Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
14

Drake

Calpone

Ship

Cargo Lift: 3,000 t

BP dispenser located on Alioth at ---> ::pos{0,2,24.5909,120.4644,4.2185} The Drake is a hauler with a very unique design. She can safely launch 3000 tons into space from Alioth without AGG. If you have to lift more, there is still enough space in the machine room to install an AGG. Features: 10 x Advanced Military Atmospheric Engine L 2 x Advanced Maneuver Space Engine XL 4 x Basic containers XL Warp drive interior Autopilot with ArchHUD ShipInfo if you need more power you can simply swap out the engines as they are easily accessible. Listed stats are with maxed technician talents! If you want to boost ALL attributes of the Drake to LVL 5 I have an offer for you. just write "Surlick-Zek#8035" in the discord. He is a gifted mechanic and gets every engine running. For a small tip of just 250,000 Quantas, you can fly back home with a fully boosted ship. VR: "Calpone Showroom" Dispenser---> ::pos{0,2,24.5909,120.4644,4.2185}

BP: 10 Mħ
1

KDF Lo'laH Intel Dyson Gats myDU

Walter Penumbra

Ship

No attributes :-(

Battle ready Export just fill ammo and fuel and go blast it. 3 Seater: Laser mixed with Stasis 2 Seats and one Missile Seat. This is a myDU Export the original is a Star Trek Online Klingon Ship from the New Dyson Bundle Direct to blueprint: https://drive.google.com/file/d/1k7agUYlL19eI8C1WIVqAZD9lvLvvWLjD/view?usp=sharing

Token: 1 ħ
BP: 1 ħ
7

Caterpillar XL Enhanced

Shadow Templar

Ship

Cargo Lift: 5,300 t

The last word in space elevators. The Caterpillar XL is by far the most proven and validated elevator platform in DU. Tested by the entire DU community through two years of beta. Refined, improved, and perfected. The enhanced version is a visual and structural refresh of the platform. This version uses all basic engines which are not closely packed in for easy upgrades in the future. Set your base station & space station altitude in the Lua parameters, then all you need to do is turn it on and press the button on the on-screen menu for where you want to go. You can still take manual control of the craft if you need to make any adjustments. "We are entering the era of tower-less space elevators in Dual universe thanks to this impressive piece of engineering" - JC Baillie Tokens are currently not available but will be in the future. Cat-XL Enhanced overview: https://youtu.be/Z6Adq4haUN0 Currently located at: ::pos{0,2,28.5040,76.0284,98.0540} We now have a discord for Horizon support! Join for updates on new software releases, ship sales, and chat with other Horizon pilots out there: https://discord.gg/EQtmDVXcQH

BP: 7 Mħ
3

Equus Mk2

Grimscale

Ship

Cargo Lift: 700 t

The Equus is a small core starter hauler. With one large container for storage, and large Atmo/Space tanks for range. It uses all basic engines, and small atmo and space radars It should be able to lift 700 tons to orbit

BP: 1 Mħ

Eco Hauler

Nghtmare

Ship

Cargo Lift: 300 t

Great little hauler good fuel Economy. 1M Container Contact me on discord for Token Sales.

Token: 12 Mħ
BP: 200 Kħ
3

ODYe Cronos

Odyssee

Ship

No attributes :-(

2

FiRun B01

Odzord

Ship

Cargo Lift: 70 t

FiRun has been my daily driver after 1.1 update and bots removal. It is almost non profitable to haul huge amounts of ore from fields to markets. Therefore demand of these lightweigth "small/medium" haulers has increased. FiRun idea is to haul max 42kl ores from nearby (less that 100km) fields to your base when needed with lowest possible fuel usage (freigh engines, no vtol, no heavy space equipment). If your fields are further, maybe space capable ship is your choise then (faster). Naturally you can use FiRun for all things you do in atmo planets, personal carrier, market runner etc. Ship carries easily/safely full load of baux/coal/quartz or 10-20kl hematite depending your skills. Ship flies well also with lvl0 skills. Numbers here given by skill lvl 3-4 pilot. Ship includes preinstalled scripts ArchHUD and DU-Locura-Storage-Info (modded by me to include weight warning system including lights in cockpit and top of the vessel). Weight warning limits can be adjusted, I like flying my ships without thinking is it safe with any load I might currently carry. FiRun is first and biggest ship I post of my small ships serie line, design is a bit same through this serie ships Plankton, Kirppu and FiRun. Contact me if any questions arises or if you cannot get parts I can check if I can sell you token. Ship can be seen via VR "Odz ShowRoom" and purchases can be made physically at location ::pos{0,2,-0.8164,178.5355,52.2968}

