Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
9

Beach House

Creator

Static

No attributes :-(

This construct was a build featured by NQ on the Dual Universe Twitter in 2020! A luxury beach house for low-key private parties with close friends, or time away from the hustle and bustle of Alioth's busy marketplaces! Includes "Blue Mesa" & "Stone Desert" artwork by RL Cody Rauh ( aka. Creator in DU )

BP: 1 Mħ
51

Loadeds showroom factory and more

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 Maybe your new home ? this large core standing 82 meters tall with ground floor showroom with factory/office/living space and roof top landing pad might just be for you it has it all at a bargain price. you can also copy and paste the container racks to make more if needed. its a must visit you can visit in vr search: loaded industries, make sure you check all elevators and vist all floors, and can purchase a bp at the location near the front enterance any questions please dm me on discord.

BP: 10 Mħ
18

NoxCorp Bacterium 2

NoxCorp

Static

No attributes :-(

Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Bacterium is a pet simulator game and stylish aquarium for your ship or base. Grow up to 4 pets at a time, each with unique appearance and characteristics. Each one will evolve multiple times during its life. The lifespan of a bacteria is up to 100 days, you should feed them at least twice a week. Bacterium 2 is a complete rewrite using the LUA screen API. The graphics are much sharper and run at a higher framerate. The screens are very efficient (500k render cost per screen) so will not give you performance/lag problems. The programming board on the right of Bacterium has many LUA params you can customise. You can change the colours and show/hide different elements. The programming board on the left is for the lighting inside Bacterium. I have added a simple DRM free script which can be used to set the lights. LUA updates in development including: ✓ New evolutions and appearances [Completed Oct 2022] - Fighting - Breeding - Transferring pets between units Bacterium 2 comes on a DRM protected dynamic core XS which allows easy repositioning on your ship or base. Custom install direct into your construct is possible but costs more. Contact me for details. Dimensions: Width: 500cm (20 voxels) Height: 375cm (15 voxels) Depth: 150cm (6 voxels) Screen size: Transparent Screen L Need a custom install or tweaks? Contact nekranox#6279 for more information. Readme file provided with full instructions for use: https://noxcorp.tech/b2-readme.txt

Token: 3 Mħ
BP: 1 Mħ
9

OUTPOST 22

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser Loaded industries presents the latest large static OUTPOST 22 you can visit in VR search for loaded industries, Give your tile a style that it deserves with the outpost 22, Large core static building that can be use as anything you like, plenty of space for being used as a factory or a build box with viewing balcony or just store your small ships or medium ship in the lower floor with with second floor space and landing pad on top this building requires around 39k of honeycomb mostly plastic which if you have full talents for making plastic will be around 330k of ore to make and at current ore prices will cost you around 5 million in ore 25% off for the rest of november on dispenser at our location 7.5 million

BP: 10 Mħ
8

Space Storage

Verliezer

Static

No attributes :-(

Looking voor Flexibel Space Storage? You've found it! A space station to place nearby the planet(s) where you collect the Ore from your Mining Units. You can adjust the number of containers you need by yourself. Just add or remove some. A complete fuel industry 'in-house' is present in the station. All containers and fuel are accessible through a Container Hub in the operating room downstairs. Don't worry, you don't have to walk. Elevators bring you up and down. At the bottom of the space station you find 4 small landing pads to accommodate a drop off point for your small planet surface haulers. Your 'L-core-slow-boot-Freighter' can land on top of the station to pick-up the ore. Wanna have a look at the station? Very easy, visit the Space Station Shop in VR: DSGI Allioth Space Storage Wanna buy a blue print? Located at ::pos{0,0,217810.3365,173069.0911,-75076.1042} you can have a real life view and buy the blue prints. !!! Don't buy the Blue print when you are in VR !!!!

BP: 10 Mħ

PYRAMID CANNON AMMO FACTORY xssmltk

The Pyramid Co.

Static

No attributes :-(

PYRAMID CANNON AMMO FACTORY XSSMLTK: Need cannon ammo? Need a lot of it? This factory makes 8 different types of cannon ammo! XS, S, M, L kinetic and thermic makes 1000's of rounds per day! low build cost (approx. 6mil) we sell everything needed to build our factories on site. Happy hunting! read our bio for more info:)

BP: 3 Mħ

Terran Offworld mining OP

Dark Forges

Static

No attributes :-(

The Terrans are at it again. With the Terran Offworld mining OP, (OmO), you will get a plattform with a custom LUA script. Were you will know how mutch money your tiles cost you a week/12 weeks by adding the quanta they cost. So that means that you have controll on the tile cost out in the cosmos. There are room for 7 L MU´s AND a small manufactering capability, like fuels och convert the ore directly to pures and so on. And the best part is that there are 8 L containers for the ore your gathering, and 1 L container for fuel storage and 2 L containers for other storage. With this large amount of L containers you will not need to travel that often to empty out the ore.

