Dual Universe Creators

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Ships
Statics
Voxel Sets
8

Waypointer

Fox Syndicate Scripts

Script

No attributes :-(

Essentially, this script provides an AR overlay to your world to view waypoints you have set with Archaegeo's script, in addition to the planets around you. Like all AR scripts made with the AR projection library, there are specific conditions under which this script functions correctly. If you are on a planet, assuming you aren't in a cockpit in another ship, the script should function flawlessly. It will only work in a seat on the construct the programming board was deployed in, and only if you correctly calibrate said seat, assuming you have "freelook" enabled. What freelook enables is a way to track where your camera is looking purely based on your mouse movement. Of course, this comes with one major downside: it won't work in the third person. Nor will it work if you don't calibrate your pitch and heading. Calibration takes place in the form of looking either up or down, pushing your mouse past the limit you can look and then looking either left or right. The accuracy is around 1 degree when looking straight on if the calibration was done properly. (Inaccuracy is purely a result of the mouse capture not being absolutely perfect) In space, as long as you are on the ship the programming board was activated on, it should function for both in a seat, walking around and jetpacking. Note that for walking around, you need to calibrate your pitch. There are a couple more settings to change around if you want to. However, that is about all you need to know. To use the script, copy the JSON file contents found in the link below and select something like "paste Lua script" using a programming board. Connect the programming board to the core, and activate! If you have some saved waypoints using Archaegeo's script, connect the databank to it, and it should load his script's waypoints as well. Link: https://github.com/EasternGamer/AR-Library/blob/experimental/NewWaypointer.json Disclaimer: I coded this, however, Archaegeo provided the idea, hence when starting the script he is credited and used to host the script.

Individual: 1 ħ
Resale: 1 ħ
17

DU-Industry-HUD

Jericho

Script

No attributes :-(

A simple HUD for monitoring and managing industry in Dual Universe Open source project, all sources available here : https://github.com/Jericho1060/DU-Industry-HUD You can join me on Guilded for help or suggestions or requests by following that link : https://guilded.jericho1060.com Feature list: - display all your industry status from a single programming board with only one link to the core - Add other boards to remote control all your machines (start/stop/batch/maintain) - easy locate your machine with arrows displayed around when selected on the HUD - fully controlled with Keyboard and can type setted value directly with your keyboard

20

Shield Screens

Fox Racing

Script

No attributes :-(

MANY THANKS TO RyanPryde FOR UPDATING THE SCRIPTS TO WORK IN 1.4!! (new link under "To install" below) v1.2 - Fixed support for Athena shield rarity, variable shield pools and more precise resistance setting. v1.1 - Added customization via lua parameters - change the look to match your setup. See a video of the interface in action (descriptions are in the subtitles/CC of the video): https://youtu.be/_1-vTFibuoo This is a direct replication of the shield unit's control interface, placed on screens so it can be used from seats, at engineering stations etc. Future Proof (uses the new screen RenderScript technology). Each screen manages it's own energy pool, allowing for multiuser or as pool presets. To install: https://github.com/RyanPryde/DU-ShieldScreens Feedback and requests are welcome.

1

inDusign Pro v1.0

Jeronimo

Script

No attributes :-(

Screen advanced live drawing software Create anything based on DU renderscript using only touch screen No coding skills required dispenser at: ::pos{0,2,-21.5670,122.5013,169.7366}

