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4

Cronnus' Large Factory Shell

Dark Forge

Static

No attributes :-(

Looking for a good start to your gigafactory? This L Static Core balances detail with function - Three floors stretch across the majority of the core giving you the space needed to expand over time. Save yourself the trouble of moving your factory from one core to the next and get started with Cronnus' Large Factory Shell. Example Layout: Floor 1 - Refineries/Smelters/Storage Floor 2 - Intermediary Parts Floor 3 - Assembly Lines Or make this a hybrid and use the first floor as a showroom for a couple ships or dispensers for your products! How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is here Near Alioth DM7 - Alioth Exchange Market (pending submission - stay tuned!). Cronus#2214 or Firestorm#4004 on Discord if you have any questions!

BP: 4 Mħ
3

2001 Monolith Excavation Site

Hirnsausen

Static

No attributes :-(

THE MONOLITH During ground works for our base, we have unearthened a strange artifact of possible alien orign. None of our instruments was able to penetrate this object or to get any data. You can see it first-hand, when VRing to "Tropico". We decided, to make this artifact available to you all, in hope that your technologies can retrieve the deep secrets it bears within. INSTRUCTIONS The dispenseris on location, as part of the excavation site. There are two blueprints - one for the monolith (MON) and one for the excavation site (SIT). At your own location, find an area that is as flat as possible. If there are small elevations, the center of SIT should be at the lowest area. Sink it into the ground, but make sure that somewhere a little bit of the upper wall remains above ground. Look how it is done at our location. After it has been placed, use your digging tool (2) to create a small tunnel downwards, along a wall. Each wall contains 5 sections, one above each other. Stop the tunnel when you have reached the lowest of those 5 sections. Now use tool 5 to create a flat floor inside the four walls. Then remove the soil that is still above your head inside the walls, avoid removing soil outside the walls. Use now the Smooth Voxel tool along the walls to raise the floor unevenly along the wals, especially at the four corners. Do some landscaping to make the floor a bit uneven. Important: you must not see any of the steel honeycombs. Do not yet create the small "hill" in the center. Now place the MON slightly above the floor. Now create the small "hill" below it to hide the core. Finally, do some additional work on the surrounding area, to make it looking perfect. When you're done, post "My god, it's full of stars" in the general ingame chat! :-D HURRY, THERE ARE ONLY 10 BLUEPRINTS!

BP: 7.5 Mħ
16

Mining Outpost MO31

Odzord

Static

No attributes :-(

** UPDATED PRICE AND VR LOCATION ** Tired of boring mining platforms? This industrial mining outpost raises your mining operations to the next level! Outpost has been designed to house max 5 mining units. It has 1 large container for ores, 1 small container for fuel and 1 refiner to refine ores to M size container if needed. There are 3 different landing platforms for your haulers or personal aircrafts for easy access. You can access fuel, ore and refined ore directly from landing platforms. Naturally you can use elevator access from the ground if you arrive with very large vessel. I will also sell VTOL ships which I use with these platforms. Let me know if you are interested of these also. Volume discount is possible. Please pay attention on details, there are plenty. You can now check out this building via vr: "Odz Mining Outpost MO31" Sale for pb and other Odz stuff can be found from: Location: ::pos{0,2,-0.8187,178.5356,52.3225} Surrogate: Odz ShowRoom (dont buy stuff if surrogate, you have to come visit) Message Odzord#2815 for questions.

BP: 200 Kħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
2

All Basic Engines Factory

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" This will make all you Basic Engine needs!! 24 Hour production with no industry talents Basic Atmospheric Engine XS - x 720 Basic Atmospheric Engine S - x 180 Basic Atmospheric Engine M - x 45 Basic Atmospheric Engine L - x 11.25 Basic Space Engine XS - x 720 Basic Space Engine S - x 180 Basic Space Engine M - x 45 Basic Space Engine L - x 11.25 Basic Space Engine XL - x 5.6 Basic Hover Engine S - x 720 Basic Hover Engine M - x 180 Basic Hover Engine L - x 45 Basic Flat Hover Engine L - x 45 Basic Vertical Booster XS - x 2880 Basic Vertical Booster S - x 720 Basic Vertical Booster M - x 180 Basic Vertical Booster L - x 45

BP: 6 Mħ
1

PYRAMID T123 MINING BOT FACTORY

The Pyramid Co.

Static

No attributes :-(

THE FACTORY EVERYONE IS GOING TO WANT PYRAMID T123 MINING BOT FACTORY THIS FACTORY MAKES T1 T2 & T3 MINING BOTS 6 T1 BOTS EVERY 2 HOURS 5 T2 BOTS EVERY 6 HOURS 5 T3 BOTS EVERY 24 HOURS NUMBERS PER HOUR CAN IMPROVE WITH HIGHER TALENTS LIKE ALL OUR FACTORIES; COMES WITH INGAME AND DISCORD SUPPORT BOOSTING TO LVL 5 AVAILABLE TOO DISCOUNTS ON PURCHASES OF 3 OR MORE FACTORIES TOTALING OVER 20MIL HAPPY MINING!

