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Voxel Sets
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34

Ente 07

Chewie_1

Ship

Cargo Space: 2,150 kL

https://youtu.be/ipau_KMkNP4 Introducing the Ente 7, the latest addition to our line of medium-sized multipurpose haulers! The Ente 7 is a stunning example of advanced modern design, with sleek lines, and cutting-edge materials. At the heart of the Ente 7 is a perfectly balanced selection of components, chosen for their reliability, efficiency, and performance. From the advanced customized flight script to the state-of-the-art navigation and communication systems, every aspect of the Ente 7 is designed to work seamlessly together, delivering unparalleled performance and control. The Ente 7's spacious cargo hold and sturdy construction make it perfect for transporting anything from raw materials to finished goods. And with advanced fuel management systems, the Ente 7 is incredibly efficient, allowing for longer trips and greater range. But it's not just about functionality - the Ente 7 is a work of art in its own right. With its smooth curves and futuristic aesthetic, this ship is sure to turn heads wherever it goes. And with its advanced technology, you'll always be connected and in control. So whether you're looking for a reliable workhorse or a statement piece that showcases your impeccable taste, the Ente 7 has you covered. Experience the power, beauty, and innovation of the perfectly balanced Ente 7 today! Video by Swervin: https://youtu.be/ipau_KMkNP4 VR: "Alioth Marina" (dont buy Blueprints in VR!) It comes with Hagbards famous flight Script. Engine Configuration: - 8x advanced military Atmospheric Engines L - 6x advanced maneuver Atmospheric Engine L - 2x advanced safe Space Engine XL Hovers and vertical Boosters are Basic. Token: after some hard negotiations i have managed to get the guys from Unknown Gaming to take care for the Token sales. She will be delivered fully buffed and fueled with everything switched on and checked Before token handover. please contact SinInc#9616 on Discord

Token: 60 Mħ
BP: 15 Mħ
5

DMC DeLorean (Back 2 The Future)

Sethioz

Ship

Max Speed: 1,500 km/h

I don't think this needs any introduction, it's DeLorean time machine from Back to the Future movie! it's XS core pocket rocket. I have 2 different versions, one is original and purely for art, while V3 is performance build, it has more wings and 2x S engines instead of 6x xs. pilot + passenger seat 450-800km/h at sea level (depending on talents) V3 has very good handling and agility, while original art version doesn't fly well. Also you can't pocket the original version, because it has 6x engines. You will get both versions with one purchase.

BP: 300 Kħ
1

The Enterprise V1 - Compactable

Oasis Shipyards

Ship

Max Speed: 568.8 km/h

"I'm givin' her all she's got capt'n but she just isn't designed to go in your pocket" Scotty might not be able to figure it out but we sure did. Fly around in style in your own personal Enterprise, 100% compact-able!

BP: 200 Kħ
2

Station Hopper (No DRM)

DrHowie

Ship

No attributes :-(

Highly maneuverable runabout designed for traversing large space stations quickly and efficiently. Starlantis and Utopia II for example. Mult-axis space engines and plenty of adjustors make this easy to fly and navigate in 360 degree space. Dispensers can be found on the Starlantis space station here. ::pos{0,0,-1000011.0777,593180.0550,-1418890.2448}

Token: 500 Kħ
BP: 50 Kħ
29

Dorris Max

Captains Customs - Ship Sales

Ship

Cargo Space: 384 kL

3+ Large Container Space - Fully built interior - Warp Drive Included This beauty is boosted in every way as well, level 4+ on all ship parts (level 5 engines & wings) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

32

Harbinger

SNS Sentinels

Ship

Space Thrust: 1,008 MN

NOT UPDATE FOR THE RELEASE Build by Cobqlt#8533 Exist in 2 model Space engine XL Advancedx18 = 1008MN and Space engine XL Uncommonx18 = 840MN Shield L Warp drive Medium armor with reinforced cockpit 2nd functional cockpit Homemade script Full buff 5/5 + HP 5/5 Capacity equivalent to 20 Container XL Expanded in 3hub Gold Honeycomb 1554m3 Plastic 2922m3 Luminescent Glass 98.8m3 Aluminium 4139m3 Inertia matrix 4.9G 144k -8.4k 144k 737M 178M -8.4k 178M 5G Font designed by Metallical#0363 (Bargo) Last update 02/27: Update of the new space brake stats Stats with Uncommon and Advanced XL Space engine Dispenser available on our Showroom.

