Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
1

MT Rutune FC12-22

Cyanyde

Ship

No attributes :-(

Brought to you by MisFits of Technology. This is the MT Rutune FC12-22. It is a M core gooseneck hauler outfitted with uncommon military engines, vertical boosters, and hovers. As well as xs shields,radar, and 2 L uncommon optimized containers. It also has Lua for Inventory, fuel, and ship damage. The ship also includes an office and a storage room with 10 xs containers and 2 s containers for organizing scans, parts, etc... You can pick up the bp at the MT Industrial Complex for 5 mil quanta. If you want a full tokenized ship it will be 25 mil with a few days to make per order. ::pos{0,26,76.0697,4.7404,37.6933}

Token: 25 Mħ
BP: 5 Mħ

Warp Tube

Hirnsausen

Ship

Space Thrust: 1.36 MN

Fully Loaded Alioth - Jago: 10 WCs only! - - - WARP TUBE A stylish, well-designed warp shuttle that holds two XS containers. Everything has been optimized and reduced to minimum to save on weight and thus on warp cell consumption. The hovers function also as low-consumption propulsion that can be used for low distances, and provide above 160 km/h without usage of any regular engine. The Warp Tube also features two diagonal rocket engines (800 L) that help to avert any crashes due to inexperience by giving lift and forward speed at the sme time, and also help lifting off from space platforms. Strong lights illuminate dark areas where you try to land. Last but surely not least, the boat is packed with brakes to such extend, that - to give an example - landing from orbit on Jago's surface does not require any engine thrust! With other words, as part of the weight reduction the fuel consumption has been minimized, too. That leaves more space for cargo. OVERLOAD HINT: The Warp Tube can get into space from Alioth with both XS containers full and the pilot's inventory full too, if you fly an outgoing spiral. :-) See all ships using VR, at "Tropico". Contact at Discord: "Hirnsausen#3973"

BP: 1.25 Mħ
5

PX70 Aznable Tiger

Seawing

Ship

Cargo Lift: 3,000 t

"Three times faster" WIP Hypermaneuver Prototype from Seawing Hypersonics. The sequel to the X50 Tiger. Built with basic parts, lv5 placements(some 3's) and lv 4-5 piloting talents.

1

Mj _ Laser

Mjrlun

Ship

Max Speed: 600 km/h

A light speeder; Flies fast, good fuel efficiency. Looks nice. Good for compactifying and going between district markets, as well as doing quick travels across a planet. Uses uncommon maneuver engines. Can custom edit your ship using different voxels if you ask. Once a shop is set up for it there will be some preset colors for it such as blue, red, light blue, purple, etc. Contact me on discord for me to hook you up!

BP: 50 Kħ
3

Dralthi (Wing Commander)

HollowKyo

Ship

Space Thrust: 0 MN

A Dralthi from wing commander. xs core

BP: 100 Kħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
1

Viper MK VII

VARDENUS

Ship

No attributes :-(

Viper MK VII

BP: 1 Mħ
33

Prodigy

Captain Harlock

Ship

Space Thrust: 134 MN

I have quited the game, for any info contact orri. or RyanPryde in discord DU is dead -DU creators website is very bad i got hacked do not trust it-- The Prodigy is a large core luxury spacecraft. Inspired by the animation art found here: https://www.artstation.com/artwork/PX2423 Video Review by Swervin here : https://youtu.be/vuLlJ7SE9Mg Hand crafted with the VPT, the Prodigy took over 2000 hours to complete. It comes with custom LUA made by the amazing RyanPryde of Hadron. The Prodigy includes important elements such as Anti-Gravity Generator, Shield Generator and DSAT (Deep Space Asteroid Tracker located below the front seats for activation while piloting). Over engineered to obtain the perfect balance, the ship is rated to carry 5KT with level 5 pilot talents but can potentially haul more with Anti-Gravity assistance The container hub is located in front of the Anti-Gravity Generator and on the ceiling is the warp container. Maneuvering engines allow for side to side strafing and downwards thrust in space. Includes a spacious hangar for bringing your favorite speeders and 2 XS hangars on top for pocket ships such as the Knox or AWP that can maneuver through force fields on the roof of the craft. For more information use the info button in front of the entrance All the engines have voxel markers and can be swaped to higher tiers very easy. No1 R55BNN / No2 Necormax / No3 Dracks / No4 Cnauclehead / No5 Teylorbud No6 Slanks / No7 God King Hawk / No8 Necormax / No9 MNC / No10 Kbla No11 Orriana / No12 Fridaywitch / No13 Sandman / No14 Warliza / No15 AVANOR No16 Frank / No17 Rocketpants / No18 DaddyShark / No18 Swervin / No19 Geo No20 Reins / No21 Deneriuss / No22 Wilder / No23 Kolden / No24 VenomGW No25 Wolfram / No26 Resource Spreadsheet for the elements and HC https://docs.google.com/spreadsheets/d/1Ge_WNHKKITttphb4dz_1frnzBK-CaNdEEIfnPjMXRJk/edit#gid=0 New 1.4.16_x version updates to lua to work with current version Shield script updated and with rgb color picker AGG controller script with rgb color picker Ship info updated still manual rgb Arch hud updated front seat Jeronimo (Sardini modified hud on the middle seat) updated Vanilla hud on the right seat Color picker lua updated Minor voxel rework All the screens in the cockpit are updated to work witht the color picker, after you change their colors you need to stay for 2 seconds on the entrance (gates) detection zone. RARE version is fully updated also Tokens sold out and is not available The Blueprints are released to the Kosmos showroom only. Location ::pos{0,2,2.8748,105.5129,67.8113} VR: Kosmos showroom exchange

