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Join DiscordOcelot
Titan Aerospace
Ship
The Ocelot is an M core cannon boat. Designed for closer range combat, its maneuverable and relatively heavily armoured (60.5m CCS). Replacing the iron honeycomb (and the steel if you would like higher resists) for a higher tier will increase the armour rating VR to Titan Aerospace Citadel to view and head to the pvp ship platform.
Viper MK 1
Seripis
Ship
Slim line red and black ship designed for modification. The interior is designed to allow you to add seating or cargo or a warp drive. This is the slim sleak version. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466
I-TS
Rahzi
Ship
I-TS "Intersystem Transport Ship" Corellian Engineering Corporation Based on the ship from the 'Rise of the Resistance' attraction at Hollywood Studios. 120 kl cargo VR "RSW Alioth Ship Sales" ::pos{0,2,20.4964,97.1925,73.4671}
Kelvin D-7
Walter Penumbra
Ship
myDU export of 1 seater Laser, Stasis, Klingon D-7 https://drive.google.com/file/d/1QWUIXlXWzEMZQ10u2G0Cch733mC6XLA3/view?usp=sharing
F4U Corsair
B0neshredder
Ship
Pocketship version of the WW2 F4U-Corsair Top Speed around 900Kph, very maneuverable. location: ::pos{0,2,33.8833,110.2308,89.3031}
Rebellion Evo II adv. by Chewie and Hagbard
Hagbard
Ship
The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"
Manta MkII
S.T.A.R.S
Ship
**Beta Build - not tested ( was working fine before wipe)** Introducing the Manta Super Freighter MkII This is not your ordinary everyday ship. Designed to rely solely on the AGG system to do its heavy lifting, this beast is for the hard-core solo miner/hauler or corporation sized mining/hauling operations. Key Features - 32 Large Containers split evenly over 4 Container Hubs. - Anti-Gravity Generator System. - Warp Drive. - Ability to float down to a soft landing when empty on its brakes alone. - Hybrid, able to get itself to space with ease from Alioth, tested to 1kT of cargo, but again the AGG is the real star of this ships hauling capacity. - Orbital Hud script pre-installed, the usual goodies from D.Mentia, Archaegeo and Co. Now comes with AGG support, no more touch screens just alt g to activate/deactivate then alt c/spacebar to set height and away you go. - Warp Drive Cell Calculator Map, detection pad activates when you enter the ship and updates your total weight to the Map, click on the touch screen where you want to go and it calculates the amount of Warp Cells needed. - Fuel Monitoring Script, detection pad activates when you enter the ship and updates your current on board fuel to a screen right at the door and in the bridge. - Extensive design of the interior and exterior to give the MkII more room to move and more style to fly with. - Can seat 25 people. Location Alioth: ::pos{0,2,28.7970,80.7528,532.2103} Yes this was originally built by Gadget - Pantera. I built the parts for all of the pre built ships you brought, alas Gadget has not returned to play but we do still have these beauties! Yes, I do have permission.
Kurgan's speedboat
Hagbard
Ship
This is a Speedboat created by The Kurgan from IC. I added all my boat tech to it to make it "feel" like like a real boat.
Atlas XS Max by Hadron
Hadron
Ship
--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth
Short Bus
Stellar Forge
Ship
Small, fast and balanced market runner. Made for those quick runs to get those little bits. Atmo only version available. VR: Stellar Forge
hulk I
MrPain
Ship
Build finished at 12/5/2022 A great ship for beginners with 0% flight skills you can haul 250 Tons of cargo from alioth to any planet, moon or station you like. Allready have some flight skills on top of some ship boosts ? you can easy lift 500-600 tons up into space ! Contact me on discord for token stock; MrPain010#8369 You can also see the ship in VR @ MrPain Shipyard 2x Large Basic atmospheric engines 2x Large Basic space engines 1x Ressurection Node 1x Passenger seat 2x M space fuel tank 1x Atmospheric fuel tank
Discovery
Allterainx
Ship
The discovery has been my daily driver since beta, it's never let me down. This ship can easily take twenty kilotons out of Alioth's atmosphere. It has twelve large containers and two mediums. The Discovery is an M Core and can haul several smaller ships on her deck. You could put extra containers on the deck as well or just using it as a working platform. This particular ship is the hauler version they're all so is a courier version available. 25 million for the blueprint I think is fair for everything this ship can accomplish.
Spearhead
Vega Hex Industries
Ship
The Spearhead is an M core asteroid hunter made to hop from one asteroid to the other with ease. It has direct access to the DSAT while piloting to save time and can get around 400t out of Alioth atmosphere with ease. Comes with tidy interior, 1 L and M container, a shield M and warp engine. Come visit us in VR at Paragon Hex Showroom or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork
ZETA Mk2
Aerogics S & T Co
Ship
***Release*** With release it is most likely this will be spawned with T1 engines. keep in mind the stats listed below were with T3 engines and average talents. With T1 and basic talents, 200tons cargo should be a good start, with max pilot talents you'll get closer to 500tons. Higher tier engines will then be required for more. ***BETA Version*** The latest evolution of the popular KXS ZETA hauler, now with a warp drive! Cargo capacity: with average piloting talents, 700-800 tons shall be safe (=~ 1 full container L of hematite). It can be pushed up to 1000 tons with maxed talents. Ship has two M container (= 1L) Lots of thoughts and calculations on engineering: adjustors positioning, hub on center of mass, etc. Ship will handle almost the same with or without cargo, with a very stable yaw. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. The ZETA is powered by two large T3 military atmo and T2 maneuver space engines.
LSA Broken Arrow
MrLightWell
Ship
Many times the design for a ship doesn't need to be complicated to be effective and efficient! The Broken Arrow utilizes a sleek traditional shape and clever positioning for elements resulting in an impressive performance for the ship size. 5 small containers provide an excellent hauling capacity (space to add 2 more for 7 total) - she'll carry more than double her own weight in cargo with power to spare and low cost parts mean this ship won't break the bank if you happen to ding into anything during your adventures. FAST- because the weight is low this ship will do around 50k depending on skills and cargo. LOW COST- Uses basic engines all around (1L Atmo, 4M Space) keep the maintenance and fuel extremely low. This was my 'day one' ship, and still preferred daily choice. MISSION RUNNER SPECIALIST: This setup makes a fantastic mission runner ship for the 'Aileron Parts 180k' run. (Round Trip in 9 Min) . With a few pilot skills this missile can climb straight to space at 90 deg from standstill... is very lightweight so will stop on the dime or pull out of dives very easily. Use the 'Boom and Zoom' technique to loop down onto the mission turn-in before bouncing back up into space. Also makes a hilariously fun kamikaze ship for obvious reasons as well. *Ship Inspiration: One of those movies you watch about a hundred times as a kid, Broken Arrow (1996). Featured a unique plot where an air force colonel tries to steal a nuclear bomb. *Specifications listed reflect upgrades made AFTER initial ship/skills deployment. Setup shown here has Uncommon atmo and space engines. BLUEPRINT USES BASIC, so some performance related figures should be considered a bit less than shown here.