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11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
3

Megalodon

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

There comes a time when reasoned words of appeasement are no longer enough. A time when a good person must decide whether to keep taking the hits or to stand up to oppression.   When it is time to stand up, to choose freedom and prosperity, then they must be prepared to deal in malice and menace. To deal in violence.   This moment calls for them to pick up the tools of war, and to prepare for battle. Then it is a time for the Megalodon!   From the abyssal depths of Captain Miller’s mind arises this 120m long armored behemoth. It is an instrument of retribution. It has been created to let haulers, miners, and business people bite back at those who target them!   It screams in an ancient, prehistoric, voice “stop hitting me Devon!..,” (Captain Miller has never confirmed who Devon is!).   Born of political necessity when The Guild of Merchants and Haulers threatened to boycott delivery of ore and essential goods until their pilots were adequately protected.   When word of this reached the ears of a conglomerate of Helios's finest leaders, known as the Council of Business And System Traversal Advisors, Regulators, and Directors, they knew they had to act!   The Council quickly ruled out paying to establish a Helios Sector Police Force or restricting arms sales throughout the system – as both were deemed bad for business and potentially expensive! Instead,  the Council awarded a multi-billion Quanta contract to Captain’s Customs for the development of Hauler capable of fighting its own battles! Once he was done counting the suitcases of Quanta, Captain sequestered himself into his design office, stared at an aquarium in the corner for a week, jumped up, and screamed “Shark!”   What emerged from this process was a monstrosity – The Megalodon. With 7XL Expanded Containers and an M AGG, it is a hardcore hauler. With a fully protected "safe room", 4 Advanced Precision Large Railguns, and 10 Military XL Space Engines, it is a feature-complete war-ship designed to get you safely through any zero-security zone.   If you are serious about hauling and want to cast off the fear of piracy, it's time to be the biggest, baddest thing in the ocean! It’s time to jump the shark and go Megalodon!   Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs Now Sponsoring Space Shark Week

BP: 37.5 Mħ
7

DHP (Darths handy platform)

Stellar Forge

Ship

Dry Weight: 2.9 t

New Product by DarthShelL in association with Stellar Forge Rapid ongoing development DHP v.1 A little taste of what's to come ask in our creators page about options and upcoming features. VR: Stellar Forge

BP: 5 Mħ
2

BSSS Nephlem

Broken Skull Ship Shop

Ship

No attributes :-(

Undergoing a Refit as we speak but current BPs are available.....this ship has tons of potential...currently its equipped with uncommon maneuver and basic engines with 4 Large optimized containers. Still many things are being done to finish it...reminder its not a finished product yet. VR to Broken Skull Ship Shop

BP: 10 Mħ
2

The Reia

Obsidian Paradox

Ship

No attributes :-(

BP: 4 Mħ

MX34 CUSTOM

Seawing

Ship

Max Speed: 1,700 km/h

//!WARNING!// //You are accessing a UEF Government authorized information system, which includes (1) this computer, (2) this computer network, (3) all computers connected to this network, (4) all devices and storage media attached to this network or to a computer on this network, and (5) all cloud services and hosting environments supporting this information system. This information system is provided for UEF Government-authorized use only. Unauthorized or improper use of this system may result in disciplinary action, as well as civil and criminal penalties. By logging in and using this information system, you understand and consent to the following: -You have no reasonable expectation of privacy regarding communications or data transiting or stored on this information system. -At any time, and for any lawful Government purpose, communication between the user and this information system, data transiting to/from the system, or stored on this system is subject to monitoring, interception, and search. -Any communications or data transiting or stored on this information system may be disclosed or used for any lawful Government purpose. //Acknowledge?// Y //User ID: *********** //Password: ************************** ... //Welcome, submit query// Crow Feathers //1 File Match// Download //!WARNING!// //Clearance required. Authenticate// Whiskey-Sierra-Four-Four-Tango //Access Granted// //File Copy in Progress// //Ventral...............................Done //Quarter.............................Done //Performance...................Done //FlightTest......... //!WARNING!// //UNAUTHORIZED ACCESS// //Link Terminated//

50

Nephilym AGG

InfinityCorporation

Ship

Cargo Lift: 5,000 t

The Nephilym is the "little brother" to the Infinity Corporation Behemoth hauler. Armed with 8 medium railguns, and 1-3 meters of steel armor, you can safely transport up to 5000 tones from the ground to space. Large Rockets will get you to AGG minimum height on Alioth with up to 5000 tones. This ship makes a great Missions runner! NOTE: the token cost reflects the current best market value of all the elements as of 11/4/2022

Token: 100 Mħ
BP: 10 Mħ
2

Medusa S-core Elevator

De Overheid

Ship

Cargo Lift: 2,680 t

For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...

