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29

Dorris Max

Captains Customs - Ship Sales

Ship

Cargo Space: 384 kL

3+ Large Container Space - Fully built interior - Warp Drive Included This beauty is boosted in every way as well, level 4+ on all ship parts (level 5 engines & wings) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

3

Stiletto

Captain Harlock

Ship

Cargo Lift: 3,000 t

I have quited the game, for any info contact orri. or RyanPryde in discord --DU creators website is very bad i got hacked do not trust it-- All likes removed from my ships I proudly present the Stiletto and its fully upgraded twin the Stiletto PRO. A new and affordable, luxury hauler designed for all players old and new. Aspiring pilots and veterans alike are guaranteed to find something to love about the Stiletto. Every aspect of this vibrant, medium core ship has been carefully thought out and hand crafted to achieve maximum performance without sacrificing any functionality. You notice right away the incredible voxel work alone justifies an equally well thought out placement of elements, ensuring the performance matches or exceeds that of others in its class. Let’s take a closer look at what each model is capable of. Stiletto The Stiletto comes ready and willing to shift 3KT, rated at 1G on Alioth, to space and back safely. This is possible due to the 6 Basic Large Containers providing over 1000KL worth of cargo capacity with basic talents. It comes with an Anti Gravity Generator, Warp Drive or Shield Generator in its blueprint. There is however room for them and space is marked out for easy placement. Other notable features include XS roof garage and multiple control setup at the bridge. Stiletto PRO After countless hours perfecting every detail and enduring a dozen or more flight tests, this 5KT, rated at 1G on Alioth, tourer can carry up to 2500KL worth of cargo to space without the assistance of AGG.(Auto pilot safe 3KT) This model does however come with anti-gravity placed as the centerpiece of the entrance hall meaning the technical limit is what you can safely lift to 1km from the surface of your current planet. Other notable features include warp capability, rare capacitor shield size M, XS roof garage and multiple control setup at the bridge. Comes furnished throughout with unique voxel decoration. You can find the entrance towards the front of the ship. There you’ll find the force field ramp and entrance to the main hall. On both sides of the hall you will find switches for lights, force fields and screens. At the back of the hall is a placeholder for the shield generator and in the middle is a center console where information about cargo, fuel and ship status can be displayed. By default I have chosen to use the open source LUA coded by Krengus at ASTCo which should remain updatable, Albatross HUD from CodeInfused in the back seat and Arch HUD from Archaegeo in the front main seat that i recommend to use as it flies a lot better Above the console area is a circular landing where an AGG can go and above the bridge, on the exterior of the ship, you will find the housing for easily placing a Warp Drive. The Stiletto was built in anticipation of a game wipe. I wanted the base model to be affordable in terms of elements. The Stiletto PRO is my attempt to push the hull to its limit and create the best performing version of the ship. Please try for yourself and leave me feedback in the comments. I want to hear what you like about it and I’m open to honest criticism. The color of the forcefields it will be normal blue when you spawn it. Special Thanks to FinalX, RyanPryde, Scourgy, fridaywitch, (LUA experts CodeInfused, Krengus, Archaegeo, Koruzarius, RobRocketpants ) Kosmos, Hadron and everyone else who helped me design and create the ships you see before you. // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // Tokens are available! (upon request) Basic version 50 million quanta Pro version 80 million quanta New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated front seat Jeronimo (Sardini modified hud on the back seat) updated New color picker lua AGG controller script have rgb color picker All the screens - lights and lua reworked to work with the color picker and you can change their colors in both versions Minor exterior voxel rework Pro version containers are changed to advance optimized The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

Token: 50 Mħ
BP: 10 Mħ
1

SWG Guild Hall Tatooine-themed

MrLightWell

Ship

No attributes :-(

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -2 Moisture Vaporators to help you stay moist! -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- This isn't the true TATOOINE guild hall, this is just a tribute. During beta I made the Generic and Naboo versions, then a Sith, then this one. It was easier to just add the mounds on top for my take on this style using the traditional hall. Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine but Tatooine had a uniquely different model from the rest. Perhaps I'll get around to making that one too, one day... *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
3

Miranda - Coming Soon

Southern Cross High Guard

Ship

No attributes :-(

COMING SOON - Adjacent Madis Market 5- ::pos{0,1,81.6997,3.8269,0.0004} Taking Token orders - Prices depending on Tier of Engines and addons. Enquire today! Inspired by..... well if you dont know, this probably isn't for you. Available for internally viewing once the boss applies public boarding pass.

BP: 30 Mħ

Mule

ADCOne

Ship

Cargo Lift: 300 t

Mule: Is the first (xs) ship I built myself, which was basically an oblong box with engines and wings. I kept adding items to the structure until I could fit no more on due to space constraints. The ship does fly mostly like I intended it to but it can be easy to overloaded with cargo even when moving ore. This ship was essentially my test ship and allowed me to roughly gauge how many engines etc. you need to atmosphere and space flight for a particular weight of craft and cargo. I have not flown it other than to take the screen shots and I can confirm it is fast ship in atmosphere but other than that I am sure it would need some tweaks and a real stress test to add more stats than I have provided already, given some of the game changes that have happened in the months since I stopped using this ship. Needless to say this ship was used my myself for quite some time until I managed to acquire the parts to start a first version of my ship Elemental.