Individual: 10 Mħ
1

du-map.com

Zer0Krypt

Script

No attributes :-(

This site provides a interactive 3D representation of the Dual Universe Solar System: du-map.com ** Please bear with us as this site is under constant development. We appreciate reports of bugs as well as ideas/feature suggestions. These can be submitted via our community discord (link below) ** This is useful for 3d spacial representation of planets, moons, asteroids and any other ::pos waypoint. This can be done by panning, zooming and rotating around the solar system. This is very helpful in planning safe travel routes outside of the safe zone. You can also save and map out waypoints (::pos). These can be labeled as Constructs, POIs, Space Stations and Asteroids. Waypoints can be organized into sharing groups. These groups can either be privately shared with invited/accepted friends, or listed publicly for anyone to join. The owner of a share can modify and give specific permissions to other members within the share group. We do our best to maintain asteroid locations throughout the week. These locations are available to anyone via our public "Weekly Asteroids" share. If you would like to help maintain asteroid positions, please reach out to Zer0Krypt#0001 or join our discord community (link below). Discord Community: discord.gg/UTEcgP9Avj Site Developers: Deadrank#9867 and Zer0Krypt#0001

9

du-atlas

rohimma

Script

No attributes :-(

free script, get it at: https://github.com/rohimma/du-atlas get all your bookmarks on one easy to manage screen. activate the programming board and click on the location where you want to go

3

WtHud

Wizard

Script

No attributes :-(

Free HUD for Dual Universe (PvP/PvE oriented) https://github.com/anatoly-kussul/du-wthud Can also use be used as a flying sript for you haulers. New design is highly inspired by simplicity of Albatross hud Core Features: - Custom auto resists. (Based on last 30 seconds of incoming damage, multiple modes available) - Shield timeline graph - In/Out DPS chart - Disable rotational dampening for smooth rotations (very helpful in pvp to keep optimal tracking) - AR marks of planets, closest pvp border, custom marks and more Atmo Features: - Atmo Burn Limiter (Limits your thrust to not exceed atmo burning speed) - Atmo Reentry Burn Limiter (Automatically shuts down engines and engaging brakes to slow down below burn speed on atmo reentry) - Auto level - Altitude hold

Individual: 1 ħ
Resale: 1 ħ
3

HIC Honeycomb Controller

Head InThe Clouds

Script

No attributes :-(

ever wanted a simple screen to control your honeycomb factory? got 1 or 2 or maybe 288 or more! we got you covered! With this script it comes with one DRM Controller on XS core that can be placed anywhere! then with just a few more parts on your own construct and our open source scripts you can control it all! each receiver programming board and control up to 9 honeycomb refineries! you can stack them with our relay controller (simple open source) and run even more! the possibilities are practically endless!!

Individual: 7.5 Mħ
7

DuMap.de

Tiramon

Script

No attributes :-(

The site can be used to manage scans. https://www.dumap.de/ Currently providing following Features: * Add scans * Subtract mined ore from scan * overview map * overview list incl. sorting by ore amount or distance * Sharing of scans to other people/groups (with or without content) * copy capability of Discord usable scan data * possibility to add Scans per OCR * precise latitude/longitude coordinates for tiles * and the best automatically adding scans with a little companion tool * automatic update information in companion if new version is released Companion app can be found here -> https://github.com/tiramon/du-map-companion/releases/latest Discord: https://discord.gg/PQeJMUeXb2

10

LUA Touchscreen Examples

Hadron

Script

No attributes :-(

Give your favorite ships a touch of class with our DRM free touch screens (as seen on the Eclipse). Backgrounds are PNG since LUA drawings have no graphical editor. I am no LUA expert but the original code was provided by NQ-Deckard who (in my opinion) is! (DU-Forums) Simple LUA editing knowledge is required. Tinker with the values and you will quickly understand what is going on. It should be noted that "--" uncomments a line. Thanks to Suppe and his instructions in the screen code. Simple to deploy as you can omit the forcefields (the only T3 elements in the blueprint). All code is updated for LUA revamp. 09.2022 Have fun and LUA-fy your ships! VR: Hadron HQ Alioth

