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Odyssee
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Landfall pads M - ADMI
Gray (GrayLeader)
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Landfall pads (large static core) medium and xs core marked landing zones on pads. VR ADMI build store or position ::pos{0,2,-24.6313,16.8071,150.4663} on alioth. questions emladra#8532.
Locura Rig L6
Credence
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The BEST most USED mining rigs in Dual Universe gets an update and a re-release. The Locura L6 is part of our Lightweight Series. Designed to have a lot fewer elements and also cut down on Honeycomb usage. The L Series is a cheap, lightweight alternative for those needed fast deployment of rigs. --- Locura Rigs--- Core On Ground ( No more voxels beneath the surface ) Easy Placement ( No need for terraforming to place bp ) Easy Removal ( No digging for voxels, so you can remove core ) Easy Calibrate ( Easy reach units for calibrations ) Easy Surface Mining ( Foundation off ground for easy calibration ore mining ) --- All Rig Features --- - Locura Modded Storage LUA Screen --- A Series Features --- - Mining And Refining --- L Series Features --- - Lightweight (Take More Rigs With You) - Cheap - Less Elements - Less Honeycomb ---X Series Features --- - Locura Modded Calibration LUA Screen - Landing Pad (Except X6) - Resurrection Node - VR Pod - Long Term Storage (Except X6) The BEST most USED mining rigs in Dual Universe gets an update and a re-release. The Locura A Series is an All-In-One solution for your Rig and Refinement needs. The Locura A4 can mine, then refine your ore so when you come to pick up it's ready to be used or sold as pure. --- Locura Rigs--- Core On Ground ( No more voxels beneath the surface ) Easy Placement ( No need for terraforming to place bp ) Easy Removal ( No digging for voxels, so you can remove core ) Easy Calibrate ( Easy reach units for calibrations ) Easy Surface Mining ( Foundation off ground for easy calibration ore mining ) --- All Rig Features --- - Locura Modded Storage LUA Screen --- A Series Features --- - Mining And Refining --- L Series Features --- - Lightweight (Take More Rigs With You) - Cheap - Less Elements - Less Honeycomb ---X Series Features --- - Locura Modded Calibration LUA Screen - Landing Pad (Except X6) - Resurrection Node - VR Pod - Long Term Storage (Except X6) --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base
space biome
vanherck
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ON SALE!!! Presenting the space biome. VR vanherck space biome (ive dropped it with black alu and red lumi) BP for only 3 million quanta (token about 15 mil depending on market prices) Dispenser at ::pos{0,2,34.7446,86.1685,223.8382} Stock is low cause bp costs. But you can always give me a shout A Single L core spacestation that is perfect for space station newbies or veterans. The open interior was made so the buyer can fill in the space with whatever he or she pleases. There is enough room since the structure spans the entire L core. It is also symetrical on all 4 sides (not top and bottom) for easy deployment. The Building is mostly made out of carbon honeycomb(matte and glossy) and only some decorational elements like lights and windows. If you want it or have anny questions dont hesitate to contact me Vanherck(ingame) and vanherck#7572(discord)
Hovering Landing Pad
De Overheid
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Update: Blueprints are now available! VR: Hover Pad - by SVEA for a demo and location. Need a place to land you can't miss? Try our brand new L-Core Landing pad! Comes with automated guiding lights luring you straight to the middle and in case of a power outage also has nice contrasting guide arrows and markers. The pad is build on four extra large hovers so no need to work with messy pillars or other anchors to keep it down. The pad was made from a modular kit I designed, so if you do not like the outline, I am sure we can come up with something that will work for you. (except VERY rude shapes). Can also be stitched and connected to any other platform, including M-Cores. I am more than glad to set them up with you where you need in any configuration. The pad comes is build around 5 types of material you can chose yourself - Base working material, in my case black iron - A highly contrasting colour for the lines and stripes - A metal material for some detailing - primary luminescent voxels (purple) - secondary lumis for the booster rings (can be omitted) No blueprints from dispenser since I'd like to run over every installation myself. Let me know if you do need a few. Price can be discussed. component list for: Hover Pad - by SVEA **L-Core** 1x Static core L - element 4x Vertical lights L - element 48x Long lights L - element 4800 m³ Primary - Honeycomb (matte white plastic) 210 m³ Contrast - Honeycomb (matte dark red plastic) 350 m³ Metallic - Honeycomb (glossy steel) 230 m³ Building lines - (lumi) Honeycomb (red) 50 m³ Hover effect - (lumi) Honeycomb (cyan) Instructions: Gather the required materials, chose your own voxel material (make sure you have none of the originals so you can replace them) and place the blueprint core where you need it. Tip: snap it off your existing base for a nice fit and don't rotate to prevent half voxel offsets. For looks aim to have the 4 hover pads a few meters above ground level so the glow rings do their thing, but anything goes, that is all up to you! VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}
Fuel & Honeycombs Station
Aerogics S & T Co
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Can produce atmo & space fuel and several honeycomb materials, depending on ore provided: Brick, Carbon Fiber, Wood Plastic, Steel, Silumin Aluminium, Iron, Silicon, Carbon 4 Hubs for storage: Ore (input) Refined Materials Products Fuel & Honeycombs (output) Storage: 4x Container M on blueprint to make it easier to spawn, can go up to 6x container L total Best used on a tile with all t1 ore and one t2: with mining units it will auto produce both fuels & all T1 honeycombs Comes with several Aerogics scripts configured plus the excellent Jericho Industry HUD https://github.com/Jericho1060/DU-Industry-HUD Screens on every machine to help with first run configuration, it won't take more than a couple of minutes to have your own refinery running!
