Dual Universe Creators

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2

Defender Shark 00

Marf-Tec Industries

Ship

Cargo Lift: 300 t

Smal starter Ship for Savezone Hauling and Travel Basic Engines Most Items and Honeycomp easy to craft in Your Nanopack!! Low Fuelcost with LvL5 applied Engines/Brakes usw. Additional: M-FuelTanks M-Container in the Front (+64kl) Warp can be Installed Wepons and Shield On Sanctury MTI Factory: ::pos{0,26,-31.3143,-55.1762,-0.0000} On Alioth: comming Soon

Token: 2.8 Mħ
BP: 750 Kħ
3

Equus Mk2

Grimscale

Ship

Cargo Lift: 700 t

The Equus is a small core starter hauler. With one large container for storage, and large Atmo/Space tanks for range. It uses all basic engines, and small atmo and space radars It should be able to lift 700 tons to orbit

BP: 1 Mħ
1

Cerberus MK1

Crossblessin

Ship

Cargo Lift: 3,000 t

First ship in DU! Made it to carry whatever I needed handles good even fully loaded. You can put more cargo containers on it I just currently have not much use for more than 2 large. I have token available now also :) Does have some military grade engines

Token: 25 Mħ
BP: 1 Mħ
1

UH-1 Huey (Civilian/Military)

Jarus_Phalanx

Ship

Cargo Lift: 0 t

Stylized Replica of the UH-1 Huey. Pocketable Ship that will still do 1000+ with the Basic Med Atmo engine. Multiple seats to allow carrying of additional passengers. There is a Military Green Version and a Civilian White. Additional Colors are available upon request and discussion. Displays on show at Phalanx Showroom next to the Dome 9 km West of District 6 Market.

BP: 150 Kħ
6

Saber

FrozenSlow

Ship

Space Thrust: 25 MN

S Core asteroid hunter, space only. 4 L Space Engines 1 L Cargo Container 4 M Space Fuel 1 DSAT 1 M Shield 1 Warp Drive

BP: 850 Kħ
21

Tie Advanced X1

SNS Sentinels

Ship

Space Thrust: 0.83 MN

Build by Knight-Sevy#6239 The TIE Advanced x1, or TIE/ad, was an advanced starfighter that was part of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 800 l of fuel and 400 T3 ammo XS. The TIE Advanced X1 is ideal for training space combat in Dual Universe with friends and it got the same stats than our X-Wing so you have the choice ! You need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 6.25g MAX THRUST 10g BRAKE FORCE 34m² Frontal cross section 49 838 km/h MAX SPEED

Token: 450 Kħ
BP: 200 Kħ
4

Tempest Sky Cruiser

Sethioz

Ship

Cargo Lift: 7,000 t

Tempest Sky Cruiser is stylish, yet simple hauler. it's suppose to have this alien-human hybrid looks. It's designed to carry 7000t of cargo. Engines: 24x L flat hovers 6x L vertical boosters 8x L atmo 4x L space Fuel: 1x L space fuel tank (main engines) 1x L atmo fuel tank (main engines) 1x M space fuel tank (vertical boosters) 3x M atmo fuel tanks (hovers) Containers: 10x L containers and room for 10 more, but might need more stuff on it to be able to carry it (unless you're using AGG) flying it empty is like flying an xs core ship, it's very agile and turns like an eagle. even tho it's designed for about 7000t of cargo (based on talents), it can probably lift about 10000t if you have level 4-5 talents in certain things, in fact i think only low altitude lift is problem and this is beacuse of hovers and vertical boosters, so if you put few more on or have high level talents, then it should easily lift 10kt. remember that you only have to get to 1km height, then you can use anti-gravity generator, it's slow, but it can lift any weight.