BP: 1 Mħ
4

TIE Hybrid Mini-Hauler

DU Creators

Ship

Cargo Lift: 110 t

DM Deravi#6100 on Discord, currently based out of Haven 14. I made this version after launch to be as affordable as possible. It doesn't inspire in any one category but it drags a good weight across a planet's surface and can lug a little over 100 tons into space at an angle. It works in first and third person views and is made from brick and carbon fibre so it's quite light. It ALMOST fits on an XS core but those foils are a bit tall. Has 2 S containers, 3 XS. A TIE Fighter isn't the most efficient design for a primarily atmospheric ship (those scattered S space engines are just enough to brake gravity and not much else) but it looks great and is very safe and fun to fly.

BP: 75 Kħ
2

UNE FRACHTER V1.0

United Empire

Ship

Cargo Lift: 1,950 t

BP: 100 Kħ
4

Tonag v2

Czarman

Ship

Cargo Lift: 1.5 t

In the middle of a move, contact me via discord to arrange a sale. Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Tonag is now at v2. It is the perfect first S-Core hauler for newer players. It handles well, flies true, stops on a dime, and carries a crazy amount. Easily carries 1.5Kt off of Alioth and I almost got 2Kt with the 10 Maneuver Atmo engines and 4 Maneuver Space Engines. Reentry with 2.5Kt is a breeze with plenty of braking power. Plenty of interior space and access to almost all of the elements from inside. Cargo is 4 Container L's with 716Kl of storage. Shiny, reliable, efficient.....it's still my favorite ship to use! Warp capable and only 30cells Alioth to Madis with empty cargo. Switches installed to turn everything off and open doors when not in use. Demo model not yet deployed

BP: 5 Mħ
6

Adamant

Aerogics S & T Co

Ship

Cargo Lift: 3,000 t

Light hybrid ship on M core, blueprint comes with 8 atmo L (T3 military) and 2 space XL (T2 maneuver). In atmo, it can carry 2-3kt (depending on handling and pilot talents) out of 1g using conventionnal ways, and much more using AGG (especially if only going to 1000m) Storage is 10 container L on a single hub, with extra room inside for either 3 scanners (and markings for ship positioning when tri-scanning) or DSAT or 10 more container L In space, or using AGG, max weight is virtually whatever you can fit in containers, ie tested up to 8kt (cargo full of hematite): its a bit slow but definitely doable. Can be seen on VR: Aerogics ADAMANT *** Honeycombs info *** default dark theme HC1 (1245m3) - Matte Black Carbon Fiber HC2 (1100m3) - Glossy Dark Gray Carbon Fiber HC3 (300m3) - Polished Dark Gray Aluminium HC4 (5m3) - Luminescent Red Glass example for light theme: HC1 (1245m3) - Matte White Carbon Fiber HC2 (1100m3) - Glossy Black Carbon Fiber HC3 (300m3) - Polished White Aluminium HC4 (5m3) - Luminescent Icy Glass example for black yellow theme: HC1 (1245m3) - Matte Black Carbon Fiber HC2 (1100m3) - Glossy Dark Gray Carbon Fiber HC3 (300m3) - Matte Dark Yellow Plastic HC4 (5m3) - Luminescent Yellow Glass (stats shown are with maxed handling and average pilot talents)

BP: 8 Mħ
4

Stellavator S

Stellar Forge

Ship

Cargo Lift: 5,000 t

An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.

BP: 5 Mħ
9

Enyo Variant D

Smilin' Bazzy's Used Shipyard

Ship

Cargo Lift: 100 t

Small Nimble starter ship made of bot shelf parts based on Enyo hull to mine skittles into, shuttle around or run basic missions in. comes in 2 basic variants : Variant D - 2 color scheme hybrid, top speed 924/47.300 68,7m2 frontal cross section Variant B - single color, space only, S shield (5x M space) top speed 48.300 67m2 frontal cross section VR: "Smilin Bazzy Ships"

BP: 1 Mħ
2

Inter City One

Titan Aerospace

Ship

Cargo Lift: 0 t

Inter City One by Titan Aerospace is a fun pocket speeder, driven by 3 medium atmo engines for maximum thrust and compactible with a full fuel tank. Even on basic engines top speed is over 1,200 km/h, depending on talents. Built for speed and agility its great to fly and means you'll never be stranded. The engines can be upgraded for even higher speeds.

BP: 200 Kħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

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