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Statics
Voxel Sets
Lua Scripts
6

Mantis 3 two seater (PvP)

Garegon

Ship

Space Thrust: 25.4 MN

Due to the construction and choice of elements, the Mantis 3 two seater is the optimal PvP ship for two or small group actions! But the Mantis 3 can also shine in bigger fights and doesn't need to hide here. The Mantis 3 Token will delivered completely tuned, fully fueled and ammoed up. You don't have to worry about anything! - 590 k CCS Capacity (40 m³ Mangalloy Honeycomb) - 35 m² Frontal cross section (Heavily focuses on keeping the front/rear as small as it can be. By facing the narrowest side to the enemy you can greatly reduce incoming DPS.) - 18.4 g max thrust - 29.2 g brake force - 44 878 km/h max speed - 6 Rare Precision Cannon S - 4 Rare Precision Railgun S - 4 Rare Freight Space Engine L - Rocket Engine S (Only use the rocket to temporarily increase max speed) - Rare Capacitor Shield Generator M - 2 Rare Phased-Array Space Radar S - Dead's PvP Script Suite (version 4.1.10) The token will fully supplied with the following components: - Max. Fuel - 1 Dynamic Core XS - 50 Vanadium Scrap, 50 Sulfur Scrap and 300 Silicon Scrap - 1600 Cannon Heavy Ammo (800 Thermic/800 Kinetic) - 800 Railgun Heavy Ammo (400 Antimatter/400 Electromagnetic) Also check out the Mantis 2 as a single seater version: https://du-creators.org/makers/Garegon/ship/Mantis%202%20single%20seater%20%28PvP%29 BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258}

Token: 19 Mħ
BP: 1 Mħ
7

Abecs Javelin MkII

ABECFIVE

Ship

Space Thrust: 15.3 MN

The Javelin MkII - A 2022 reimaging of the original Javelin featured on Dual Universe Twitter. This ship marks the return of the old ship builder - ABECFIVE. All ships are built and tested by filling up every container full of Ore and sending it from Alioth ground into Space and back. It began as a little more than a myth: a list of impossible statistics circulating on the dark web. Then the myth became a legend: a few leaked photographs so provocative that possession was a federal crime. Then the legend became a rumor: a ship so exclusive no one could confirm it existed in the real world. And now, thanks to you, that rumor is about to become a very messy centrefold. This ship is built to move 2 L Containers fully loaded with Ore (Hematite) on ANY planet. DU Creators @ ABECFIVE Discord # Mully#0318

BP: 2 Mħ
6

F-22J

Captain_Hilts

Ship

Cargo Lift: 150 t

F-22J - aircraft replica Practical light hauler/run about, ready for atmo combat. Fun to fly, highly maneuverable. Complete Cockpit interior. Air and Space, all rare military engines. Length 81 - Width 56 - Height 22 Tokens and BP available at ::pos{0,2,5.1779,91.5441,2.7838}

Token: 16 Mħ
BP: 6 Mħ

Jacky

The 16t Experience

Ship

Space Thrust: 4 MN

A personal shuttle for little Marked runs, Blueprint Shoping, Mining Units runs or safezone Astroids if you eqip a Dsat. It has got 4 S size Containers but room for more. Max speed in Space is around 44 500 km/h. There is only T1 Engines builded in so it is cheap to spawn. All engines are easy to switch to another tier or kind

BP: 2.5 Mħ
2

Medusa S-core Elevator

De Overheid

Ship

Cargo Lift: 2,680 t

For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...

