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Statics
Voxel Sets
Lua Scripts
1

Star Wars Flying Cantina

MrLightWell

Ship

No attributes :-(

This is the FLYING VERSION with Swoop Garage - *STATIC MODEL available here: https://du-creators.org/makers/MrLightWell/ship/Mos%20Eisley%20Cantina During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. I didn't want static limitations for my next creation: the infamous cantina from Star Wars: Episode 4. I'd make a mobile version, and remembered the various mentions of 'Swoop Racing' from the years of playing games, reading extra lore, etc. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. You can come enjoy 'Lightwells Mos Eisley Cantina' in VR anytime, (Or pick up a copy of your very own!) it and many other builds at LSA INDUSTRIES have been made for the enjoyment of the DU community, Cheers everyone! *Images show the 'bury test' from beta - one consideration people may want to remember is that the unique advantage of DU's terrain allows for realistic application of sand or whatever over top of the build, especially the dynamic version shown in the test- you can effectively bury the flying version, and hollow out a small entrance for the garage. Just one more option for those who may want to dig it out and fly it again in the future.

BP: 7.5 Mħ
1

Dominator Throne

An0ubiS

Ship

No attributes :-(

The flying chair of scifi dreams, directly from another galaxy far, far away. Inspired by SWToR. DRM free remote control. Space capable, but not compactable. Special Sith Red Edition available (see picture 2nd picture) - BP 2,500,000. Available soon in different colors. More special editions coming soon. Rare Engines only. VR: Deeh Store (dispenser inside the building, 1st floor) If you have questions, don't be shy - contact me on Discord!

BP: 2 Mħ

Spindler v3

Czarman

Ship

Cargo Lift: 200 t

Now on version 3 that includes all the VPT work that wasn't around when I first made it. The Spindler was my second ship that I made and my first to see space. Many moons later I've completely redesigned it with better, prettier voxel work, upgraded engines and really better stats all the way around. While my first space faring ship worked, this one will help you make that transition to space so much easier and with much better style than I had. ArchHUD Check it out at my base or in VR at "Czar on Haven"

BP: 650 Kħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
3

ODYe Cronos

Odyssee

Ship

No attributes :-(

37

YT-2000 transport

SNS Sentinels

Ship

Space Thrust: 15.1 MN

Build by Knight-Sevy#6239 The YT-2000 transport was a model of freighter produced by the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Characteristics : The YT-2000 transport is a space cargo model built around an S size core. Unlike civilian freighters, this one has a shield and laser weapons. It has a transport tonnage of 120 kL. The YT-2000 transport has 14 M-sized maneuver engines that allow it to reach its maximum acceleration of 12G in seconds. It can be piloted either by a single man or in a duet with a pilot and a gunner. Role: The YT-2000 is an admirable space freighter for its extensive cargo capacity, strong defensive systems, incredible maneuverability and extensive modification possibilities. Its multiple advantages, its lightweight design and its low purchase cost make the YT-2000 transport a significant asset for any asteroid smuggler. => Sold with 6400 l of fuel and 1600 ammo. => Ship sold with all civil element handling level 5 => Dispenser with BP and all element in. Provide a 52 kL container to be able to take the batch. => You need Few PvP handling talent to use the 4 laser => You can add a warp drive in the main corridor and 2 elevator each side to access to the cockpit. ::pos{0,22,-50.9662,35.4389,5.2612} VR: SNS Sentinels Showroom

5

T-47 Airspeeder

antanox

Ship

Space Thrust: 0 MN

Replica of Star Wars T47 Airspeeder / Snowspeeder known from the battle of Hoth. Features: - fun, fast, agile, stylisch and hard braking neat ship - ship dimensions and performance close to "original" - rear passenger seat - emergency controller - xs container to get your additional luggage around - liftable cargo weight not tested contact me on DU Creators discord in #antanox

BP: 300 Kħ
3

Raveliment v2

Czarman

Ship

Max Speed: 500 km/h

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Raveliment is the perfect xs-core Atmo hauler for newer players. 4 Container S for that market hauling! Great brakes ensure you can stop while loaded after the smooth flight. Don't make the same mistake I made buying UEF! This ship is designed learning from the mistakes I already made. 28t weight with fuel, with minimal skills you'll fly with 50t, and with medium skills flying with 75t+. There is room to expand and grow it too, add another engine, add more wings, make it yours! LUA is installed for fuel managment and OrbitalHUD. An easy switch closes the door and starts the fuel app for you to take flight. See it in VR at "Czars Ship Spot" Brakes are Demeter ready!

BP: 250 Kħ
45

VHAGAR ( Demeter Edition )

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 7,000 t

50% off blueprint price at the moment on dispenser Loaded Industries present the VHAGAR a medium hauler that will carry 7000 tonnes in the cargo hold out of atmos on alioth with 6 large fuel tanks full, all 27 engines are advanced and this ship is built with future proof placement nothing stacked/clipped so rest easy that this ship will always do what its ment to do with ease, all elements have lvl 5 placement talents aswell as container/mass/prof lvl 5, stats shown are with pilot skills 3/4 any questions please message me on discord, blueprints can be purchased at my location, can be viewed in VR search for loaded industries

BP: 10 Mħ
6

Tie Bomber

SNS Sentinels

Ship

Space Thrust: 2.07 MN

Build by Knight-Sevy#6239 The TIE/sa bomber, formally known as the TIE Surface Assault Bomber and also known as the TIE/sa tactical bomber or simply the TIE bomber, was a bombing variant of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 1600 l of fuel and 800 ammo S. The TIE Bomber is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 5.73g MAX THRUST 7.33g BRAKE FORCE 52.3m² Frontal cross section 48 818 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ
26

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
1

Dropship T_Type

Medve

Ship

Max Speed: 800 km/h

Starcraft inspired dropship Stylish, moderate speed. Perfect for boarding, or docking. High manuverability even in low speed, for precise docking. Capable for space flight, for short trips, or in case of accidental undocking. Strong brakes for precise landings. XS core, and cheap materials. Dispenser at: Madis ::pos{0,1,-31.8523,-33.0461,1000.1729} VR station: Medve Ship Shop

BP: 600 Kħ
27

The Eclipse

Captains Customs - Ship Sales

Ship

Cargo Lift: 25,000 t

The Eclipse Large Core Hauler - 7680KL Cargo Capacity 25+ KT Cargo off Alioth with 45.5 G's of atmo brake power (so that you can land that heavy load easily) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 50 Mħ
10

M.O.A.B.

Jeronimo

Ship

No attributes :-(

Mother of All Barges Space only construct Up to 18 L containers spots Highlty detailed design VR: MOAB check my github for advanced flight script: https://github.com/JeronimoDU/Default-PLUS-PLUS

BP: 10 Mħ
2

Station Hopper (No DRM)

DrHowie

Ship

No attributes :-(

Highly maneuverable runabout designed for traversing large space stations quickly and efficiently. Starlantis and Utopia II for example. Mult-axis space engines and plenty of adjustors make this easy to fly and navigate in 360 degree space. Dispensers can be found on the Starlantis space station here. ::pos{0,0,-1000011.0777,593180.0550,-1418890.2448}

Token: 500 Kħ
BP: 50 Kħ
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