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Statics
Voxel Sets
Lua Scripts
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ

LSA Broken Arrow

MrLightWell

Ship

Space Thrust: 4.04 MN

Many times the design for a ship doesn't need to be complicated to be effective and efficient! The Broken Arrow utilizes a sleek traditional shape and clever positioning for elements resulting in an impressive performance for the ship size. 5 small containers provide an excellent hauling capacity (space to add 2 more for 7 total) - she'll carry more than double her own weight in cargo with power to spare and low cost parts mean this ship won't break the bank if you happen to ding into anything during your adventures. FAST- because the weight is low this ship will do around 50k depending on skills and cargo. LOW COST- Uses basic engines all around (1L Atmo, 4M Space) keep the maintenance and fuel extremely low. This was my 'day one' ship, and still preferred daily choice. MISSION RUNNER SPECIALIST: This setup makes a fantastic mission runner ship for the 'Aileron Parts 180k' run. (Round Trip in 9 Min) . With a few pilot skills this missile can climb straight to space at 90 deg from standstill... is very lightweight so will stop on the dime or pull out of dives very easily. Use the 'Boom and Zoom' technique to loop down onto the mission turn-in before bouncing back up into space. Also makes a hilariously fun kamikaze ship for obvious reasons as well. *Ship Inspiration: One of those movies you watch about a hundred times as a kid, Broken Arrow (1996). Featured a unique plot where an air force colonel tries to steal a nuclear bomb. *Specifications listed reflect upgrades made AFTER initial ship/skills deployment. Setup shown here has Uncommon atmo and space engines. BLUEPRINT USES BASIC, so some performance related figures should be considered a bit less than shown here.

BP: 500 Kħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
1

Cerberus MK III

Obsidian Paradox

Ship

No attributes :-(

1

MT Rutune FC12-22

Cyanyde

Ship

No attributes :-(

Brought to you by MisFits of Technology. This is the MT Rutune FC12-22. It is a M core gooseneck hauler outfitted with uncommon military engines, vertical boosters, and hovers. As well as xs shields,radar, and 2 L uncommon optimized containers. It also has Lua for Inventory, fuel, and ship damage. The ship also includes an office and a storage room with 10 xs containers and 2 s containers for organizing scans, parts, etc... You can pick up the bp at the MT Industrial Complex for 5 mil quanta. If you want a full tokenized ship it will be 25 mil with a few days to make per order. ::pos{0,26,76.0697,4.7404,37.6933}

Token: 25 Mħ
BP: 5 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
1

Mara Uncommon

Obsidian Paradox

Ship

No attributes :-(

1kt

BP: 5 Mħ
3

Desparatio

Czarman

Ship

Space Thrust: 24.9 MN

In the process of moving, blueprints are available to Kosmos Exchange. Introducing the Desperatio by Czars Workshop. Listen, element only ships are the reason they get blown up. It's scientifically unproven even. Sure, you can fly around pew pew-ing with space glue holding your ship together but why? With voxels, If you win, you get to do it in style, and if you get blown up, you get to do it in style too. You want your enemies flying this so you'll have that pretty trophy and your enemies want you in this for their pretty trophy. Either way, voxels make life just a little bit better. Anyways, the Desperatio is a Meta current ship that sports 4 Advanced Precision Rails, Advanced Shield Gen, and Uncommon Freight L's for the power! with 19.6G of thrust and 31.7G of brake, you go where you want to go and fast....and with style! Frontal cross section of 40.4m2 is quite good with voxels and you'll still be hard to hit. Blueprint with Rare Rails/Shield and Advanced Freight also available. Deadgunner script is loaded on the seat and the remote. I think it's priced pretty well at 750k and am always willing to work out bulk deals. The blueprint is lvl 5 buffed on all the flight necessities. I can buff lvl 5 seat and radar capacity and lvl 4 on small rails/cannons/radar afterwards for free at my space station conveniently located 10km from the Tachyon Highway Mkt 6 beacon. See it in person at my showroom here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom" Don't forget to pick up a landing pad too, voxelized ships deserve more than a flat voxel landing pad!

