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Golden Oak Industries
Ship
XS CORE Novelty Transport Ship ∙ 1 M Basic Atmos Engine ∙ 2 SM Basic Space Engine ∙ 40.7k CCS ∙ 13.9 Tonnes ∙ 4.78g/2.15g A/S Thrust ∙ 15.5g/6.19g A/S Brake Force ∙ 1,285 km/h/49,819 km/h Max Speed ∙ 6.44g/5.18g L/H Lift ∙ VERY Agile Flyer in Atmosphere
Territory Probe
Dark Forges
Ship
The Terran Empire are on the prowl again. Now they are coming for you territory! When scouting a territory, you just throw one of the probes out the loading dock of your ship and keep going to the next one. It´s equiped with a container and a surrogate pod. That alllows you to check out hexes that you are waiting for to be up for grabs! Just name the pod, and have a TU in the container and then just wait!
VIP Taxi Shuttle
Hirnsausen
Ship
This is a special ship, developed to give a lift to up to 10 passengers or crashed pilots in need. What makes this ship so special is its ability to manage over-crowded market platforms as this is what it was designed for: while it cannot protect you from market-caused disconnects and error messages, it however can easily navigate on these platforms as no obstacle is high enough to cause any problem: Unbelievably, it can hover up to one hundred and two = 102 meters (!!!!!!!) above any PLATFORM or CONSTRUCT! Yes, 102 meters were the measured maximum! Otherwise around 30 meters. We measured on the Alioth Market 6 platform which itself is 222 meters above sea level. Please refer to the screenshots. We also made sure it can reach a nice little speed, its possible maximum speed was never measured as we had to limit acceleration to 2,250 km/h (that we now call SMS = Safe Maximum Speed) to avoid damage to elements (one of the front adjustors) that we observed starting to happen at 2,256 km/h. When we shut off all engines at maximum altitude (around 4,600 m) at SMS, this ship is so airworthy it took over 20 minutes to gently glide down and land. As this ship was designed for passengers, it provides a great view thanks to large window areas and special enheightened seats positioning. You will see. And finally, we gave a very unusual yet pleasant shape to this high-speed taxi, partially inspired by those air buses seen on Coruscant, center of the Galactic Republic, in Star Wars. SIDE NOTE We had a big smile when we found out that our ship can give a few minutes of sub orbital experiences to passengers, just like Virgin Galactic's "VSS Unity" (Richard Branson) or Blue Origin's "New Shepard"" (Jeff Bezos). To do that, simply put all engines to full power, and aim upwards in "Ground Object!" mode or "Flying Object" mode. This will get you out of the atmosphere. But of course, gravity will eventually get you back and you then can do it again. So you see, you can now finally become a serious competitor to Richard Branson and Jeff Bezos! AVAILABLLE NOW FOR A LIMITED TIME ON OUR SHIP BP DISPENSERS ON ALIOTH MARKET 6 (BESIDE EDGE OF MARKET BUILDING)
Adventurer
Stormsteel
Ship
Cruise in style with the beautiful, yet efficient, Adventurer. It has 2 Medium Atmo Engines and its frontal cross section is barely larger than that. Ensuring as little drag as possible while still allowing you to enjoy looking at your ride while you fly. Stormsteel Guarantee: All Stormsteel ships come with max boosts to all piloting elements. When you buy a Stormsteel ship, you can always bring it back for updated Boosts if you add or move elements around and need them re boosted. Blueprints can be purchased at ::pos{0,2,51.3456,99.1264,-0.0000} I will also deliver BPs to you at any of the district markets, free of charge.
ODYe Atramedes
Odyssee
Ship
Calico
Captain Harlock
Ship
Years of dedication and passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!
Outrider
TobiwanKenobi
Ship
BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Outrider is a small core light hauler, built for efficiency and elegance. It's powerful enough to carry a modest load, but light enough that warp and fuel costs will also be modest. It can haul a maximum of 300-1000t out of 1g, depending on technician buffs, pilot talents, and engine selection. It has a max cargo volume of 144-216kL as standard. With a small internal tech bay it can house a few additional role-specific elements, such as a M shield, M rocket fuel tank and M rocket engine, or up to three extra M containers. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - NOTES: • When you spawn the Outrider from BP, to change the color of the blue hull plates, replace the 'Polished Light Blue Steel' and the 'Galvanized Light Blue Steel' materials. The former is the main hull plate material, and the latter is the stripes material. The Outrider will also come with an extra BP for a repainting tool, named 'Outrider Paint Tool' that will allow you to change the color of the ship later. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Listed stats are with low talents and basic elements.
