Dual Universe Creators

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Statics
Voxel Sets
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23

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
33

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
3

Blue Streak

CMPATTERSON

Ship

Cargo Lift: 600 t

A nice looking decently balanced warp shuttle weighing around 770t with full fuel load; cargo capacity is relatively average. Comes equipped with a bench over the warp drive for passengers as well as VR and res facilities.

BP: 500 Kħ
1

ODYe Icarus

Odyssee

Ship

No attributes :-(

3

Desparatio

Czarman

Ship

Space Thrust: 24.9 MN

In the process of moving, blueprints are available to Kosmos Exchange. Introducing the Desperatio by Czars Workshop. Listen, element only ships are the reason they get blown up. It's scientifically unproven even. Sure, you can fly around pew pew-ing with space glue holding your ship together but why? With voxels, If you win, you get to do it in style, and if you get blown up, you get to do it in style too. You want your enemies flying this so you'll have that pretty trophy and your enemies want you in this for their pretty trophy. Either way, voxels make life just a little bit better. Anyways, the Desperatio is a Meta current ship that sports 4 Advanced Precision Rails, Advanced Shield Gen, and Uncommon Freight L's for the power! with 19.6G of thrust and 31.7G of brake, you go where you want to go and fast....and with style! Frontal cross section of 40.4m2 is quite good with voxels and you'll still be hard to hit. Blueprint with Rare Rails/Shield and Advanced Freight also available. Deadgunner script is loaded on the seat and the remote. I think it's priced pretty well at 750k and am always willing to work out bulk deals. The blueprint is lvl 5 buffed on all the flight necessities. I can buff lvl 5 seat and radar capacity and lvl 4 on small rails/cannons/radar afterwards for free at my space station conveniently located 10km from the Tachyon Highway Mkt 6 beacon. See it in person at my showroom here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom" Don't forget to pick up a landing pad too, voxelized ships deserve more than a flat voxel landing pad!

BP: 750 Kħ
4

ETA Medium Freighter Mk2

Elite Transport Associates Ship Works

Ship

Cargo Lift: 4,000 t

ETA Medium freighter Built for the space trucker. This ship focuses on fuel economic as well as its first person piloting. Ship is great for Pve Mission's as well as moving ore and cargo. Ship comes equipped with: 4L Rare Military Atmo Engines, 1XL Adv Military Space, 10 Adv Flat Hovers, 4L Adv Boosters, 4M ADV Space maneuver Engines. For Easy Space station docking Warp Drive M shield Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers.

Token: 50 Mħ
BP: 20 Mħ
4

Trash Panda

Grasto

Ship

Space Thrust: 1.04 MN

COMPACT - CAPABLE - EFFICIENT DRM FREE Loaded with Albatross HUD Basic light duty spaceplane, Great for bootstrapping up through ailerons missions or taking care of market runs, orbital hops and jaunts between planets for errands that don't require you to break out the heavy iron. Stats given for the basic engine version, advanced blueprint also available. I am no artist or shipmaker, this is just the culmination of continuous tinkering to my go-to method of getting around. My goal in this game has always just been to cruise around and explore, so the focus of the tinkering has been getting something that flies as well as possible, and I am pretty pleased with how it came out so I thought I would share. It is good for about 50t off of Alioth on the basic version depending on skills. Burn speed is up around 1850 so is pretty forgiving if you come back in to atmo a little hot. Container hub and engines centered on 0,0 so it stays balanced regardless of load. All medium engines so nice and fuel efficient. All a single honeycomb type so feel free to replace with your voxel of choice. Stats are listed for the "basic" engine version which uses pure carbon as the weight reference. Engines also easy to swap out, coordinates in the pictures, though it seems you need to pull the ailerons off to place the engines and put them back on when you are done. Whether you are brand new and looking to upgrade but not ready for the big large engine haulers, or have been around a while and just looking to try something different on the cheap, feel free to come by and check them out. VR: Trash Panda Showroom - No DRM Location: ::pos{0,2,34.9874,112.8624,15.6829} If you are like me and struggle with newtons, here are the stats listed in G's for the basic version, also empty. Atmo Thrust: 5g Atmo Brake: 16g Thruster Lift: 2.5g WIng Lift: 18.5g Space Thrust: 4g Space Brake: 7g

BP: 100 Kħ
3

Cerberus (Logistic Carrier)

Hirnsausen

Ship

Space Thrust: 37.3 MN

Civil logistic carrier meant to transport several atmospheric ships of differemt sizes between planets, moons, and space stations. Flat, wide, low bottom to make loading and unloading easy. One cockpit on the left side for all international pilots, one cockpit on the right side for pilots from England and its former colonial countries. :-) Real reason: to keep mass and drag equal on both sides and to provide redundancy systems. Cargohold for warp cells, fuel, and other necessarities. The latest version of the Warp Cell Cost script has been installed - it included the mass of docked ships and their cargo/fuel into the cost calculation! Bed, toilet, shower, sink included. No one likes smelly, stinky pilots. Not even the flies around those. Space for two additional atmospheric engines if so desired. NOTE: Things have changed since the end of BETA. Honeycomb weights differ now. Our advise is, to replace Matte Lithium with Matte (Medium) Gray Plastic, and Glossy Lithium with Matte Dark Gray Plastic. Please send us screenshots of your Cerberus in action to "Hirnsausen#3973" on Discord, that would be very nice. Big thanks! Ship VR: "Cerberus Carrier" - come, have a look!

BP: 10 Mħ
7

Moth Warp Shuttle

Garegon

Ship

Dry Weight: 111 t

Recently I've been asked again and again if I can make my Warp Shuttle available outside of the organization. And here it is. The design is based on Promethean Guard's IVEC Warp Shuttle, but this is a complete rebuild with many design improvements that I personally liked better. Because of the rare engines, it might be a bit expensive for beginners, but through many tests I was able to get the best possible result for myself in this combination. I definitely recommend a complete tuning so that you can use the full potential! - 4 Warp-Cells from Alioth to Madis/Thades - 15 Warp-Cells from Alioth to Teoma - 2 Rare Military Atmospheric Engine M - 2 Rare Military Space Engine M BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Second BP dispenser located in Space at - ::pos{0,0,-88179.7976,381338.3759,73316.7921} Surrogate Pods: - "Arcadis Moth 2"

BP: 800 Kħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
6

Dot Hermes v2 MAX

Dot Hack

Ship

Cargo Lift: 17,000 t

Dot Interplanetary presents the Dot Hermes v2 MAX. Ship is equipped with 72 large atmo engines, 6 XL space engines, Tri Territory Scanner, Deep Space Asteroid Scanner, Docking Collar, Hanger Bay with Maintenance Unit and a Bar . Pick up your Dot Hermes today!

BP: 10 Mħ
5

Cheeky Chipmunk

Treehouse

Ship

Cargo Lift: 160 t

The Cheeky Chipmunk is a tailored autopilot mission runner. Fly up to 10 packages for the 160kℏ Ailerons mission with a single click. Flight time 6m 15s. Blueprint and Parts available at ::pos{0,2,42.5843,94.4400,191.5014}

BP: 20 Mħ
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