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LSA Broken Arrow

MrLightWell

Ship

Space Thrust: 4.04 MN

Many times the design for a ship doesn't need to be complicated to be effective and efficient! The Broken Arrow utilizes a sleek traditional shape and clever positioning for elements resulting in an impressive performance for the ship size. 5 small containers provide an excellent hauling capacity (space to add 2 more for 7 total) - she'll carry more than double her own weight in cargo with power to spare and low cost parts mean this ship won't break the bank if you happen to ding into anything during your adventures. FAST- because the weight is low this ship will do around 50k depending on skills and cargo. LOW COST- Uses basic engines all around (1L Atmo, 4M Space) keep the maintenance and fuel extremely low. This was my 'day one' ship, and still preferred daily choice. MISSION RUNNER SPECIALIST: This setup makes a fantastic mission runner ship for the 'Aileron Parts 180k' run. (Round Trip in 9 Min) . With a few pilot skills this missile can climb straight to space at 90 deg from standstill... is very lightweight so will stop on the dime or pull out of dives very easily. Use the 'Boom and Zoom' technique to loop down onto the mission turn-in before bouncing back up into space. Also makes a hilariously fun kamikaze ship for obvious reasons as well. *Ship Inspiration: One of those movies you watch about a hundred times as a kid, Broken Arrow (1996). Featured a unique plot where an air force colonel tries to steal a nuclear bomb. *Specifications listed reflect upgrades made AFTER initial ship/skills deployment. Setup shown here has Uncommon atmo and space engines. BLUEPRINT USES BASIC, so some performance related figures should be considered a bit less than shown here.

BP: 500 Kħ
2

BSSS Nephlem

Broken Skull Ship Shop

Ship

No attributes :-(

Undergoing a Refit as we speak but current BPs are available.....this ship has tons of potential...currently its equipped with uncommon maneuver and basic engines with 4 Large optimized containers. Still many things are being done to finish it...reminder its not a finished product yet. VR to Broken Skull Ship Shop

BP: 10 Mħ
5

Jedi Starfighter

Southern Cross High Guard

Ship

Atmo Thrust: 0.159 MN

Inspired by the Starwars Jedi Starfighter. The Jedi Starfighter is pocketable. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 500 Kħ
1

Manta MkII

S.T.A.R.S

Ship

Cargo Space: 4,096 kL

**Beta Build - not tested ( was working fine before wipe)** Introducing the Manta Super Freighter MkII This is not your ordinary everyday ship. Designed to rely solely on the AGG system to do its heavy lifting, this beast is for the hard-core solo miner/hauler or corporation sized mining/hauling operations. Key Features - 32 Large Containers split evenly over 4 Container Hubs. - Anti-Gravity Generator System. - Warp Drive. - Ability to float down to a soft landing when empty on its brakes alone. - Hybrid, able to get itself to space with ease from Alioth, tested to 1kT of cargo, but again the AGG is the real star of this ships hauling capacity. - Orbital Hud script pre-installed, the usual goodies from D.Mentia, Archaegeo and Co. Now comes with AGG support, no more touch screens just alt g to activate/deactivate then alt c/spacebar to set height and away you go. - Warp Drive Cell Calculator Map, detection pad activates when you enter the ship and updates your total weight to the Map, click on the touch screen where you want to go and it calculates the amount of Warp Cells needed. - Fuel Monitoring Script, detection pad activates when you enter the ship and updates your current on board fuel to a screen right at the door and in the bridge. - Extensive design of the interior and exterior to give the MkII more room to move and more style to fly with. - Can seat 25 people. Location Alioth: ::pos{0,2,28.7970,80.7528,532.2103} Yes this was originally built by Gadget - Pantera. I built the parts for all of the pre built ships you brought, alas Gadget has not returned to play but we do still have these beauties! Yes, I do have permission.

BP: 20 Mħ

X4 surfer

Dark Forges

Ship

Max Speed: 1,000 km/h

Need to get your "dude" on, and surf the waves? Then get the Bullet surferboard pocket. An easy transport to have in your nanopack. And a cool one.

