Dual Universe Creators

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2

Phoenix

Dead Reckoning Shipworks

Ship

Cargo Lift: 1,500 t

Newest Build from Dead Reckoning Shipworks. The Phoenix. Med core light hauler. Has been tested to haul 1.5 kt off Alioth Come see it in VR at Dead Reckoning Ship sales.

BP: 10 Mħ
1

Mk.1 Pocket Tardis

_Durk_

Ship

No attributes :-(

Pocketable and close to real life scale. Fun to fly and very easy to park at Market 6. To fly, stand on the front lip in front of the "doors" and look up. There's a small section of the flight seat poking out of the windows. Hop in the seat and go do stuff.

BP: 500 Kħ
10

Vreedex

Dracks

Ship

Space Thrust: 126 MN

Light duty M core as is spaceonly Blockade runner or electronic warfare support ship 2 container hub S hub 146.9 x10 Adv op S container M hub 648.9 x4 Adv op M container

BP: 25 Mħ

LX44 ULTRACAT

Seawing

Ship

Max Speed: 3,600 km/h

//!WARNING!// //File System Error// //Unexpected Link Termination// //Recovering ... ... ... ...Recovery OK// //Opening File//

9

Shadow

Dragons Forge

Ship

Space Thrust: 6.48 MN

What do you want....... ?

BP: 10 Mħ
5

Obsidian Viper - ADMI

Gray (GrayLeader)

Ship

Cargo Lift: 100 t

Will be updating store location for release in weekish atm emladra#8532 is available if you wish to purchase anything. Hoping to be setup with new store on madis in a week possibly 2 depending on resources lol.

BP: 2.5 Mħ

Sandari

Nosomu

Ship

Cargo Lift: 7,000 t

A highly functional mission runner and heavy hauler designed for auto-pilot mission running. It doesn't look like much but it is capable of lifting 7KT gross cargo weight off Alioth with level 5 handling and level 4 piloting skills. Features: -ArchHUD 0.015 so GeForce Now users can use the HUD right away. -An Advanced Shield Generator L for running missions through PVP space. -4x Basic Space Engine XLs - easily upgradeable with the placement coordinates below. -20x Uncommon Military Atmospheric Engine Ls. -10 Large Containers. -Over 2Gs of space thrust while fully-laden with mission packages. -The ability to land vertically on all planets while fully-laden with mission packages. The approximate build price on December 3, 2022 is: 27M Space Engine XL placement coordinates: Top Left: -17, -27, 14.5 Top Right: 17, -27, 14.5 Bottom Left: -17, -27, -14.5 Bottom Right: 17, -27, -14.5 Note: Shift+Scroll wheel will allow you to adjust the camera zoom. Can be viewed through VR at the Nunki Ship Showroom.

BP: 750 Kħ
1

Husser

Broken Skull Ship Shop

Ship

No attributes :-(

The Husser Originally created by Ragnok Industries.....Currently under a full refit at BSSS and on display without elements atm. First refit is to be a space only version and then an atmo/space version. You can however buy an original BP of the Husser but be warned some elements mainly engines and wings are glitched in together and stacked. This is a really impressive ship made pre launch and being reworked to fly again soon. Check it out @VR to Broken Skull Ship Shop

BP: 30 Mħ
4

Ithicus - Lux Hauler

DSI Dark Forge

Ship

Cargo Lift: 7,000 t

DISPLAY VR - Search for "DSI Dark Forge HQ" The Ithicus is on display between our two shipshop hangars. PURCHASING Dispenser here - ::pos{0,2,21.9994,107.1816,6.5935} Near Alioth DM7 PRICE: Single-use BP - 8M NOTES: •The Red lumi voxel and interior walls can be painted any color/material. You can recolor them when you spawn it by swapping the red lumi voxel and Polished Light Gray Aluminum for any other material. •Listed stats are with no talents. •Designed by theouterrift

BP: 8 Mħ
1

M10 Maintenance Module

Seawing

Ship

No attributes :-(

The M10 Maintenance Module is designed to pair with the R10 Reliant, but can easily serve on any S core+ ship to add modular repair/salvage capability on the go! The M10 may be left to disassemble salvage finds while the mothership moves on in search of other loot! M10 maintenance unit bps are included in the purchase of R10 Reliants!

Void Titan S

The 16t Experience

Ship

Cargo Lift: 2,000 t

The "Void Titan S" is build to Haul Ore, do Marked run´s or deliver Packages in Missions. You can also eqip it with a Dsat to scan for Asteroid´s. It goes up to 33 586km/h in Space. With 4 L Container

Token: 20 Mħ
BP: 2.5 Mħ
1

DSD Bruce

Darkstar Divisions

Ship

Atmo Thrust: 1.28 MN

After learning that fish were friends not food, Bruce decided to bring his killer instinct and talent elsewhere so he contacted DSD for a little upgrade on the ol' hardware. This pocketrocket is perfect for fast trips to the market, flying over to the dome with a little flare, or full RP immersion with underwater flying on Jago. Whatever your needs are the new and improved Bruce will surely aim to please. This aquatic predator is now looking to rule the skies, it can push speeds over 1400km/h (with piloting talents) with no atmo burn while still managing to stop on a dime and turn like a dream. Get where you gotta go with ease, in style and with speed. All tokens come with lvl 4 and 5 placement skills.

Token: 1.75 Mħ
BP: 500 Kħ
1

Cerberus MK III

Obsidian Paradox

Ship

No attributes :-(

5

Praefect v2

Czarman

Ship

Cargo Lift: 80 t

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Praefect is an entry level xs-core ship to move goods between planets and moons. Based on a scalable design, this ship provides decent cargo, good handling and efficient use for the player just getting into space travel. Good thrust at 2.1g on Alioth, 78t weight means getting up to around 80-100t off Alioth shouldn't be much of a problem. 6 Container S with a container hub provide good cargo capabilities of 48KL base and bringing moon ore back with 14g of brake force means an easy and safe reentry. VR Czars Ship Spot or Czar in Space Brakes are Demeter Ready

BP: 500 Kħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

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