BP: 100 Mħ
1

IWAC Chieftain

Wicked Wonderland

Ship

Cargo Lift: 200 t

Wicked Wonderland presents the IWAC Chieftain What can we say? This is one man's attempt to recapture a misspent youth. Instead of going down the traditional path of subtle design and elegant sensibilities - Chief Designer Mr Implausible got drunk on moonshine, pulled the crayons out of a draw and set down the blueprints on greasy takeaway paper... The result, somewhat unexpectedly, was the Chieftain, a bold and beautiful space-truck. Being more that just bling, this ship is a great mission runner - capable of seating 5 people, holding 70kl, lifting 250t (can go orbital with 150t) and looking bad-ass doing it. It comes standard with Albatross pre-installed, has a modeled interior and a parts list that is accessible in the early game. Its also space capable. So if you want get the job done, and make the neighbor's wife jealous while doing it - pick up a Chieftain today. Visit our budding show room near Alioth Market 3 at ::pos{0,2,34.7992,86.1957,231.5103} Or browse our discord at https://discord.gg/wGzhV45KWz Fly Wicked today

BP: 250 Kħ

Jaguar

Helloeoj

Ship

Space Thrust: 19 MN

The Jaguar was originally developed by Thukker Mix as a skirmish platform but improvements to engine efficiency in assault craft brought the competing Wolf assault frigate up to parity in speed. The Thukker considered an even faster propulsion system for the Jaguar, but ultimately chose to sell the design to Core Complexion Inc. Eager to make an impression in this market, Core Complexion have revised the Jaguar's role, replacing its hardpoints and shifting focus from speed to shields.

Token: 15 Mħ
BP: 10 Mħ
1

ISEKAI Courier

Kordain

Ship

Cargo Lift: 100 t

Atmospheric hauler/courier. Great starter ship for missions, or hauling ore. Cheap/Easy to build. All honeycomb materials used can be made using nanocrafter. With zero pilot skills I have had this ship will take a full load of ore. (Around 100t). Fast with great manoeuvrability even while loaded. Can be upgraded for space flight. Sold as Blueprint only on Alioth at my location ::pos{0,2,-19.7467,125.9551,79.7045}

Token: 1 ħ
BP: 200 Kħ
4

Dragonster

LordSaygon

Ship

Atmo Fuel: 23 kL

Dragonster dragon - L size huge flying dragon. -Atmo, Space, Warp Drive Ask for token price contact in game : LordSaygon discord: LordSaygon#5819 twitch : LordSaygon

Token: 1 ħ
BP: 25 Mħ
2

Inquiry M

Inquisitor Apocalix

Ship

Cargo Lift: 5,000 t

PvP Space hauler 5 kt (1g) 10 container L .9 su brakes Battle Bridge + shield L

BP: 2.5 Mħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

5

SFC Calypso Shuttle

Renard

Ship

Space Thrust: 4.28 MN

The Calypso, is an XS space shuttle. available here: :: pos{0,27, 8.3921,22.7110, -.0000} VR: FuelCola Boat Bar

BP: 200 Kħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear