Dual Universe Creators

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Voxel Sets
Lua Scripts

Micro Probe

Marki

Ship

Atmo Thrust: 0.244 MN

A fun little scout ship, reverse engineered from a Borg Cube and made compactable ;D Come take a look at it, VR: Markii's showroom Notes: -The ship has no LUA on it and only uses default controls(ground setup for auto alignment)

BP: 150 Kħ
1

Odyssee Hades Mk3

Odyssee

Ship

No attributes :-(

contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

6

Danube Class Runabout

Utopia Planitia

Ship

Cargo Lift: 2,100 t

I am pleased to present you all the first of my release builds, the Danube Class Runabout. In a future update I will be supplying add-on mission S cores with flexible configurations. This base model has 5 L Atmospheric engine slots and 4 L Space engine slots along with 2 supporting M space engines. Multiple hardpoints for weaponry both fore and aft mounting. Can be used with or without rocket engines or L shield without changing the look of the vessel. If requested, a custom registry plaque can be affixed to the fore section. VR to "Danube Class Runabout" to see it for yourself! All stats are based on talents of level 4+, talents can be applied upon request.

BP: 12 Mħ

Mule

ADCOne

Ship

Cargo Lift: 300 t

Mule: Is the first (xs) ship I built myself, which was basically an oblong box with engines and wings. I kept adding items to the structure until I could fit no more on due to space constraints. The ship does fly mostly like I intended it to but it can be easy to overloaded with cargo even when moving ore. This ship was essentially my test ship and allowed me to roughly gauge how many engines etc. you need to atmosphere and space flight for a particular weight of craft and cargo. I have not flown it other than to take the screen shots and I can confirm it is fast ship in atmosphere but other than that I am sure it would need some tweaks and a real stress test to add more stats than I have provided already, given some of the game changes that have happened in the months since I stopped using this ship. Needless to say this ship was used my myself for quite some time until I managed to acquire the parts to start a first version of my ship Elemental.

Deaths Embrace by BDC

SKEEV

Ship

Max Speed: 2,753 km/h

In a hurry? For no practical reason I believe I can help. I offer up Deaths Embrace to appease your atmospheric lead foot so to speak. Ive made this in Multi color w/ matching custom ARCH HUD. Made it 2550 km/h w/ lvl 3 flight skills w/o popping any parts. Come grab ya one. VR Station name "BoonDock Custom Ship Sales" ::pos{0,2,48.2103,114.4715,1.1529} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta. **FREE** POCKETABLE SHIP BP With Purchase of 10M Quanta or more.

BP: 1.5 Mħ
8

BSSS Claymore MK2

Broken Skull Ship Shop

Ship

Cargo Space: 5,959.68 kL

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord Updated Version Created originally by Awesomeness and Fembot the Claymore has been redone under Broken Skull with no stacked elements. reducing the original 40 containers down to 16 Advanced Optimized L's and 4 Basic L's giving a more open floor plan for any add in's you would like to have. This ship is a unique and versatile hauler with application's for a wide array of uses. AGG equipped for heavier loads from the space station to planet. Current lift load from Alioth to space is 10kt but with better skills could push higher. Ship was made with 3/4/5 skills across the board to elements. 90 percent of the canvas of the ships is all one color so you can choose the color scheme you would prefer. Plus I couldn't decide what to color it. Special thanks to RyanPryde of Hadron, for helping in some technical changes making this build rewarding. VR to Broken Skull Ship Shop

BP: 25 Mħ
3

Oreweaver

United Astral Logistics

Ship

Cargo Lift: 450 t

Working out the token price finished! 450t out of atmo with good pilot skills (limited by basic engines) 990T out of atmo with upgrades to engines, then its a high altitude lift limit the ship comes with a damage report script and my custom revamp of the default flight script which hides docking and radar widgets and introduces a brake toggle. The Oreweaver uses basic elements but custom orders are available. Fuel Tank Locations in last picture as per requests :P BPS are available at alioth exchange green wing g16 Viewable At VR Astral Logistics

Token: 8 Mħ
BP: 2 Mħ
6

DERP Interplanetary MPUV

Br3ezy

Ship

Space Thrust: 1.38 MN

DERP is back! Here is my result and also my first experiences with the new voxel tool. The MPUV is a small courier that also has 4 XS containers on board. It is only built for the atmosphere but can also be used in space, but then you can't really take much with you. I built it because of the syle, not because of the use. The MPUV is the first DERP ship of the finished game. And many more will follow. It will be sold only as a blueprint.

Token: 2.5 Mħ
BP: 300 Kħ
2

GOI AURORA

Golden Oak Industries

Ship

Cargo Lift: 2,000 t

The Aurora Medium Core Cruise is the perfect vehicle for transporting a space princess! (Or Cargo!) Equipped with 6 Staterooms which you can decorate any way you like, it sports two large cargo containers (with room to add additional containers for extra volume) along with a centralized Hub. The ship also has medium shields and an onboard Resurrection Node and VR Pod + Two VR Booths.

