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Statics
Voxel Sets
Lua Scripts

Mule

ADCOne

Ship

Cargo Lift: 300 t

Mule: Is the first (xs) ship I built myself, which was basically an oblong box with engines and wings. I kept adding items to the structure until I could fit no more on due to space constraints. The ship does fly mostly like I intended it to but it can be easy to overloaded with cargo even when moving ore. This ship was essentially my test ship and allowed me to roughly gauge how many engines etc. you need to atmosphere and space flight for a particular weight of craft and cargo. I have not flown it other than to take the screen shots and I can confirm it is fast ship in atmosphere but other than that I am sure it would need some tweaks and a real stress test to add more stats than I have provided already, given some of the game changes that have happened in the months since I stopped using this ship. Needless to say this ship was used my myself for quite some time until I managed to acquire the parts to start a first version of my ship Elemental.

1

Hermes Mk2

DIA

Ship

Cargo Lift: 2,000 t

A heavy-weight warp hauler, designed specifically for running - and surviving - the Aphelia missions! The Mk2 has been updated with a Large Shield Generator and XL Space Engines for even more survivability in these congested space lanes. Rated for a base 2000T (1.0g), this vessel has not only the capacity, but the protection required to get your mission package to its destination. With a multi-layer armoured command deck, easily accessible and strategically placed elements, as well as an XS core ship-bay, this ship will make your mission running a walk in the park. UPDATE: This ship can accommodated a DSAT into the upper bay space, to convert this able mission runner into a formidable asteroid hunter ! All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
3

BIG S Neo

SNS Sentinels

Ship

Cargo Lift: 4,500 t

Build by Ch3w8a (Shenluan#8552) The logical sequel to the BIG S, a model aimed at the highest possible performance. A little Borg gem. 12 L Containers Warp-drive All elements repairable easily Shield M

BP: 4 Mħ
6

Danube Class Runabout

Utopia Planitia

Ship

Cargo Lift: 2,100 t

I am pleased to present you all the first of my release builds, the Danube Class Runabout. In a future update I will be supplying add-on mission S cores with flexible configurations. This base model has 5 L Atmospheric engine slots and 4 L Space engine slots along with 2 supporting M space engines. Multiple hardpoints for weaponry both fore and aft mounting. Can be used with or without rocket engines or L shield without changing the look of the vessel. If requested, a custom registry plaque can be affixed to the fore section. VR to "Danube Class Runabout" to see it for yourself! All stats are based on talents of level 4+, talents can be applied upon request.

BP: 12 Mħ
2

The 420 Prospect

Vondugon

Ship

Cargo Space: 333.6 kL

The 420 Prospect is a Light multi hauler. It is for hauling loads that's a long trip that is on the same planet or bring ore and other things back from the moon's

BP: 420 Kħ
12

Arcadia

Arcadia

Ship

Cargo Lift: 2,500 t

Bonjour, Arcadia corporation vous présente son nouveau "acardia ship". ce vaisseau de luxe pourra vous emmener partout avec grande faciliter. Ce vaisseau dispose de: - 2 rails gun advanced de précision taille M - une transmission de distorsion - de radar spatial M - d'un Shield M - d'une salle de VR et de résurrection - d'une salle de repos - de 2 conteneurs L - d'une salle gunner - Full Moteur Rare Au niveau de cette compétence à Tom vous allez vous sentir comme un noveans dans l'eau ( très facile à piloter), comme dans l'espace. Vous pouvez retrouver un distributeur dans l'arcadia Tower ( grande tour en acier beige) pour pouvoir acheter le BP à 100 000 000. Pour les tokens il suffit de nous rejoindre sur la discord d'Arcadia corporation ( https:/discord. Gg/j. Vtu9 ubGmy ) ou de MP matman2a#0754 ou Verplex#1525 Vr: Arcadia corporation city Pos: ::pos{0,2,27.0232,17.3000,-0.0001}

BP: 50 Mħ
1

Penance

Space Force One

Ship

Space Thrust: 3.84 MN

Penance is part 2 of my VTOL Series. It is a small core warper meant for carrying yourself and a few others to another planet as cheaply as possible. This ship takes off vertically and then flips using the gyro to fly straight. Please let me know if you have any questions! Come Check out my showroom in VR at "Space Force One Showroom" or in person on Sinnen at ::pos{0,7,-71.1802,12.5390,155.3475}

BP: 3 Mħ
20

X-Wing

SNS Sentinels

Ship

Space Thrust: 0.864 MN

Build by Cobqlt#8533 The X-Wing, were a type of starfighter marked by their distinctive S-foils that resembled the High Galactic script's character "X" in attack formation. They were heavily armed with two lasers. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Sold with 800 l of fuel and 500 ammo. And all civil element handling buff level 5 The X-Wing is ideal for training space combat in Dual Universe with friends and it got the same stats than our Tie Advanced X1 so you have the choice ! BP don't keep their PVP buffs so you need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) Dispenser available at our showroom

Token: 400 Kħ
BP: 250 Kħ
2

pocketJet

Gearss

Ship

No attributes :-(

the pocketJet is a collapsible pocket speeder that can reach 2000 kmph fast it is extremely maneuverable and lightening quick Dispenser Location: ::pos{0,2,53.8853,90.0610,40.1033} msg Gearss for buffs

Token: 250 Kħ
8

SFC Ceto

Renard

Ship

Cargo Space: 2,304 kL

Full space X12 L container available here: :: pos{0,27, 8.3921,22.7110, -.0000} VR: FuelCola Boat Bar

BP: 5 Mħ
4

Laserbeak

Doctor Venkman

Ship

No attributes :-(

This is a clean version of the Beta ship "HELEA." It has been upgraded with 4 XS Rare Precision Cannons, 6 S Rare Military Atmo Engines, and 3 S Rare Military Space Engines. Ship is made with Glossy Steel and Glossy Gold. Come to Sanford Ships and Upgrades for the dispenser and while you're there be sure to check out the other gently used ships available (tokens)! ::pos{0,2,26.8039,82.5646,306.6600}

BP: 1 Mħ
5

Prestige Vulture

Prestige Worldwide

Ship

Cargo Lift: 500 t

The Vulture is built primarily for 125kl missions, skittle farming, outpost collections and cheap warp transport Economy Top Speed Bitchin' style VR: Prestige Ship Shop

BP: 500 Kħ
1

Dropship T_Type

Medve

Ship

Max Speed: 800 km/h

Starcraft inspired dropship Stylish, moderate speed. Perfect for boarding, or docking. High manuverability even in low speed, for precise docking. Capable for space flight, for short trips, or in case of accidental undocking. Strong brakes for precise landings. XS core, and cheap materials. Dispenser at: Madis ::pos{0,1,-31.8523,-33.0461,1000.1729} VR station: Medve Ship Shop

BP: 600 Kħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
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