Space Vespa 600

Saphyron

Ship

Space Thrust: 0.045 MN

Welcome one and all. Welcome to "Saphyron's Shitty Building" part of the Organisation Hand of the King, where all shitty builds are produced. This time around we have the one and all the amazing the horrible no voxel Space Vespa 600. Want to get from A to B fast in space or on the moon come no further. Now we offer the blueprint for 50k Elements Needed: Adjustor S x 2 Adjustor XS x 6 Basic Space Engine XS x 3 Databank XS x 1 Dynamic Core Unit XS x 1 Hovercraft Seat Controller S x 1 Long Lights XS x 5 Retro-Rocket Brake S x 2 Space Fuel Tank XS x 1

BP: 50 Kħ
8

VF-1 Valkyrie (free Tokens or BP))

BootyBanzai

Ship

No attributes :-(

Free buffed Token or BP, DRM free too! Just an all around fun ship to fly in atmo and space. Was built as a fun toy to own. Great visuals in space! Flies like a dream! Hit me up in discord or in game if you want one! It is a featured racer is DU Racing's Top Gun event held the first Saturday of every month. All the stats are great and the space, especially the atmo brakes are ridiculous! Latest version 5.0 comes with 2 medium rare military atmo engines, 2 medium rare military space engines, 2 small rocket engines, resnode, xs container, Seawings heat shielding, DU racing lua, programmed with several races starting at Star Watch Naval Air Station, and a downward thruster for space station landings, atmo and space radar, Arch Hud installed (only works if you have it on your pc), otherwise you need to install your own hud or switch back to default. Based off of Robotech VF-1 Valkyrie. Great reviews! Tokens are available as fast as I can make and buff them! Over 50 have been built so far and that number keeps going up! They are pretty popular! Watch a video on it here https://www.youtube.com/watch?v=0L3f7R2IB-I&t=7s

Token: 1 ħ
BP: 1 ħ
1

Mara Uncommon

Obsidian Paradox

Ship

No attributes :-(

1kt

BP: 5 Mħ
1

GOI HOPPER Warp Shuttle

Golden Oak Industries

Ship

Space Thrust: 1.92 MN

Need to get somewhere FAST? HOP TO IT! The Hopper Warp shuttle from Golden Oak Industries is a lightweight utility shuttle equipped with Warp Drive and Space Radar. Spartan in design but can seat three. Has a single Small Cargo pod for Warp Cells and a small amount of cargo. Don't have Piloting skills on your avatar? Don't need 'em! The Hopper can get anyone off Alioth with No Skill Training.

BP: 350 Kħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
5

Eagle 5 Winnebago

montage

Ship

Space Thrust: 1.3 MN

The Winnebago flown by Lone Starr and Barf in the 1987 Mel Brooks movie "Spaceballs". 5 seats (incl. pilot and navigator) Comes with telescreen! Get your blueprint at: ::pos{0,27,-9.9734,-8.6511,123.9643}

BP: 750 Kħ

Podracer

cticer

Ship

Atmo Thrust: 4.85 MN

A very fast podracer I built during beta and have revised slightly since the reset. This is an atmosphere-only ship though you may wish to add a space brake for those pesky accidental takeoffs. This should be considered a novelty ship that is not intended to haul. There is no storage built into the ship itself. With appropriate talents, and basic tier flight elements, you can easily reach 1500 kmh in atmosphere. Without talents, you can still likely reach 1500 kmh, but the ship will likely start to burn up.

BP: 600 Kħ
1

Donaris Hybrid use AGG for CARGO

Coahorta

Ship

Cargo Lift: 0 t

LordRapineurX and me are proud to present you the DONARIS Our first ship take Many weeks to create All Stat are for a LVL 0 PILOT Ship is FULL LVL 5 Handling This Version Hybride With AGG With 4 XL engines Manoeuver and 10 Basic Atmo Engine can't lift fret in atmo, you will have to use AGG for this but you can have 15kt in space Also you can land near 35kt of fret in atmo thanks to it's brake We add a bunch of Atmo brake so you can enter on atmo and if the AGG brake or if you forgot to activate it, you can land Safely This Ship is avalaible in 3 versions Hybride cargo and AGG Hybride with AGG for CARGO Space AGG you can visit US and find BP on Locura Shipyard or you can simply visit US in VR "Donaris"

BP: 10 Mħ
3

Belovator Octo

Super Powerful Pro Army

Ship

Cargo Lift: 1,000 t

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator Octo: The Octo is our first attempt to break with the rule that an Elevator has to be a shoebox hidden away in a hole underground. It´s octagon shape is a refreshing alternative to the usual square. The carbon fiber materials used for the hull together with the custom landing pad (DRM-free, included in the purchase) make it a nice eyecatcher on your premises. It also features a custom forcefield configuration that has forcefields as ramps when it´s standing on the base pad and the regular flat bridges when it´s docked at the upper floors. - 1000 tonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 4x Basic Container M - Advanced Maneuver, Freight and Military Engines - custom forcefield configuration - comes with static DRM-free S-core landing pad also suitable for S-core ships Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. ATTENTION: The game mechanics unfortunately do not allow for an octagonal shaft / dock in your spacestation, because it creates a rectangular hitbox around dynamic constructs. So the shaft / dock still has to be square. Fortunately the completely symmetrical octagon-shape of the Octo still makes for a pleasant appearance in a square dock. Blueprint Dispensers available at our Showroom on Alioth: ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 8 Mħ
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