Dual Universe Creators

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Voxel Sets
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3

Zelus

Czarman

Ship

Cargo Lift: 400 t

The Zelus is an XS core Atmo market hauler. Easy to fly with lots of power, lift and braking. Safely hauls 400t with none to very limited flight talents. Excellent ship for those getting started or anyone looking for a quick market hauler. ArchHud and Krengus' Aerogics ship info LUAs installed. Stats are T1 engines. See it in VR at "Czars Ship Spot"

BP: 500 Kħ
3

Scarab

Carnivore

Ship

No attributes :-(

Serious ship for serious people. A rarity, made in beta version without VRT. The original design, branded chiselled edges of the body, LED headlights and radiators in a perfect combination with the container maximum capacity and the total weight of the container, excellent handling and speed. The pilot's seat is located on a special hinge that will protect you from falling:). The seat is positioned for maximum visibility, convenience and functionality. You can install any screens and keyboards as your heart desires. It has a large interior space where you can to park your XS-cores, place additional containers, tanks, radars, warp, etc. All elements have 4-5 talent tires. S core Total mass 1600T Mass 390 T Cargo Capacity Alioth Orbit 1000T (without pilot's skills) Fuel Capacity 230 T Container max capacity 384 kL (can install more) Atmosphere capacity 14,4 kL Max Trust 3,03 g Brake force 29,1 g Max Speed 1176 km/h Max safe speed 1100 km/h Frontal cross section 282 m2 Space capacity 23,2 kL Max Trust 4,2 g Brake force 6.3 g We can do your logo at extra cost.

Token: 20.5 Mħ
BP: 5 Mħ
1

Ad Astra Stellaren

Ad Astra Shipyards

Ship

Cargo Lift: 400 t

The Ad Astra Stellaren is a light, elegant day-driver, designed to carry you and a modest cargo anywhere you need to go while providing an amazing view of the universe around you. This S-core vessel is built for both space and atmospheric flight, powered by 5 L atmospheric engines as well as 3 L and 2 M space engines to carry you and 400t of cargo off the surface of every planet in the system. The cabin is composed largely of windows, allowing you an unmatched field of view around the Stellaren from both the cockpit and the main cabin. Blueprint prices for this ship will cost 200,000h; a token can also be purchased for the fully-built ship for a starting price of 6,000,000h, with the option for custom additions or redesigns via direct request. Visit our bio for contact information. NOTE: The engine composition is designed to run most efficiently with the use of the Saga HUD, although any HUD can be used and the ship's power will not suffer regardless.

Token: 6 Mħ
BP: 200 Kħ
4

Admirari

Czarman

Ship

Cargo Lift: 900 t

I got on DUC to update this ship and it turns out I never listed it at all. So here it is, the Admirari. It's an S core and configurable to your needs. designed to support modularity (i made that word up). Pop scanner pods, cargo pods, DSAT pods or just add on up to 6 Container L's on the racks. Hauls around 1kt with moderate piloting skills. I use it for market running because it's fast and powerful. 6 uncommon maneuver Atmo L and 4 uncommon military space L engines. It handles like a champ and didn't have to change anything flight wise when I started updating my ships for Athena. I rearranged the interior a bit to add in a second container M and just make it prettier in general. It's a treat to fly and fairly inexpensive to warp. coming in at just under 500t, 605t fully fueled. Atmo speed set at 1200 with no burning and space capable up to 25k km/h. See it in VR at "Czar in Space"

BP: 3 Mħ
10

Corvette Reaper

S.T.A.R.S

Ship

Space Thrust: 15.1 MN

*** Built in Beta, was working fine up until the wipe*** Introducing the Reaper Corvette, dedicated pvp ship for a crew of 3. Designed for that solo pirate life or for a wolfpack hunting down its prey, either way this little beast is super fun to fly. Its cheap cost means you wont be backing down from many fights which means more fun for all. Packing 6 medium rails guns and armoured with meters of steel and gold, there wont be much around this size that you wont be able to take on. Location Alioth: ::pos{0,2,28.7970,80.7528,532.2103} https://media.giphy.com/media/3oUkfoGwZyEeorAgwf/giphy.gif *** Built in Beta, was working fine up until the wipe - not tested, previous cost 10M BP***

BP: 10 Mħ
4

Liebherr

Bauiii

Ship

Cargo Lift: 500 t

The original Bauiii Liebherr dump truck is an allrounder ship with a nice look! It was one of my betaships and now after rework for sale. You can lift 500t cargo from Alioth to space without pilot skills. You can visit via VR: Bauiii Alioth Outpost

BP: 2 Mħ
2

Tatoo taxi warp (core S)

