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Statics
Voxel Sets
Lua Scripts
3

Loki MK II [Basic)

Sathraz

Ship

Cargo Lift: 2,000 t

M Hauler (Basic) now also available as Uncommon see and buy at VR: Sath Space Industry [WTCo] or ::pos{0,2,15.4129,94.0474,-0.0000}

BP: 3 Mħ
6

Dot Hermes v2 MAX

Dot Hack

Ship

Cargo Lift: 17,000 t

Dot Interplanetary presents the Dot Hermes v2 MAX. Ship is equipped with 72 large atmo engines, 6 XL space engines, Tri Territory Scanner, Deep Space Asteroid Scanner, Docking Collar, Hanger Bay with Maintenance Unit and a Bar . Pick up your Dot Hermes today!

BP: 10 Mħ
1

ZXR Spyder mk III

De Overheid

Ship

Cargo Lift: 2,200 t

The third iteration of my daily flyer, a monster of a ship strapped to a small core. Easily takes over 2 kT from Alioth with room to spare. Perfect mission flyer and doing all your daily business barring hauling megaton nodes home. A few highlights: - Absurd flight handling. has a great mass balancing and turns like an XS core. Can do flips in mid-air or brake, turn and take off in the opposite direction without a hitch. (see rotation matrix) - Very low profile. Without resorting to angled engines, the front surface is kept to an absolute minimum. Using Seawing's flush wings and carefully placing engines in a staggered formation creates vey low drag. (See max speed, capped at 1250 to prevent burns) - Depending on your final configuration and load, it has a exceptional acceleration and brake force and takes off and lands like an overgrown pocket rocket. 5G thrust empty, drops to 1G at 2200 tonnes - It may not be your taste but I tried my best to cover the elements with voxels and shape something decent out of it. It even has a cockpit which is extremely rare for utilitarian ships like this. - Excellent storage, the bulk of the ship is shaped by the XL container, it provides enough space for anything you want to carry, it will be too heavy before it is full unless you are transporting Lumi voxels. Easy access from all sides by linkes XS containers in the wings and nose. Weight balanced in the rear by the hub. - Only needs one large space and atmos fuel tank for all engines, flies for days when half full, easy to refill from all sides. Feel free to ask for a spin in one of these, I am more than happy to discuss the final setup. Cost will be depending on your configuration but we have stock to deploy your personal ship in any. Even with basics it will outperform many ships out there, just out of luxury and because I use it daily, I equipped it with over the top rare military and maneuver grade engines, boosters and hovers and put in a rare optimised XL container too boot. Comes fully buffed to lvl 5

BP: 1.8 Mħ

Stalwart Hybrid

Gearss

Ship

No attributes :-(

Presenting the Stalwart Hybrid. Its the Stalwart you all know and love with Advanced Military Space Engine L (2x), a Warp Drive, and 2 Uncommon Safe Uncommon Engine L and twin Medium Rockets for quick get a ways. One Basic Container L. This is the ultimate in executive transport. See the pictures for the stats. Thumbs up if you buy it please. Dispenser Location: ::pos{0,2,53.8872,90.0610,40.1011}

BP: 1 Mħ
6

Dragonfly MKI By BDC

SKEEV

Ship

Max Speed: 1,700 km/h

The DragonFly MK1 Modeled from STAR CITIZENS DRAKEs Dragonfly. This hybrid is perfect for light market runs. This lil guy cruises @ 1700 kph with 5% atmo and 1300 kph on ground level. Will travel and work well on a Moon. Come grab ya one. VR Station name "BooNDocK Customs" @ Infinity Corporation Spaceport ::pos{0,2,7.8000,80.4210,89.9976} ****OR**** VR Station name "BooNDocK Main Showroom" ::pos{0,2,-25.9879,106.3613,5.8710} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta.

