Dual Universe Creators

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Voxel Sets
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8

Baby Kestrel

Captains Customs - Ship Sales

Ship

Space Thrust: 1.78 MN

The Baby Kestrel In every project, there is an opportunity for misadventure… an outcome that wasn’t expected. So when Captain’s Customs began the Kestrel Sport Project, they weren’t surprised when things didn’t quite go to plan.. However, when excitedly summoned to design floor by young Ensign Wokka, Intern Ship Wright, Captain Miller was not prepared for the Baby Kestrel… Like a disappointed bride on Wokka's wedding night… Captain’s could only say… “where’s the rest of it?!” Shrunk in every dimension, young Wokka had gone mad with the cutting tool and made, what can only be described as a mini homage to the Kestrel. But from madness has sprung greatness! In the crucible of deletion, a mighty instrument had been forged! This tiny ship may just be one of the finest warp shuttles going, able to send you from Alioth to the farthest reaches of the system on 9 warp cells. And it looks like your flying a Kestrel while doing it! Like all other ships of the Kestrel line, this one has been anointed with a prayer from its pilot’s guild: “Cast far upon the horizon, this shooting star sped. Faster and further than any like it. Across the void, a blazing streak of destiny…” It’s time to meet your destiny, time to cram yourself and two friends into it, time to surf space-time to destinations unknown… Time to buy the Baby Kestrel. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs – making less from more since time began.

BP: 2 Mħ
1

GOI HARAKA

Golden Oak Industries

Ship

Atmo Thrust: 0.324 MN

Need for speed? The Haraka will travel in atmosphere at speeds exceeding 1,800 km/h (speed will vary with player skills.) *** Caution: Don't TURN at max speed - you WILL explode. It is strongly recommended you slow down before making any sharp turns. Seats Two People and is Very Fun to Fly! Need to go to a market on the other side of Alioth and get there and back fast? This is your grocery getter!

BP: 950 Kħ
1

GOI PUKAH

Golden Oak Industries

Ship

Cargo Lift: 650 t

SMALL CORE ∙ 2 Large Uncommon Maneuver Atmospheric Engines ∙ 2 Large Uncommon Maneuver Space Engines ∙ 805k CCS ∙ 405 Tonnes ∙ 3.22g/4.7g A/S Thrust ∙ 25.4g/18.3g A/S Brake Force ∙ 1,163 km/h/41,115 km/h Max Speed ∙ 14.1g/8.4g L/H Lift ∙ 1 Large Container

BP: 1 Mħ
2

890 Jump

Taishiryu

Ship

Cargo Lift: 2,793 t

The 890 Jump is a luxurious yacht from the upcoming game "Star Citizen". It comes with plenty lifting capacity to act as a market runner, a decent Alioth hauler, a hybrid hauler or a personal prestige ship. How to buy: - Get the BP and/or the parts from dispensors on Alioth: ::pos{0,2,27.7649,109.7211,76.6542} - Visit through VR: The LaLiLuLeLo Ship Shop - Contact me on discord: taishiryu#6188

BP: 5 Mħ
5

DERP Gladius

Br3ezy

Ship

No attributes :-(

The DERP Gladius is a pocket ship, only for the atmosphere Visit the Derp Industries VR

BP: 1.5 Mħ
26

Eclipsy II

Hadron

Ship

Cargo Lift: 200 t

-- 10M w/o Warpdrive 12M with -- -- Ship comes now with uncommon engines. -- The ECLIPSY II is a complete rework of all voxels with the VPT and adjustments to low/high altitude lift to counter the warpdrive weight change. Designed as an agile warpshuttle / personal transport. It is perfect to maintain your mining unit calibrations or trips to the market for buisiness. VR pod and 2 surrogate stations. Clean voxelwork and equipped with recolouring LUA script. Overpowered breaking and thrust. 54kl of storage with quick access in the front of the ship. 1200 km/h atmo speed without burning or damaging any elements. S Monitor in cockpit for touch interfaces like SAGA or Aviator. Ship will come boosted to all lvl5 skills and completly fueled. Recolour kit for all orange parts for free! (If you need support for recolouring feel free to ask) >>Info button with way more useful information inside the ship.<< Programming boards with changeable parameters for new screen HDR colours (1-2) and light HDR (1-5). You can test everything (recolour/infobutton) in VR: "Hadron HQ Alioth"

Token: 13 Mħ
BP: 2.5 Mħ
2

GOI TORTOISE

Golden Oak Industries

Ship

Cargo Lift: 750 t

SMALL CORE ∙ 4 Large Basic Atmospheric Engines ∙ 3 Large Basic Space Engines ∙ 1.95M CCS ∙ 405 Tonnes ∙ 3.66g/4g A/S Thrust ∙ 19.2g/10.4g A/S Brake Force ∙ 1,245 km/h/37,808 km/h Max Speed ∙ 9.32g/5.04g L/H Lift ∙ 2 M + 2 Sm Containers + Hub + Rez Node

BP: 1.25 Mħ
1

Dragonfly Mk.1

mark-o-solo

Ship

Cargo Lift: 80 t

The Dragonfly is the result of my first 3 days into Dual Universe. She was designed to lift me off of Haven and to Alioth. Boy, had I known there was rent to be paid, I might have stayed a bit longer. Anyways, the Dragonfly is a reliable and practical ship, biggest I could make her with XS size. She is a hybrid, easily gets you to space and does the Haven-Alioth back and forth trip multiple times before running out of juice. The Dragonfly also comes with a small interior and can be Upped with additional cargo whenever necessary. She is built smart, with maximum maneuverability and ideal weight distribution in mind. And on top of all that, she is pretty. You should be able to build her without the need to purchase anything with an assembly line M and by disassembling the pilot outpost starter base. Enjoy and Cheers ! PS: since I just started the game, I have no dispenser yet. Please contact me for the BP.

