Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
5

Lighthouse

Chewie_1

Static

No attributes :-(

A Lighthouse.... Illuminates your way back home. VR to "Alioth Marina" Drm free in case you want to transfer the Lighttower to your own static core, there are full instructions for configuring the lighting included on an info button

BP: 3 Mħ
1

Small Core Basic Containers Factory

DCCompOwner

Static

No attributes :-(

Small Core Basic Containers Factory with a configure and start script Production per day with no talents. 240 Basic Container XS 60 Basic Container S 16 Basic Container M 8 Basic Container L 4 Basic Container XL 2 Basic Container XXL All machines have signs for your convenience All Screens have custom edited scripting

BP: 1 Mħ
6

HQ orbital space base "Orbitonia"

Spaceboys

Static

No attributes :-(

VR : Orbitonia VR: Spaceboys beach club HQ Space station Orbitonia is a very beautifull building. please visit in VR: Orbitonia (Spaceboys) only me deploy the Orbitonia station. You need to have a large space parking to anchor on it. there is lot of room avalaible under the base for deploy a space elevator 10KT for exemple...

Token: 300 Mħ
5

Duo Hangar 2B02

2Bitter

Static

No attributes :-(

2B Designs Duo Hangar 2x L Core Size Hangar - Plenty of Workspace (Can fit L core ship) - Plenty of light - Large Storage Room - Large Room for Small Factory / Honeycomb Factory - 2xL Core Size Landing pad - Elevator / Hole Access to the floor for easy access. - Lot of voxel work (Top Floor is clear so you can do whatever you like with the area, Personally mine I added a honeycomb factory so I can make whatever voxels I need when building) Make sure to over lap the middle of the cores to fit together VR: "2B Hangars Display" Sold at 2B Designs Building or Display location ::pos{0,2,45.0738,96.5919,173.6963} Discord: 2BITTER#7729

BP: 15 Mħ
2

Ta'veren Mega Factory

LordDragonAlThor

Static

No attributes :-(

Features: The Ta'veren Mega Factory is a fully modular, easily-expandable, space or static factory BP for those of you who want to link up a machine to print an end part. This factory is set to produce all components for tiers one to four. All parts with multiple outputs are designed to cycle contents. If you need more links, simply add a new box and transfer unit, remove the link from the topmost box to the bottom transfer unit, pointing to your new transfer unit, whose output goes to your new box, and link the new box to the bottom transfer unit. If you find it isn't producing as many parts as you need, simply add a new machine on top of it and have the output go to the next box. All industries are named with what they produce, as are the output boxes, so you can easily identify where things link. Color coded borders surround industries with what Tier. Also comes with DU-Locura-Storage-Info for ores and IndyHUD for your industry monitoring.

BP: 100 Mħ
2

SWG Tatooine Trading Post v2.0

MrLightWell

Static

No attributes :-(

Back in beta I began piecing together a static L-core for my large Tatooine city project based on Star Wars Galaxies/Battlefront - Now you can enjoy it as well! Everything is an original version or elaboration based on the old school style. FEATURES: • Main trading hub building • 3 Custom workshops/houses • Speeder/podracer parking • Two XS-sized landing pads • Negotiator's Patio/Lounge • Junkyard • Defense Turret (Has 1 M, 2 S containers within) • Unique decorations: moisture vaporators, display carts full of commodities, (Entry sign reads 'Trading Post' in Aurebesh-font) • Space for additional buildings, alleys, yard decorations, the possibilities are endless! ***SWAPPABLE DYNAMIC PIECES: Blueprint includes most everything shown in the sample pictures but the central 'City Shuttleport', 'Bazaar', and 'Vehicle Garage' are optional sold-separate dynamic (or static) cores. This gives you even greater power over your city as you can change out the look/feel of different areas on the fly without having to copy/paste things. ***Screen images, Art, Logos -Hutt Clan Logo assets.prod.novaquark.com/54643/5f222890-c181-4cb6-8e41-921b6e3fa1a3.png -Flag of Tatooine (twin suns) assets.prod.novaquark.com/54643/897fa331-4dd1-4635-9f97-1803b38385c6.jpg *Blueprint will include extra 'fluff' details on the carts, dispensers, or additional polishes as they're added. I can't remove dispensers from main hub due to a bug NQ is trying to fix so for now what I have is what everyone else gets but you can choose to not spawn dispensers in now with the optional system.

BP: 4.5 Mħ
3

Ivory Tiny House (Storage)

Creator (Ivory Island Resort)

Static

No attributes :-(

Note: Some furnishings in this blueprint require the Art Deco (Silver Backer Rewards) Features: 600kl of storage Once a simple house for servants at the Ivory Island Resort. After new management took over servants were evicted and the housing upgraded to include luxury amenities, staff now commute to work from the mainland. This house includes a new custom art piece that is AI Generated through the use of variables and prompts. Furnishings also include Art Deco pieces from old Earth, that are limited to the most affluent of clients. (Tokens will not be made available)

