Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
2

Razorback

Syndicate Inc.

Ship

Space Thrust: 1.12 MN

Razorback from Expanse tv show. Fairly quick in space, slow in atmo. VR: The Syndicate Shop BP can be purchased on Alioth near market 6. ::pos{0,2,31.6129,108.1439,2.4078}

BP: 3 Mħ
1

Walter myDU Exports

Walter Penumbra

Ship

No attributes :-(

I have enjoyed DU PvP since it first implementation I share with you my constructs. Files: https://drive.google.com/drive/folders/1RmOrahuOymmdQ_92bN3qh5Yib8SL8zXZ?usp=drive_link I hope you can have fun with them excuse my overuse of line tool.

BP: 1 ħ
5

Starjumper Mk6

Arlo_Six

Ship

Cargo Lift: 500 t

After 5 other major iterations since beta, the starjumper is my entry into the S core hauler market and is being sold as a blueprint with DRM removed. The starjumper was designed to haul 500t, and has room for one L container in the cargo bay. In testing, I was able to lift 900t to orbit (with rare vertical boosters). Upgrading the elements, it can easily push more than 500t of cargo. Blueprint comes with Advanced Military Atmo and Military Space engines (2 L each). There are two M Space and Atmo tanks inside as well. Location - Atlas Dynamics building in Nitro City (VR to "Pure Velocity - Nitro City". Travel two blocks south off of the main street. Do not buy in VR) Coords- ::pos{0,2,39.3368,63.7078,0.0000} Tokens made upon request.

Token: 7.5 Mħ
BP: 1 Mħ
15

Freyr Class AES 01 (a.k.a. Ente 04)

Saedow

Ship

Cargo Lift: 4,000 t

Chewie_1 - 02/11/2023 3:47 PM "Ich weiss jetzt wie ich den Fluch der 04 breche... ich mach mit der 05 weiter ^^" So the Ente 04 was doomed to never be finished. Saedow was not willing to accept the fact Chewie had abandoned this cursed Ente 4 project, so he went to see Chewie while he was working on the Ente 05 [which eventually became the Ente 06 and finally the Ente 07]. Saedow asked Chewie "would you mind if I revive it without your help? put an AESIR twist to the ship?" and Chewie replied "here is a drm free blueprint, do whatever you want with it". That was on the 3rd of April. Today, the 23rd of May, the ship is finally finished after 50 days of work and love. AESIR named it the Freyr Class. The Flying Dutchman would also have been an appropriate name... Come and see, all you Noveans; this ship that should not be! *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,38.1670,99.6339,953.7206} Be careful, the showroom is on a glass platform and it might take some time to load when you land there, so land carefully and take your time. *************************************************************************************** Special thanks to T1mb0h and Krienas for all the support they gave me finishing this difficult project. And of course special thanks to Chewie, who let me inherit his "verfluchte" project.

BP: 7.5 Mħ
1

ISEKAI Courier

Kordain

Ship

Cargo Lift: 100 t

Atmospheric hauler/courier. Great starter ship for missions, or hauling ore. Cheap/Easy to build. All honeycomb materials used can be made using nanocrafter. With zero pilot skills I have had this ship will take a full load of ore. (Around 100t). Fast with great manoeuvrability even while loaded. Can be upgraded for space flight. Sold as Blueprint only on Alioth at my location ::pos{0,2,-19.7467,125.9551,79.7045}

Token: 1 ħ
BP: 200 Kħ
1

Prospector

DIA

Ship

Space Thrust: 3.24 MN

The Prospector is your perfect jumping off point for asteroid mining operations, cheap to start but with expandable storage capacity and high thrust to weight ratio, even when loaded and/or with early day skills - now offered completely FREE ! Use a static DSAT to find you target asteroid, then quickly burn across the system to grab that all important ore! The original Prospector ship served our early members well in hauling and market running, but offered little upgrade path. The new Prospector gives players multiple options in both ship upgrades and career paths, with space to exchange main storage to a L container and to upgrade your flight options with a warp drive. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 1 ħ
2

Futility

Czarman

Ship

Space Thrust: 17.1 MN

Sometimes the most futile gesture can reap the biggest rewards. Enter the newest ship to Czars Ship Spot, the Futility for wreak-roid operations. Futility does not negate ones desire to fly in style. You don't need to fly element only ships that you have to stare at for hours in transit when you can fly a great ship with some style. It's goes fast, it brakes fast. Remote onboard with Aerogics Miner HUD to monitor radar and mining ops while wreak-roiding. Fully lvl 5 buffed, stats are shown in G's with lvl3 pilot talents Check it out in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42144.2562,202336.7322,33471.9932}