Token: 24.5 Mħ
BP: 17 Mħ
2

Minuteman

DSI Dark Forge

Ship

Max Speed: 43,200 km/h

The Minuteman is a S Core, dual seat ship perfect for peer vs peer PvP combat. Intended for fleet engagements vs rival organizations or in small patrols, deadly in numbers. Unlike its Patriot counterpart, this is a multirole craft. SCRIPT: This ship was designed with the use of deadranks pvp script in mind. While it is loaded on the seat & remote you will need to install it client side on your end and reload this script onto the chair and remote for it to work properly. You can also opt for your own scripts, an empty PB and databank are included for that case. See below links for DL and install info. https://github.com/Deadrank/DeadRank-DU S FIGHTER, Dual seater - 6 Adv Precision Cannons - 4 Adv Precision Railguns - 6 L Advanced Space Freight Engines - 1 Advanced Medium Shield - 19.1 Gs Thrust w/ T5 placement skills - 23 Gs Brake Force w/ T5 placement skills Cross Sections - Vertical @ 244 m2 - Frontal @ 66.1 m2 - Lateral @ 166 m2 How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is at Dark Forge base Near Alioth DM7 - Alioth Exchange Market - BLUE HALL - LOT 5 Contact us for any bulk orders more than three for. 20% discount.

Token: 19.5 Mħ
BP: 3.5 Mħ
1

Anisoptera v3 X2

Hirnsausen

Ship

Space Thrust: 0.042 MN

Suborbital Superspeeder Double-Seater - - - 4,000+ km/h at edge of atmosphere --------------------------------------------------- For reference, please also see "Anisoptera v1" and "Anisoptera v2" on this website (the previous versions). The Anisoptera v3 X2 (internal code name: "Blitz Dual") is the latest version of this famous dragonfly-alike designer speedboat, ihere as the two-seater version. The original designs called for a fast boat that could fit many different types of ship hangars, thus the resulting concept was that of a very slender ship hull. That in return resulted in a low drag amount and therefore high possible speeds if powered adequatly. Overheating starts at 1,800 km/h, first damage at around 2,300 km/h. At the edge of the atmosphere, in suborbit, no damage and overheating, and speeds in excess of 4,000 km/h. The version 3 has the following improvements over V2: - even higher speed (same atmospheric 2,300 km/h as before but now beyond 5,000 km/h suborbit) - slightly increased wing lift capacity - more brake power - passenger seat And the best is: from the outside there is almost no difference! NOTICE All versions avalable: - NEW! Anisoptera v3 (suborbital superspeeder one-seater) - NEW! Anisoptera v3 (suborbital superspeeder two-seater) - Anisoptera v2 (atmospheric speeder one-seater, THIS version) - Anisoptera v1 (atmospheric speeder one-seater, Poor Man's edition) AVAILABLLE NOW FOR A LIMITED TIME ON "Tropico" (VR), ALIOTH

BP: 3.5 Mħ
38

OLD Borg cube

SNS Sentinels

Ship

Space Thrust: 264 MN

Build by Akcroma#9718 The one and only Borg cube nano allowing you to compete against the current meta ship in style. 0 stacked elements. Full fuel/ammo/warpcells/core/scrap/pilot skills: Max thrust: 13.2g Brake force: 13.4g 10 Advanced Laser L 10 Ammo containers 2 Advanced Quick Wired Radar L 4 Uncommon Military Space engine XL 2 Uncommon Maneuver Space engine XL 5 Space Fueltank Shield L Warpdrive 1 Container L Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP) 458m² frontal cross section (without DSAT) 572m² vertical cross section 529m² lateral cross section 5298m3 Plastic Updated with plastic voxel for reach 8.3M CCS.

2

Sebulba [Compactable]

Iageni

Ship

No attributes :-(

Now that's Pod Racing! It's small, it's fast, it's cheap to build, and stylish. I had originally designed this to be an interplanetary transport--but have recently retooled the design to be a Pocket Ship instead, andcouldn't be happier with the result. Visit Uncle Iagen's Functional Oddities in VR, at UFO Functional Oddities [::pos{0,2,-5.8316,-17.3441,2.9705}]

BP: 150 Kħ
2

Mining Barge

Oasis ShipYards

Ship

Cargo Lift: 400 t

When you have Mining flowers with ore to collect from what ship are you turning to? heres the answer forget link range fly your hub around with you on the sleek industrial mining barge this agile ship will cut down time and pain while also making the experience more enjoyable when it comes time to collect ore.

