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4

Tonag v2

Czarman

Ship

Cargo Lift: 1.5 t

In the middle of a move, contact me via discord to arrange a sale. Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Tonag is now at v2. It is the perfect first S-Core hauler for newer players. It handles well, flies true, stops on a dime, and carries a crazy amount. Easily carries 1.5Kt off of Alioth and I almost got 2Kt with the 10 Maneuver Atmo engines and 4 Maneuver Space Engines. Reentry with 2.5Kt is a breeze with plenty of braking power. Plenty of interior space and access to almost all of the elements from inside. Cargo is 4 Container L's with 716Kl of storage. Shiny, reliable, efficient.....it's still my favorite ship to use! Warp capable and only 30cells Alioth to Madis with empty cargo. Switches installed to turn everything off and open doors when not in use. Demo model not yet deployed

BP: 5 Mħ
1

Manta MkII

S.T.A.R.S

Ship

Cargo Space: 4,096 kL

**Beta Build - not tested ( was working fine before wipe)** Introducing the Manta Super Freighter MkII This is not your ordinary everyday ship. Designed to rely solely on the AGG system to do its heavy lifting, this beast is for the hard-core solo miner/hauler or corporation sized mining/hauling operations. Key Features - 32 Large Containers split evenly over 4 Container Hubs. - Anti-Gravity Generator System. - Warp Drive. - Ability to float down to a soft landing when empty on its brakes alone. - Hybrid, able to get itself to space with ease from Alioth, tested to 1kT of cargo, but again the AGG is the real star of this ships hauling capacity. - Orbital Hud script pre-installed, the usual goodies from D.Mentia, Archaegeo and Co. Now comes with AGG support, no more touch screens just alt g to activate/deactivate then alt c/spacebar to set height and away you go. - Warp Drive Cell Calculator Map, detection pad activates when you enter the ship and updates your total weight to the Map, click on the touch screen where you want to go and it calculates the amount of Warp Cells needed. - Fuel Monitoring Script, detection pad activates when you enter the ship and updates your current on board fuel to a screen right at the door and in the bridge. - Extensive design of the interior and exterior to give the MkII more room to move and more style to fly with. - Can seat 25 people. Location Alioth: ::pos{0,2,28.7970,80.7528,532.2103} Yes this was originally built by Gadget - Pantera. I built the parts for all of the pre built ships you brought, alas Gadget has not returned to play but we do still have these beauties! Yes, I do have permission.

BP: 20 Mħ
6

SKY-PIX-XS-MAX-HYBRID

SKY-Industries

Ship

Space Thrust: 2.74 MN

Introducing the SKY PIX XS MAX HYBRID a XS Core Spaceship - the perfect vessel for adventurers and explorers alike! This compact and nimble spacecraft is designed with versatility in mind, making it the ideal choice for those who crave the freedom of the open universe. Built with top-of-the-line materials, the XS Core Spaceship boasts impressive maneuverability and speed, allowing you to easily navigate through even the tightest of spaces. Whether you're exploring uncharted territories or traveling between planets, this ship will get you there in style. The interior of the XS Core Spaceship is expertly crafted with the latest technology, providing a comfortable and spacious environment. The ship features cutting-edge systems, including advanced navigation and communication tools, ensuring you're always one step ahead of the competition. So why wait? Take control of your journey with the XS Core Spaceship today. With its compact size, impressive capabilities, and sleek design, you'll be the envy of the universe! Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store Notes: Stats with piloting talents Token on request

BP: 750 Kħ
8

MCRN Tachi (Rocinante)

Wizard

Ship

Space Thrust: 6.48 MN

S-core Corvette-class light frigate. Equipped with 6 cannons, S shield and a little bit of hull armor (1.36M CCS) Can be used for easy PvE missions. BP dispenser at ::pos{0,27,6.1317,-119.2214,41.9014} To view in person, visit VR: "Tachi Display"

BP: 1 Mħ
1

Pelican Halo

-FDG-

Ship

Cargo Lift: 3,000 t

Atmo (green) or Space (gray) Lift 2,1KT to Space Terminal: FDG Base

BP: 7.5 Mħ

Podracer

cticer

Ship

Atmo Thrust: 4.85 MN

A very fast podracer I built during beta and have revised slightly since the reset. This is an atmosphere-only ship though you may wish to add a space brake for those pesky accidental takeoffs. This should be considered a novelty ship that is not intended to haul. There is no storage built into the ship itself. With appropriate talents, and basic tier flight elements, you can easily reach 1500 kmh in atmosphere. Without talents, you can still likely reach 1500 kmh, but the ship will likely start to burn up.

BP: 600 Kħ
2

SKY-POCKET-RST-RED

SKY-Industries

Ship

Atmo Thrust: 493 MN

XS POCKET SHIP with a Medium atmo tank POCKETABLE SHIP with huge range and excellent maneuverability VR: SKYEXPLORER SHIP SHOP Blueprint dispenser at ::pos{0,2,34.3635,107.2191,203.2601} All stats with Zero talents

BP: 200 Kħ
3

MKS ,Scaner

Aleks_1

Ship

Cargo Space: 89,600 kL

Scanner Shop VR ( Market Aleks_1 ) You can see the ship here VR ( MKS Skaner ) Location here ::pos{0,27,50.2173,-3.6203,14.6138}

BP: 15 Mħ
11

Tetris

Bonusaben

Ship

No attributes :-(

TETRIS! With built in highscores. Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 3 Mħ

Trundler v3

Czarman

Ship

Cargo Lift: 150 t

This is the Trundler v3. v1 was the first ship I made, v2 is upgraded styling and v3 has upgraded performance. A step up starter ship with good styling, good handling and easy to fly. See it at my Haven Base or in VR at "Czar on Haven"

BP: 300 Kħ
47

OLD Tempest

SNS Sentinels

Ship

Space Thrust: 781 MN

Build by Akcroma#9718 10 Advanced or Rare Laser L 4 Ammo containers 30 Container L 14 Uncommon Military Space XL 14 Space Fuel Tank L Warpdrive Shield L DSAT (in option) Full fuel/ammo/warpcells/core/scrap: Max thrust: 8.5g Brake force: 10.7g Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP)

7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
2

Station Hopper (No DRM)

DrHowie

Ship

No attributes :-(

Highly maneuverable runabout designed for traversing large space stations quickly and efficiently. Starlantis and Utopia II for example. Mult-axis space engines and plenty of adjustors make this easy to fly and navigate in 360 degree space. Dispensers can be found on the Starlantis space station here. ::pos{0,0,-1000011.0777,593180.0550,-1418890.2448}

Token: 500 Kħ
BP: 50 Kħ
50

Nephilym AGG

InfinityCorporation

Ship

Cargo Lift: 5,000 t

The Nephilym is the "little brother" to the Infinity Corporation Behemoth hauler. Armed with 8 medium railguns, and 1-3 meters of steel armor, you can safely transport up to 5000 tones from the ground to space. Large Rockets will get you to AGG minimum height on Alioth with up to 5000 tones. This ship makes a great Missions runner! NOTE: the token cost reflects the current best market value of all the elements as of 11/4/2022

Token: 100 Mħ
BP: 10 Mħ
2

Inquiry M

Inquisitor Apocalix

Ship

Cargo Lift: 5,000 t

PvP Space hauler 5 kt (1g) 10 container L .9 su brakes Battle Bridge + shield L

BP: 2.5 Mħ
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