BP: 1.25 Mħ
2

Razorback

Syndicate Inc.

Ship

Space Thrust: 1.12 MN

Razorback from Expanse tv show. Fairly quick in space, slow in atmo. VR: The Syndicate Shop BP can be purchased on Alioth near market 6. ::pos{0,2,31.6129,108.1439,2.4078}

BP: 3 Mħ
4

Hemera

Titan Aerospace

Ship

Cargo Lift: 5,000 t

The Hemera is an all in one home cruiser, with all the luxury and living space you need for long deep space missions and 14 Large cargo containers for hauling large loads. Some small extra crew containers are positioned in crew quarters and can be configured individually. Various picture screens and boards are located around the ship for you to add LUA,scripts and displays as you like, giving a custom feel to the ship. I revised the original Hemera from 2 XL engines to 4. This increases cross section slightly which means you'll need to push through atmo a little harder, but when the XL's take over the transition into space is much easier which compensates for the slight atmo speed loss. It also makes space hauling easier, I found that the 2 XL's were stressed when carrying heavy loads. The focus on this ship was utility. There is room in the forward deck for either a large shield or DSAT and room in the cockpit to add 2 crew seats for either DSAT management (the DSAT is accessible from one of the optional crew seats in the ceiling just outside the bridge) or to add 2 gunner chairs. Space for ammo containers is available in the cockpit. The ship can also be flown from one of the crew seats for solo piloting and DSAT management. Hauling from atmo is good, up to around 5-6kt (I would stay around 4-5kt since they nerfed adjustors) depending on engines and talents and 4 XL engines make space trucking a breeze. A captains quarters and 2 crew quarters are located near the bridge. On the top deck there is a landing pad for a speeder or warp shuttle. Contact me for help with configuring seats etc and i'll boost for free. VR to TITAN SHIPYARDS TO VIEW.

BP: 5 Mħ
37

OLD Dystrophy

SNS Sentinels

Ship

Space Thrust: 373 MN

Build by Cobqlt#8533 30+ BP send for free, hoping to have helped a lot of groups understand the current PVP meta, we reset to the normal price today. (10/15/21) The last update of our Big-nano, the most versatile and optimized of the current nanos. We used it in all our Legion fight, 6 on the field during the last fleet fight vs LDS. https://www.youtube.com/watch?v=Zm68ZEd_vzM 2 model avalaible: sologunner or double gunner (perfect for GeforceNow) It has a big autonomy but it can be modified according to the tastes of each one to adapt as well as possible to your needs. (You can tier up weapons, engines, put less fuel tank but for less autonomy/weight and more G...) 0 stacked elements. Full fuel/ammo/warpcells/core/scrap/pilot skills: Max thrust: 14g Brake force: 15g 5 or 10 Advanced Laser L 5 or 10 Ammo containers 2 radar L 8 Uncommon Military XL Space engine 8 Space Fueltank Shield L DSAT (in option) Warpdrive 4 Container L Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP) 445m² frontal cross section (without DSAT) 1398m² vertical cross section 747m² lateral cross section 10 031m3 Plastic 1.25m3 Luminescent Glass Updated with plastic voxel for hit 15,8M CCS to allow a venting in certain duels or fights. Stats in video: https://www.youtube.com/watch?v=K56aCFTAr-c

Deaths Mercy

SKEEV

Ship

Max Speed: 2,372 km/h

**POCKET SHIP** In a hurry? For no practical reason I believe I can help. I offer up Deaths Mercy to appease your atmospheric lead foot so to speak. Ive made this in Multi color w/ matching custom ARCH HUD. Ive witnessed 2657 km/h w/ lvl 4-5 flight skills w/o popping any parts. Come grab ya one. VR Station name "BoonDock Custom Ship Sales" ::pos{0,2,48.2103,114.4715,1.1529} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta. **FREE** POCKETABLE SHIP BP With Purchase of 10M Quanta or more.

Token: 3 Mħ
BP: 1 Mħ
4

Stellavator S

Stellar Forge

Ship

Cargo Lift: 5,000 t

An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.

BP: 5 Mħ
18

BIG S

SNS Sentinels

Ship

Cargo Lift: 4,000 t

Build by Ch3w8a (Shenluan#8552) Big brother of our H1500, this S core is designed for very high performance. Perfect for missions or just transporting resources, it's the perfect daily ship. 4kt out of Alioth with ~lvl3 pilot skills and our actual handling skills (screens on our chan on ducreator discord) 10 Containers L Radar space/atmo Slot for WarpDrive Large autonomy Ready for the brake update (brake are placed for dodge any obstruction if NQ decide to add their patch)

BP: 4 Mħ
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