BP: 500 Kħ
3

Not-For-Hire

Hirnsausen

Ship

Cargo Space: 376 kL

She's pretty. She got curves. She makes you easily fly high. She lets you see what others don't. She gives you a cozy place and she carries your stuff. She's the companion you wanted for all operations that are too small for a fuel-hungry super hauler. The "Not-For-Hire" (some know this name from a great SciFi novel) is a great companion for small- and mid-scale mining operations, and for hauling if you got a lot to move but not as much that a huge, fuel-consuming super hauler would make sense. The colors of the ship are snow white and Martian red. Her modern cockpit has style and gives you an amazing view while you fly. Her strong downward and forward illumination makes you see where you land during dark nights. And her extremely good wing lift gets her airborn with as less as 150 km/h. Also excellent gliding capability for mean stingy captains who want to save on fuel. The ship allows access or exit from five of the six sides, allowing ops where speed is key. She has a forward-facing hangar that can carry various speedboats, mini haulers, or armed fighters. Alternatively, the hangar can be used as forward-facing weapon platform. Dedicated storage for hangar vehicles. Dedicated accessories storage and of course the main cargo containers for freight. She is not meant to cruise alone inside PVP zones, but she still has a shield generator. The strong landing lights can be switched on or off, and also all major light sources inside the ship can be switched on or off. And she offers seating and two "onboard cinemas" for up to 18 passengers, and two additional seats inside the cockpit for 2 VIP passengers. Inside the cockpit are also two commando seats for additional crew members. NOTE The original ship has 3 cores: an M core, and two XS cores. But those two XS cores are mainly experimental and have no real design or function value. The version with the waves on the hull is the latest version. Sometimes, you can visit the ship on Alioth Market 1. Ask me for an inside tour. Credits to player CrazyHenky#3265 (Discord ID) for the amazing waves. I had the idea but he had the wonder skills (or was it forbidden black magic?) to do them.

BP: 25 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
2

Essex Class Carrier & Mining Shuttle

Sinjin

Ship

No attributes :-(

Space Only: Perfect for 1-man PVP zone asteroid mining. Park the carrier out of radar range, take the shuttle in for mining and transport ore to the carrier. Pirates get your lander? Respawn back to the carrier and get ore to safety! These ships are intended to be cheap to replace, but powerful enough to get the job done. Carrier: 6 Basic Space Engine M, 2 Basic Container M, 12 Retro-rocket Brake M, Advanced Shield Generator XM, 2 Space fuel tank M, 5 Basic Vertical Boosters, Resurrection Node, Space radar S. Shuttle: 6 Basic Space Engine S, 3 Basic Container S, 11 retro-rocket brake S, 1 space fuel tank S, 4 basic vertical booster S. Carrier blueprint 2 million quanta. Shuttle 1 million quanta. Blueprints only at this time.

BP: 3 Mħ
2

DBI SPLASH

Dumboiz United

Ship

Cargo Lift: 8,000 t

The DBI SPLASH (Space Capable Light Atmospheric Scanning Hauler) is an efficient scanning vessel for those players looking to get in to scanning. This Small Core ship comes equipped with a single Basic Container Large and enough power to move it when fully loaded. As a Space-capable model of the LASH-1, the SPLASH is well equipped to efficiently scan across the Helios system. Scan tiles, harvest surface ore to pass the time, and move along to the next scan site. Even if you don't find that T3 ore site, you won't be coming back empty handed! If you're not scanning, the single large container allows you to utilize the ship as a handy market runner or flower harvester! (Listed stats utilize t4/5 talents for handling AND piloting -- message isyron#4015 for stats for a 0-piloting skill player)

Token: 8 Mħ
BP: 1.5 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
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