BP: 750 Kħ
2

Mining Barge

Oasis ShipYards

Ship

Cargo Lift: 400 t

When you have Mining flowers with ore to collect from what ship are you turning to? heres the answer forget link range fly your hub around with you on the sleek industrial mining barge this agile ship will cut down time and pain while also making the experience more enjoyable when it comes time to collect ore.

BP: 500 Kħ
2

2LCH - SF1

Space Force One

Ship

Cargo Lift: 2,250 t

Ask me about token prices, market keeps fluctuating. The 2LCH is not the prettiest of ships, but she gets the work done! She is a hybrid hauler with 2L Containers. She can break atmo with every bit of those containers completely full of Hematite. Crash after crash I've seen near market six because people are overloaded. NOT ANYMORE! If you can fit it, you can haul it! Come Visit us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 2 Mħ
19

Sabre

SNS Sentinels

Ship

Space Thrust: 25.9 MN

Hoping to help many groups understand the current PVP meta, 2 model avalaible: Uncommon engines, advanced shield and weapons Advanced engines, rare shield and weapons Full fuel/ammo/core/scrap/pilot skills for rare model: Max thrust: 18.1g Brake force: 27.8g 35.7 Min autonomy 44 707 kmh 6 Rare precision cannon S 2 Ammo containers s 4 Advanced freight L space engine 2 Space Fueltank M 1 Rare Shield M 1 Container S 35m² frontal cross section (without DSAT) 171m² vertical cross section 143m² lateral cross section 116 m3 carbon Fiber Full buff 5/5 (elements/weapons) if you ask for a rebuff PVP handling are banned from BP by NQ so contact us for a rebuff after leaving your ship on our Visitor Pad on Moon4. Keep in mind that we rebuff for free and it can take some time (because of IRL stuff or PVP operations on other planets) Script Gunner seat notice: https://docs.google.com/document/d/1cSQkSSAF9uWJlkzI4InmXUa0Y7kxLNY8TGZog1WNqfE/edit?usp=sharing Script Pilot seat/Remote notice: https://docs.google.com/document/d/1Cf6czjL98jh5tKJIHg0iRNGys7txacB_O7_gIOdW290/edit?usp=sharing Script homemade pilot/gunner (for any problems contact Aranol#4393)

BP: 600 Kħ
4

Hemera

Titan Aerospace

Ship

Cargo Lift: 5,000 t

The Hemera is an all in one home cruiser, with all the luxury and living space you need for long deep space missions and 14 Large cargo containers for hauling large loads. Some small extra crew containers are positioned in crew quarters and can be configured individually. Various picture screens and boards are located around the ship for you to add LUA,scripts and displays as you like, giving a custom feel to the ship. I revised the original Hemera from 2 XL engines to 4. This increases cross section slightly which means you'll need to push through atmo a little harder, but when the XL's take over the transition into space is much easier which compensates for the slight atmo speed loss. It also makes space hauling easier, I found that the 2 XL's were stressed when carrying heavy loads. The focus on this ship was utility. There is room in the forward deck for either a large shield or DSAT and room in the cockpit to add 2 crew seats for either DSAT management (the DSAT is accessible from one of the optional crew seats in the ceiling just outside the bridge) or to add 2 gunner chairs. Space for ammo containers is available in the cockpit. The ship can also be flown from one of the crew seats for solo piloting and DSAT management. Hauling from atmo is good, up to around 5-6kt (I would stay around 4-5kt since they nerfed adjustors) depending on engines and talents and 4 XL engines make space trucking a breeze. A captains quarters and 2 crew quarters are located near the bridge. On the top deck there is a landing pad for a speeder or warp shuttle. Contact me for help with configuring seats etc and i'll boost for free. VR to TITAN SHIPYARDS TO VIEW.

BP: 5 Mħ
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