10

LiftOff 190E

LiftOff

Ship

Cargo Lift: 250 t

When travelling the stars, the journey is just as important as the destination. Enjoy the comforts of home as you traverse the stars, or haul light cargo in style. Features include: - Warp Drive - 250t cargo lift to space in 1G - Seating for 4 passengers - Surrogate VR Station - Resurrection Node - Pilot controlled door and ramp for easy on/off-boarding - Full element access in case repairs are needed, including intake hatches to access hidden elements.

BP: 1 Mħ
3

DoMoCo D-250

Doodle Motor Company

Ship

Cargo Lift: 1,000 t

Ask about financing the D-250 for as low as 750,000 h down! You're not interested in all the frills, leather interior, shag carpet and the rest. You need one thing, and that's reliability. You need something that you know will take you where you need to go, and never let you down. You need something built Doodle Tough. At Doodle Motor Company, we strive to deliver performance, quality craftsmanship, and service beyond reproach. With the D-Series of Haulers you will find a workhorse of a vehicle. The D-250 is rugged, able to take 1 Kiloton to orbit off Alioth, you can be sure you won't have any trouble out of this ship.

Token: 7.5 Mħ
8

Calico

Captain Harlock

Ship

Cargo Lift: 800 t

I have quited the game, for any info contact orri. or RyanPryde in discord --DU creators website is very bad i got hacked do not trust it-- Weeks of dedication and years of passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!

Token: 30 Mħ
BP: 7.5 Mħ
13

TYR Gryphon C

TYR-Expeditionary-Group

Ship

Atmo Thrust: 1.53 MN

This ultimate pocket ship is made with incredible detail and advanced voxelmancy. This special ship includes easy-to-customize image banners along the sides. Get yours today and Rex will help you get a perfect banner for your tastes. Features: Custom Banner Images Check it out at the Tyr guest exhibition at Loaded Industries Showroom (VR: loaded industries showroom) in the NW corner. You've seen this one around? Tyr members are gifted tokens of this ship!

Token: 7.5 Mħ
BP: 500 Kħ
3

The Hummingbird Tavern (pocketable)

Larkin

Ship

No attributes :-(

High capacity three floor tavern with two VIP rooms and covered bar on the roof. I will update the fireplace screen with a new script for no additional cost (old is html, new is lua).

BP: 5 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

6

F-22J

Captain_Hilts

Ship

Cargo Lift: 150 t

F-22J - aircraft replica Practical light hauler/run about, ready for atmo combat. Fun to fly, highly maneuverable. Complete Cockpit interior. Air and Space, all rare military engines. Length 81 - Width 56 - Height 22 Tokens and BP available at ::pos{0,2,5.1779,91.5441,2.7838}

Token: 16 Mħ
BP: 6 Mħ
1

Anisoptera v3 X2

Hirnsausen

Ship

Space Thrust: 0.042 MN

Suborbital Superspeeder Double-Seater - - - 4,000+ km/h at edge of atmosphere --------------------------------------------------- For reference, please also see "Anisoptera v1" and "Anisoptera v2" on this website (the previous versions). The Anisoptera v3 X2 (internal code name: "Blitz Dual") is the latest version of this famous dragonfly-alike designer speedboat, ihere as the two-seater version. The original designs called for a fast boat that could fit many different types of ship hangars, thus the resulting concept was that of a very slender ship hull. That in return resulted in a low drag amount and therefore high possible speeds if powered adequatly. Overheating starts at 1,800 km/h, first damage at around 2,300 km/h. At the edge of the atmosphere, in suborbit, no damage and overheating, and speeds in excess of 4,000 km/h. The version 3 has the following improvements over V2: - even higher speed (same atmospheric 2,300 km/h as before but now beyond 5,000 km/h suborbit) - slightly increased wing lift capacity - more brake power - passenger seat And the best is: from the outside there is almost no difference! NOTICE All versions avalable: - NEW! Anisoptera v3 (suborbital superspeeder one-seater) - NEW! Anisoptera v3 (suborbital superspeeder two-seater) - Anisoptera v2 (atmospheric speeder one-seater, THIS version) - Anisoptera v1 (atmospheric speeder one-seater, Poor Man's edition) AVAILABLLE NOW FOR A LIMITED TIME ON "Tropico" (VR), ALIOTH

BP: 3.5 Mħ
5

Atlas Pico Pro by Hadron

Hadron

Ship

Space Thrust: 0.34 MN

Super fast personal transport elevator with rare freight engines for only ~2L fuel consumption per roundtrip. Already over 100 deployed in the system ! Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 7 Mħ
BP: 5 Mħ
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