican

Southern Cross High Guard

Ship

No attributes :-(

BP: 2 Mħ
4

Venture SE

Outer Rim Exploration

Ship

Space Thrust: 2.98 MN

PUBLIC VR OPEN! VR: Outer Rim Black Market (Under Construction) The Venture SE is an S-Core space runner. This version has no atmo elements at all, and as a result has 50% more cargo than the Hybrid/Atmo version. Nothing is stacked, she's a fun little beast and balanced well. The design is meant to be more of a replica and is not designed to haul a ton of cargo. We have other Eve ships for that. (Hulk, Skiff...Rorqual!) Features other than listed: Res Node, VR In and Out, DamageControl Script, AlbatrossHUD. All of our ships have full 3D navigation engines in space. ** THIS IS A SPACE ONLY SHIP. There is a hybrid version, and two combat versions based on the Prospect from Eve Online. You are welcome to request custom tokens done in specific colors. The Blue/yellow is true to the Eve original color scheme, however, I have prospect blue and all the variants of steel for other colors.

Token: 7.5 Mħ
BP: 1.5 Mħ
2

Pocket Greek Temple

Larkin

Ship

No attributes :-(

Remove the container and the dispenser and this Greek style temple fits in your pocket

BP: 5 Mħ
3

Oreweaver

United Astral Logistics

Ship

Cargo Lift: 450 t

Working out the token price finished! 450t out of atmo with good pilot skills (limited by basic engines) 990T out of atmo with upgrades to engines, then its a high altitude lift limit the ship comes with a damage report script and my custom revamp of the default flight script which hides docking and radar widgets and introduces a brake toggle. The Oreweaver uses basic elements but custom orders are available. Fuel Tank Locations in last picture as per requests :P BPS are available at alioth exchange green wing g16 Viewable At VR Astral Logistics

Token: 8 Mħ
BP: 2 Mħ
7

E 14 Eclipse - ADMI

Gray (GrayLeader)

Ship

Cargo Lift: 100 t

The Eclipse is a cooperative ship design between Emladra and Dothack is first ship among several in the future that will be released. It is very very stable with skills sustain speed is like 70km/h so glides super well it is mainly a warp shuttle but can carry 100tons pretty nicely in 1g. Design is inspired by the RSI Mantis from star citizen are skills are improving. . Ship bp is available for purchase at Alioth vr "admi build store"

BP: 2 Mħ
17

Enterprise D (Mterprise)

DU Creators

Ship

Space Thrust: 28.3 MN

The main pic is in the harshest possible light to show any imperfections so you're not getting a MySpace angle. This is my pride and joy, a lovingly created M core Enterprise-D. An L core will follow based on what I learned. Off the bridge is the lush Captain's Quarters with all the modern amenities for any Captain that needs time alone to ponder breaking the Prime Directive. Off the other side is the main corridor which curves forward to an integrated weapons control centre. This can access the rear sides of the embedded forward saucer lasers and their associated ammo containers. Off the main corridor are the lab, then passing the lounge and lavatory as one loops back around the rear saucer to enter the rear-centrally located Main Engineering where M Shield and Warp Drive are accessible. Passing to the other side of the saucer is a large segmented area that is open for your own customization, currently acting as general crew quarters. She has L Military Engines in her nacelles, a pair of M Military on the neck flaps and two more on the rear belly for a surprising amount of 'full impulse'. The saucer is packed with embedded L Adjustors giving her great agility. She can respond to pirates by using her high space thrust to get the enemy within M Laser range, shields up, open fire, close to S Laser range, make a pass, 180, fire rearward missiles. Hopefully by then they are deterred but if it comes to a slugfest you're not out much quanta as if you can screenshot your loss I'll give you another BP copy for free. Our store is at Utopia Station, DM Deravi#6100 to arrange delivery.

BP: 20 Mħ

HYPERION

Captain Harlock

Ship

Cargo Lift: 1,000 t

All my designs will be available at The Third Verse server In the closing weeks of DU’s beta phase, I spent many days producing this industrial warp hauler for us all to enjoy post launch. Using a source image found online, I carefully created the Hyperion in stunning detail. The key was to remain faithful to the concept art and achieve a performance that would rival any ship in its size class. The appearance of this full size S core might deceive you, but rest assured, the handling and capability of the ship will not disappoint. Utilizing 5x Basic Container L the Hyperion can comfortably handle 1KT worth of cargo to and from a 1G planet. This is not the hard limit as with good flight talents and a seasoned pilot, the ship is capable of more than double the recommended weight. The Hyperion PRO comes equipped with 8 Advanced Military Atmospheric Engines and 6 Advanced Safe Space Engines instead of Basics. This is the only difference between the versions. The Hyperion is intended as a warp capable hauler for moving large amounts of cargo efficiently. A shield is included in the blueprint, however, it is not recommended for use in the PVP zone as it has no weapons by default. All engines can be swapped out to increase performance but you can find the recommended engine loadout on the Hyperion PRO (rated for 2KT). Please note that exceeding the recommended weight of the ship may cause brakes and wings to underperform. The inertia matrix has been fine tuned to negate as many unwanted rotational forces as possible, even under extreme load. Once again, I have installed the open source LUA for container content information and element status (coded by Krengus of ASTCo). For the flight script, I opted to use Arch HUD by default (made by Archaegeo). as it provides a clean, customizable interface that is effective at displaying all the information you need as you focus on flying and it has everything you need. Last but not least, a special thanks to everyone who supported my work and helped me achieve everything I have in the last 2 years. If I made a list of names then it would be longer than this description and I’m sure I’d miss a name or two unintentionally. I hope you know who are and post launch, we continue to share many more laughs, knowledge, stories and ships! Many thanks and enjoy the Hyperion! // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // Tokens are available! (upon request) Basic version 20 million quanta Pro version 40 million quanta New 1.4.16_x version updates to lua to work with current version Shield script updated still manual rgb Ship info updated still manual rgb Arch hud updated The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents! All my blueprints have 50% discount included in the price till the end of the month! VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

Token: 20 Mħ
BP: 3 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
5

Cheeky Chipmunk

Treehouse

Ship

Cargo Lift: 160 t

The Cheeky Chipmunk is a tailored autopilot mission runner. Fly up to 10 packages for the 160kℏ Ailerons mission with a single click. Flight time 6m 15s. Blueprint and Parts available at ::pos{0,2,42.5843,94.4400,191.5014}

BP: 20 Mħ
7

Abecs Javelin MkII

ABECFIVE

Ship

Space Thrust: 15.3 MN

The Javelin MkII - A 2022 reimaging of the original Javelin featured on Dual Universe Twitter. This ship marks the return of the old ship builder - ABECFIVE. All ships are built and tested by filling up every container full of Ore and sending it from Alioth ground into Space and back. It began as a little more than a myth: a list of impossible statistics circulating on the dark web. Then the myth became a legend: a few leaked photographs so provocative that possession was a federal crime. Then the legend became a rumor: a ship so exclusive no one could confirm it existed in the real world. And now, thanks to you, that rumor is about to become a very messy centrefold. This ship is built to move 2 L Containers fully loaded with Ore (Hematite) on ANY planet. DU Creators @ ABECFIVE Discord # Mully#0318

BP: 2 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
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