BP: 950 Kħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
2

Gray Runner Basic

Super Powerful Pro Army

Ship

Space Thrust: 12.1 MN

The Gray Runner is designed as a single seater for the new PvE Mission in patch 1.4. You can finish multiple runs of the mission difficulty “easy” and with the Rare Precision Cannon S you are able to quickly kill your enemy. A shield vent should not be necessary. This version contains Basic Engines, but for more fun we are recommending Safe Engines. Note: PVP talents are not saved in blueprints, so you will not be able to use the weapons after deploying the BP. You need capacity handling talents in order to use all Cannons, let us know when you need them. Comes with SleimHUD preinstalled. Manual available at Github https://github.com/sleim22/Sleim-Hud/blob/main/README.md Blueprint Dispensers available at: SPPA Alioth Showroom ::pos{0,2,34.3420,111.0227,0.5870} Surrogate: SPPA Alioth Shop

BP: 1.5 Mħ
3

The Falcon R-2

Obsidian Paradox

Ship

No attributes :-(

BP: 10 Mħ
7

Kestrel Sport

Captains Customs - Ship Sales

Ship

Cargo Lift: 2,000 t

“And as I soar through the heavens, burning the air asunder, I am reborn as a spirit of the sky. A meteor which none may catch..” The prayer of the Kestral Pilot’s Club – uttered as the speed and temperature crank up… In the Kestral, Captain’s Customs achieved near perfection. Power, speed, style in spades. It was practical, yet ridiculous. In the Kestral Sport, they have taken this formula and twisted it up a notch. They have cut away all the fat, reduced the space frame, and removed superfluous features. They have kept 2 Large containers, retained the heat shielding, and included rare atmospheric engines. The result; the perfect mission runner. With the right training, an experienced pilot can draw 12G of space thrust from this pocket monster. It's said that in trials 14 test pilots died from G-Force-induced aneurysms. Despite this unfortunate, yet expected, loss Captain Miller ordered the Kestral Sport onto the market. The Kestral sport is not for the faint of heart, it’s for the brave, the bold... the stu... those with different perceptions of danger. You may not make it, but the Kestral sport will deliver. So sign up for life insurance, activate a res node, and buy one today! Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs -Making a killing while making a killing since 13021

BP: 5 Mħ
5

COMING SOON - Mining Pig

Southern Cross High Guard

Ship

No attributes :-(

BP: 1.5 Mħ

Discovery

Allterainx

Ship

No attributes :-(

The discovery has been my daily driver since beta, it's never let me down. This ship can easily take twenty kilotons out of Alioth's atmosphere. It has twelve large containers and two mediums. The Discovery is an M Core and can haul several smaller ships on her deck. You could put extra containers on the deck as well or just using it as a working platform. This particular ship is the hauler version they're all so is a courier version available. 25 million for the blueprint I think is fair for everything this ship can accomplish.

BP: 25 Mħ
5

Atlas Pico Pro by Hadron

Hadron

Ship

Space Thrust: 0.34 MN

Super fast personal transport elevator with rare freight engines for only ~2L fuel consumption per roundtrip. Already over 100 deployed in the system ! Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 7 Mħ
BP: 5 Mħ
1

Hailstorm

Dracks

Ship

Space Thrust: 6.22 MN

2 L container cargo ship

BP: 6 Mħ
5

La-Z-Boy

Midacre

Ship

Dry Weight: 1.9 t

To the moon, Alice!!! 4 Uncommon Military Atmospheric Engine XS 3 Advanced Military Space Engine XS BP has L5 boosts. Cable TV subscription not included.

BP: 2 Mħ
1

Rising Twilight

The 16t Experience

Ship

Space Thrust: 24 MN

The first Ship of my upcoming "Prometheus Class" fleet. All covert in Black and Red it is a dark omen of things waiting beyond the horizon. It has got 10 S Containers, Adv. Atmo Maneuver Engines to keep fuel costs low and a XS Shield. I can add a Warp drive if you like to have on it. It goes up to 34 000 km/h in Space Stats are boosted between skill lvl´s from 4 - 5 so there is a little more to get out of it. If you buy a copy a boosting Service is included. Most skills are lvl 5. Use the VR Port and look for "16t".

BP: 4 Mħ
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