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32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ

HYPERION

Captain Harlock

Ship

Cargo Lift: 1,000 t

--DU creators website is very bad i got hacked do not trust it-- All likes removed from my ships In the closing weeks of DU’s beta phase, I spent many days producing this industrial warp hauler for us all to enjoy post launch. Using a source image found online, I carefully created the Hyperion in stunning detail. The key was to remain faithful to the concept art and achieve a performance that would rival any ship in its size class. The appearance of this full size S core might deceive you, but rest assured, the handling and capability of the ship will not disappoint. Utilizing 5x Basic Container L the Hyperion can comfortably handle 1KT worth of cargo to and from a 1G planet. This is not the hard limit as with good flight talents and a seasoned pilot, the ship is capable of more than double the recommended weight. The Hyperion PRO comes equipped with 8 Advanced Military Atmospheric Engines and 6 Advanced Safe Space Engines instead of Basics. This is the only difference between the versions. The Hyperion is intended as a warp capable hauler for moving large amounts of cargo efficiently. A shield is included in the blueprint, however, it is not recommended for use in the PVP zone as it has no weapons by default. All engines can be swapped out to increase performance but you can find the recommended engine loadout on the Hyperion PRO (rated for 2KT). Please note that exceeding the recommended weight of the ship may cause brakes and wings to underperform. The inertia matrix has been fine tuned to negate as many unwanted rotational forces as possible, even under extreme load. Once again, I have installed the open source LUA for container content information and element status (coded by Krengus of ASTCo). For the flight script, I opted to use Arch HUD by default (made by Archaegeo). as it provides a clean, customizable interface that is effective at displaying all the information you need as you focus on flying and it has everything you need. Last but not least, a special thanks to everyone who supported my work and helped me achieve everything I have in the last 2 years. If I made a list of names then it would be longer than this description and I’m sure I’d miss a name or two unintentionally. I hope you know who are and post launch, we continue to share many more laughs, knowledge, stories and ships! Many thanks and enjoy the Hyperion! // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // Tokens are available! (upon request) Basic version 20 million quanta Pro version 40 million quanta New 1.4.16_x version updates to lua to work with current version Shield script updated still manual rgb Ship info updated still manual rgb Arch hud updated The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents! All my blueprints have 50% discount included in the price till the end of the month! VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

Token: 20 Mħ
BP: 3 Mħ
70

Horizon

Captains Customs - Ship Sales

Ship

Cargo Lift: 5,000 t

No other ship quite so embodies life in the Helios System. Hardworking, severe, yet beautiful. And, oh so good for those focused on mining and hauling. Captain’s Customs presents the iconic Horizon. Really, it should always be referred to as “The Horizon”. So worshipped by, and so prevalent in the fevered dreams of, miners all over the system The Horizon has reached near-mythical status. It’s the ship that shows you that it’s all worth it – that you are a serious operator! Aside from being a technological marvel and a design masterpiece, the Horizon answers two key questions; “where the hell am I going to all put these rocks?” and “Why the hell am I mining all these rocks?". Hell, this ship is so good it spawned a family tree – from micros, to minis, to the Eclipse – The Horizon’s DNA is all over Captain’s showroom…. …. … Anyway… Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs fine-tuning the engines of the industry with flair! M Core - 12 L Container - Warp Drive Two variants available - AGG and Non-AGG Both have nearly the same capacity from the ground to space (non-AGG has more lift), but the AGG version has unlimited weight into space when operated as an AGG platform ship. Nearly 10KT of total mass to space off the ground of Alioth.

BP: 5 Mħ
37

HWSS Tranquility Mk2

Aerogics S & T Co

Ship

Cargo Lift: 8,000 t

*** Honeycombs Info *** It is recommended to reduce usage of aluminium as it became heavier. Carbon fiber is the lightest, with wood & brick next. Here is a suggestion on what to change: black pattern plastic => matte black carbon fiber galvanized black aluminium => matte black brick gray aluminium pattern => glossy gray carbon fiber polished dark gray aluminium => glossy dark gray carbon fiber polished gray aluminium => this is the main honeycomb, swap for carbon fiber or bricks depending on your preference glossy red plastic => for the colored strips, the new lumi work good there *** The HWSS Tranquility is a very efficient M core hybrid ship, able to fill pretty much every roles: Hauling & Missions: can lift 7-9kt out of alioth (without AGG, depending on pilot skills), two hubs: one with 10 containers L, the other with 3 containers L (can be increased to 7) Can be equiped with (elements not included): - Deep Space Asteroid Tracker, with an easy access from pilot seat, or that spot can also be used as landing pad for a small speeder / warp shuttle - Anti Gravity Generator, with a dedicated spot in middle of ship - L Shield on front of ship, using the "enclosed front" - 3 scanners with several spots all over the ships Quick placement guides for those elements are included via info buttons Standard version is T2: - 20x T2 military atmo - 2x T2 military XL space - 2x T2 maneuver XL space Kit provided allows to change colors and ship front to either: - Open with landing pad (can fit any XS or a tiny S core) - Enclosed, to place L shield or 4 extra containers L, and landing pad on top An insane amount of time has been spent on the voxels! Complexity is about 90% on most chunks The very first version of this ship is as old as beta and has gone through several reworks. Mk1 became a fairly popular ship, and, Thanks to all owners feedback over time, this Mk2 is a real upgrade on several aspects: more efficient, modular and pretty! Like all Aerogics ships, comes with lifetime warranty (check profile page for details)

BP: 16 Mħ
1

UNE Frachter V.2

United Empire

Ship

Cargo Lift: 2,200 t

It is a freighter for transport missions. Not suitable for combat. In the ship, the ratio of weight and speed was kept so that you can fly the missions quickly. The blueprint is DRM-free. So you can make your own changes and also copy it. My name in the game is RealBigOS. You are welcome to write me. ::pos{0,27,-31.1252,16.7408,32.9492} VR: UNE_Base_Haven