Resale: 500 Kħ
2

DU Lua CLI - Toolkit for Lua development

Wolfe Labs

Script

No attributes :-(

A small Node.js CLI built to ease the development of Lua scripts, from small to large ones. https://github.com/wolfe-labs/DU-LuaC ⭐ Features: • Project files and management, with configurable link types • Multiple source file support, compiled to Lua, JSON, YAML and CONF • Code on your favorite IDE or editor, be it VS Code, IntelliJ IDEA, Atom or even Notepad! • Automatic code completion support when used with EmmyLua on VS Code and IntelliJ IDEA • Multiple build targets, such as development and production, allowing control over minification, etc. • Multiple entry-point support, allowing you to use a single codebase to code multiple components of a build, such as different Programming Boards, seats, etc. • Support for code libraries, both built using the compiler and outside it • Integration with GitHub Actions available • Built-in helpers for linked element detection and event handling, no need to worry about multiple filters anymore! • Copy output JSON/YAML code directly to your clipboard, speed up your workflow! 📋 Requirements: • Node.js 18 or LTS • Tested on both Windows and Linux 🚗 Getting Started: 1. Install our CLI tool via `npm i -g @wolfe-labs/du-luac` 2. Run `du-lua create hello-world` to create a new project folder or just go into an existing one and run `du-lua init` then follow the prompts 3. When ready, run `du-lua script-add main` to create your main Lua file 4. Run `du-lua target-add` to create a new build target 5. Run `du-lua build` to compile your project You should now be ready to build your next big thing! ℹ️ Source and Documentation URL: https://github.com/wolfe-labs/DU-LuaC/

3

DF BloodFire Displays

Dark Forge

Script

No attributes :-(

- Officially Released - If you are looking to showcase your designs, sell your merch or something else along those lines then check out our custom line of screens. For one purchase you get the whole set of screen templates. You can edit and update the stats of any field as needed in game including uploading your own images for the display box. Our standard design comes in red but we can make custom variants complete with your logo, color scheme or altered background for an additional fee depending on services. We are taking requests now for custom orders Screen Types - Dispenser Screen - Stats, Showcase, Price, & Description - Stat Display Screen - Larger stat box with larger showcase box construct image - Showcase Display Screen - larger description box with larger showcase box for construct image. Created by: Firestorm & IanBloodraven

Individual: 5 Mħ
2

Simple AGG screen UI

Banned

Script

No attributes :-(

Simple AGG touch screen control UI. Far left slider controls the altitude, the "Alt Lock" button prevents it from being moved accidentally. Min is 1km and max is 10km. There are also 2 lock buttons to prevent the Agg power button from accidentally being toggled. The 2nd slider moves to display current current agg base altitude and the center box shows it also. The right box shows your ships current altitude. The script can be customized if needed (may be an additional fee depending on complexity) Future proof, uses new lua UI changes. Setup includes: Control board, any size screen, Databank (optional, but sometimes displays inconsistencies)

Individual: 1 Mħ
Resale: 5 Mħ
12

DU-Storage-Monitoring

Jericho

Script

No attributes :-(

Open Source project, all sources available here : https://github.com/Jericho1060/du-storage-monitoring You can join me on Guilded for help or suggestions or requests by following that link : https://guilded.jericho1060.com It's displaying on screens the quantity and the percent fill of containers or hub. It can support up to 9 screens and chose what is display on each (group feature) To add a container to the system, you must rename it following that pattern: <prefix>_<itemName> For a Hub, you must use that pattern: <prefix>_<itemID>_<containserSize>_<amountOfContainers> <prefix>: the prefix that enable monitoring, by default s1_ for the 1st screen, s2_ for the second, and so on, see options to customize it <itemID>: the item id available on https://du-lua.dev <containerSize>: if a hub, the size of the containers linked (default to XS) <amountOfContainers>: if a hub, the amount of containers linked By default, the script is grouping all containers or hub that contains the same items on a single line and add the values. See option if you want to disable it. By default, the list is sorted by item tier and then by name Clicking on the columns permit to sort ascending or descending

1

Diven's Font Hub

DivenDerp

Script

No attributes :-(

A screen script for playing with fonts. No board required.

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