BP: 250 Kħ
2

Warp Cell Factory - 240/day

McRaggle

Static

No attributes :-(

Greetings! I present to you a warp cell factory that produces 240 cells per day. This factory is on a Medium Space core, made with an easy to understand layout and is fully automated. Just put in the ore and it'll do all the work itself. I am offering 3 packages: 1 - Blueprint only, 15m Quanta 2 - Blueprint + Buffs/Help setting up, 30m Quanta 3 - Token + Buffs/Help setting up + Ore/Schematics Provided, 50m Quanta

Token: 50 Mħ
BP: 15 Mħ
7

Runway

Vazrik

Static

No attributes :-(

UPDATE now available in new release. Just came back to the game, prices may be negotiable contact me in game or on discord Vazrik#6937 *4,000,000 per core, Not including materials. Recommended Galvanized gray aluminium and Luminescent White glass. 4100 honeycomb single voxel thick per core 8200 honeycomb double voxel thick per core 1 L core per core Roughly 200 Luminescent glass per core (may vary but its a good starting guestimate) *Custom built to match your current setup. *Accurate runway measurements and markings(doubled in size to increase visual and utility) *Recommended at least 16 cores in length, 13 cores in length is minimum for this design. Redesigns are necessary for anything smaller, this may be possible to achieve but will be at additional cost. *Can add taxiway's or possibly parking pads if needed, should be no change in price per core depending on the request.

Token: 5 Mħ
3

Pagoda

Dead Horse

Static

No attributes :-(

Dispenser is on Haven at ::pos{0,27,-75.1263,-171.4016,850.3109} VR to "Pagoda". Dress warm. You will receive two blueprints. 1 Pagoda 1 Tall Pagoda

BP: 2 Mħ
3

2001 Monolith Excavation Site

Hirnsausen

Static

No attributes :-(

THE MONOLITH During ground works for our base, we have unearthened a strange artifact of possible alien orign. None of our instruments was able to penetrate this object or to get any data. You can see it first-hand, when VRing to "Tropico". We decided, to make this artifact available to you all, in hope that your technologies can retrieve the deep secrets it bears within. INSTRUCTIONS The dispenseris on location, as part of the excavation site. There are two blueprints - one for the monolith (MON) and one for the excavation site (SIT). At your own location, find an area that is as flat as possible. If there are small elevations, the center of SIT should be at the lowest area. Sink it into the ground, but make sure that somewhere a little bit of the upper wall remains above ground. Look how it is done at our location. After it has been placed, use your digging tool (2) to create a small tunnel downwards, along a wall. Each wall contains 5 sections, one above each other. Stop the tunnel when you have reached the lowest of those 5 sections. Now use tool 5 to create a flat floor inside the four walls. Then remove the soil that is still above your head inside the walls, avoid removing soil outside the walls. Use now the Smooth Voxel tool along the walls to raise the floor unevenly along the wals, especially at the four corners. Do some landscaping to make the floor a bit uneven. Important: you must not see any of the steel honeycombs. Do not yet create the small "hill" in the center. Now place the MON slightly above the floor. Now create the small "hill" below it to hide the core. Finally, do some additional work on the surrounding area, to make it looking perfect. When you're done, post "My god, it's full of stars" in the general ingame chat! :-D HURRY, THERE ARE ONLY 10 BLUEPRINTS!

BP: 7.5 Mħ

Under Snowy

ADCOne

Static

No attributes :-(

My first Sanctuary Structure and probably the only structure, which I have actually used that I will share here. This is because I like to make underground structures and they just look like boxes from the outside. I designed it with a landing pad, public hatch to allow people into what I imagined would be a store when I build it and a private elevator to allow me quick access to the interior, that is locked away from the public. Inside I have a few decorations, separate shower and toilet and one bedroom. Also have below that, what is now a store room but did start out as a factory room. Technically the images are showing the top of a Large static core but I liked the roof so much I recreated it (transferred it) to the large core when I swapped out the XS core (and S core I was using as a factory under, Under Snowy). So basically the reason I am sharing this is the landing pad on top and windows peaking out over the ground surface. Note Snowy is what I called my sanctuary tile because it has some snow in some places. I picked the tile because I wanted to see what the map was showing. It turned out the map was accurately depicting the snowy areas.

2

PYRAMID SCREEN FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID SCREEN FACTORY: Tired of paying 8k for an XS screen? We were too. So here it is, a screen manufacturing beast. This factory can make a literal ton of screens a day. with 10 assembly lines, this factory is capable of making xs,s,m screens and xs,s,m,l transparent screens. all 10 assembly lines can produce screens of your choosing since they all use the same parts. Just put whatever sized screen schematic you want in any of the assembly lines. they can run one of each type or all of the same type. makes well over 1000 screens per day! XL screen factory coming soon! READ OUR BIO FOR MORE INFO

BP: 3 Mħ
41

IC Storage and Industry Building

InfinityCorporation

Static

No attributes :-(

This is the IC small core storage and industry building. There is enough room in the bottom for 6 10 stacks of large containers and some refiners or other industry. It includes 4 hub stations and screens and programming boards up to for easy inventory (Lua not included). It also includes a mesh floor for easy moving and linking of elements from the hub area.

Token: 4 Mħ
BP: 1 Mħ
4

Raider Refinery (X5 Automated)

Creator (Rock Raiders)

Static

No attributes :-(

As the Rock Raiders continued their expanse they started finding, stealing, and then revamping UEF designs. One of their hauls was a sub orbital platform. Given their ingenuity they were able to drop off a haul of T1 ore and have it automatically processed into Nitron and Kergon X5 at the same time. The only maintenance to this system is the occasional purge of oxygen and hydrogen once in a while while there to fuel up Rock Raider ships. Features: - 300KL of storage for Fuel & Ore - 150KL of storage for Pure T1 & Oxy/Hydro - Remote control and Status & Inventory checks. (VR) - Remote ability to move Raw Ore from Parcel to Processing Storage - Shipments of ore by contract haulers. (Parcel XL) - Higher Tier Ore shipments down to surface market to sell (Parcel XL) Top Hub: Ore & Fuel Access Bottom Hub: Pure T1 & storage Oxy/Hydro for purging.

BP: 250 Kħ
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