Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
9

Beach House

Creator

Static

No attributes :-(

This construct was a build featured by NQ on the Dual Universe Twitter in 2020! A luxury beach house for low-key private parties with close friends, or time away from the hustle and bustle of Alioth's busy marketplaces! Includes "Blue Mesa" & "Stone Desert" artwork by RL Cody Rauh ( aka. Creator in DU )

BP: 1 Mħ
51

Loadeds showroom factory and more

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 Maybe your new home ? this large core standing 82 meters tall with ground floor showroom with factory/office/living space and roof top landing pad might just be for you it has it all at a bargain price. you can also copy and paste the container racks to make more if needed. its a must visit you can visit in vr search: loaded industries, make sure you check all elevators and vist all floors, and can purchase a bp at the location near the front enterance any questions please dm me on discord.

BP: 10 Mħ
9

OUTPOST 22

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser Loaded industries presents the latest large static OUTPOST 22 you can visit in VR search for loaded industries, Give your tile a style that it deserves with the outpost 22, Large core static building that can be use as anything you like, plenty of space for being used as a factory or a build box with viewing balcony or just store your small ships or medium ship in the lower floor with with second floor space and landing pad on top this building requires around 39k of honeycomb mostly plastic which if you have full talents for making plastic will be around 330k of ore to make and at current ore prices will cost you around 5 million in ore 25% off for the rest of november on dispenser at our location 7.5 million

BP: 10 Mħ
18

NoxCorp Bacterium 2

NoxCorp

Static

No attributes :-(

Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Bacterium is a pet simulator game and stylish aquarium for your ship or base. Grow up to 4 pets at a time, each with unique appearance and characteristics. Each one will evolve multiple times during its life. The lifespan of a bacteria is up to 100 days, you should feed them at least twice a week. Bacterium 2 is a complete rewrite using the LUA screen API. The graphics are much sharper and run at a higher framerate. The screens are very efficient (500k render cost per screen) so will not give you performance/lag problems. The programming board on the right of Bacterium has many LUA params you can customise. You can change the colours and show/hide different elements. The programming board on the left is for the lighting inside Bacterium. I have added a simple DRM free script which can be used to set the lights. LUA updates in development including: ✓ New evolutions and appearances [Completed Oct 2022] - Fighting - Breeding - Transferring pets between units Bacterium 2 comes on a DRM protected dynamic core XS which allows easy repositioning on your ship or base. Custom install direct into your construct is possible but costs more. Contact me for details. Dimensions: Width: 500cm (20 voxels) Height: 375cm (15 voxels) Depth: 150cm (6 voxels) Screen size: Transparent Screen L Need a custom install or tweaks? Contact nekranox#6279 for more information. Readme file provided with full instructions for use: https://noxcorp.tech/b2-readme.txt

Token: 3 Mħ
BP: 1 Mħ
3

Illuminated Work Shop

RZR Corp

Static

No attributes :-(

Sick of building in the dark? Our Work Shop is fully Illuminated for any time of the day building. Stop by on Alioth and take a look. Dispensers on site,

BP: 2.5 Mħ
14

Smuggler's Hangar

Creator (Dune Dwellers)

Static

No attributes :-(

(Contains empty open spaces for starter industry placement.) Due to the hostile environment they live in the Dune Dwellers of Haven are not discrete in their willingness to steal materials and technology from the UEF. While they may not hide from other factions they do make great efforts in shielding themselves from the hot punishing sun. Note: Does not include Mining Silo, Sand Raptor, or Dune Hauler. (Tokens will not be made available) Featured by: - Landmark Explorer Twitch Channel

BP: 1 Mħ
2

SWG Tatooine Trading Post v2.0

MrLightWell

Static

No attributes :-(

Back in beta I began piecing together a static L-core for my large Tatooine city project based on Star Wars Galaxies/Battlefront - Now you can enjoy it as well! Everything is an original version or elaboration based on the old school style. FEATURES: • Main trading hub building • 3 Custom workshops/houses • Speeder/podracer parking • Two XS-sized landing pads • Negotiator's Patio/Lounge • Junkyard • Defense Turret (Has 1 M, 2 S containers within) • Unique decorations: moisture vaporators, display carts full of commodities, (Entry sign reads 'Trading Post' in Aurebesh-font) • Space for additional buildings, alleys, yard decorations, the possibilities are endless! ***SWAPPABLE DYNAMIC PIECES: Blueprint includes most everything shown in the sample pictures but the central 'City Shuttleport', 'Bazaar', and 'Vehicle Garage' are optional sold-separate dynamic (or static) cores. This gives you even greater power over your city as you can change out the look/feel of different areas on the fly without having to copy/paste things. ***Screen images, Art, Logos -Hutt Clan Logo assets.prod.novaquark.com/54643/5f222890-c181-4cb6-8e41-921b6e3fa1a3.png -Flag of Tatooine (twin suns) assets.prod.novaquark.com/54643/897fa331-4dd1-4635-9f97-1803b38385c6.jpg *Blueprint will include extra 'fluff' details on the carts, dispensers, or additional polishes as they're added. I can't remove dispensers from main hub due to a bug NQ is trying to fix so for now what I have is what everyone else gets but you can choose to not spawn dispensers in now with the optional system.

