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19

The Mining Elevator V2.0

Hanarie Technology Corner

Ship

Max Speed: 400 km/h

The Mining Elevator V2.0 allows for the vertical digging of mine shafts. This aids in the mining and access to ores and getting back out of the ground. The ship will tell you your current planet and a Hud indicator for the depths of the ores that you can find on z planet. Tutorial = https://www.youtube.com/watch?v=8aquwkDSuGE P.S. Can use as a hover platform to rescue ships.

Token: 5 Mħ
BP: 5 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
2

Phoenix

Dead Reckoning Shipworks

Ship

Cargo Lift: 1,500 t

Newest Build from Dead Reckoning Shipworks. The Phoenix. Med core light hauler. Has been tested to haul 1.5 kt off Alioth Come see it in VR at Dead Reckoning Ship sales.

BP: 10 Mħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
4

Belovator XL

Super Powerful Pro Army

Ship

Cargo Lift: 25,000 t

Here's the big one! Whether you waited for it or not, now it's available: The Belovator XL with 25kt of lifting capability from Alioth, without pilot skills! This Behemoth will brute force it's 20 expanded XXL containers to space with 200 advanced military atmo L and 24 advanced safe space XL engines. A well skilled pilot can easily lift more than 30kt from Alioth. If you plan to use it on a low-G planet there is plenty of space inside to fit 20 more expanded XXL containers. The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator XL: - 25 kilotonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 20x Expanded Basic Container XXL - 200x Advanced Military Atmo Engine L - 24x Advanced Safe Space Engine XL - 8x Advanced Freight Space Engine XL - 20x Advanced Maneuver Atmo Engine L - 12x Advanced Safe Space Engine L - L Core Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. Blueprint Dispensers available at: SPPA Alioth Showroom ::pos{0,2,34.3389,111.0206,0.6303} Alioth Exchange (Red Hall) ::pos{0,0,-18725.1095,113457.2829,-74341.0124} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 30 Mħ
2

ALBA

sHuRuLuNi

Ship

Cargo Lift: 3,500 t

ALBA is my first Demeter Compatible M-Core Starship, with no obstructed brakes and retro engines - with a unique style inline with my other ships - this one goes for the "verticality" :) The ship has 10 Large Atmo Engines and a beefy XL Space Engine. It also has a Warp Drive which is nicely incorporated into the silver colored body of the ship. As you can see in the video, I have gone with the nice combination of the crimson red and silver colors. See it in action here: https://www.youtube.com/watch?v=7u7yNkYoFWw ***************************************************************************** The blueprint is available for sale on my territory for 5.000.000 Q. The Token (complete ship!) will be available for 55.000.000 Q. Coordinates: ::pos{0,2,1.3180,77.7294,24.1859} *****************************************************************************

Token: 55 Mħ
BP: 5 Mħ
2

AGS Meridian II

SinDex66

Ship

Cargo Lift: 3,000 t

The AGS Meridian II is a M core workhorse for all your general purpose needs, and it has been completely re-worked since launch. Check out the all new interior, complete with a docking bay for two racers (because who doesn't want to be involved in Race Night?). 4L and 1M containers, with additional space for scrap and cells, plus two dispensers in the lobby. This version has basic engines all round, but it's easy to install upgrades if needed. Currently only available as a BP for 3m quanta, tokens to come later. Find us about 10km east of Market 6 (showroom is still WIP, but the Meridian is usually docked there, unless I've taken it out) ::pos{0,2,34.7775,106.8452,212.9722}

BP: 3 Mħ
1

Riptail

Berserker Shipwrights

Ship

Cargo Lift: 80 t

First ship coming out of Berserker Shipwrights! A stylish XS core with everything you need to do some light hauling across the system. The Riptail comes equipped with Uncommon Military engines but can be easily switched out to T1 to make this a very affordable ship to initially hop into. It is also installed with ArchHud and ShipInfo. Come see it in VR: Berserker Shipyards Ship delivery available anywhere within the safe zone! ::pos{0,2,30.8662,118.8955,-0.0001}

Token: 1 Mħ
BP: 350 Kħ
18

Star Destroyer Shell

DU Creators

Ship

Dry Weight: 336 t

We've left the interior fairly open for customization (see pics). We will offer a BP that will allow you to edit and customize but not to copy it onto another BP. If you want your fleet to have more copies of your customized SD we will make BPs for free. We want you to be able to lose a few in pvp and trust you won't resell them. Contact Deravi#6100. Based out of Utopia II Station beside Aegis at ::pos{0,0,13808486.3692,7372041.6865,-273161.0125}, but we can drop off a copy at the core planets & moons with some notice. Made with 10.6k Galvanized Dark Gray Aluminium. Weighs 336t. This DU Creators Org production wouldn't have been possible without the commissioned assistance of Oran Gootan and Xrender.