Spaceboys

Ship

Cargo Lift: 200 t

jolie Taxi warp inspiré de la série Stargate SG1 il peut porter 200 tonnes VR: Spaceboys beach club n'achetez pas en VR

BP: 3 Mħ
2

Voodoo

Bennor

Ship

Atmo Thrust: 1.56 MN

Looking for a ship that screams Rock and Roll with the Muscle to make it Roar? Then meet the Voodoo501. A Muscle pocket ship build to be enjoyed with precise element placement to cover Speed, Agility and acceleration in style with Room for more ShipTuning for those that wish to push this SpaceRod to its limits. (Check this page regularly as i continue to improve and make new versions en variety )

BP: 400 Kħ

Solar Brickman

Iageni

Ship

No attributes :-(

It's a bird, it's a plane--no, it's the one and only Solar Brickman. He may not be aerodynamic, but he's here--and he can fly. Clocking in at the full height of an S-Core, the Solar Brickman is more than a smiling face, he's a powerhouse of precision and grace, capable of atmospheric and spaceflight. Features include: - Teleporter on his right foot that takes you directly to the internal command deck (should be usable in VR for a tour!) - A roomy cabin area waiting for you to customize and upgrade. - An emergency escape hatch situated right where his pooper would be. - Equipped with 6-cargo linked Container S, the Brickman has easily lifted 170T into orbit in testing (with my +/- 50% pilot talents). - Plenty of room for a Warp Drive (either drop in his noggin or in the upper cabin compartment). - Want more storage, more engines? No worries. There is plenty of room for customization! Visit the Solar Brickman and the rest Uncle Iagen's Functional Oddities in VR, at UFO Functional Oddities [::pos{0,2,-5.8316,-17.3441,2.9705}]

BP: 400 Kħ
1

Kawasaki Jet-Ski

Tony's Shop

Ship

No attributes :-(

Highly maneuverable and very fast Jet-Ski to hit DU waters! Features 2 angled boosters on the front for faster acceleration while turning. Works only on water. Want one? Want to visit the display model? VR: RMS Titanic Location #1 (RMS Titanic) ::pos{0,2,40.5224,57.7193,0.9341} Location #2 (Wicked Wonderland) ::pos{0,2,45.6817,74.9654,4.3554}

BP: 420 Kħ
2

Phoenix

Dead Reckoning Shipworks

Ship

Cargo Lift: 1,500 t

Newest Build from Dead Reckoning Shipworks. The Phoenix. Med core light hauler. Has been tested to haul 1.5 kt off Alioth Come see it in VR at Dead Reckoning Ship sales.

BP: 10 Mħ
3

Desparatio

Czarman

Ship

Space Thrust: 24.9 MN

In the process of moving, blueprints are available to Kosmos Exchange. Introducing the Desperatio by Czars Workshop. Listen, element only ships are the reason they get blown up. It's scientifically unproven even. Sure, you can fly around pew pew-ing with space glue holding your ship together but why? With voxels, If you win, you get to do it in style, and if you get blown up, you get to do it in style too. You want your enemies flying this so you'll have that pretty trophy and your enemies want you in this for their pretty trophy. Either way, voxels make life just a little bit better. Anyways, the Desperatio is a Meta current ship that sports 4 Advanced Precision Rails, Advanced Shield Gen, and Uncommon Freight L's for the power! with 19.6G of thrust and 31.7G of brake, you go where you want to go and fast....and with style! Frontal cross section of 40.4m2 is quite good with voxels and you'll still be hard to hit. Blueprint with Rare Rails/Shield and Advanced Freight also available. Deadgunner script is loaded on the seat and the remote. I think it's priced pretty well at 750k and am always willing to work out bulk deals. The blueprint is lvl 5 buffed on all the flight necessities. I can buff lvl 5 seat and radar capacity and lvl 4 on small rails/cannons/radar afterwards for free at my space station conveniently located 10km from the Tachyon Highway Mkt 6 beacon. See it in person at my showroom here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom" Don't forget to pick up a landing pad too, voxelized ships deserve more than a flat voxel landing pad!

BP: 750 Kħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
1

Rising Twilight

The 16t Experience

Ship

Space Thrust: 24 MN

The first Ship of my upcoming "Prometheus Class" fleet. All covert in Black and Red it is a dark omen of things waiting beyond the horizon. It has got 10 S Containers, Adv. Atmo Maneuver Engines to keep fuel costs low and a XS Shield. I can add a Warp drive if you like to have on it. It goes up to 34 000 km/h in Space Stats are boosted between skill lvl´s from 4 - 5 so there is a little more to get out of it. If you buy a copy a boosting Service is included. Most skills are lvl 5. Use the VR Port and look for "16t".

BP: 4 Mħ
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