BP: 10 Mħ
2

Hovering Landing Pad

De Overheid

Static

No attributes :-(

Update: Blueprints are now available! VR: Hover Pad - by SVEA for a demo and location. Need a place to land you can't miss? Try our brand new L-Core Landing pad! Comes with automated guiding lights luring you straight to the middle and in case of a power outage also has nice contrasting guide arrows and markers. The pad is build on four extra large hovers so no need to work with messy pillars or other anchors to keep it down. The pad was made from a modular kit I designed, so if you do not like the outline, I am sure we can come up with something that will work for you. (except VERY rude shapes). Can also be stitched and connected to any other platform, including M-Cores. I am more than glad to set them up with you where you need in any configuration. The pad comes is build around 5 types of material you can chose yourself - Base working material, in my case black iron - A highly contrasting colour for the lines and stripes - A metal material for some detailing - primary luminescent voxels (purple) - secondary lumis for the booster rings (can be omitted) No blueprints from dispenser since I'd like to run over every installation myself. Let me know if you do need a few. Price can be discussed. component list for: Hover Pad - by SVEA **L-Core** 1x Static core L - element 4x Vertical lights L - element 48x Long lights L - element 4800 m³ Primary - Honeycomb (matte white plastic) 210 m³ Contrast - Honeycomb (matte dark red plastic) 350 m³ Metallic - Honeycomb (glossy steel) 230 m³ Building lines - (lumi) Honeycomb (red) 50 m³ Hover effect - (lumi) Honeycomb (cyan) Instructions: Gather the required materials, chose your own voxel material (make sure you have none of the originals so you can replace them) and place the blueprint core where you need it. Tip: snap it off your existing base for a nice fit and don't rotate to prevent half voxel offsets. For looks aim to have the 4 hover pads a few meters above ground level so the glow rings do their thing, but anything goes, that is all up to you! VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

Token: 7.5 Mħ
BP: 1.8 Mħ
4

Ikara Factory M1 (DRM)

Ikara Industries

Static

No attributes :-(

Ikara Industries presents the "Ikara Factory M1" - Elemetns and Script Rework. Produce and rest, then the Ikara Factory M1 is for you. The M core includes - 5 floors for space up to XL machines - 1 basement with the possibility to integrate up to 84 L containers - 1 factory control center with 4 L screen - Door script (RestrictedAccessDoor) provided by Davemane42 - Light Control (ScreenLightControl) script provided by DU_ASTco - Screen Script to set Text to the Lounge and Entry Screen - Large window front - 2 lounges with benches and snack machines. When the production takes longer. - 15 L screens with the Entropy Effect to chill on the top. What else you should know: - Building has DRM - All screens must be turned on once manually. VR: Ikara Industries or Ikara Industries Exchange Where to buy ? Ikara Industries or Ikara Industries Exchange (on the Alioth Exchange Yellow Hall) Questions? - Message @Ikara2184#2629 on discord.

BP: 6 Mħ
1

DPS Pad

An0ubiS

Static

No attributes :-(

DPS Pads - built as building area pads, also usable as showroom and parking pads. Single static XS 2,500,000) and S (3,000,000) BPs DRM protected. DRM free BIY kit and space versions available soon. VR: Deeh Store (dispenser + preview -> basement) If you have questions, don't be shy - contact me on Discord!

BP: 2.5 Mħ
2

MATTENASH Luxury 8-Bay Mining Station

MATTENASH INDUSTRIES

Static

No attributes :-(

Available at Coords: ::pos{0,2,38.9120,109.2847,89.6767} is this beautiful 8-bay mining station! - Plenty of room below to collect ore processed from calibrations - Basic Container M to collect ore, with a beautiful shroud to cover - Shrouded mining units - Easy Access - Up to 8 Mining Units to place, no matter their size - Feel free to VR to MATTENASH INDUSTRIES to take a look before buying Friendly reminder to not buy in VR. Happy Mining!

BP: 300 Kħ
2

3CS Mining Platform 4x (Early Release)

DreaminCircle

Static

No attributes :-(

This mining platform was designed to mine up to 4 ore types using L mining units. While the mining platform will default to one mining unit per T1 ore, this can easily be changed to mine different ore with upgraded mining units. To expand the number of mining units, just link to the additional units to the mining PB and to one of the containers. To modify the ore type, rename the container element and replace the ore with the new ores full name. Adding/modifying the mining units or containers will require the programing boards to be restarted. This is an early release version of the platform, so some of the items have been reduced or removed due to availability or cost. To further save on deployment cost, you can change the honeycomb type to fit your available ore type.

BP: 1 Mħ
3

Star Wars Galaxies City Shuttleport

MrLightWell

Static

No attributes :-(

Another Star Wars Galaxies tribute build dedicated to the countless hours spent waiting for the shuttle. Comes in two versions, dynamic is Tatooine coloring, Static has Imperial (dark). Pairs perfect with the 'Tatooine Trading Post' https://du-creators.org/makers/MrLightWell/ship/SWG%20Tatooine%20Trading%20Post

BP: 1 Mħ
1

ETA Ore Silo

Elite Transport Associates Ship Works

Static

No attributes :-(

This L Core Silo is great for extra storage space with room for 10 Expanded XXL containers. Place this in the middle of your flower and start filling. Room for parcels containers and more. You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 5 Mħ
7

Fuel & Warp Cell Space Module

Aerogics S & T Co

Static

No attributes :-(

A fully set up fuel and warp cells space module. 72 cells per day without any talent, Kergon, Nitron and Xeron fuels Custom LUA to manage and monitor production Uses two main hub with each 10x containers L: Ore & schematics hub: Input hub for all schematics and ores except pyrite Fuel / Pyrite / Catalyst3: Output hub for fuel and cells. Also used as input for pyrite and catalyst (optional and only used to speed up initialization) To start production, go down to bottom level and run each board (7) until screens go green. Those will set up each machine by selecting recipes and start them with correct maintain values. Special thanks to Captain Ardan and RyanPryde for their voxel kits and Jericho and SilverZero for LUA resources https://github.com/Krengus/DU_ASTco/blob/main/Warp%20%26%20Fuel%20Space%20Module/monitor.json

BP: 6 Mħ
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