BP: 10 Mħ

Star Wars Upsilon Class Shuttle

MrLightWell

Ship

Space Thrust: 2.43 MN

For the most part, Episodes 7-9 were terrible, BUT the places where some us could still find refuge was in the ships, sets, sounds, and heck even I found a FEW moments outside the plot were enjoyable. One in particular was in the beginning of episode 7 where we see this shuttle arrive and Kylo descends the ramp in classic SW badass fashion. Like that ramp everything pretty much went downhill from there.... But despite that I found great potential in this chassis and here it is for your enjoyment - My own take on the Upsilon Shuttle with a fully-flushed interior. This configuration makes a great planet courier: balance between offense/defense, agility, speed, and hauling capacity. FEATURES: -Seating for 16 passengers, 2 Pilots, 1 Gunner -Armament: 4 Cannon S, 2 Laser S (Recommend buffing if planning to use for PvP) -Extra fuel for extended deep space operations

BP: 1.5 Mħ
84

ARES RT1

SNS Sentinels

Ship

Cargo Lift: 3,000 t

Build by Akcroma#9718 BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" Designed for hauling mission, stuff or for asteroids (in SafeZone) 2 Uncommon Military Space Engine XL 6 Container L Warp drive slot Shield slot CCS Capacity 6.21 M Free rebuff (dm Cobqlt#8533) Video made on the release with 3kt and atmo handling lvl4, space handling lvl 5 and pilot skills lvl 4: https://youtu.be/dWtwks6hoh8

BP: 8 Mħ

Caliblohanka

Retcerter

Ship

Space Thrust: 0.15 MN

XS ship for calibrations on neighboring moons and planets without a collection container

BP: 50 Kħ
62

AMG Condor S

ferdiheld

Ship

Cargo Lift: 1,000 t

VR: Eternity Showroom The AMG needed a planetary multipurpose craft capable of doing shipment missions and go Asteroid mining. Thus, the Condor was born. It has a large, empty, decorative hangar space that can be filled with additional engines and cargo to increase its lifting capacity. So it can lift far more than the statistics indicate. The basic version can already deliver 1.8 kt into space by using the AGG. as there are still some details I would like to change and add, the purchase of the blueprint comes with lifetime support! It's the second ship I've ever built, so I'm happy to receive any kind of feedback :)

BP: 2.9 Mħ
6

Syren Mk1 Warp Shuttle

Red Cell

Ship

Space Thrust: 3.33 MN

Wanna get away? Syren Mk1, our hybrid lightweight XS core warp shuttle will get you to wherever you want to go and may even save you a few warp cells along the way. - 20 Warp Cells from Alioth > Teoma and Jago. - 6 Warp Cells from Alioth > Thades, Madis and Talemai. - 3200L Atmospheric and Space fuel capacity. Haven VR: RC Showroom Alioth Dispenser - Only 10km from District Market 6: ::pos{0,2,33.5457,105.8289,87.5372}

BP: 1 Mħ
1

Gnome by Vanherck

Wicked Wonderland

Ship

Space Thrust: 1.97 MN

Gnome by Vanherck Searing across the virgin skies of the newly colonized Helios system, the Gnome cuts a unique profile. Reminiscent of some old earth crustacean dragged from the seabed, many have asked Chief engineer Vanherck if this ship is called the Shrimp, gremlin or baby yoda? To all queries he has simply replied "no!, this gnome!" Whatever it is called this ship will be the back bone of you colonization effort. With every element available as standard on the market it's a ship that is accessible to every player. Apart from is distinctive beauty, it is a reliable light hauler, early mission runner, or asteroid hunter. It's even a great interplanetary shuttle. Versatile and accessible is the name of the game here (with an admittedly shallow ascending angle). The gnome can lift 60t off alioth. It can bring back 100t from space gliding down. It sports 41kl of cargo space and comes standard with two pilot seats; with one preloaded with albatross HUD. As you progress through your colonists career, that cargo space can be replaced with a warp drive, transforming the gnome into an exceptional warp shuttle. So why wait, nows your chance to graduate beyond your starter ships and to take a serious turn into conquering the Helios system. Fly Wicked and pick one up from Wicked Wonderland today. Visit our budding show room near Alioth Market 3 at ::pos{0,2,34.7992,86.1957,231.5103} or browse our discord at https://discord.gg/wGzhV45KWz

BP: 150 Kħ
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