BP: 100 Kħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

Stryker Eureka Mk 4 FL

Obsidian Paradox

Ship

No attributes :-(

Stryker Eureka Mk 4 FL Max tonnage of 2kt unless upgraded with Advanced it can haul 3.6kt with 2 extra containers

BP: 2 Mħ
35

Celestial Lite

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 500 t

50% off blueprint price at the moment on dispenser at our location, you can view in VR search for loaded industries, please dont buy in vr as it will delete the bp HAS BEEN SLIGHTY UPGRADED now with 2 large containers and 4 medium fuel tanks, the black version has also changed to bring weight down alittle aswell, anyone that has purchased one since release please contact me on discords and im happy to give you a free blueprint to replace or redeploy the one you made ( was updated first week after release ) FOR NEW PLAYERS, if theres an item like a Surrogate pod or screens that you dont have, you can choose to deploy the ship without these items in the drop down element menu when you deploy the ship, but you can always take these items from you old haven base aswell white version is lighter at 248 tons made of plastic and carbon fiber black version is slightly heavier at base weight of 260 tons made of alum and carbon fiber once you have built yours im happy to apply all lvl 4 boosts as some do not carry over in the blueprint celestial lite is a rework of my celestial one made a little smaller and with all basic engines and tier 1 items, plenty of room for mission running, current cargo is 358kl with 2 large containers, fitted with Large brakes and vertical boosters, 4 medium fuel tanks, with no pilot skills you will do 500 tons in cargo weight once you upgrade the engines to advanced you will push 1000 tons off alioth, easy to upgrade the engines as you get better ones, any questions please message me on discord stats show are with no pilot skills at all, but i would advise all new players to get lvl3 pilot skills it really doesnt take much time to learn them

BP: 4 Mħ
14

Freyr Class AES 01 (a.k.a. Ente 04)

Saedow

Ship

Cargo Lift: 4,000 t

Chewie_1 - 02/11/2023 3:47 PM "Ich weiss jetzt wie ich den Fluch der 04 breche... ich mach mit der 05 weiter ^^" So the Ente 04 was doomed to never be finished. Saedow was not willing to accept the fact Chewie had abandoned this cursed Ente 4 project, so he went to see Chewie while he was working on the Ente 05 [which eventually became the Ente 06 and finally the Ente 07]. Saedow asked Chewie "would you mind if I revive it without your help? put an AESIR twist to the ship?" and Chewie replied "here is a drm free blueprint, do whatever you want with it". That was on the 3rd of April. Today, the 23rd of May, the ship is finally finished after 50 days of work and love. AESIR named it the Freyr Class. The Flying Dutchman would also have been an appropriate name... Come and see, all you Noveans; this ship that should not be! *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,-0.9574,165.7031,7.4461} Or visit in VR with the name: AESIR showroom *************************************************************************************** Special thanks to T1mb0h and Krienas for all the support they gave me finishing this difficult project. And of course special thanks to Chewie, who let me inherit his "verfluchte" project. ******************************************************************************************* TIP! also visit the AESIR Yardsale on Alioth. Location: ::pos{0,2,-1.1581,166.0308,-0.0001} We have M cores there sometimes, just for you to pick up (you buy the token). Or visit it in VR with the name: AESIR Yardsale *******************************************************************************************

BP: 7.5 Mħ
1

Gnome by Vanherck

Wicked Wonderland

Ship

Space Thrust: 1.97 MN

Gnome by Vanherck Searing across the virgin skies of the newly colonized Helios system, the Gnome cuts a unique profile. Reminiscent of some old earth crustacean dragged from the seabed, many have asked Chief engineer Vanherck if this ship is called the Shrimp, gremlin or baby yoda? To all queries he has simply replied "no!, this gnome!" Whatever it is called this ship will be the back bone of you colonization effort. With every element available as standard on the market it's a ship that is accessible to every player. Apart from is distinctive beauty, it is a reliable light hauler, early mission runner, or asteroid hunter. It's even a great interplanetary shuttle. Versatile and accessible is the name of the game here (with an admittedly shallow ascending angle). The gnome can lift 60t off alioth. It can bring back 100t from space gliding down. It sports 41kl of cargo space and comes standard with two pilot seats; with one preloaded with albatross HUD. As you progress through your colonists career, that cargo space can be replaced with a warp drive, transforming the gnome into an exceptional warp shuttle. So why wait, nows your chance to graduate beyond your starter ships and to take a serious turn into conquering the Helios system. Fly Wicked and pick one up from Wicked Wonderland today. Visit our budding show room near Alioth Market 3 at ::pos{0,2,34.7992,86.1957,231.5103} or browse our discord at https://discord.gg/wGzhV45KWz

BP: 150 Kħ
10

Joynought

United Astral Logistics

Ship

Cargo Lift: 250 t

Don't take the joy out of flying, every ship should fly the way you expect it to, Joynought is the prime example of small, efficient, and pretty. She will do 350T in atmo with OK talents. 10S containers on a hub, 2S containers on hub for extra storage like scraps and fuel. upgrades available on tokens come with basic elements as standard with any upgrades available. Stats in Gs VR UAL Ships UPDATES:// 17/11/22 - Visual updates, more open cockpit design for 1st person, added light controls and covered space engines, container underglow

Token: 2.5 Mħ
BP: 1 Mħ
3

DHP atmo [v2.0.5]

DarthShelL

Ship

Dry Weight: 3.72 t

DHP - Darth's Handy Platform This is the atmospheric only version. Was created to rescue ships and help with building or core placing ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 2 Mħ
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