BP: 50 Kħ
2

Chronos

The 16t Experience

Ship

Space Thrust: 90 MN

In Gold and Black this Hauler is beautifull to look at and also does have the power to pack a lot and bring it to wherever you want it to. It goes up to 26 036km/h in Space It can be eqiped with a AGG, Warpdrive, Shields or a DSAT. Just reach out to me if you are interested. Or use the VR Port "16t"

BP: 4 Mħ
3

Quantum of Solace MK4 (Space Only)

Shadow Union

Ship

Cargo Lift: 0 t

Shadow Union's newest ship, A sleek roid runner (SPACE ONLY) configuration, for running to the depths of space to find your Pyrite, Kolbeckite, And Ilmenite bringing back a solid 900 tons and 240kl safely back to your station. Fitted with a Rare Capacitor Shield Generator with 5 750 000 million in shield hitpoints and 11.3 g of space trust, and adding more engs. more breaks, and RocketsSS!!! for when it's time to run. fly safe out there. VR@ Shadow Union Alioth Showroom for blueprint ::pos{0,2,45.8939,92.0647,15.9195}

BP: 5 Mħ
1

Icarus

Shulace

Ship

Cargo Lift: 50 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! This bad boy warps on an xs core with a container S. Uses 15 Warp Cells to warp 500 su with 30t in the container. Perfect for getting to the other side of a planet in a couple minutes in orbit at 4000km/h. Brakes in no time. All attributes corresponds with pilot skills @level 4 and Level 4 Handling on all flight/fuel tank and container elements. I am not sure what the cargo limit at 1G to space is with these new bonuses probably easily carry whatever you dump into the S container anyways. Added warp cell calculator map to the interior and performance version with smaller cross section option as seen in last image. Come see my ships in VR at "Shu Ship Showroom" I wouldn't be surprised if you've seen a few of these around already ;)

BP: 2 Mħ
9

Halberd-class Destroyer ( HALO )

AMG INDUSTRIE

Ship

Cargo Lift: 10,000 t

Here is the unfc Halberd-class destroyer from the HALO license. To see it in VR: UNSC Destroyer BP: ::pos{0,27,7.1508,20.1409,236.7263} and on sale in the ship. Token price adapted to the market price. It's a ship of size L that faithfully reproduces the dimensions of the original ship but obviously some parts have been adapted to make it viable for Dual universe. Thanks to its design it obtains a cruising speed in atmosphere of more than 1600 km per hour, this speed is possible thanks to its 18 atypical military atmospheric engines which allow to push the ship with a load of 10KT outside Haven without the help of the antigravity. To take over in space, the ship is equipped with 4 atypical maneuvering XL space engines and if you want to carry more load from a planet at 1g you will be able to rely on the agg elevator integrated in the antigravity. The ship is fully equipped inside to meet all the necessary needs of the players in terms of gameplay and RP but there are also large additional spaces to be equipped for the player's needs such as a huge interior hangar to store additional ships or containers. ---------------------------------------------------------------------------------------- fr. Voici le unfc Halberd-class destroyer de la licence HALO. Pour le voir en VR: UNSC Destroyer. BP: ::pos{0,27,7.1508,20.1409,236.7263} et en vente dans le vaisseau. Prix du token adapté en fonction du prix du marché. C'est un vaisseau de taille L qui reproduit fidèlement les dimensions du vaisseau original mais bien évidemment certaines parties ont été adaptées pour le rendre viable pour Dual universe. Grâce à son design il obtient une vitesse de croisière en atmosphère de plus de 1600 km heure, cette vitesse est possible grâce à ses 18 moteurs atmosphérique atypique militaire qui permettent de pousser le vaisseau avec une charge de 10KT en dehors de Haven sans l'aide de l'antigravité. Pour prendre le relais dans l'espace, le vaisseau est équipé de 4 moteurs XL spatiaux maneuver atypique et si vous voulez emporter plus de charge à partir d'une planète à 1g vous pourrez vous appuyer sur l'ascenseur agg intégré dans l'antigravité. Le vaisseau est complètement aménagé à l'intérieur pour répondre à tous les besoins nécessaires des joueurs en termes de plaisir de jeu et de RP mais il y a aussi des larges espaces supplémentaires pour pouvoir être aménagé pour les besoins du joueur comme par exemple un immense hangar intérieur pour y ranger des vaisseaux ou des conteneurs supplémentaires.

