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7

DIS10 - L.M M-Core Version

Credence

Ship

No attributes :-(

The DIS10 is now over 3 years old and time for an upgrade. Now with new colors and fixed flight elements the DIS10 is now ready for service once more. This has been an amazing ship for me to use for months now and im happy to be sharing it with everyone. Due to the design its not a perfect flyer it does still roll a little when turning but overall its a great ship. Does fly better with a load. The other flight issues from late beta have been fixed. TOKEN DISPENSER ON SITE! This ship is still very much active and is getting better and better all the time! For The Large Core Version : https://du-creators.org/makers/Credence/ship/DIS10L%20L-Core%20Version Or visit https://locura-ship-museum.fandom.com/wiki/DIS10_No_Name Special thanks to Damphousse. --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- ::pos{0,2,12.8827,97.8847,-0.0001} VR : Locura Distribution Sales Blueprint, Honeycomb, and full Token Dispensers available on site!

BP: 3 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
1

EVENT Pod

SquareBunny

Ship

Atmo Thrust: 0.711 MN

Compact, fast and stylish pocket ship. Now you can get in free of charge. Have your fun. I relocated my workshop to Haven. At the moment dispensers also there. Later I will put dispensers on Alioth also. I fly to Alioth very frequently so you can also ask me to grab one for you. And don't forget to ask me to buff your new cool ship :) Location ::pos{0,27,-84.8598,76.6429,375.0721} VR SquareBunny Workshop (Don't take BP in VR! You will loose it!) Land on the roof of the workshop or take the elevator.

BP: 1 ħ
29

HC BIGFOOT

Aerogics S & T Co

Ship

Cargo Lift: 5,000 t

We are proud to (re)introduce the BIGFOOT S-Core Heavy Cargo. This is a sleek and very capable hauler and was designed with easy flying and lots of cargo in mind. BIGFOOT will carry up several kilotons off 1G planets within its 8 containers L, all with a smile and look good doing it. With a fully detailed interior you can relax after a hard days mining. For solo players or small groups this is an ideal hauler. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. Your piloting talents will determine max cargo capacity. Hard limit tested with T2 engines for 1g is around 5kt net cargo (and much more on lower g environments), but be warned this has been achieved only with close to every possible maxed talent. So depending on your pilot talents and handling talents applied on ship, the following should be much easier and safer: T1 engines: 1-2kt T2 engines: 3-4kt All elements are visible and can be accessed from outside or engineering room for repair and/or linking (no obstructed atmo brakes!). With Mk2 comes a reworked interior, lighter honeycombs, spot for a DSAT / small landing pad, and spots for 3 scanners. Can be viewed in VR : Aerogics Bigfoot Mk2 Like all our ships / blueprints, comes with lifetime warranty. See details on Aerogics profile

BP: 6 Mħ
1

Revan

@Myth

Ship

Cargo Space: 1.92 kL

The pride of C.L.A.T. Revan is a monster hauler and leisure craft with 10 large containers. If youre looking to travel the Verse in style look no further than the most capable craft DU has to offer. a Hybrid of a SWTOR Fury Interceptor and a nose changed to allow non marketization penalties.

BP: 10 Mħ
1

Container Pods

Dead Reckoning Shipworks

Ship

No attributes :-(

10 large container pods that can be docked to Medium and Large core ships. Container pods include a Capacity level indicator that shows room in the container hub. Dispensers active for the four variations of these pods, Large Basic X10, Uncommon optimized Large x10, Advanced optimized large x10 and Rare optimized large x10. Blueprints are Available at Dead Reckoning Shipworks VR= Dead Reckoning ship sales.