BP: 4.5 Mħ
7

Citadel of Doom

Shadow Union

Static

No attributes :-(

From the mind of our long-term Shadow Union member, Legate, and all-around good guy hailing from the South of London may I present Alethion's "CITADEL OF DOOM". Put a factory in it, put a showroom in it, try to summon Skeletor for the ashes in there, come on down, and pick yours up today. not guaranteed to summon Skeletor, or any other, devil, demon, wraith, specter, phantasm, ghoul, spector, spooks, or ghosts. From this dimension or any others. Good day. ::pos{0,2,45.8846,92.0773,15.9071} Vr/ is Shadow Union Alioth Showroom 26km north of Market 6

BP: 10 Mħ
10

Warp Beacon Factory

DIA

Static

No attributes :-(

Own a Warp Beacon of your own - Then make one , in this faithful recreation of the must have strategic element. Get the Bacon cooking ! With DIA customised industry, storage and schematics monitoring and IC industry AR HUD scripts, incorporated into a modern stylish command room, you'll know precisely what you need and when you'll get your coveted beacon. Configured to be able to produce two beacons per month, all machines and storage are linked and signed with what to produce and appropriate maintain levels. Come see the wonder at the DIA Plaza and find the BP dispensers in our Showroom display. For those not interested in cooking bacon, but other tasty treats, get the voxel shell to build your own factory into - only 20Mq

BP: 25 Mħ
2

ADMI Outpost!

Gray (GrayLeader)

Static

No attributes :-(

ADMI Outpost with a landing zone for a roof is a setup that looks nice for either storage and or mining outpost as well. there are 6 basic large mining zones and other than some lumi all the voxels are t1 so easy to get made and put into the world where you need it or if you have a friend that just joined and needed a decent starter base. vr ADMI Build store for a look. thanks!

BP: 1 Mħ

S Core Landing Pad

Elite Transport Associates Ship Works

Static

No attributes :-(

Better then Dirt No elements needed You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 50 Kħ
5

[NX] Starter Base v2

NovaX

Static

No attributes :-(

This M core build is the perfect starter base. Plenty of room for factories, XS ship storage or a cosy house. Simple yet effective detailing. Orange steel highlighting looks great in any colour. Version 2 has been replaced with easier to craft materials. Contact: Actimist#4020 Primary designer: culphy Contributors: Actimist Factory worker: Location: Sanctuary ::pos{0,26,-63.9876,-154.6958,67.9941} Search "NovaX Estates [Ships & Builds]" in the VR terminal to find us in-game.

BP: 3 Mħ
1

PYRAMID GLASS PANEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID GLASS PANEL FACTORY: Produces nearly 1000 Large panels a day 2000M 3000S Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Easily adjust to make more or less of each type READ OUR BIO FOR MORE INFO

BP: 1 Mħ
6

Aerogics L Core Landing Pad A

Aerogics S & T Co

Static

No attributes :-(

A landing pad on L core. Built on top of core, with a bit of margin so you can still place biggest elements and / or build a bit, and expand underground. Easy to place with its big pillars Can be seen on VR: Aerogics L Core Landing Pad *** Honeycombs *** Aged Brown Pattern Wood 3: stairs banister Galvanized Gray Iron: landing area Glossy Yellow Plastic: lines on landing area Luminescent White Glass: inside lights Luminescent Yellow Glass: outside lights Matte Light Brick 1: main HC Matte Black Brick: secondary HC Waxed Brick 2: tertiary HC Polished Brown Wood 2: stairs steps Polished White Aluminium: metal struts

BP: 1 Mħ
4

The Ruins Of Manya-Mahia

Armand Reed

Static

No attributes :-(

Stay Tuned here for updates! ((The Follow-up to the original Unknown Structure)) ((https://du-creators.org/makers/Armand%20Reed/ship/Unknown%20Structure)) A giant megalithic structure emitting powerful magnetic fields. Massive carved stone monuments all over the heliosphere. It's as if all the ancient architects went to the same school. Ancient artifacts possessing powerful energy. When walking inside you get the feeling of being in the presence of extraordinary intelligence, possibly other-worldly. Did ancient Aliothans build these megalithic sites as burial chambers as mainstream science says? Why build a tomb with 20,000m3 of cut stone, by hand? Perhaps the ruins of Manya Mahia served a more profound purpose, possibly even alien in nature. Ancient Astronaut theorists say yes. One might correctly presume that such a sophisticated network of stone structures would be from a highly intelligent, motivated advanced culture, such as ancient aliens. Millions of Noveans around the heliosphere believe Alioth was visited in the distant past by aliens and what if it were true? Have other-worldly beings shaped the history of Alioth and if yes, could there be a connection to Manya Mahia? Year 12589 - Alioth, the remote Arctic A sudden structure pokes out from the snow. Abandoned to time. At first glance, it looks megalithic. Mainstream science would say it is from a culture thousands of years dead, but is it? What if it were more? Locals lore says it was built from the gods. Could ancient astronauts be responsible for the site? Ancient Astronaut theorists say yes. Legends say it was built in the course of a single night. Mainstream science says a long-forgotten culture created this with nothing more than forced labor, chicken bones, and log rollers, but how? 90-degree cuts into solid rock from a culture that didn't have written language! Our team is attempting to get the local government to allow access so we can get these answers!

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