BP: 10 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
3

GOI DSAT CAT

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

The GOI DSAT CAT (Deep Space Asteroid Tracker Cargo and Transport) Ship is a Small Core Exploration Hauler with the ability to locate, track and bring your group to Asteroids for gathering precious resources. FEATURES - ∙ Four (4) Large Atmospheric Engines ∙ Four (4) Large Space Engines ∙ Small Shield Generator ∙ Two (2) VR Booths for Worry Free Off-ship Exploration ∙ VR Receiver Pod to allow guests on board ∙ Resurrection Node ∙ Seating for Multiple Players ∙ Shield Generator ∙ Space Radar

BP: 2 Mħ

YT 2000-I (Star Wars)

Indigater Enterprises

Ship

Cargo Space: 143.7 kL

Our newest addition to the Indigater line of light series freighters is the Corellian YT-2000-I. A light freighter at the right price. As a direct improvement over the popular YT-1300 the YT-2000-I provides performance, reliability and style all in one package. Notes: To change the color substitute the Glossy Blue Plastic for the desired color. All ships produced at Indigater Enterprises will have minimal interior decorations i.e bed, shower, toilet, sink and maybe a few chairs and table. This is to allow you, the valued customer, to decorate the way you want your ship to look. VR at Indigater Enterprises DO NOT buy if in VR

BP: 3 Mħ

Baby Shark.

Dragons Forge

Ship

No attributes :-(

Do DO Be DO - The iconic pocket ship has returned ! (Lasor not included! I'm not Evil) That's Dr not Evil thank you ....

BP: 500 Kħ

Kidnapper Van 2023

DrMartini

Ship

Cargo Lift: 1,500 t

New Updated Voxel Work for 2023! The Kidnapper Van Small Core Hybrid!! Neighboring Novean kids always roaming your property, stealing your mail and skittles? Throw them in the Kidnapper van and dump them off in space! OR put all your ore and cargo in it and go make some money. Open cockpit design loosely based on FridayWitch's XS core design. Inexpensive to build. Change the plastic color and light colorS to customize your Kidnapper Van! With the right cargo talents, it has just enough cargo to run the 400KL missions. Optional warp drive and room for a shield generator. Space and Atmo Radar in BP. 2 Large containers and 2 Small containers 6 Atmo Engines Large - upgraded engines 4 Space Engines Large - upgraded engines ALSO See the classic version Kidnapper Van Sold by InterPlanetaryStripClubs - See DrMartini for more info. DM me for Token availability VR: Fuzzy Peach Factory Alioth Coords: ::pos{0,2,41.2160,22.4583,25.3232} Dispensers are by the factory.

BP: 1.25 Mħ
4

Nuclear Chicken RS : DRM Free

Gearss

Ship

Space Thrust: 1.86 MN

**Updated** All Boosts have been maxed Out producing 25.7 g The Nuclear Chicken is a (DRM FREE) RocketBike designed for Fun. It incorporates Seawing's patented dual heat shields which allows it to survive extreme speeds over 6000 km/h. It also works great as a hovercraft racer, and being Ultra Light at 8.19 tons, drifting with it can be a lot of fun. It is extremely maneuverable and makes a great ship to run after mining units with. The Nuclear Chicken is based on on the UEF nanobike. To build using the Blueprint, buy the UEF Bike first and then source the remaining 9 items from the market. Both the blueprint and the token are available at the dispensers on my base at: ::pos{0,2,53.8856,90.0878,37.6314} RDMS has been set so the craft can be deployed at the tile. Some Flight tips: 1. The bike has a Gyro because the space engine is placed at 45 degrees. At 10k meters activate the Gyro to fly correctly with AutoPilot. 2. Lastly, DO NOT REPAIR damaged Relay XS elements. It is expected for them to become damaged when you break in the heat shield.

Token: 2 Mħ
BP: 1 Mħ
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