Dual Universe Creators

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Statics
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21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
1

Instructor

Hirnsausen

Ship

Space Thrust: 1.39 MN

Each org depends on the flight skills of their members. Here is a small craft that was, from the very begin, developed to be a training ship, for the role to raise understanding and skills of new gamers as pilots, as navigators, as gunners and as commanders. The craft features all types of seats: - hovercraft seat - navigator seat - gunner seat - commander seat And two eats of each of them - one for the trainee, one for the instructor. There are four standard encampment seats to allow more students to be part of the training and to wait for their turn midair. Each side has a big gate for easiest access for our little freshlings. :-) The small special craft is further equipped with a small gun and ammo box, atmo and space radar, several cargo containers and hub, atmospheric engines, space engines, and even a rocket engine, to allow to teach the full bandwidth. It lifts off at low speed, raises easily, can glide well, and also reaches space easily. The cabin is spacious, and most elements can be reached from inside the cabin - ideal to allow the student to see the links in between elements, and learn how to set links. Adjusters and retro rockets are mostly sunken into the hull to avoid overheating. The cockpit allows a good view, and the instructors sit in the seats behind and slightly above the seats for the trainees. There are two strong bottom space engines for vertical take off from space stations, they have their own fuel tank that should be kept empty during regular flights. My own org uses 5 of these ships at different locations for the training, and other orgs started to use this training ship, too.

BP: 3 Mħ
37

OLD Dystrophy

SNS Sentinels

Ship

Space Thrust: 373 MN

Build by Cobqlt#8533 30+ BP send for free, hoping to have helped a lot of groups understand the current PVP meta, we reset to the normal price today. (10/15/21) The last update of our Big-nano, the most versatile and optimized of the current nanos. We used it in all our Legion fight, 6 on the field during the last fleet fight vs LDS. https://www.youtube.com/watch?v=Zm68ZEd_vzM 2 model avalaible: sologunner or double gunner (perfect for GeforceNow) It has a big autonomy but it can be modified according to the tastes of each one to adapt as well as possible to your needs. (You can tier up weapons, engines, put less fuel tank but for less autonomy/weight and more G...) 0 stacked elements. Full fuel/ammo/warpcells/core/scrap/pilot skills: Max thrust: 14g Brake force: 15g 5 or 10 Advanced Laser L 5 or 10 Ammo containers 2 radar L 8 Uncommon Military XL Space engine 8 Space Fueltank Shield L DSAT (in option) Warpdrive 4 Container L Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP) 445m² frontal cross section (without DSAT) 1398m² vertical cross section 747m² lateral cross section 10 031m3 Plastic 1.25m3 Luminescent Glass Updated with plastic voxel for hit 15,8M CCS to allow a venting in certain duels or fights. Stats in video: https://www.youtube.com/watch?v=K56aCFTAr-c

1

Moya1

Unskilled One

Ship

No attributes :-(

Small Hybrid courier with warp

Token: 500 Kħ
3

COMING SOON - Pelican

Southern Cross High Guard

Ship

No attributes :-(

BP: 2 Mħ
1

Apollo Cruiser

Titan Aerospace

Ship

Cargo Lift: 5,000 t

The Apollo is a highly efficient and versatile cruiser. The narrow cross section (455m2) enables a larger payload because of less atmo drag. Capable of 5kt cargo lift depending on engines installed, talents and pilot skill. Ensure a soft, plane like landing to avoid overloading the vertical boosters if landing heavy. There is a spacious cargo area that can be outfitted to suit the mission. The standard loadout is 7 L containers, 3 more can be added alongside a M shield to fill the hub capacity if required. The interior is spacious and has crew quarters for the captain, a dedicated resurrection chamber and passenger seating. A landing pad is available at the rear of the ship for shuttles or fighter escorts, as the Apollo is an M core, up to S core size can be docked. The Apollo is designed for everyday use, it has a playful flight profile, is efficient enough to pop to the market for a few items but powerful enough to make those large mission runs or asteroid trips too.

BP: 10 Mħ
10

Fondor Haulcraft Mk2

Grevlin

Ship

Cargo Lift: 450 t

The same model ship that Luthen Rael prefers in Andor, the Fondor Haulcraft is a small-core hubrid hauler with warp drive. It has the equivalent of 1 1/2 Large containers of cargo space. It can lift around 450 to 600 tons off Alioth. Its meant to be a daily driver. Small enough to warp, large enough to carry a respectable load, and fast enough to get in and out quick. Notice the full detail interior as close to the show ship as I can manage. Round hallways! I build a lot of ships, but I really like this one and its my current daily driver. Its run a dozen small safe-zone special missions already and counting. Buffed to ALL Level 5's. TOKENS: *** Sold Out *** UPDATE: Display ship and dispenser now located at Starlantis Station. Location: ::pos{0,0,-1000375.5509,592091.9329,-1418946.2885}

Token: 14 Mħ
BP: 3.5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
7

Spaceboys "IO" rescue carrier M MKIII

Spaceboys

Ship

Cargo Lift: 800 t

VR: Spaceboys beach club contact: Kormolos#2468 the carrier IO by Krengus for Spaceboys can carry 800 tons ship or containers lot of room on roof for anchor ship S / XS or add lot of containers....

BP: 12 Mħ
15

Heracles

Vega Hex Industries

Ship

Cargo Lift: 4,000 t

The Heracles is a M core multi role AGG hauler that mix functionnality and style. You can haul 4 to 6kt (with talents) out of Alioth without AGG (More with it online). It has interior, a large shield generator, AGG, 6 XL containers and 4 L to haul everything you need and a great view if you want to pilot in first person. Come visit us in VR at Paragon Hex Showroom or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork

BP: 10 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

5

Praefect v2

Czarman

Ship

Cargo Lift: 80 t

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Praefect is an entry level xs-core ship to move goods between planets and moons. Based on a scalable design, this ship provides decent cargo, good handling and efficient use for the player just getting into space travel. Good thrust at 2.1g on Alioth, 78t weight means getting up to around 80-100t off Alioth shouldn't be much of a problem. 6 Container S with a container hub provide good cargo capabilities of 48KL base and bringing moon ore back with 14g of brake force means an easy and safe reentry. VR Czars Ship Spot or Czar in Space Brakes are Demeter Ready

BP: 500 Kħ
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