Star Wars Mos Eisley Cantina
MrLightWell
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Put your favorite cantina song on repeat as you plan your next builds and adventures. All are welcome, but your droids will have to wait outside! During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and even the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. Static Model of the Cantina is on display at LSA Industries HQ, 13Km SE of Alioth Exchange (VR Location 'LSA Industries Alioth') *What is on display is what is on the blueprint, all furnishings, screens, lights, chairs, etc
PYRAMID MEGA CONTAINER FACTORY
The Pyramid Co.
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Pyramid mega container factory: Makes every size container xs s m l xl xle makes every size ammo container xs s m l makes two of each size at a time all machines labeled to make schematic placement a breeze schematic lists for all our M core factories can be found on our discord like all our factories comes with in game and discord support
S Core Landing Pad
Elite Transport Associates Ship Works
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Better then Dirt No elements needed You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}
Terran Excavator
Dark Forges
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The newest addition to Terran empires buildings. This is the mining plattform Terran Excavator (TE), that are adressed to the new players. But yet at the same time to the experianced player, who can use it for higher tiers of ore due to the low cost. There are room for two (2) Mining units. and a capacaty of mining storage of 48 KL (With talents), in 4 small containers on the roof. There are also room for two (2) small parcel containers outside, if needed to use the mission system. And ofcourse there are even a resnode, vr station and vr pod installed. And there are still more room for you to add more storage. The "TE" is coming in five different tiers of MU´s. Basic Uncommon Advanced Rare Exotic The (*) shows witch one are up for a full package sale. We even have the "Territory helper" scrip installed for you to keep track on the cost for your tiles.
Raider Refinery (X5 Automated)
Creator (Rock Raiders)
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As the Rock Raiders continued their expanse they started finding, stealing, and then revamping UEF designs. One of their hauls was a sub orbital platform. Given their ingenuity they were able to drop off a haul of T1 ore and have it automatically processed into Nitron and Kergon X5 at the same time. The only maintenance to this system is the occasional purge of oxygen and hydrogen once in a while while there to fuel up Rock Raider ships. Features: - 300KL of storage for Fuel & Ore - 150KL of storage for Pure T1 & Oxy/Hydro - Remote control and Status & Inventory checks. (VR) - Remote ability to move Raw Ore from Parcel to Processing Storage - Shipments of ore by contract haulers. (Parcel XL) - Higher Tier Ore shipments down to surface market to sell (Parcel XL) Top Hub: Ore & Fuel Access Bottom Hub: Pure T1 & storage Oxy/Hydro for purging.
Hadron Factory Core L v6
Hadron
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Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ
Starlantis
Starlantis
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Introducing "Starlantis Trade Station (SLTS)" <--- Red Ring now complete **All sales are via tokens and all transactions are completed through a barter window** Be one of the first to call Starlantis home. A brand new space station for trade, community, and luxury living. Don't miss the chance to be a pioneer in this exciting new development. The station is located perfectly between Alioth, Haven, and Sanctuary. In the LaGrange point where there is zero gravity. Perfect for parking your large and small ships. Send LeeRoy#4334 a message on discord for more info. "Starlantis Main Entrance" in VR Green Ring: **The first of three rings is sold out (19 people)!** Red Ring: - Designed to allow for easier and cheaper entry into the Starlantis community. Priced at 6 million quanta per S-core. With a limit of 3 Cores per person. To ensure newer and beginner players have access to Starlantis, its community, and all that comes with it. Blue Ring: - The larger middle "Market Ring" is now open for property sales (63 of 157 cores sold 40.0%) M core properties on the Market ring are 20 million quanta per core. When we reach 50% sold the price will increase again. - There are over 20 shops open for business on the Blue Ring along Market Road! Check the Starlantis Discord server for more info on the shops available and how you can get yours listed. Discord server: https://discord.gg/FCQ2WcPqhj 100% of all sales go back into the station's expansion/infrastructure. #Starlantis
Outpost Base Landing Pad
Loaded Industries (NEW LOCATION)
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50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 This is a double landing pad with 2 xs core size garages with plenty to space to add a factory or office space with viewing balcony, perfect for any outpost you can view at the location written on the right of the screen or view in VR search for loaded industries
Advanced Atmo Engine Factory
VO Industries - theOmega28
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This will make any size and any type of Advanced Atmo Enigine! Setup to make at the same time: x4) L x2) M x2) S x2) XS Just like all my factories, its setup for easy deployment. All indy is labeled for easy start up. Also anything that requires schematics is also labeled per indys. Also has a schematic bank inside for schematic storage and gives the list of all the required schematics for the factory in general! Feel Free to VR over and see it for yourself!! "VO Factory Sales" Message me on any questions you may have on Discord "theOmega28.36#1869"