BP: 500 Kħ
3

Puddle Jumper XS Atmo Shuttle

Federatis

Ship

Max Speed: 850 km/h

With its design inspired by Stargate Atlantis, this XS atmospheric shuttle will take you wherever you want. Surrogate Pod available if you want to see it: Federatis Jumper. Dispensers available for blueprints on Haven at ::pos{0,27,14.9695,109.0252,284.4368}. Delivery available with an additionnal cost depending on the destination (no pvp zone). Included a fully custum HUD inspired by screens of the ship from the TV Show with a lof of features: - Translation system, the HUD is currently available in english or french by setting an option, other languages can be easilly added on demand - High Resolution support (2k, 4k, ...) - Bookmark Autopilot (Bookmarks fully customisable, altitude and speed can be changed during the flight) - Custom Waypoint Autopilot (altitude and speed can be changed during the flight) - Damage Control - Cargo total mass - Cargo items list - Autolanding - Underwater Autolanding - Auto Roll (can be switch on and off on demand) - Auto Pitch (can be switch on and off on demand) - Braking Time and Distance calculation - Radar Information (transponder support included) HUD Showcase Video : https://youtu.be/gg-TLAY2ihA Futures HUD updates included. They will be announced on guilded. Customisation on the HUD may be done on demand. Contact Jericho#1060 on discord or join us on Guilded (https://guilded.jericho.dev) for any question or request. Originaly Created By Reckers#7188 and Jericho#1060.

BP: 6 Mħ
3

Tie Fighter Light Exploration

BossKingpin

Ship

Cargo Lift: 1 t

Tie Fighter Light Exploration Warp Drive Small Cargo Planet jumper Token not available Blue print only location ::pos{0,2,18.9800,96.1073,212.8104} or visit in VR The Ship Shop TWB

Token: 50 Mħ
BP: 1 Mħ
1

Odyssee Hades Mk3

Odyssee

Ship

No attributes :-(

contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

6

Zealot Company Vagabond

Zealot Company

Ship

Cargo Lift: 3,000 t

Welcome to Zealot Company! Introducing the Vagabond, a medium light hauler with the heart of a fighter. She handles like a dream and looks good to boot. Built off of the core principles of inertia she handles like nothing you have flown and will always be load ready for your next adventure, come try one today! VR to Zeal Vagabond to have a look.

BP: 10 Mħ
2

Sebulba [Compactable]

Iageni

Ship

No attributes :-(

Now that's Pod Racing! It's small, it's fast, it's cheap to build, and stylish. I had originally designed this to be an interplanetary transport--but have recently retooled the design to be a Pocket Ship instead, andcouldn't be happier with the result. Visit Uncle Iagen's Functional Oddities in VR, at UFO Functional Oddities [::pos{0,2,-5.8316,-17.3441,2.9705}]

BP: 150 Kħ
84

ARES RT1

SNS Sentinels

Ship

Cargo Lift: 3,000 t

Build by Akcroma#9718 BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" Designed for hauling mission, stuff or for asteroids (in SafeZone) 2 Uncommon Military Space Engine XL 6 Container L Warp drive slot Shield slot CCS Capacity 6.21 M Free rebuff (dm Cobqlt#8533) Video made on the release with 3kt and atmo handling lvl4, space handling lvl 5 and pilot skills lvl 4: https://youtu.be/dWtwks6hoh8

BP: 8 Mħ
5

Manta Lite Transport

Seripis

Ship

Cargo Lift: 1,500 t

The Manta is a S core light hauler designed to jump planets and easily carry loads of materials with out costing you an arm and a leg for a medium transport. No stacked element. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 2.5 Mħ

Space Vespa 600

Saphyron

Ship

Space Thrust: 0.045 MN

Welcome one and all. Welcome to "Saphyron's Shitty Building" part of the Organisation Hand of the King, where all shitty builds are produced. This time around we have the one and all the amazing the horrible no voxel Space Vespa 600. Want to get from A to B fast in space or on the moon come no further. Now we offer the blueprint for 50k Elements Needed: Adjustor S x 2 Adjustor XS x 6 Basic Space Engine XS x 3 Databank XS x 1 Dynamic Core Unit XS x 1 Hovercraft Seat Controller S x 1 Long Lights XS x 5 Retro-Rocket Brake S x 2 Space Fuel Tank XS x 1

BP: 50 Kħ

the "Pamplemousse" !!!

Spaceboys

Ship

Cargo Lift: 600 t

VR: Spaceboys Beach club HQ discord : Kormolos#2468 ------------------------------------ the Pamplemousse is a hauler hybrid can lift 600 tons from Alioth to space with 475.000 liter cargo bay :) weight and stat with fuel tanks full basic engines creator: Alex77FR

BP: 3 Mħ
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