Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
1

Isekai Light Unicorn Proto

Isekai Enterprises

Ship

No attributes :-(

Want to do very easy PvE missions? This ship is for you! An entry-level ship for players that just want to get started doing PvE missions on Very Easy. A medium engine and 5 cannons should make quick work of the aliens. It's right beside the BEEG shop on Starlantis.

BP: 70 Kħ
2

SS Samuel Jackson

Shadow Union

Ship

Space Thrust: 12.3 MN

Single L container warp hauler, market runner, surface ore collection, mining unit collection, daily driver. VR@ Shadow Union Alioth Showroom ::pos{0,2,45.8939,92.0647,15.9195}

BP: 1 Mħ
2

Odyssee Eole

Odyssee

Ship

No attributes :-(

our double gunner contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

BP: 10 Mħ
4

Hemera

Titan Aerospace

Ship

Cargo Lift: 5,000 t

The Hemera is an all in one home cruiser, with all the luxury and living space you need for long deep space missions and 14 Large cargo containers for hauling large loads. Some small extra crew containers are positioned in crew quarters and can be configured individually. Various picture screens and boards are located around the ship for you to add LUA,scripts and displays as you like, giving a custom feel to the ship. I revised the original Hemera from 2 XL engines to 4. This increases cross section slightly which means you'll need to push through atmo a little harder, but when the XL's take over the transition into space is much easier which compensates for the slight atmo speed loss. It also makes space hauling easier, I found that the 2 XL's were stressed when carrying heavy loads. The focus on this ship was utility. There is room in the forward deck for either a large shield or DSAT and room in the cockpit to add 2 crew seats for either DSAT management (the DSAT is accessible from one of the optional crew seats in the ceiling just outside the bridge) or to add 2 gunner chairs. Space for ammo containers is available in the cockpit. The ship can also be flown from one of the crew seats for solo piloting and DSAT management. Hauling from atmo is good, up to around 5-6kt (I would stay around 4-5kt since they nerfed adjustors) depending on engines and talents and 4 XL engines make space trucking a breeze. A captains quarters and 2 crew quarters are located near the bridge. On the top deck there is a landing pad for a speeder or warp shuttle. Contact me for help with configuring seats etc and i'll boost for free. VR to TITAN SHIPYARDS TO VIEW.

BP: 5 Mħ
4

Enda Mk2

PkhBasko

Ship

Max Speed: 1,100 km/h

Use this ship for those quick market runs or helping a buddy on the other side of the planet repair their broken ship. I personally use it going between Alioth and Haven using the shuttle and transporting ore using my nanopack. If you want something that's simply a blast to fly around the atmosphere, look no further. Its quick and agile motion makes it one of the most enjoyable ships I've ever taken to the skies. - High Speed (no talents) (1100km/h) - High Maneuverability - Pocketable - Extra, Extra Small - Razor thin Wings Tokens will be available after the factory is operational. Different colors will be available after the factory operational.

BP: 250 Kħ
2

Stellar Dream 2

Nghtmare

Ship

Cargo Lift: 7,500 t

This M Core is just a cool looking cargo beast. She will definitely Turn some heads Room Inside for a DSAT if that floats your boat. DSAT not included in Blueprint 3L Containers Contact me on Discord for Token sales

Token: 65 Mħ
BP: 8 Mħ
3

lift 10.000 tons Alioth without the AGG

Spaceboys

Ship

Cargo Lift: 10,000 t

large cargo civil fabriqué par Manwé (Valinor) de Penrose peut transporter 10.000 tonnes sous 1G sans le generateur de gravité. 10 container XXL expanded VR: Spaceboys beach club n'achetez pas en VR

BP: 3 Mħ
1

Territory Probe

Dark Forges

Ship

No attributes :-(

The Terran Empire are on the prowl again. Now they are coming for you territory! When scouting a territory, you just throw one of the probes out the loading dock of your ship and keep going to the next one. It´s equiped with a container and a surrogate pod. That alllows you to check out hexes that you are waiting for to be up for grabs! Just name the pod, and have a TU in the container and then just wait!

BP: 10 Kħ
9

Cyclops DSAS

LiftOff

Ship

Max Speed: 40,000 km/h

Introducing the Cyclops Deep Space Asteroid Scout. This ship is your literal eye in the sky for tracking and harvesting asteroids. With an easily accessed DSAT you don't even need to leave the pilot seat to grab those next checkpoint scans! This SPACE ONLY asteroid scout is great for mining solo or with friends! An L container and 5 passenger seats mean you have all the space you need, and if you feel adventurous, the shield generator will help keep you safe in not so friendly space.

BP: 2 Mħ

Silver Bee

ADCOne

Ship

Cargo Lift: 35 t

Silver Bee is the ship I made to run around in PVP space (its the ship I can loose) its not really finished as it needs some balancing however, we are at the end of Beta and I'll probably make an xs ship variant instead of finishing this ship off. Despite not being finished it is quite a fast ship able to exceed 40,000Kmph in space, in the atmosphere it can reach speeds of up to 1050 Kmph without burning up in the atmosphere (Angle dependant). This is also the second revision of the ship as it started out looking more like a normal plane before I decided to make it look more like a Bee, though my voxel skills are not really up to the task.

7

Atlas Femto by Hadron

Hadron

Ship

Max Speed: 500 km/h

Super precise personal transport elevator with rare freight engines. will only utilize hover engines when possible or free fly with atmo engines. Engines are only active if the hover turns off. Desinged to fit in Interiour doors for docking. Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
3

BIG S Neo

SNS Sentinels

Ship

Cargo Lift: 4,500 t

Build by Ch3w8a (Shenluan#8552) The logical sequel to the BIG S, a model aimed at the highest possible performance. A little Borg gem. 12 L Containers Warp-drive All elements repairable easily Shield M

BP: 4 Mħ
2

Mini Bronco

Shadow Union

Ship

Cargo Lift: 1,000 t

Coming back from Beta!!! Mini Bronco is the companion to the M core Bronco MK2. Something a little smaller for your day-to-day hauling. Somewhat Sleek but nothing fancy, just an everyday workhorse. In and out of 1G full of pure iron with t1 engines. Preloaded with mass/cargo scrips. VR@ Shadow Union Alioth Showroom ::pos{0,2,45.8939,92.0647,15.9195}

BP: 1 Mħ
5

The Megingjord

Makashima Industries

Ship

Cargo Lift: 3,300 t

A heavily modified version of the DIS20 designed by Damphouse; The Megingjord has been redesigned to provide more cargo space, more fuel capacity and far greater overall performance. Fitted with 4x Advanced Safe Space Engine XL, and 12x Advanced Atmospheric Maneuver Engine L, The Megingjord is capable of transporting up to 3kt of cargo from any planet. The ship also accommodates a Warp Drive and a DSAT as standard, and with its increased cargo capacity of 1,152,000 litres, this makes it a great ship for soaking up asteroid after asteroid. No more fuel worries! With the addition of several fuel tanks, and optimised engine to fuel tank assignments, you will The Megingjord is able to just go on, and on, and on..! Get more precision movement, with the addition of multidirectional space engines, allowing you to take more control & maneuverability when landing at space stations, and asteroids. The increase in vertical boosters helps to accommodate for all of these changes, and the likelihood of significant cargo weights, ensuring that you're never at gravity's mercy. Get better access to your front wing sections, as well as more VR connectivity, with improved interior designs and optimisations! With so much at offer, we highly recommend taking some time to have a look around on our showcase model. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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