BP: 199 Kħ
10

The Ray Executive Edition

mark-o-solo

Ship

Cargo Lift: 2,000 t

Are you sick of ever so poorly lit flying boxes ? Have you had enough of ugly walls of engines ? Do you wanna up your game and fly in style, both in space and in atmosphere ? All while bathing in luxury with a magnificent view ? And with 2kT of cargo in the trunk ? Then I bid you welcome aboard the Ray. Several hundred hours went into it, with a lot of love for every detail. Custom screens, animations, voxelworks, I truly went all in for a durable, lovely vehicle. All stats are given with 0 talents, so they can only get better. Token purchases will be bumped to a minimum of level 4 talents on atmospheric and space flights and cargo. Development Background: It was a cold November night at the annual Invictus exhibition when serendipity made the paths of the CEO of Serenity Shipyards cross with those of the main heads of Origin Jumpworks and Crusader Industries. Their company policies had calcified over time and drifted toward the same mistakes as the 21st century had witnessed; What once were pioneers of space ship development were now nothing more than shareholder pleasers. Thus, Serenity Shipyards entered a new phase with some of the most competent engineers. The team was granted the full freedom of creation under the auspices of Japanese style company policy with quality and engineering excellence as the top values. Charged with the development of a graceful civilian multipurpose vehicle, Serenity Shipyards thus produced its first vehicle, the Ray. Where to find: The Ray is currently not in a showroom, as works on a secondary edition have started. Please contact me via discord for a BP. Serenity shipyards will provide all owners of previous versions of the Ray with the newest BP at no cost. Manual upgrades of already spawned vehicles are offered at minimal costs, depending on the version to version differences. VR: The Ray Executive Serenity Shipyards also offers customization and individualized Editions, please contact CEO mark-o-solo (Discord: god#0275) for development. The Ray can soon be found at several showrooms. Yours truly -mark-o-solo, CEO Serenity Shipyards

Token: 45 Mħ
BP: 9.7 Mħ
3

Odyssee Urus

Odyssee

Ship

No attributes :-(

::pos{0,0,-2364053.1173,527100.5878,101017.6246}

3

IWAC Callisto

Wicked Wonderland

Ship

Max Speed: 1,100 km/h

The IWAC Callisto (post launch pocket ship) Introducing the Callisto, Wicked Wonderland's entry level pocket ship for a new generation of pioneers. Coming to you in partnership with the Impaluasible Warp Academy, the Callisto balances superior design with early game pragmatism. At its heart, this is a pocket ship capable of burning through the sky at 1200kph. It's perfectly balanced, has ample breaking and comes loaded with Albatross 1.2 HUD - making it perfect for even the most in-experienced pilot. But dig a little deeper and the Callisto really starts to shine. Just behind the grill is room enough for 2 small containers and it comes standard with two passenger seats - that, and the ability to lift 55t un-boosted make it the perfect early game micro mission runner. For just 200,000q you get a premium pocket ship and a passable mission runner in one. So dont delay, live Wicked a pick one up today. Pop over to the Wicked Wonderland ship shop today near Market 3 at ::pos{0,2,34.7992,86.1957,231.5103}

BP: 200 Kħ
7

Black Icarus (supersonic)

Sethioz

Ship

Space Thrust: 11 MN

Black Icarus is my first supersonic heat-resistant ship build, it's cheap to make, but packs a punch! It's designed as fast travel ship as it can do 3000+km/h in atmosphere without taking heat damage. It uses specialized heat shield to prevent heat damage, see it in action on youtube: https://www.youtube.com/watch?v=Kps0fKjOGPo This ship is good for running your daily errands quickly! It has enough cargo capactiy and lift to be able to carry stuff from/to markets and you can also do some surface mining. it takes 30-60 minutes to fill the cargo with ore when surface mining (depending on areas and talents) and that's something that most people are willing to do and this ship is perfect for those runs, it can circle entire alioth in under 10 minutes. It's not perfect as this was my first supersonic ship and you might break a wing or brake here and there, but just take it easy and you'll be fine. making sudden / sharp turns while going supersonic can cause more damage, so when going supersonic, keep it as steady as possible. I highly recommend custom hud with altitude hold capabilites, because it's most effective at about 1-2% atmo, you can keep throttle at about 10% and it will go 3000+ easily, while barely spending any fuel. I used this ship for my daily errands for a week before i had to refuel. It's rather cheap to build and uses all the basic parts. NOTE - i have NOT tested cargo lift, but based on stats, it should be able to do about 1200 tons depending on talents. I think most i ever did was 700t and it didn't have any issues.

BP: 620 Kħ
2

pocketJet

Gearss

Ship

No attributes :-(

the pocketJet is a collapsible pocket speeder that can reach 2000 kmph fast it is extremely maneuverable and lightening quick Dispenser Location: ::pos{0,2,53.8853,90.0610,40.1033} msg Gearss for buffs

Token: 250 Kħ
27

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
5

Dot Hermes v1

Dot Hack

Ship

Cargo Lift: 8,000 t

Dot Interplanetary presents the original Dot Hermes v1 that was produced, two years ago and is finally released to the public. Ship is equipped with 58 large atmo engines and 6 XL space engines. Because we are releasing the Dot Hermes v2 the same time, we are only charging for the cost to create the BP. Pick up your Dot Hermes today!

BP: 25 Kħ
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