Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
2

Stellar Dream 2

Nghtmare

Ship

Cargo Lift: 7,500 t

This M Core is just a cool looking cargo beast. She will definitely Turn some heads Room Inside for a DSAT if that floats your boat. DSAT not included in Blueprint 3L Containers Contact me on Discord for Token sales

Token: 65 Mħ
BP: 8 Mħ
1

Bustard MKW 6

Space_Blade_LLC

Ship

Space Thrust: 4.98 MN

"Bustard MKW 6" Built as a Courier ship. ATMO and Space Engines are Advanced Military. While heavier than the common Warp Shuttle, it has much greater lift capacity and maintains efficiency while allowing for a roomy control bridge. There is space and power to increase cargo capacity if desired but it was decided to stay with a 75% rule for ratings and handling. Can achieve 1500 in ATMO with skills and with out burning elements if traveling in a flat straight line. The Archego HUD has been set to a limit of 1175 to protect un-skilled pilots, this can be changed at your discretion. Includes: - ALL elements on the ship that can be boosted are boosted to level 5 NON PvP boosts - All listed attributes were taken while in VR so they reflect zero pilot skills, and ship was dry and empty. - 1x Resurrection Node. - 1x Surrogate POD. - 1x Surrogate VR Station. - 2 Command chairs, one with Archegeo HUD and one with Default HUD. - Atmospheric and Space radars. - Space Thrusters for easy station landing. - Includes "Shipinfo" LUA screens by Astco/Krengus. - Advanced Optimised Containers have been used to reduce weight and increase capacity. - Atmospheric Brakes have been applied to be compatible with the potential future brake changes. - Tokens Sales: NA At this time. Ship Showroom is being Moved! https://du-creators.org/makers/Space_Blade_LLC

BP: 2 Mħ

Mj _ Lightning

Mjrlun

Ship

Space Thrust: 1 MN

A Spaceplane capable of light cargo, usable for scenic, high piloting skill interplanetary transits. Very aerodynamic, fun to fly, wings made using the sum of natural numbers up to N ;D. Notes: -Not capable of braking in space, without using rocket fuel in retrograde -All stats listed are without talents. -Atmospheric statistics are listed for just atmospheric engines, while space statistics are purely with rockets.

BP: 3 Mħ
1

Asp Hauler

Dragons Den

Ship

Cargo Lift: 758 t

Asp Hauler from Elite Dangerous, able to lift and do the 160k mission no problem at all with a run time of approximately an hour or so dependant on talents before needing to refill. it stays aloft with only 20 percent throttle. Currently located at Obsidian's Showroom and on sale for only 500k it's a great ship to get your feet wet for the smaller missions and skittle mining. ::pos{0,2,16.8131,84.0328,344.6768} please don't buy in VR

BP: 500 Kħ

Corvus

Jarus_Phalanx

Ship

Cargo Lift: 600 t

The Corvus is a new Light Cargo / Cruiser. This ship is capable of escaping Alioth at 1kt of total weight. At full fuel it will lift 600t depending on piloting skills. Smooth lines and easy controls make this an all around flyer. Stop by the shop to take a look. Located 9km West of the District 6. VR to The Dome and look at all the shops in the area. Tokens on request.

BP: 3.5 Mħ
2

SKY-POCKET-RST-RED

SKY-Industries

Ship

Atmo Thrust: 493 MN

XS POCKET SHIP with a Medium atmo tank POCKETABLE SHIP with huge range and excellent maneuverability VR: SKYEXPLORER SHIP SHOP Blueprint dispenser at ::pos{0,2,34.3635,107.2191,203.2601} All stats with Zero talents

BP: 200 Kħ
11

Volt

Vega Hex Industries

Ship

Atmo Thrust: 1.07 MN

The Volt is a compactable ship that is really fun to fly. It comes with 2 basic medium atmo engines that are upgradable and 1 medium fuel tank. No space elements nor container. With the basic engines it can get you around 1000 km/h (Higher with better engines and talents). You can change the colors as you please when you deploy it, though I recommend staying with plastic or lighter. After you buy a BP, come visit our installations and we will boost the ship free of charge. Come visit us in VR at Paragon Hex Showroom or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork

BP: 500 Kħ
24

220i Manta MK II

TeeWRX82

Ship

Dry Weight: 11.8 t

ONE POCKET ROCKET TO RULE THEM ALL! Don't settle for that hoopty. Hello all! Welcome to the first of many creations coming in the new world! This is a complete overhaul of the 220i Manta created by me in the beta. This ship has been reworked at every single vertex (no joke). Blocky is gone and given birth to new lines, sweeping curves, lighting and most importantly style. Newly sculpted with the addition of the new vertex tool. (Old version made using old wedge techniques) All components have are basic in order to facilitate an early start for the start of a new world on Sept 27th!! Even with basic engines I cruise along the edge of the atmosphere at a blistering pace. Don't miss out! Start your new life with style! Contact me via Discord @ teewrx82#7911. I will have a location after launch! See you in the new verse!