BP: 600 Kħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
4

VIP Taxi Shuttle

Hirnsausen

Ship

Max Speed: 2,250 km/h

This is a special ship, developed to give a lift to up to 10 passengers or crashed pilots in need. What makes this ship so special is its ability to manage over-crowded market platforms as this is what it was designed for: while it cannot protect you from market-caused disconnects and error messages, it however can easily navigate on these platforms as no obstacle is high enough to cause any problem: Unbelievably, it can hover up to one hundred and two = 102 meters (!!!!!!!) above any PLATFORM or CONSTRUCT! Yes, 102 meters were the measured maximum! Otherwise around 30 meters. We measured on the Alioth Market 6 platform which itself is 222 meters above sea level. Please refer to the screenshots. We also made sure it can reach a nice little speed, its possible maximum speed was never measured as we had to limit acceleration to 2,250 km/h (that we now call SMS = Safe Maximum Speed) to avoid damage to elements (one of the front adjustors) that we observed starting to happen at 2,256 km/h. When we shut off all engines at maximum altitude (around 4,600 m) at SMS, this ship is so airworthy it took over 20 minutes to gently glide down and land. As this ship was designed for passengers, it provides a great view thanks to large window areas and special enheightened seats positioning. You will see. And finally, we gave a very unusual yet pleasant shape to this high-speed taxi, partially inspired by those air buses seen on Coruscant, center of the Galactic Republic, in Star Wars. SIDE NOTE We had a big smile when we found out that our ship can give a few minutes of sub orbital experiences to passengers, just like Virgin Galactic's "VSS Unity" (Richard Branson) or Blue Origin's "New Shepard"" (Jeff Bezos). To do that, simply put all engines to full power, and aim upwards in "Ground Object!" mode or "Flying Object" mode. This will get you out of the atmosphere. But of course, gravity will eventually get you back and you then can do it again. So you see, you can now finally become a serious competitor to Richard Branson and Jeff Bezos! AVAILABLLE NOW FOR A LIMITED TIME ON OUR SHIP BP DISPENSERS ON ALIOTH MARKET 6 (BESIDE EDGE OF MARKET BUILDING)

BP: 5 Mħ
2

Medusa S-core Elevator

De Overheid

Ship

Cargo Lift: 2,680 t

For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...

Token: 24.5 Mħ
BP: 17 Mħ
1

XenoFire

Dark Forge

Ship

No attributes :-(

- L Core PvP Nano - Nano L core design from prelaunch used by DSI during beta. No longer a meta build worth use in PvP but none the less a great ship for PvP collections or just ship collectors in general. How to find: VR - Search for "DSI Dark Forge HQ" ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is at Dark Forge base Near Alioth DM7

BP: 3 Mħ

V35 Courier

Arkolis

Ship

No attributes :-(

Atmospheric shuttle inspired by Star wars V35 Courier Come visit our showroom. ::pos{0,2,38.3555,108.5520,156.5249}

BP: 50 Kħ
8

Deliverance

Titan Aerospace

Ship

Cargo Space: 13,824 kL

Deliverance from Titan Aerospace is the Flagship of our line-up. Note: The LUA will need to be set up to your prefered flight scripts etc as it still has some older LUA on which im not sure still works. I've not been able to test this ship since launch because of the spawn cost, but im happy to help with any issues should you find any. With 19 Expanded XL cargo containers its designed to move significant volumes of cargo in comfort. The 4 spacious crew cabins have an un-paralleled view of the system with privacy shutters for those, personal, moments. The front multi purpose mounts (shown with rails placed) can take a weapon or an EX XL container, allowing for 2 extra containers to be placed for even more storage. Placements have been made available for 2 gunner positions (although a 3rd could be added giving 10 lasers and 3 rails), allowing for a defensive system of lasers and rail guns. From the captain’s chair emergency lights can be activated, as well as the lights for the 2 landing pads towards the rear of the ship, one with a retractable landing area. The 2 landing pads have an L container each, so RDMS can be set up for guests to refuel, rearm or repair without needing to access the main containers. For those that wish to fly first person a small roof bridge is accessible from the combat bridge. There are 2 maintenance access doors leading to the core and inner workings of the ship to allow for internal repairs. The BP provided is set up with weapons and T3 engines.

BP: 20 Mħ
30

Packrat

Objective Driveyards

Ship

Cargo Lift: 500 t

Designer: Destrin ODY's classic everyman ship. Capable of carrying 500+ tons to orbit, this hybrid ship flies like a dream. Get a Rat to call your own! Contact an ODY Staff member in the #trading-public channel of our Discord discord.gg/4CYKDhM8Jq to buy your ships. Disclaimer: As always, performance can vary based on pilot skills. Tests for this ship were performed with tier 4-5 pilot talents and tier 4-5 buffs.

Token: 8 Mħ
BP: 4.1 Mħ
6

F-22J

Captain_Hilts

Ship

Cargo Lift: 150 t

F-22J - aircraft replica Practical light hauler/run about, ready for atmo combat. Fun to fly, highly maneuverable. Complete Cockpit interior. Air and Space, all rare military engines. Length 81 - Width 56 - Height 22 Tokens and BP available at ::pos{0,2,5.1779,91.5441,2.7838}

Token: 16 Mħ
BP: 6 Mħ
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