Dual Universe Creators

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22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
5

Phantom V2

Sethioz

Ship

Cargo Lift: 5,000 t

This is upgraded version of my previous art-build "Phantom". It's now equipped with DSAT (deep space asteroid tracker), warp drive, more containers, more wings, added vertical boosters on separate tank, added more atmo and space brakes, also removed 2x L atmo engines as they're not needed. slight improvements on voxelwork, but nothing major. also added another level of interior, which is kind of "meh", but it's only so that you can access DSAT from inside the ship. just an upper deck. NOTE - specs highly depend on YOUR talents, if you're not getting as high specs as i have listed, then either train your talents or ask someone to apply their talents on it. I can do it for you aswell, just message me in-game and bring the ship over (i must have build rights to apply talents).

BP: 2.2 Mħ
13

Trinity-S3 & Trinity-C

RCG Corporation

Ship

Cargo Lift: 600 t

After 2 Months building and testing, its finally time to release our new Ship the Trinity! It comes in 2 Versions, a Tri Core Scanner and a Cargo Only Version. Both Versions have got a medium Shield Generator and a Warpcore. The Trinity S3 is a Outpost Deployment Ship. It has three Territory Scanners and some space for cargo for all the Elements you need for your Outposts. So right after finding your super worthy tile, you could have everything with you to deploy your Outpost. It should handle around 600t-1kt Materials for your Outposts depending on your piloting Skills. Small Atmo Engines on the side and in the front are making sure you are able to manveuer your Ship to the perfect spot to scan 3 tiles at once. It has T2 Maneuver Engines for longer scan sessions without refuelling and faster warmup times for your engines. The Trinity-C is the Cargo Version. I thought it would be a good idea to do a Cargo Only version because there might be ppl that tend to use the trinity for cargo. The Trinity-S3 isnt made for taking large loads with it, just enough to deploy some Outposts. So here is the Trinity-C with some more Containers on it and Atmo Engines Swapped to Full T2 Military Engines to give you some extra Lift Capacity. All Stats listed here are for the Trinity-S3 Version. msg me on discord if you are interested in the stats of the Trinity-C Unfortunatly no Token sale YET. --- Buy Locations --- ::pos{0,2,12.8827,97.8847,-0.0001} ::pos{0,27,-54.7124,-48.7342,157.2570} VR : Locura Distribution Sales VR: RCG Showroom feel free to message me on discord if you've got any questions :)

BP: 4 Mħ
2

Station Hopper (No DRM)

DrHowie

Ship

No attributes :-(

Highly maneuverable runabout designed for traversing large space stations quickly and efficiently. Starlantis and Utopia II for example. Mult-axis space engines and plenty of adjustors make this easy to fly and navigate in 360 degree space. Dispensers can be found on the Starlantis space station here. ::pos{0,0,-1000011.0777,593180.0550,-1418890.2448}

Token: 500 Kħ
BP: 50 Kħ
32

Harbinger

SNS Sentinels

Ship

Space Thrust: 1,008 MN

NOT UPDATE FOR THE RELEASE Build by Cobqlt#8533 Exist in 2 model Space engine XL Advancedx18 = 1008MN and Space engine XL Uncommonx18 = 840MN Shield L Warp drive Medium armor with reinforced cockpit 2nd functional cockpit Homemade script Full buff 5/5 + HP 5/5 Capacity equivalent to 20 Container XL Expanded in 3hub Gold Honeycomb 1554m3 Plastic 2922m3 Luminescent Glass 98.8m3 Aluminium 4139m3 Inertia matrix 4.9G 144k -8.4k 144k 737M 178M -8.4k 178M 5G Font designed by Metallical#0363 (Bargo) Last update 02/27: Update of the new space brake stats Stats with Uncommon and Advanced XL Space engine Dispenser available on our Showroom.

2

THE MIGHTY SERVANT

Stortbak

Ship

No attributes :-(

THE MIGHTY SERVANT Ship transport. A L core ship transport. It has a warp drive, lots of space. Rooms to decorate or create more. The flight deck has enouf space to take some ships with you up to space. All stats are with basic engines / elements. You can see the ship in VR : The Flying Dutchman Atmo stats Max Thrust 4.05G Brake force 22.5G Low altitude lift 4.82G High altitude lift 11.8G Max atmo speed 1166 km/h Space stats Max thrust 5G Brake force 14.4G Max speed 20000 km/h Low altitude lift 4.82G Large advanced Shield. 4 x L Atmo fuel tank. 4 x L Space fuel tank. Warp drive. Gunner seats ( no weapons ).

BP: 8.2 Mħ
4

The 890 Jump

Taishiryu

Ship

Cargo Lift: 2,000 t

The 890 Jump is a luxerious yacht. This M-core ship can come with an AGG and plenty lifting capacity to act as an Alioth hauler or hybrid hauler. How To Buy: - Contact me on discord: taishiryu#6188

BP: 10 Mħ
45

VHAGAR ( Demeter Edition )

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 7,000 t

50% off blueprint price at the moment on dispenser Loaded Industries present the VHAGAR a medium hauler that will carry 7000 tonnes in the cargo hold out of atmos on alioth with 6 large fuel tanks full, all 27 engines are advanced and this ship is built with future proof placement nothing stacked/clipped so rest easy that this ship will always do what its ment to do with ease, all elements have lvl 5 placement talents aswell as container/mass/prof lvl 5, stats shown are with pilot skills 3/4 any questions please message me on discord, blueprints can be purchased at my location, can be viewed in VR search for loaded industries

BP: 10 Mħ
2

The Reia

Obsidian Paradox

Ship

No attributes :-(

BP: 4 Mħ

Astral Express

Ad Astra Shipyards

Ship

Space Thrust: 61.3 MN

This recreation of the Astral Express, a spaceship from the game Honkai: Star Rail, is the flagship product of Ad Astra Shipyards. This design features a faithful reconstruction of the interior of the train-themed spaceship, with minor creative liberties taken in the design of the exterior hull to account for the ship’s TARDIS-esque interior dimensions. The ship is a work of art, and as such is unarmed; but per Ad Astra’s standards, it is fully capable of both atmospheric and space flight via 40 M Wings, 18 L atmospheric engines, and 12 L space engines. The ship itself is composed of a L-Core containing the locomotive and coachcar, as well as all flight systems; the rear car is a carefully-docked M-core. Contact us via the info in our bio for assistance in docking the two cores correctly, as the construction of the ship requires the two constructs to overlap slightly. The blueprints for the individual cores can also be purchased separately if you don’t want to deal with that hassle. VR access is available to explore the complete ship! Search for Ad Astra Shipyards in the Surrogate Pod menu. The Astral Express is currently available as a blueprint only; this listing will be updated if/when this changes. NOTE: All numbers listed are valid for the empty ship with the M-core passenger car attached. The passenger car itself weighs 134t and does affect the handling of the overall ship, the adjustors have been positioned to compensate for this.

BP: 6 Mħ
2

BSSS Nephlem

Broken Skull Ship Shop

Ship

No attributes :-(

Undergoing a Refit as we speak but current BPs are available.....this ship has tons of potential...currently its equipped with uncommon maneuver and basic engines with 4 Large optimized containers. Still many things are being done to finish it...reminder its not a finished product yet. VR to Broken Skull Ship Shop

BP: 10 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
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