BP: 300 Kħ
3

Max Mission Hauler Mk5 /w Arch Hud 0.015

LordPapp

Ship

Cargo Lift: 348,000 t

I Made this ship to fly the biggest DELIVERY F8 Missions.... You can deploy this ship and fly with no skills - its a little hard to get off Alioth with the largest 1.8kt package and requires the need to ascend in levels to prevent stalling. So far it has been tried and tested on many missions for huge profits. Is it worth it? Well YES! but how much is it going to cost. I've done an analysis of all the prices of all the parts at Alioth Market 6, and the breakdown is as follows. If all products are bought at the bid it will cost 6.32 million h. If all products are bought at the mid then it will cost 8.32 million h. Lastly if you smash the BUY NOW button and just take the asking price it will cost 10.33 million h. These figures were priced 10/26/22. The following are stats were taken with a fully loaded 1.8kt 7.5m mission package. The character may have been slightly buffed but nothing more than T3 in a couple talents. *DISCLAIMER* the stats below may be buffed, will post a deployed ship with no buffs stats soon!!!! LordPapp 10/26/2022) BP Despencer Inside Natron Factory Building /w Arch Hud 0.015 ::pos{0,2,54.1320,87.9726,8.1860} Good landing Spot ::pos{0,2,54.1766,87.8515,7.3770} ***BELOW STATS FOR MK1 - NO CURRENT STATS AVAIL**** Elements: 147 Honeycomb: 1.92m3 (Luminescent Purple Glass) Mass: 2.32kt Atmospheric-- Max Thrust 1.53g Brake Force: 7.91g Max Speed: 393m/s Low Alt Lift: 1.52g High Alt Lift: 1.49g Space-- Max Thrust: 1.14g Brake Force: 1.58g *PRICE DROP TO HELP NOOBZ GET STARTED* Nov 10th 2022 **Mk5 now in dispenser linked above, do not have list of current stats 11/25/2022 - Less containers and a few less atmos brakes and engines but more optimized and BIG IMPROVEMENT over Mk1 - STILL FITS 1 LARGEST PACKAGE FOR MISSIONS ** NOT PICTURED ***

BP: 350 Kħ

le "Pamplemousse" !!!

Spaceboys

Ship

Cargo Lift: 600 t

gros cargo fabriqué par Alex peut porter 600 tonnes VR: Spaceboys beach club n achetez pas en VR

BP: 3 Mħ
12

IVEC Warp Shuttle Mk2 & S

Promethean Guard

Ship

No attributes :-(

XS Core - Low Warp Cell (4 Cells To Madis) - Warp Shuttle Sleek, Sporty and Super Cheap Warp Shuttle! S Core Variant (IVEC Warp Shuttle S) - Low Warp Cell - Warp Shuttle Still Sleek, Sporty and Super Cheap Warp Shuttle With The Added Option To Parent XS Dynamics Like The Mining Wheelchair. Variant utilizes Rare Military Medium Engines. VR is PMG SHOWROOM (MOON4), don't buy in VR

Token: 6 Mħ
BP: 2 Mħ
1

SWG Guild Hall Tatooine-themed

MrLightWell

Ship

No attributes :-(

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -2 Moisture Vaporators to help you stay moist! -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- This isn't the true TATOOINE guild hall, this is just a tribute. During beta I made the Generic and Naboo versions, then a Sith, then this one. It was easier to just add the mounds on top for my take on this style using the traditional hall. Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine but Tatooine had a uniquely different model from the rest. Perhaps I'll get around to making that one too, one day... *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2 Mħ
48

Tie advanced

Loaded Industries (NEW LOCATION)

Ship

No attributes :-(

my next start wars ship to my collection is this tie advanced small core ship comes with 2 advanced atmos engines and 1 space military engine does 1200km without damage when in burn mode, fitted with 67kl cargo hold for light market runs, stats show are what comes with token form with my boosts everything lvl 4 and atmos and space engines are lvl 5

BP: 500 Kħ
3

Belovator Octo

Super Powerful Pro Army

Ship

Cargo Lift: 1,000 t

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator Octo: The Octo is our first attempt to break with the rule that an Elevator has to be a shoebox hidden away in a hole underground. It´s octagon shape is a refreshing alternative to the usual square. The carbon fiber materials used for the hull together with the custom landing pad (DRM-free, included in the purchase) make it a nice eyecatcher on your premises. It also features a custom forcefield configuration that has forcefields as ramps when it´s standing on the base pad and the regular flat bridges when it´s docked at the upper floors. - 1000 tonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 4x Basic Container M - Advanced Maneuver, Freight and Military Engines - custom forcefield configuration - comes with static DRM-free S-core landing pad also suitable for S-core ships Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. ATTENTION: The game mechanics unfortunately do not allow for an octagonal shaft / dock in your spacestation, because it creates a rectangular hitbox around dynamic constructs. So the shaft / dock still has to be square. Fortunately the completely symmetrical octagon-shape of the Octo still makes for a pleasant appearance in a square dock. Blueprint Dispensers available at our Showroom on Alioth: ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 8 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
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