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1

Gnome by Vanherck

Wicked Wonderland

Ship

Space Thrust: 1.97 MN

Gnome by Vanherck Searing across the virgin skies of the newly colonized Helios system, the Gnome cuts a unique profile. Reminiscent of some old earth crustacean dragged from the seabed, many have asked Chief engineer Vanherck if this ship is called the Shrimp, gremlin or baby yoda? To all queries he has simply replied "no!, this gnome!" Whatever it is called this ship will be the back bone of you colonization effort. With every element available as standard on the market it's a ship that is accessible to every player. Apart from is distinctive beauty, it is a reliable light hauler, early mission runner, or asteroid hunter. It's even a great interplanetary shuttle. Versatile and accessible is the name of the game here (with an admittedly shallow ascending angle). The gnome can lift 60t off alioth. It can bring back 100t from space gliding down. It sports 41kl of cargo space and comes standard with two pilot seats; with one preloaded with albatross HUD. As you progress through your colonists career, that cargo space can be replaced with a warp drive, transforming the gnome into an exceptional warp shuttle. So why wait, nows your chance to graduate beyond your starter ships and to take a serious turn into conquering the Helios system. Fly Wicked and pick one up from Wicked Wonderland today. Visit our budding show room near Alioth Market 3 at ::pos{0,2,34.7992,86.1957,231.5103} or browse our discord at https://discord.gg/wGzhV45KWz

BP: 150 Kħ

DIA Rosen

DIA

Ship

Space Thrust: 0.54 MN

Designed as the exquisite daughter ship to our unique Einstein warp courier, the Rosen is a must have in your faster than light fleet. With Adv Military Atmos engines and an Adv Manuever Space engine, this stylish shuttle has the perfect balance of power and fuel efficiency - as well as a class leading warp cell cost of 15 cells for 500su. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 1 Mħ
1

Corvette S2 DSAT

FMJ Inc.

Ship

Cargo Lift: 2,000 t

CorvetteS2 DsaT Version Speed : 1417 kmh ( motor + 40 % boost ) empty weight ( with fuel ) : 1380 Tones Cargo Lift : 2 Kt ( without skill pilot ! ) Cargo Space : 3 contenair L + 2 M ( + 50 % capacity boost ) Full handling boost 40 % ! ( airfoil, hover, FuelTank ) & 50% for Atmo Engines Free Rebuff (Dm JohnCurse ingame or Dimitri#1692 on discord) Shield Slot Bp without Dsat Available Vr Station Soon Add in game : Fiftar or johnCurse for more informations

BP: 5 Mħ
8

SKY PIX XS ATMO

SKY-Industries

Ship

Cargo Lift: 92 t

XS Hauler with 2 S Containers VR: SKYEXPLORER SHIP SHOP Blueprints available at Alioth ::pos{0,2,34.3635,107.2191,203.2601} 11 km East from Market 6

BP: 300 Kħ
5

Bad Flyers Friend!

Gray (GrayLeader)

Ship

Cargo Lift: 600 t

The Bad Flyers Friend! a 10 pack small container ship that works epic tons of thrust and power for the small ship and operates super awesome XS core ship and plenty of fuel 43,028km/h with just the fuel in it for space so pretty fast too!. Available at ADMI build store vr name is same so if you need the cords for the sore. ::pos{0,2,-24.6842,16.8702,151.5735} on alioth

BP: 500 Kħ
3

Oreweaver

United Astral Logistics

Ship

Cargo Lift: 450 t

Working out the token price finished! 450t out of atmo with good pilot skills (limited by basic engines) 990T out of atmo with upgrades to engines, then its a high altitude lift limit the ship comes with a damage report script and my custom revamp of the default flight script which hides docking and radar widgets and introduces a brake toggle. The Oreweaver uses basic elements but custom orders are available. Fuel Tank Locations in last picture as per requests :P BPS are available at alioth exchange green wing g16 Viewable At VR Astral Logistics

Token: 8 Mħ
BP: 2 Mħ
3

Miranda - Coming Soon

Southern Cross High Guard

Ship

No attributes :-(

COMING SOON - Adjacent Madis Market 5- ::pos{0,1,81.6997,3.8269,0.0004} Taking Token orders - Prices depending on Tier of Engines and addons. Enquire today! Inspired by..... well if you dont know, this probably isn't for you. Available for internally viewing once the boss applies public boarding pass.

BP: 30 Mħ
3

Megalodon

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

There comes a time when reasoned words of appeasement are no longer enough. A time when a good person must decide whether to keep taking the hits or to stand up to oppression.   When it is time to stand up, to choose freedom and prosperity, then they must be prepared to deal in malice and menace. To deal in violence.   This moment calls for them to pick up the tools of war, and to prepare for battle. Then it is a time for the Megalodon!   From the abyssal depths of Captain Miller’s mind arises this 120m long armored behemoth. It is an instrument of retribution. It has been created to let haulers, miners, and business people bite back at those who target them!   It screams in an ancient, prehistoric, voice “stop hitting me Devon!..,” (Captain Miller has never confirmed who Devon is!).   Born of political necessity when The Guild of Merchants and Haulers threatened to boycott delivery of ore and essential goods until their pilots were adequately protected.   When word of this reached the ears of a conglomerate of Helios's finest leaders, known as the Council of Business And System Traversal Advisors, Regulators, and Directors, they knew they had to act!   The Council quickly ruled out paying to establish a Helios Sector Police Force or restricting arms sales throughout the system – as both were deemed bad for business and potentially expensive! Instead,  the Council awarded a multi-billion Quanta contract to Captain’s Customs for the development of Hauler capable of fighting its own battles! Once he was done counting the suitcases of Quanta, Captain sequestered himself into his design office, stared at an aquarium in the corner for a week, jumped up, and screamed “Shark!”   What emerged from this process was a monstrosity – The Megalodon. With 7XL Expanded Containers and an M AGG, it is a hardcore hauler. With a fully protected "safe room", 4 Advanced Precision Large Railguns, and 10 Military XL Space Engines, it is a feature-complete war-ship designed to get you safely through any zero-security zone.   If you are serious about hauling and want to cast off the fear of piracy, it's time to be the biggest, baddest thing in the ocean! It’s time to jump the shark and go Megalodon!   Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs Now Sponsoring Space Shark Week

