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Ships
Voxel Sets
Lua Scripts
8

Ikara Warp Cell Tower S01 V2 (DRM)

Ikara Industries

Static

No attributes :-(

Ikara Industries presents the "Ikara Warp Cell Tower S01 V2". Optimized Version of the "Ikara Warp Cell Tower S01 " You want to visit distant planets, but flying takes too long? Then the "Ikara Warp Cell Tower S01 V2" is just the thing for you. With this Warp Cell Tower you can produce up to 528 Warp Cells per day depending on your talents. (testet with level 4 talents on all parts) The Tower includes: - 9 L container for pure ore - 1 L container for the warp cells - Container script (ContainerMonitoring) provided by DU_ASTco - Schematics monitor provided by GcGoat - S core - 2 to 8 units each for the production of the Warp Cell intermediate parts - 16 Uncommon glass furnaces for manufacturing the warp cells. - The outer walls can be replaced with the separately available Ikara Panel Kit S01. What else you should know: - All signs can activate with the manual button underneath the main screens - For efficient and uninterrupted warp cell production, the factory should run for 24 hours without warp cell schematics. VR: Ikara Industries or Ikara Industries Exchange Where to buy? Ikara Industries or Ikara Industries Exchange (in the Yellow Hall of Alioth Exchange) Any questions? - Message to @Ikara2184#2629 on Discord.

BP: 6 Mħ
2

ETA Fuel Refinery M (All Fuel Types Avaliable)

Elite Transport Associates Ship Works

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No attributes :-(

This Is a Ore to Fuel Refinery. Makes all Fuel types (One fuel per core) 20 Refiners. 10 Chemical Industry. 14 Expanded Container XXL. Transfer units very on fuel type. Concrete can be replaced with brick for almost same effect.

BP: 8 Mħ
8

Czars L Static Landing

Czarman

Static

No attributes :-(

In the middle of a move, contact me via discord to arrange a sale. You don't want to do boring voxel landing pads, class it up with Czar! Freshly landed from space and custom made for L Static cores. Lots of storage inside, plenty of parking. Elevated giving it a good look and easy to place. Easy to add additional pads too....alignment is a breeze with included connection points to make it easy peasy. Elevator pad on the bottom is included but by default is not on the ground allowing you to place it perfectly on the ground without any weird gaps See it in VR at "Czars Ship Spot" Dispensers set up.

BP: 5 Mħ
2

Uncommon Industry

VO Industries - theOmega28

Static

No attributes :-(

This will Produce with no indy boosting talents every 24 hours: Uncommon Assembly Line XS 240 Uncommon Assembly Line S 60 Uncommon Assembly Line M 15 Uncommon Assembly Line L 3.75 Uncommon Assembly Line XL 2 Uncommon 3D Printer M 15 Uncommon Chemical Industry M 15 Uncommon Electronics Industry M 15 Uncommon Glass Furnace M 15 Uncommon Honeycomb Refinery M 15 Uncommon Metalwork Industry M 15 Uncommon Recycler M 15 Uncommon Refiner M 15 Uncommon Smelter M 15 We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 15 Mħ
1

PYRAMID LUMINESCENT GLASS FACTORY

The Pyramid Co.

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No attributes :-(

PYRAMID LUMEN GLASS FACTORY This factory can make a ton of luminescent glass in a day! 12000m3 per day! Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Pays for its self on day one! READ OUR BIO FOR MORE INFO

BP: 1 Mħ
8

Mining Pad S

Midacre

Static

No attributes :-(

This is the first construct I designed in beta. (Almost) free blueprint with No DRM. That means you can deploy one copy, then create your own core blueprint to make as many more as you require. Classic "Brutalist" style in concrete, iron and glass. Space for up to 8 miners. Surrogate pod for VR calibrating. Luminescent glass! Chimneys! Dispenser at Hadron HQ Alioth ( ::pos{0,2,-21.7618,122.5465,114.3602} ) When placing, the opening at the base faces away and to your right, 45 degrees from straight ahead. Rotate so that corner faces you and the opening will be facing you. The concrete foundation is 7 voxels high and can be set down to accommodate most terrain on Alioth with minimal or no flattening.

BP: 5 Kħ

S Core Landing Pad

Elite Transport Associates Ship Works

Static

No attributes :-(

Better then Dirt No elements needed You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 50 Kħ
4

Sound View

Dark Forges

Static

No attributes :-(

A nice litle house for you to relax in, or have it as an office away from office. And when you just need to chill, why not cook a nice steak on the grill on the deck, looking out over the sea.

BP: 100 Kħ

PYRAMID MEGA CONTAINER FACTORY

The Pyramid Co.

Static

No attributes :-(

Pyramid mega container factory: Makes every size container xs s m l xl xle makes every size ammo container xs s m l makes two of each size at a time all machines labeled to make schematic placement a breeze schematic lists for all our M core factories can be found on our discord like all our factories comes with in game and discord support

BP: 5 Mħ
10

Market Replica

Necormax

Static

No attributes :-(

Last few months I have been working on this Market Replica. It worked out pretty well. Just check it out in VR. (Market Replica East and Market Replica West) Note: No market machines included. ;-) Place your dispensers there or do what you like. Beneath the base there is a ton of space to make a factory or anything you like. Currently available @ Drack shipshow. Later available @ Kosmos showroom.

BP: 25 Mħ

Fuel Producing/Selling Building

Intergalactic Explorers

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No attributes :-(

A full functioning Fuel Factory. Just place raw Ores in the containers and add Shemas. And the factory sells the fuel how you adjust the dispensers. Blueprint Dispenser is inside the Fuel Factory to find ::pos{0,2,21.5954,103.3399,0.5821} For futher Updates or bulk interests contact ingame "Olivilo" or "Samsara" or just write in Discord. Have a nice day.

BP: 1.5 Mħ
16

Hadron Landing Pad M

Hadron

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No attributes :-(

Hadron Landing Pad Medium ---Features:--- Detailed voxelwork. Only Tier 1 voxel used. 800m3 Plastic 200m3 Brick 16 easy to place L-Container storage. Plenty of space for adding additional industry like a fuel refinery. With the voxel preview and the coming core snap feature, the pad will easily integrate with your base. Centered to the build box of the M core to allow for more storage or industry below. Visit our showroom in VR (outside area).

BP: 5 Mħ
2

Logistics Centre

Makashima Industries

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No attributes :-(

Originally designed in Alpha 1, this stalwart Logistics Centre is a great benefit to most serious solo players, and small to medium Organisations. Boasting a whopping 201 Large Containers, managed over 68 Hubs to provide 576kl each at Basic level, this Logistics Centre can really help ensure you keep organised and well stocked! Featuring two Storage zones (one above, one below ground), two large offices for Lua projects, entertaining guests or providing a dispenser store front, with two smaller offices for personal use, a loading bay for small haulers and 2 landing pads on the roof, capable of handling smaller M core ships. Please note: Decorative elements are used only for advertisement / suggestion. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 15 Mħ
11

Hadron Factory Core L v6

Hadron

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No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ

Mining Outpost

Unskilled One

Static

No attributes :-(

Simple Mining Outpost VR => UKD Mining Outpost To buy the plan =>::pos{0,0,-991847.0505,1213526.4660,-2605215.7825}

BP: 500 Kħ
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