Atlas Pico Pro by Hadron
Hadron
Ship
Super fast personal transport elevator with rare freight engines for only ~2L fuel consumption per roundtrip. Already over 100 deployed in the system ! Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth
BSSS Nephlem
Broken Skull Ship Shop
Ship
Undergoing a Refit as we speak but current BPs are available.....this ship has tons of potential...currently its equipped with uncommon maneuver and basic engines with 4 Large optimized containers. Still many things are being done to finish it...reminder its not a finished product yet. VR to Broken Skull Ship Shop
TYR Prospector
TYR-Expeditionary-Group
Ship
BOGO Deal, get a free backup blueprint. Who said to mine asteroids your ship needed to look crappy? Go mining in style, while minimizing part cost in the dangers of PVP space. This ship is cheap to drop but is ready for some sneaky asteroid mining. Take this, set your res node and have warp ready. In case of contacts, warp back to safety faster than you lose your shield! Only 5M in parts but equipped with a shield, warp drive, 17g's of acceleration, and two large containers. See it at the Tyr exhibit at Loaded's Showroom (VR: loaded industries showroom in the NW corner) or in space at Obsidian Station (VR: Obsidian OREBLOCKS Space Race).
SpaceX-pocket
DarthShelL
Ship
Fun and fast pocket-ship. You just have to try how it flies, cause it do fly in a different way. Designed to be flown in a 3rd person with a distant camera. Atmospheric radar included. = Manual = - Important - All keybinds in this manual given in the same way you get them from control settings. So if you see [strafe] that means you should check which keybind you are using for that in your control settings first be sure to have few meters of space below and open space infront of you when switching to rocket mode be careful in rocket mode and remember that you can not stop immediately from the high speed - Modes - There are two different modes: 1. - Vertical mode - you'll start in that mode 2. - Rocket mode - in that mode you'll become a rocketman :) - Keybinds - Vertical mode: you are able to use [forward/backward] [up/down] [strafeleft/straferight] [brake] [yawleft/yawright] as for normal horizontal movement Rocket mode: switch to rocket mode by double pressing [forward] switch back to vertical by pressing [brake] steer by [yawleft/yawright] adjust your flight altitude by [up/down] ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!
Chronos
The 16t Experience
Ship
In Gold and Black this Hauler is beautifull to look at and also does have the power to pack a lot and bring it to wherever you want it to. It goes up to 26 036km/h in Space It can be eqiped with a AGG, Warpdrive, Shields or a DSAT. Just reach out to me if you are interested. Or use the VR Port "16t"
300i Plus
Southern Cross High Guard
Ship
Inspired by the classic Star Citizen 300i Warp Shuttle. Warp in style. 6 cells from Alioth to Madis. Do we need to say any more? VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}
AMG InnosV5
AMG DundeeTV
Ship
VR: Eternity Showroom Coords: ::pos{0,2,13.2272,99.6456,-0.0005} Hey everyone, This is my first ever design here and I hope you'll like it. The Innos was originally built as a medium size cargo vessel, that was reliant on using an antigrav to transport large amounts of weight out of atmo. After noticing that some people (especially beginners) didn't have the means to buy or use an antigrav we decided to remove it and make some adjustments, enabling it to still transport up to 2kt out of atmo, so that players would still be able to do every aphelia mission without running into any sort of problems. You'll still be able to upgrade the maximum exit weight of the Innos by using an antigrav Should you run into any problems or have any questions relating the Innos feel free to send me a DM on discord.
Star Wars Flying Cantina
MrLightWell
Ship
This is the FLYING VERSION with Swoop Garage - *STATIC MODEL available here: https://du-creators.org/makers/MrLightWell/ship/Mos%20Eisley%20Cantina During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. I didn't want static limitations for my next creation: the infamous cantina from Star Wars: Episode 4. I'd make a mobile version, and remembered the various mentions of 'Swoop Racing' from the years of playing games, reading extra lore, etc. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. You can come enjoy 'Lightwells Mos Eisley Cantina' in VR anytime, (Or pick up a copy of your very own!) it and many other builds at LSA INDUSTRIES have been made for the enjoyment of the DU community, Cheers everyone! *Images show the 'bury test' from beta - one consideration people may want to remember is that the unique advantage of DU's terrain allows for realistic application of sand or whatever over top of the build, especially the dynamic version shown in the test- you can effectively bury the flying version, and hollow out a small entrance for the garage. Just one more option for those who may want to dig it out and fly it again in the future.