Token: 24.5 Mħ
BP: 17 Mħ
1

HyperJet

Gearss

Ship

Max Speed: 7,500 km/h

Want to get your calibrations done faster? Well the HyperJet can help you get to you miners asap. The HyperJet : art of flight is a specially designed race craft capable of sustained speeds of Mach 6.12 or 7,500 kmph @ 4000m. Aside from fast travel to anywhere you want to go, I have designed a race for the ship to run that circles Alioth Autopilot: ArchHud Lite is installed on it so having ArchHud installed is not necessary Presets: .GearsRace : Start and finish of the race Location ::pos{0,2,53.9039,90.1166,43.0198} .CenterCross : A target point for the start of the race inline with the vertical seam on the map Location ::pos{0,2,0.1490,89.9764,-0.0005} The Race 1. Start at .GearsRace and target .CenterCross : Takeoff 2. Fly towards .CenterCross but use alt-6 to set your altitude 3. When .GearsRace is 1.3 SU the race is half over 4. When distance .GearsRace decreases to 1.2 SU alt-4 to adjust heading 5. Switch back to altitude control with alt-6 6. If traveling at 7000-7500 kmph @ 4100m align target alt-5 at about 45 km from .GearsRace 7. Align target will reduce altitude and speed so that you can proceed to final approach 8. Alt-4 to target .GearsRace and complete the race. My personal best is a little over 7m 35sec. This is an adrenalin filled ride as you try to manage the commands and adjust the throttle to stay on the edge of stability. Find Gearss online for free buffs to maximum performance. The ship requires 2.5 honeycomb, bring your own if you have a color you want Dispenser: ::pos{0,2,53.8835,90.0613,40.1163} VR: Gearss Gas Emporium

Token: 2 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
1

Cerberus MK1

Crossblessin

Ship

Cargo Lift: 3,000 t

First ship in DU! Made it to carry whatever I needed handles good even fully loaded. You can put more cargo containers on it I just currently have not much use for more than 2 large. I have token available now also :) Does have some military grade engines

Token: 25 Mħ
BP: 1 Mħ
13

Type-7 Elite

Jupiter Arms

Ship

Cargo Lift: 5,000 t

DU CREATORS CHANNEL: https://discord.gg/pPtqP4kx Personal Discord: Black Falcon#0741 In Game: BlackFalcone375 Transporter Type-7 is a multipurpose cargo ship. The outstanding shape of the ship, as well as the fine tuning of the ship's control systems, make this model attractive for those who want to build a career in the trade and mining industry, as well as complete game missions. All the characteristics of the ship for the token are displayed at the level of pumping the installation of parts of the 4-5 skill level. Excluding piloting skills.The ship, when installed from the blueprint, will take the level of pumping of the one who installed the ship. The ship is suitable both for mining ore and for transporting bulky goods, thanks to the large cargo compartment of 30 L containers, which can be easily removed and added. The antigrav installed on board the ship will help you in lifting heavy loads. Piloting a ship will appeal to experienced pilots due to the presence of all control systems on the ship, which will allow you to spit on the laws of physics and find many combinations and techniques of piloting in various situations, for example, lifting and transporting any cargo. The ship is designed for a crew of 1-4 people, where there is a role for everyone. Buying this ship you will feel like a real freelancer, with your loyal team of friends. The interior of the ship is saturated with life in the style of the best space films. I will describe several roles that are available to the crew: 1. Captain (a wholesale pilot with advanced piloting skills, who will deliver any cargo from point A to point B in any weather, in this he will be helped by a cozy chair with fries under the river and a cool cockpit with monitoring of all systems and the best view for piloting from 1 faces. 2. Onboard engineer (The most important person on the ship after the captain, with a wrench and a fuel hose!) The ship has a special engineering compartment, with an engineer chair and screens to control all ship systems and quick access to all parts of the ship in step-by-step accessibility for quick repair or refueling of tanks) 3. Navigator (the captain's bridge is equipped with 2 reconnaissance seats, space and atmospheric radar, for detecting wrecked ships at long distances, as well as detecting unfriendly ships in pvp zones. 4. Junior Sailor (Co-pilot who learns and helps the captain and can take over control in a situation where the captain abruptly disappears from the ship) In addition to the tasks of the 2nd junior pilot, he can be engaged in laying safe routes along the star map and monitoring additional information systems of the ship.

BP: 25 Mħ
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