BP: 37.5 Mħ
2

F-35F

Captain_Hilts

Ship

Space Thrust: 0.432 MN

F-35F - aircraft replica Light fighter, ready for atmo combat. Fun to fly, highly maneuverable. Complete Cockpit interior. Air and Space, all rare military engines. Length 52 Width 38 Height 14 (gear extended) Tokens and BP available at ::pos{0,2,5.1779,91.5441,2.7838}

Token: 12 Mħ
BP: 4 Mħ
10

StellarWing

Stellar Forge

Ship

No attributes :-(

The Stellarwing is an exercise in minimalism. Available in both cargo and warp versions. Its fitted with a few chairs if you care to take your alts or friends along with you. For those using it as an alt carrier, you can easily fit a res node inside the ship covering the upper hatch. She also has minimal cross-section, so even when using rare militaries, has good fuel consumption. We won't lie the warp version is far from the fastest, but by using only medium engines, it has exceptional fuel consumption. She warps from Alioth to Teoma on 14 warp cells fully fueled, which isn't bad for something a little more brash than a warp drive with wings and a few engines. She also has storage to store a warp drive in the cargo and will make it to space with decent skills and a patient pilot in this configuration (3's should do it). In cargo mode, she has 4 xs containers and 2 s. More than enough for whipping around to the market and small pick-ups. She'll easily carry 100t, with 200 not being out of the question with a patient pilot. She'll cruise at over 2000 with altitude without popping components. Blueprints are available for 1,000,000 quanta and we can make tokens available on request. But it will take us a short while to cook the engines up for you. Pop along to Stellar Forge | VR: "Stellar Forge" and see her for yourself. Join our discord for updates and news from the org. https://discord.gg/X8tDggSRMY Note: If you fly with ARCH or any other autopiloting type HUD, due to how optimised this ship is, it may show as overweight when loaded with some cargo in it. It may also overshoot its braking point. The ship has been well balanced and has no nasty handling characteristics if you are flying manually, it is also capable of carrying weight. However, It is purely designed as a warp shuttle, it is not really made to carry anything more than you and full tanks. If you want to carry anything mroe significant than 10-20t or blueprints, the Rouen may be a better choice. (or the new WIP shuttle which will be released soon, which sits between the Rouen and the StellarWing).

BP: 1 Mħ
2

Phase 2

Space Force One

Ship

Cargo Space: 1,920 kL

Ask me about token price, markets keep fluctuating. Phase 2 is the second in my phase series and it is a M core hauler with 10 L containers to move around all your goodies. Bring this to an asteroid and spend all day mining! It gets up to speed quickly, and brakes just as quickly. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR. Search for "SF1 Showroom". I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ
27

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
4

Y-Wing BTL-B

SNS Sentinels

Ship

Space Thrust: 2.49 MN

Build by Knight-Sevy#6239 The BTL Y-wing starfighter was a fighter-bomber built by the shipbuilding industrie of Sentinels. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit. Sold with 1600 l of fuel and 800 ammo S. The Y Wing BTL-B is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/H_ZWIZ_wUF0 No talent max stats : 8.65g MAX THRUST 10.8g BRAKE FORCE 26m² Frontal cross section 49 143 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ
2

Starhopper

RZR Corp

Ship

Space Thrust: 2.02 MN

RZR is presenting the Starhopper, a new player friendly XS core courier. Designed to be able to run the Alioth "Aileron Parts" mission with no piloting talents. Using the Archhud orbital hop feature it will complete 4 missions per hour, with a profit of 640,000h/hour. Comes with Damage Report and automatic landing gear script. Drop by our VR station "RZR Corp Showroom" to see it in person. Dispensers with Blueprints on site. DM Tethrazor#6730 on Discord for Tokens. We can provide any tokens with any uncommon engines and any color scheme. Tokens with uncommon engines cost 2,300,000h.

Token: 2 Mħ
BP: 500 Kħ
4

The Sparrow

Makashima Industries

Ship

Cargo Lift: 100 t

The Sparrow is a stylish XS core ship, designed to provide interior comfort and aimed to provide new players with a capable personal transport ship in moving initial cargo loads around. Included is our new proprietary lightweight flight operating system to provide new and veteran players alike with more control, quality of life options, and safeguards to ensure you have the most comfortable and stress-free ride of your life! No complex ArchHud needed! Able to carry 15,000 litres, and 100 tonnes of cargo safely into space and away from Alioth, this small but mighty ship is more than capable of getting new players situated and started up! Taking a friend along? No problem! With plenty of seat to accommodate a small party of friends, this little Sparrow will get you and your crew to wherever you need. And as you may have spotted, there is a hatch atop and below, for easy access and exit upon docking to other ships, or in case you just like landing upside down! Please note: Performance readings provided with Level 5 placement Talents applied. Nearly ALL elements are accessible from within the ship, reducing the time to repair important flight elements. VR - Makishima Industries Coordinates - ::pos{0,2,17.1853,106.0254,2.9552}

BP: 1 Mħ
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