BP: 2.5 Mħ
2

Helix

DIA

Ship

Cargo Lift: 1,000 t

A medium-weight warp hauler, just as capable of turning around your cargo loads as it is at turning heads! Rated for a base 1000T (1.0g), this vessel will effortlessly carry your market wares anywhere in the system. With its distinctive Helical engine/wing stack, and impeccable handling characteristics, this is one ship that will not go wanting for attention. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
1

The Axel

Captains Customs - Ship Sales

Ship

No attributes :-(

The Axel 1 XL Extended (4 Large) Container - S Core Capable of lifting 2+ KT of cargo off Alioth Very efficient (few hundred atmo fuel to get to space) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR

BP: 2.5 Mħ

Bantha mk4

IFO Industries

Ship

Cargo Lift: 1.25 t

Christmas Sale for Bantha HAULER and Bantha DSAT! Bantha HAULER : 750,000 ħ Bantha DSAT : 950,000 ħ Bantha SPACE only DSAT : 900,000 ħ The popular Bantha series is back! More POWER, more BRAKES! If you need a reliable multi-tasking ship, then the Bantha Hauler was made for you. Cheap but powerful at the same time. The ship was designed to meet all civilian needs. - If you are interested in the transport of goods, this is not a problem for Bantha HAULER Even with the basic engines, it moves more than 1000 tons with ease. - If you are interested in asteroid mining, you can count on Bantha DSAT for this as well. You just need to put the Shield Generator on it and it is already suitable for safe mining of the deep space. Come to check these out in VR: (IFO Shop and Showroom) our showroom is ready for your presence! Where you also can buy your favorite Bantha! Technical Data: Propulsion: 10 Atmo Engine L 12 Vertical Booster L 8 Space Engine M 4 Space Engine L 1 Warp Drive Extra free slots for: 1 DSAT or XL container 1 Advanced Shield Generator S VR: IFO Shop and Showroom Dispensers : IFO Tower (near Madis Market 5) ::pos{0,1,80.6207,15.0709,612.5245}

BP: 750 Kħ
9

Quantum of Solace MK3

Shadow Union

Ship

Cargo Lift: 900 t

Shadow Union's newest ship, A sleek roid runner in this configuration, for running to the depths of space to find your Pyrite, Kolbeckite, And Ilmenite bringing back a solid 900 tons and 240kl safely back into alioth atmo. Fitted with a Rare Capacitor Shield Generator with 5 750 000 million in shield hitpoints and 4.74g of space trust, for when it's time to run. fly safe out there. VR@ Shadow Union Shipyard to view the ships.

BP: 5 Mħ
1

bPac_v1

Baxton Aeronautics

Ship

No attributes :-(

Hi ;) I present you the bpac, full atmo compactable vessel BP dispencer at this position ::pos{0,27,13.7133,23.1457,54.8997} U can visit me with this VR baxtonAeronotics have fun

BP: 150 Kħ
3

BIG S Neo

SNS Sentinels

Ship

Cargo Lift: 4,500 t

Build by Ch3w8a (Shenluan#8552) The logical sequel to the BIG S, a model aimed at the highest possible performance. A little Borg gem. 12 L Containers Warp-drive All elements repairable easily Shield M

BP: 4 Mħ
21

Lightwave Cargo

Mebab666

Ship

Cargo Lift: 7,000 t

1st Place at Obsidian Paradox Christmas Fly In, 3,5+kT Hauler The Lightwave Cargo is a Atmo to Space Hauler, with 12 L Containers and can lift up to 7000 T from Alioth with Talents and Tuning. (Tested with 7500t most lvl 2 and 3 Skills, and lvl 4-5 Tuning) 1536 kL Cargo without Tuning with Tuning more than 2140 kL 34 Uncommon Military Atmo Engines (easy replaceable with higher Tier, with easy Snap points), 4 XL Basic Space Engines ( Easy Replaceable ) (If you change the Basic XL to Uncommon Safe or Maneuver its Easy to lift the 7500 t with a bit higher Skills) Enough Place for an Optional L-Shield 47 Retro brakes, 26 Vertical Booster, 35 Atmo Brakes, 4 L Space Fuel Tanks, 4 L Atmo Fuel Tanks... All Elements not stacked, and repairable from inside or Outside the Ship, no Elements are inside Voxels. Full Interieur with lots of details, if you need something Special on the BP contact me on DC. Visit on VR - "Lightwave - Cargo" Visit on VR - "Wombat Shop" Showroom POS: ::pos{0,27,40.9254,144.2449,35.8996}

BP: 5 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
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