BP: 7.5 Mħ
7

Landfall pads main - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads as used in beta (large static core) has small and xs core landing zones lined out. Located on alioth at new store. VR "ADMI build store" position ::pos{0,2,-24.6313,16.8071,150.4663} for landing zone at store. thanks for looking updating builds as i can questions ask emladra#8532

BP: 2 Mħ
3

ETA Fuel Refiner

Elite Transport Associates Ship Works

Static

No attributes :-(

ETA Fuel Refiner is great for solo or small groups of players. Makes all Fuels. BP requires 3L containers 4M containers 2 S containers 4 Hubs 3 Basic chemical 2 Basic Recycler 3 Square light s 1 Vertical light s Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 200 Kħ
7

Runway

Vazrik

Static

No attributes :-(

UPDATE now available in new release. Just came back to the game, prices may be negotiable contact me in game or on discord Vazrik#6937 *4,000,000 per core, Not including materials. Recommended Galvanized gray aluminium and Luminescent White glass. 4100 honeycomb single voxel thick per core 8200 honeycomb double voxel thick per core 1 L core per core Roughly 200 Luminescent glass per core (may vary but its a good starting guestimate) *Custom built to match your current setup. *Accurate runway measurements and markings(doubled in size to increase visual and utility) *Recommended at least 16 cores in length, 13 cores in length is minimum for this design. Redesigns are necessary for anything smaller, this may be possible to achieve but will be at additional cost. *Can add taxiway's or possibly parking pads if needed, should be no change in price per core depending on the request.

Token: 5 Mħ
5

Lighthouse

Chewie_1

Static

No attributes :-(

A Lighthouse.... Illuminates your way back home. VR to "Alioth Marina" Drm free in case you want to transfer the Lighttower to your own static core, there are full instructions for configuring the lighting included on an info button

BP: 3 Mħ
3

SKY-Aegis-Outpost-M-PAD

SKY-Industries

Static

No attributes :-(

M core Outpost Pad, the perfect companion for the Outpost Building Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store

BP: 600 Kħ

DarkWarp

Dark Forges

Static

No attributes :-(

Welcome to DarkWarp. A S-core warpcell´s factrory. Used by the Terran Empire. If you can fuel the little monster, it gives 16 WC/H. An awesome small factory for personal use, but also for selling warpcells, it will give you aprox. 380 WC/day. And thats more that enoght to earn some quanta. Come on by VR: Dark Forges HQ to check it out.

BP: 10 Mħ
3

Ivory Tiny House (Storage)

Creator (Ivory Island Resort)

Static

No attributes :-(

Note: Some furnishings in this blueprint require the Art Deco (Silver Backer Rewards) Features: 600kl of storage Once a simple house for servants at the Ivory Island Resort. After new management took over servants were evicted and the housing upgraded to include luxury amenities, staff now commute to work from the mainland. This house includes a new custom art piece that is AI Generated through the use of variables and prompts. Furnishings also include Art Deco pieces from old Earth, that are limited to the most affluent of clients. (Tokens will not be made available)

BP: 10 Mħ
1

All Screens & Signs Factory

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" This will make every type and every size screen on the market! Screen and Sign Factory 24 Hour Production with no Talents x 3.75) Expanded Modern Screen XXL x 3.75) Expanded Modern Transparent Screen XXL x 60) Modern Screen L x 240) Modern Screen M x 240) Modern Screen S x 15) Modern Screen XL x 240) Modern Screen XS x 60) Modern Transparent Screen L x 240) Modern Transparent Screen M x 240) Modern Transparent Screen S x 15) Modern Transparent Screen XL x 240) Modern Transparent Screen XS x 240) Screen M x 240) Screen S x 1) Screen XL x 240) Screen XS x 240) Sign L x 240) Sign M x 240) Sign S x 240) Sign XS x 3.75) Super Expanded Modern Screen XXXL x 1) Super Expanded Modern Transparent Screen XXXL x 240) Transparent Screen L x 240) Transparent Screen M x 240) Transparent Screen S x 240) Transparent Screen XS x 240) Vertical Sign L x 240) Vertical Sign M x 240) Vertical Sign XS If you have any questions please feel free to reach out to me on Discord: theOmega28.36#1869

BP: 15 Mħ
8

Ikara Tower M1 - only Voxel

Ikara Industries

Static

No attributes :-(

Ikara Industries presents the "Ikara Tower M1". You need space for your guild members, then the Ikara Tower M1 is just what you need. BP has only voxel, in the near feature it includes - 20 apartments with large glass windows - Elevators in the center of the building (space for more elevators available, as an example, some were inserted. - 3 vending machines - Seating inside and outside (without chairs, put some where you want) - Welcome screen at the entrance, Door in the information center. What else you need to know: - The apartments have no walls, floors or doors. Why ? Everyone has his own ideas. Simply draw the walls on the white lines and install a door. - Insert your own floor in the recess provided. - Almost all living levels were created with 2 layers so that each resident can have his own style. - All screens must be manually turned on once. Window modules can be replaced with future panels to create your own style. VR: Ikara Industries or Ikara Industries Exchange Where to buy ? Ikara Industries or Ikara Industries Exchange (on the Alioth Exchange Yellow Hall) Questions? - Message @Ikara2184#2629 on discord.

BP: 6 Mħ
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